Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 02:41:19 Player: Red Box Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (398) 1990 Value Destroyed (18662) 18662 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (8702) 8702 TOTAL SCORE: 36854 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6273 Follower Combat Kills 1157 Entered Garrisons 600 Met Data Miner 300 Friendly Fire -628 Cogmind --------- Core Integrity 0/1000 Matter 200/300 Energy 250/315 System Corruption 23% Temperature Cool (9) Movement Treading (240) Ox1 Location -5/Extension Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (2) --- Improved Heavy Treads > --- UTILITY (12) ----- Advanced Heat Sink (fused) Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Targeting Computer Improved Medium Armor Plating Graphene Brace Focal Shield Advanced System Shield Improved Corruption Screen > --- WEAPON (3) ------- Long-range Proton Cannon Heavy Linear Accelerator > --- INVENTORY (20) --- Light Angular Momentum Engine Fission Core Energy Well (350) Matter Compressor (0) Encrypted Comm Array Targeting Computer Targeting Computer Gamma Rifle Proton Cannon Heavy Linear Accelerator Impact Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Core Analyzer Advanced Weapon Cycler Light Regenerative Plating Light Regenerative Plating Graphene Brace Advanced Force Field Advanced System Shield System Guard > --- WEAPON ----------- Nova Cannon Heavy Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Improved Heavy Treads Improved Cooling System Energy Well Matter Compressor Advanced Sensor Array Encrypted Comm Array Improved Heavy Armor Plating Authchip [R/Combat] Force Rifle Hypervelocity Railgun Enhanced Gauss Cannon Heavy Linear Accelerator Heavy Linear Accelerator Micro-nuke Launcher Impact Mace [Rating: 115] Favorites ----------- Power Reinforced Fission Core Engine Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Regenerative Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Slots Evolved 10 | . . . 2 . 2 . . 2 . . . . . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . 2 . . 2 . . . . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 392 | 9 11 4 41 . 42 30 14 31 7 16 23 4 7 1 . 1 68 21 12 36 14 Power 22 | 1 1 . 5 . 2 . 3 . 1 1 1 . . 1 . . 2 2 . 1 1 Engine 14 | 1 1 . 5 . 2 . 3 . 1 . . . . . . . 1 . . . . Core 6 | . . . . . . . . . . 1 1 . . 1 . . 1 1 . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 40 | 4 4 . 5 . 6 1 6 5 . 1 1 . . . . . 2 . 2 2 1 Treads 11 | . . . . . 6 1 1 . . . 1 . . . . . 1 . . . 1 Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . . Wheel 27 | 2 4 . 5 . . . 5 5 . 1 . . . . . . 1 . 2 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 150 | 2 3 . 15 . 13 2 1 15 2 9 7 4 2 . . 1 36 6 4 18 10 Device 95 | 1 1 . 9 . 6 . . 13 1 3 7 2 2 . . . 19 5 4 15 7 Storage 7 | 1 1 . . . 1 . . . . 1 . . . . . . 2 . . . 1 Processor 10 | . . . 2 . . 1 . 1 . . . 1 . . . . 4 . . . 1 Hackware 6 | . . . . . 1 . . . . 1 . . . . . . 2 1 . 1 . Protection 32 | . 1 . 4 . 5 1 1 1 1 4 . 1 . . . 1 9 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | 2 3 4 16 . 21 27 4 11 4 5 14 . 5 . . . 28 13 6 15 2 Energy Gun 90 | 1 3 2 6 . 10 13 3 7 3 3 7 . 3 . . . 17 6 2 4 . Energy Cannon 33 | . . . 6 . 2 10 1 4 . . 4 . . . . . 1 . 2 2 1 Ballistic Gun 8 | 1 . . 2 . 3 . . . . . . . . . . . . . . 2 . Ballistic Cannon 10 | . . . . . 4 1 . . . . . . . . . . . 2 . 2 1 Launcher 22 | . . . . . . 1 . . 1 1 3 . 1 . . . 5 4 2 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . 1 2 . . . 1 . . 1 . . . 5 1 . 1 . Slashing Weapon 5 | . . 2 2 . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . 1 . . . . 1 1 . 1 . . . 4 . . . . Parts Lost 69 | . 1 . 10 . 8 2 2 11 . 5 5 . . . . . 2 . . 23 . Power 5 | . . . 1 . . . 1 . . . 1 . . . . . . . . 2 . Propulsion 17 | . 1 . 2 . 3 1 1 3 . 1 2 . . . . . . . . 3 . Utility 29 | . . . 5 . 2 1 . 5 . 2 1 . . . . . 1 . . 12 . Weapon 18 | . . . 2 . 3 . . 3 . 2 1 . . . . . 1 . . 6 . Highest Loss Streak 15 | . 1 . 5 . 3 1 1 4 . 2 3 . . . . . 1 . . 15 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 96 100 95 99 99 99 97 92 94 91 91 92 92 92 90 89 86 83 73 Engine 4 | . 14 14 10 11 8 9 8 7 7 . . . . . . . . . . . . Core 3 | . . . . . . . . . . 6 6 7 7 7 7 7 5 5 6 4 3 Treads 6 | . . . . . 15 17 3 . . . 3 7 7 7 7 7 5 6 . . 5 Wheel 5 | . 27 28 21 22 . . 14 14 15 12 6 . . . . . . . 5 5 . Device 18 | . 14 14 19 22 17 15 9 22 20 18 18 21 21 21 21 21 17 18 18 26 27 Storage 7 | . 14 14 11 11 9 9 9 7 7 7 7 7 7 7 7 7 6 6 6 5 8 Processor 14 | . . . 2 11 9 11 18 15 15 15 15 16 21 21 21 21 23 18 18 9 6 Hackware 4 | . . . . . 7 9 9 7 7 7 11 7 . . . . . 2 6 5 5 Protection 8 | . . . 9 . 8 9 9 6 7 6 7 6 7 7 7 7 11 16 12 13 3 Energy Gun 13 | . 18 26 10 . 8 13 17 12 14 14 12 15 17 21 21 21 17 10 3 2 . Energy Cannon 1 | . . . 7 22 2 2 . 2 . . 1 . . . . . . . 2 2 4 Ballistic Cannon 1 | . . . . . 4 . . . . . . . . . . . . 3 6 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 37 32 48 40 53 51 45 55 56 68 63 62 68 81 81 81 115 121 126 131 109 Greatest Support 75 | 20 32 32 32 20 43 43 40 32 22 24 75 75 75 75 75 75 75 75 75 28 75 Greatest Overweight (x) 14 | 1 1 . 3 1 8 2 1 4 2 4 5 . . 1 1 1 1 1 8 14 1 Average Overweight (x) 1 | . . . 1 1 1 . 1 1 1 2 . . . . 1 1 1 1 3 3 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 Most Carried 20 | 8 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 12 Average Carried 15 | 5 11 14 14 14 14 14 14 14 14 14 14 14 14 14 15 14 18 19 19 18 7 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 8 15 15 14 14 15 15 15 14 15 14 15 15 15 15 15 15 20 20 20 13 12 Class Distribution -------------------- 58% | Mutant 30% | Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Mutant | -7/Garrison Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Garrison Gunner | -6/Factory Gunner | -5/Factory Scavenger-Tank | -5/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Matter Collected 7593 | 314 76 129 511 . 670 362 166 245 118 164 275 40 108 10 . 268 671 565 397 2057 447 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17747 | 116 186 104 1325 . 1333 653 1525 966 309 1161 901 64 128 42 . 268 3444 1257 415 3280 270 Parts 808 | 11 12 11 59 . 78 45 89 51 1 53 31 5 6 3 . 16 145 45 17 122 8 Haulers Intercepted 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . . . 13 7 . 24 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Combat Hostiles Destroyed 349 | . 7 8 27 . 29 25 29 20 1 20 16 2 6 1 . 6 47 21 11 68 5 Guns 223 | . 7 8 18 . 22 20 29 16 . 17 9 2 2 1 . 6 38 16 1 11 . Cannons 71 | . . . 4 . 6 1 . 3 . . . . . . . . . 2 7 43 5 AOE 43 | . . . 3 . . 4 . . 1 1 6 . 4 . . . 8 3 3 10 . Classes Destroyed 24 | 2 3 1 3 . 3 1 4 1 1 . . . . . . 2 . . . 3 . Worker 10 | . . . . . 2 . 3 . . . . . . . . . 3 . . 2 . Builder 8 | . . . . . . . 1 1 . 3 . . . . . . . . 1 2 . Tunneler 5 | 4 . . . . . . . 1 . . . . . . . . . . . . . Hauler 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . Recycler 9 | 1 . . . . 1 . 1 . . 2 . . . . . . 3 . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . 4 . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Watcher 24 | . 1 . 2 . 5 . 5 3 . . . . . . . . 2 . 1 5 . Swarmer 64 | . 5 6 3 . 6 11 5 4 . 3 7 1 4 . . 4 . 2 3 . . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . Grunt 163 | . 2 . 15 . 10 6 9 7 . 10 8 . 2 1 . . 32 16 3 39 3 Brawler 15 | . . . 1 . . 1 4 . . . . . . . . . 1 1 2 5 . Duelist 11 | . . . . . 2 1 . . . 1 . . . . . . 1 . 1 5 . Protector 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . Sentry 44 | . . . 8 . 9 4 8 5 . 2 . . . . . . . 2 2 2 2 Specialist 6 | . . . . . . . 2 . . . . . . . . . 4 . . . . Hunter 9 | . . . . . 2 . . 1 . 2 . . . . . . 1 . . 3 . Programmer 26 | . . . . . . . . 3 . 2 1 1 . . . 1 7 . . 11 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . 1 . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 25 | 3 4 3 6 . 4 6 7 5 1 6 6 1 4 1 . 4 6 4 4 25 2 Combat Bots Only 21 | . 4 3 6 . 4 6 5 5 1 5 6 1 4 1 . 4 6 4 4 21 2 Max Kills in Single Turn 4 | 1 2 2 1 . 2 3 2 2 1 1 3 1 3 1 . 1 4 2 2 4 1 Gunslinging 1 | . . 1 . . . 1 1 . . . . . . . . . 1 1 . . . Exploded 3 | . . . 1 . . 3 . . 1 1 3 . 3 . . . 3 2 2 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Damage Taken 17046 | . 247 189 1555 34 1353 659 725 1160 . 1090 480 158 80 . . 243 1856 892 374 5533 418 Core 2522 | . 57 27 308 . 297 88 106 187 . 127 53 7 8 . . 16 92 90 52 945 62 Absorbed by Shields 1271 | . . . 78 . 264 . . 40 . 102 . . . . . . . 194 223 370 . Regen/Repaired (Parts) 3943 | . . . 183 . 353 . 118 . . . . 297 . . . . 1027 248 487 1230 . Core Remaining (%) 52 | 100 . 66 . 23 . . 10 . . . . . . . . 43 . . 72 . . Volleys Fired 950 | 8 23 16 101 1 85 75 73 52 3 56 95 5 5 1 . 15 82 71 19 150 14 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 . 3 3 3 2 3 2 Hottest 240 | 60 130 130 130 112 160 160 160 165 162 162 165 162 237 237 . 237 240 240 196 204 164 Shots Fired 1861 | 16 46 32 197 2 166 107 135 104 6 111 134 10 11 3 . 45 245 129 36 300 26 Gun 1362 | 16 46 32 163 . 109 58 121 85 4 110 79 10 9 3 . 45 240 111 4 117 . Cannon 465 | . . . 34 2 57 46 14 19 . . 52 . . . . . . 14 29 172 26 Launcher 34 | . . . . . . 3 . . 2 1 3 . 2 . . . 5 4 3 11 . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 314 | 8 20 . 34 . 44 7 . . . . . . . . . . . 14 17 156 14 Thermal 1328 | 8 26 32 101 . 60 73 135 104 4 110 131 10 9 3 . 45 240 111 16 110 . Explosive 34 | . . . . . . 3 . . 2 1 3 . 2 . . . 5 4 3 11 . Electromagnetic 185 | . . . 62 2 62 24 . . . . . . . . . . . . . 23 12 Robot Hit Streak 25 | 5 6 8 16 6 17 16 19 14 6 18 25 11 4 4 . 5 18 21 5 20 3 Robot Miss Streak 8 | 2 4 3 5 . 8 4 8 5 . 6 4 2 2 1 . 2 3 3 3 4 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . Secondary Targets 27 | . . 1 3 . 3 2 2 1 . 2 1 1 . . . 1 6 3 . 1 . Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 1 . 1 1 1 . . . 1 1 1 . 1 . Shots Hit Robots 1236 | 11 25 22 131 2 129 60 109 86 4 81 55 7 7 2 . 24 167 66 20 215 13 Core Hits 809 | 6 11 10 52 . 107 45 99 62 3 46 52 3 7 2 . 14 104 42 12 125 7 Critical Kills 20 | 1 . . 3 . . . . 1 . . . . . . . . 7 2 . 6 . Critical Parts Destroyed 17 | . . . . . 1 . . . . . . . . . . . 4 4 . 8 . Critical Strikes 82 | 1 1 2 7 . 3 . . 2 . 3 2 2 . . . 6 17 6 1 29 . Burn 27 | . 1 2 4 . . . . 1 . 3 2 2 . . . 6 6 . . . . Meltdown 5 | . . . 1 . . . . 1 . . . . . . . . . . . 3 . Destroy 34 | 1 . . 2 . 1 . . . . . . . . . . . 11 6 . 13 . Blast 16 | . . . . . 2 . . . . . . . . . . . . . 1 13 . Melee Attacks 71 | . . 17 14 . 2 12 . . . 5 . . 1 . . . 9 9 . 1 1 Impact 39 | . . . . . 1 12 . . . 5 . . 1 . . . 9 9 . 1 1 Slashing 32 | . . 17 14 . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43197 | 137 352 367 2310 38 2848 1646 2394 2177 255 2100 1876 184 469 47 . 651 5366 2779 1739 14616 846 Guns 21866 | 137 352 367 1728 . 1772 1228 2394 1766 45 1947 1180 184 147 47 . 651 4121 1495 51 2254 . Cannons 13363 | . . . 384 38 1011 70 . 411 . . 153 . . . . . . 439 1182 8829 846 Explosions 7935 | . . . 198 . 65 348 . . 210 153 543 . 322 . . . 1245 845 506 3500 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 33 | . . . . . . . . . . . . . . . . . . . . 33 . Kinetic 11442 | 73 174 . 391 . 757 70 . . . . . . . . . . . 439 895 7996 647 Thermal 21702 | 64 178 367 1161 . 1119 1228 2394 2177 45 1947 1333 184 147 47 . 651 4121 1495 338 2706 . Explosive 7605 | . . . . . . 348 . . 210 153 543 . 322 . . . 1245 845 506 3433 . Electromagnetic 2415 | . . . 758 38 972 . . . . . . . . . . . . . . 448 199 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . 3 1 . 3 1 . . . . 1 5 . . 23 23 Average Corruption 4 | . . . . . . . 2 1 . 2 1 . . . . 1 2 . . 8 23 Corruption Purged 11 | . . . . . . . . 2 . 4 1 . . . . . 4 . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . Effects 126 | . . . . . . . 31 5 . 2 3 . . . . 3 21 . . 41 20 Message Errors 34 | . . . . . . . 9 1 . 2 . . . . . . 8 . . 10 4 Matter Fused 24 | . . . . . . . 5 . . . 2 . . . . 1 1 . . 9 6 Heat Flow Errors 10 | . . . . . . . 2 1 . . 1 . . . . . 2 . . 4 . Energy Discharges 17 | . . . . . . . 6 1 . . . . . . . . 3 . . 4 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . 2 1 . . . . . . . . 2 . . 4 4 Data Loss (major) 9 | . . . . . . . 2 . . . . . . . . 2 2 . . 2 1 Misfires 9 | . . . . . . . 3 1 . . . . . . . . 2 . . 3 . Alerts 3 | . . . . . . . . . . . . . . . . . 1 . . 1 1 Weapon Failures 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1878 | . . . 27 . 33 3 . . . . 41 . . . . . 18 9 258 1469 20 Projectiles 1541 | . . . . . 31 . . . . . . . . . . . . 9 192 1289 20 Explosions 337 | . . . 27 . 2 3 . . . . 41 . . . . . 18 . 66 180 . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 53 | . . . . . 1 1 . . . . . . . . . . . 3 2 43 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 45 | . . . . . 1 1 . . . . . . . . . . . 3 2 35 3 Secondary 8 | . . . . . . . . . . . . . . . . . . . . 8 . Self-Inflicted Damage 360 | . . . 158 . 55 . . . . . . . . . . . . 44 . 103 . Shots 6 | . . . 3 . 1 . . . . . . . . . . . . 1 . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 610 | . 164 108 372 12 342 224 355 421 14 199 199 114 81 93 . 336 493 429 3 610 51 Average Temperature 79 | . 43 39 84 8 76 56 84 94 7 52 55 38 23 58 . 124 115 117 3 68 13 Received Heat Transfer 4757 | . 99 6 648 . 443 207 270 331 . 213 99 48 . . . 39 586 330 122 1208 108 Effects 20 | . . . 1 . 2 . 3 1 . . . . . . . . 5 2 . 6 . Shutdowns 5 | . . . . . . . . 1 . . . . . . . . 2 1 . 1 . Energy Bleed 3 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 4 | . . . . . 1 . . . . . . . . . . . 1 1 . 1 . Short Circuit 3 | . . . 1 . . . . . . . . . . . . . 2 . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Parts Fried 22 | . . . 4 . 9 . . . . . . . . . . . . . . 8 1 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . 5 . Robots Melted 9 | . . . 1 . . . . 1 . 2 1 . . . . . 1 . . 3 . Combat Hostiles 9 | . . . 1 . . . . 1 . 2 1 . . . . . 1 . . 3 . Parts Melted 88 | . 2 . 8 . 3 5 5 11 . 7 8 . . . . 3 25 4 . 7 . Heat Transferred 38590 | 150 555 962 2827 . 1875 2450 5024 4164 74 3353 2445 407 222 74 . 1443 6660 2183 333 3389 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Peak Influence 2855 | 25 260 162 408 156 302 1958 1127 518 175 412 1131 678 . . . . 1030 2565 1784 2855 1526 Initial 1347 | . 16 27 35 156 . 137 954 373 158 122 290 593 . . . . 63 698 1346 1100 1347 Average 636 | 11 116 69 261 128 97 902 914 337 166 136 713 587 . . . . 347 1456 1519 1608 1452 Maximum Alert Level 5 | . 1 . 2 . 1 5 4 2 . 2 4 2 . . . . 3 5 5 5 4 Low Security (%) 33 | 100 74 100 30 100 90 5 . 6 100 83 . . . . . . 47 . . . . Level 1 15 | . 25 . 61 . 9 6 . 65 . 15 9 . . . . . 19 . . . . Level 2 12 | . . . 8 . . 22 13 28 . 1 31 100 . . . . 12 . . . . Level 3 17 | . . . . . . 37 82 . . . 45 . . . . . 20 30 . . . Level 4 12 | . . . . . . 16 3 . . . 14 . . . . . . 32 68 45 100 Level 5 7 | . . . . . . 11 . . . . . . . . . . . 37 5 38 . High Security 1 | . . . . . . . . . . . . . . . . . . . 25 15 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . . . 6 . 6 . 5 4 . 5 . 1 . . . . 21 . 13 22 2 Investigation 11 | . . . 2 . . . . 1 . 1 . . . . . . 4 . 2 1 . Extermination 17 | . . . . . . . . 3 . 2 . 1 . . . . 8 . . 3 . Reinforcement 17 | . . . 4 . 2 . 3 . . 1 . . . . . . 4 . . 2 1 Assault 29 | . . . . . . . 2 . . . . . . . . . 2 . 10 14 1 Garrison 11 | . . . . . 4 . . . . 1 . . . . . . 3 . 1 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . 2 . 2 3 1 Construction Impeded 5 | . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Distress Signals 16 | . 1 . 2 . 4 . 4 . . 1 . . . . . . 1 . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 533 | . 13 12 42 2 44 27 47 25 1 30 17 9 12 3 . 9 59 29 22 121 9 Peak Tracking Total 16 | . 3 3 7 2 4 6 7 5 1 5 6 4 4 3 . 3 5 5 8 16 2 Tactical Retreats 28 | . 1 1 4 . 2 1 2 . . 2 1 . 3 . . . 3 2 . 6 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Traps Triggered 29 | . . . 3 . . 4 2 2 . 5 4 . . . . . . 7 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Machines Disabled 52 | . . . 5 . 2 12 . . . . 9 1 . . . . 5 6 6 6 . Max in Single Turn 4 | . . . 1 . 1 1 . . . . 1 1 . . . . 1 1 4 2 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Relay 14 | . . . . . . 6 . . . . 4 . . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Machines Accessed 129 | . 11 . 14 . 18 3 15 13 . 12 2 3 . . 4 . 21 1 4 6 2 Terminals 73 | . 8 . 9 . 12 3 10 7 . 5 2 1 . . . . 11 1 1 1 2 Fabricators 7 | . . . . . . . . 1 . 1 . . . . . . 3 . . 2 . Repair Stations 14 | . 1 . 2 . 1 . 2 2 . 1 . 1 . . . . 2 . 1 1 . Recycling Units 14 | . 2 . 2 . 2 . 2 1 . 2 . 1 . . . . 1 . 1 . . Scanalyzers 10 | . . . 1 . 2 . 1 2 . 1 . . . . . . 2 . . 1 . Garrison Access 7 | . . . . . 1 . . . . 2 . . . . . . 2 . 1 1 . Total Hacks 453 | . 46 . 38 . 92 5 68 36 . 29 4 11 . . 30 . 53 2 12 22 5 Successful 268 | . 27 . 21 . 67 3 38 15 . 12 1 6 . . 30 . 27 2 6 13 . Failed 181 | . 18 . 16 . 24 2 29 21 . 17 3 5 . . . . 26 . 6 9 5 Catastrophic 24 | . . . 5 . 2 . 3 5 . 1 . 3 . . . . 2 . 1 1 1 Database Lockouts 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . Manual 173 | . 26 . 21 . 43 3 33 12 . 12 . . . . . . 14 1 2 6 . Terminals 230 | . 37 . 24 . 43 5 43 20 . 15 4 1 . . . . 24 2 3 4 5 Fabricators 21 | . . . . . . . . 2 . 2 . . . . . . 9 . . 8 . Repair Stations 58 | . 2 . 5 . 16 . 5 4 . 1 . 8 . . . . 9 . 5 3 . Recycling Units 42 | . 7 . 5 . 12 . 6 2 . 5 . 2 . . . . 1 . 2 . . Scanalyzers 59 | . . . 4 . 19 . 14 8 . 4 . . . . . . 4 . . 6 . Garrison Access 13 | . . . . . 2 . . . . 2 . . . . . . 6 . 2 1 . Terminal Hacks 88 | . 13 . 5 . 8 2 11 6 . 4 1 . . . 30 . 6 1 1 . . Record 11 | . . . . . . . . . . . . . . . 11 . . . . . . Part Schematic 13 | . . . . . . . . 1 . . . . . . 10 . 2 . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . Robot Analysis 14 | . 4 . 2 . 1 . 3 1 . 2 . . . . . . 1 . . . . Prototype ID Bank 7 | . 1 . 1 . 1 . . . . . . . . . 3 . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . 1 . 1 . 1 1 . 1 . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 2 . . . 1 . 1 . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 2 . 4 . . . . . . . . . . . . . . Locate Traps 7 | . 2 . . . 1 . . 2 . . . . . . . . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . 1 . . . . . . 8 . . 5 . Load Schematic 7 | . . . . . . . . . . . . . . . . . 4 . . 3 . Build 7 | . . . . . . . . . . 1 . . . . . . 4 . . 2 . Repair Station Hacks 43 | . 1 . 4 . 16 . 4 1 . . . 6 . . . . 7 . 2 2 . Scan Component 23 | . 1 . 2 . 8 . 2 1 . . . 3 . . . . 4 . 1 1 . Repair 20 | . . . 2 . 8 . 2 . . . . 3 . . . . 3 . 1 1 . Recycling Unit Hacks 14 | . 3 . 3 . 4 . 1 1 . 1 . . . . . . . . 1 . . Report Inventory 6 | . 2 . 2 . 2 . . . . . . . . . . . . . . . . Retrieve Components 8 | . 1 . 1 . 2 . 1 1 . 1 . . . . . . . . 1 . . Scanalyzer 43 | . . . 4 . 16 . 10 7 . 1 . . . . . . 2 . . 3 . Insert Component 23 | . . . 2 . 8 . 5 4 . 1 . . . . . . 1 . . 2 . Analyze 20 | . . . 2 . 8 . 5 3 . . . . . . . . 1 . . 1 . Garrison Access Hacks 7 | . . . . . 1 . . . . 2 . . . . . . 2 . 1 1 . Unlock Access 5 | . . . . . 1 . . . . 2 . . . . . . 2 . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 59 | . 10 . 5 . 22 1 12 . . 3 . . . . . . 2 1 1 2 . Terminals 46 | . 9 . 3 . 15 1 10 . . 2 . . . . . . 2 1 1 2 . Track 9 | . 3 . . . 4 . 2 . . . . . . . . . . . . . . Assimilate 9 | . . . 2 . 3 . 4 . . . . . . . . . . . . . . Botnet 22 | . 5 . . . 7 1 3 . . 1 . . . . . . 2 1 1 1 . Operators 6 | . 1 . 1 . 1 . 1 . . 1 . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 2 . 6 . 2 . . . . . . . . . . . . . . Reject 4 | . . . 1 . 2 . 1 . . . . . . . . . . . . . . Recyclers 2 | . . . . . 2 . . . . . . . . . . . . . . . . Mask 4 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Watchers 1 | . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 106 | . 10 . 12 . 13 2 9 12 . 12 1 3 . . . . 21 1 3 5 2 Full Trace Events 8 | . . . 1 . . . 1 1 . . . . . . . . 4 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . Time 76 | . . . . . . . . . . . . . . . . . . . . 76 . Total Robot Build Rating 15 | . . . . . . . . . . . . . . . . . . . . 15 . Part Schematics Acquired 33 | . . . 2 . 8 . 5 4 . . . . . . 10 . 3 . . 1 . Parts Built 7 | . . . . . . . . . . 2 . . . . . . 4 . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . Time 516 | . . . . . . . . . . 42 . . . . . . 398 . . 76 . Total Part Build Rating 36 | . . . . . . . . . . 8 . . . . . . 23 . . 5 . Parts Repaired 20 | . . . 2 . 8 . 2 . . . . 3 . . . . 3 . 1 1 . Time 865 | . . . 64 . 318 . 82 . . . . 184 . . . . 168 . 31 18 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 52 | . 3 . 1 . 20 . 9 10 . 6 . . . . . . . . 3 . . Parts Scanalyzed 23 | . . . 2 . 8 . 5 4 . 1 . . . . . . 1 . . 2 . Part Schematics Acquired 20 | . . . 2 . 8 . 5 3 . . . . . . . . 1 . . 1 . Parts Damaged 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 66 | . . . . . . 27 . . . . 16 . . . . . 4 15 . 4 . Machine Destruction 58 | . . . . . . 27 . . . . 16 . . . . . . 15 . . . Programmers 8 | . . . . . . . . . . . . . . . . . 4 . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . 6 . . . . . . . . . . . 6 . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Total Allies 29 | . . 4 1 . 1 6 2 . . . 2 . . . . 1 . 6 . 3 3 Largest Group 7 | . . 4 3 . 1 7 1 . . . 2 2 2 2 1 2 . 3 3 3 3 Highest-Rated Group 173 | . . 71 40 . 10 55 10 . . . 160 160 160 160 77 173 . 105 96 87 89 Highest-Rated Ally 96 | . . 31 16 . 10 10 10 . . . 80 80 80 80 77 96 . 38 32 32 39 Warlord Squad Rendezvous 9 | . . . . . . . . . . . . . . . . . 3 . 3 3 . Dakka 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Muscle 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Geek 1 | . . . . . . . . . . . . . . . . . . . 1 . . Pyro 2 | . . . . . . . . . . . . . . . . . . . . 2 . Chimera 1 | . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 26 | . . . 4 . 4 8 4 . . . . . . . . . 6 . . . . STAY 10 | . . . 2 . 2 4 2 . . . . . . . . . . . . . . FOLLOW 10 | . . . 2 . 2 4 2 . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . 6 . . . . Ally Attacks 178 | . . 16 31 . . 34 . . . . . 9 19 4 . 6 . 25 23 7 4 Total Damage 4510 | . . 175 314 . . 407 . . . . . 396 640 117 . 196 . 984 937 193 151 Kills 41 | . . 3 6 . . 4 . . . . . 6 5 2 . 2 . 6 6 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Robot Analysis Total 14 | . 4 . 2 . 1 . 3 1 . 2 . . . . . . 1 . . . . Derelict Logs Recovered 8 | . . 2 . . . . . . . . . . 3 2 . 1 . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . 9 . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 5 . . . . Decoded 0b10 Intel 54 | . . . . . . . . . . . . . . . . . 54 . . . . Traps 4 | . . . . . . . . . . . . . . . . . 4 . . . . Items 41 | . . . . . . . . . . . . . . . . . 41 . . . . Machines 7 | . . . . . . . . . . . . . . . . . 7 . . . . Patrols 2 | . . . . . . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Turns Passed 34943 | 130 755 789 2360 483 3473 2720 1857 1745 363 1423 1579 944 1591 2178 183 1883 4432 2902 785 1932 436 Spaces Moved 16504 | 87 675 643 1491 101 1155 1052 1091 1141 286 752 866 534 971 931 77 761 1555 1060 400 735 140 Core 11 | 4 . . . . 6 . . . . . . . . . . . . . . 1 . Treads 8723 | . . . . . 1011 1052 113 . . . 503 534 971 931 77 761 1555 1060 15 . 140 Legs 33 | 33 . . . . . . . . . . . . . . . . . . . . . Wheels 7737 | 50 675 643 1491 101 138 . 978 1141 286 752 363 . . . . . . . 385 734 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 95 95 110 165 105 105 100 115 120 160 160 160 240 240 240 240 145 120 160 Average Speed 170 | 95 93 100 104 95 229 219 127 112 114 130 143 160 160 233 240 240 240 240 159 159 220 Slowest Speed 750 | 120 100 100 130 95 450 330 245 140 115 150 165 160 160 240 240 240 240 240 240 750 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 97 98 92 16 89 90 93 31 96 20 87 12 95 94 68 88 51 78 13 19 16 Regions Visited 21 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . Known Exits Taken 11 | . . 1 1 . 1 . . . . 1 . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 . . 1 . . 1 . . . . . . . . . . . 1 . . Scrap Searched 12 | . . 3 . . . . . . . . . . 3 4 . 2 . . . . . Spaces Dug 63 | . . . 13 . 1 2 14 1 . 5 . . 1 . . . 9 7 1 9 . Terrain Destroyed 604 | . . . 58 . 10 6 14 2 27 17 36 . 27 . . . 23 91 86 203 4 Melee 39 | . . . 13 . 1 2 . . . 5 . . 1 . . . 9 7 . 1 . Projectile 90 | . . . . . 4 1 14 2 1 . 1 . . . . . . 6 7 50 4 AOE 474 | . . . 45 . 5 3 . . 26 12 35 . 26 . . . 14 78 79 151 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Fac Ext Total 21318 | 115 752 732 2076 485 1793 1317 1405 1502 317 1069 1060 613 994 938 76 785 2055 1284 501 1216 233 Wait 2724 | . 15 43 385 384 465 10 198 251 . 200 36 64 6 2 . 5 278 36 64 267 15 Move 16486 | 86 674 642 1490 100 1155 1051 1090 1141 285 752 865 533 970 930 76 760 1554 1059 399 734 140 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 218 | 10 17 5 26 . 24 7 13 17 9 11 9 4 3 2 . 2 24 8 3 16 8 Fast Attach 98 | 7 2 . 7 . 17 2 2 7 2 5 4 2 1 . . . 22 7 1 4 6 Attach 99 | 2 2 . 14 . 8 3 4 12 1 3 7 . 2 . . . 16 1 1 16 7 Detach 11 | . . . . . . . 1 . . . 1 . . . . . 7 . . . 2 Swap 196 | . 7 4 20 . 17 25 8 12 4 8 12 2 5 1 . 1 30 13 10 16 1 Drop 192 | 2 12 5 19 . 20 7 15 10 10 13 7 3 1 2 . 2 32 17 4 9 2 Fire 950 | 8 23 16 101 1 85 75 73 52 3 56 95 5 5 1 . 15 82 71 19 150 14 Melee 71 | . . 17 14 . 2 12 . . . 5 . . 1 . . . 9 9 . 1 1 Ram 2 | . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . 8 . . . 16 24 . . . . . . 12 . . . Rewire 208 | . . . . . . 116 . . 3 . . . . . . . . 51 . 1 37 Trap 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 2 exits: Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Low / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory (discovered 3 exits: [*Fac] / [*Upp] / *Ext) -5/Extension History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 16) 131 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 382 | -10/Materials | Central database locked down 382 | -10/Materials | Identified exit to Materials 776 | -10/Materials | Discovered new exit (range 15) 886 | -10/Materials | Entered Mines 890 | -10/Mines | Met a Derelict bent on vengeance 891 | -10/Mines | Learned 2 Materials zone layouts 1068 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1089 | -10/Mines | Discovered exit to Materials (range 10) 1192 | -10/Mines | Received a Mining Laser from a helpful Derelict 1294 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1432 | -10/Mines | Excavation squad dispatched 1432 | -10/Mines | A large section of the Mines collapsed 1558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1558 | -10/Mines | Discovered new exit (range 5) 1675 | -10/Mines | Entered Materials 1675 | -9/Materials | Accompanied by 3 allies 1675 | -9/Materials | Evolved 2 slots: Utility x2 1889 | -9/Materials | Core integrity fell below 50% 1919 | -9/Materials | Discovered new exit (range 10) 1923 | -9/Materials | Lost 5 parts (1p1n2u1w) 2671 | -9/Materials | Discovered new exit (range 8) 2709 | -9/Materials | Discovered new exit (range 11) 2819 | -9/Materials | Lost 3 parts (1n2u) 3192 | -9/Materials | Repaired Rnf. Ion Engine 3217 | -9/Materials | Discovered new exit (range 15) 3730 | -9/Materials | Identified exit to Mines 3730 | -9/Materials | Central database locked down 3949 | -9/Materials | Repaired Lgt. EM Pulse Cannon 4035 | -9/Materials | Entered Mines 4084 | -9/Mines | Discovered new exit (range 5) 4093 | -9/Mines | Assembled infested the area 4098 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4518 | -9/Mines | Entered Materials 4518 | -8/Materials | Evolved 2 slots: Utility x2 4657 | -8/Materials | Garrison activated, responded to threat 4777 | -8/Materials | Garrison activated, responded to threat 4827 | -8/Materials | Lost 3 parts (2n1w) 5360 | -8/Materials | Discovered new exit (range 16) 5724 | -8/Materials | Central database locked down 6462 | -8/Materials | Core integrity fell below 50% 6553 | -8/Materials | Repaired Broken Cld. Ion Engine 6592 | -8/Materials | Repaired Arm. Treads 6632 | -8/Materials | Repaired Hpw. Shotgun 6665 | -8/Materials | Repaired Imp. Treads 6699 | -8/Materials | Repaired Spread Laser 6738 | -8/Materials | Repaired Hrd. Medium Armor Plating 6778 | -8/Materials | Repaired Imp. Heat Sink 6817 | -8/Materials | Repaired Assault Cannon 7274 | -8/Materials | Discovered new exit (range 3) 7958 | -8/Materials | Identified exit to Garrison 7991 | -8/Materials | Entered Garrison 7991 | -8/Garrison | Accompanied by 1 ally 8082 | -8/Garrison | Triggered checkpoint 8138 | -8/Garrison | Garrison Relay disabled 8293 | -8/Garrison | Triggered checkpoint 8458 | -8/Garrison | Triggered checkpoint 8499 | -8/Garrison | Garrison Relay disabled 8810 | -8/Garrison | Triggered checkpoint 8830 | -8/Garrison | Discovered new exit (range 7) 8919 | -8/Garrison | Garrison Relay disabled 9578 | -8/Garrison | Build established: Commander-Mutant 9762 | -8/Garrison | Triggered checkpoint 9922 | -8/Garrison | Triggered checkpoint 9976 | -8/Garrison | Garrison Relay disabled 9989 | -8/Garrison | Discovered new exit (range 12) 9989 | -8/Garrison | Discovered new exit (range 51) 9989 | -8/Garrison | Discovered new exit (range 61) 10198 | -8/Garrison | Build established: Mutant 10252 | -8/Garrison | Triggered checkpoint 10570 | -8/Garrison | Garrison Relay disabled 10638 | -8/Garrison | Garrison Relay disabled 10711 | -8/Garrison | Entered Materials 10769 | -8/Materials | Repaired Gatling Laser 10992 | -8/Materials | Repaired Arm. Treads 11111 | -8/Materials | First assault squad dispatched 11870 | -8/Materials | Core integrity fell below 20% 12085 | -8/Materials | Central database locked down 12162 | -8/Materials | Discovered new exit (range 8) 12404 | -8/Materials | Discovered new exit (range 10) 12568 | -8/Materials | Entered Factory 12568 | -7/Factory | Evolved 2 slots: Utility x2 12576 | -7/Factory | Identified exit to DSF 12703 | -7/Factory | Discovered new exit (range 15) 13044 | -7/Factory | Discovered new exit (range 16) 13198 | -7/Factory | Discovered new exit (range 16) 13390 | -7/Factory | Lost 4 parts (2n1u1w) 13826 | -7/Factory | Discovered new exit (range 7) 14313 | -7/Factory | Sucked down chute 14313 | -7/Factory | Entered Waste 14313 | -7/Waste | The area was eerily silent 14350 | -7/Waste | A Compactor rumbled back to life 14350 | -7/Waste | Spotted C-40 Crusher 14500 | -7/Waste | Destroyed C-40 Crusher 14595 | -7/Waste | Discovered new exit (range 15) 14676 | -7/Waste | Entered Factory 15456 | -7/Factory | Identified exit to Garrison 15811 | -7/Factory | Fabricated Recalibrator? 16014 | -7/Factory | Garrison activated, responded to threat 16099 | -7/Factory | Identified exit to Garrison 16099 | -7/Factory | Entered Garrison 16314 | -7/Garrison | Triggered checkpoint 16353 | -7/Garrison | Garrison Relay disabled 16355 | -7/Garrison | Build established: Hacker-Mutant 16432 | -7/Garrison | Triggered checkpoint 16558 | -7/Garrison | Garrison Relay disabled 16596 | -7/Garrison | Discovered new exit (range 12) 16705 | -7/Garrison | Triggered checkpoint 16800 | -7/Garrison | H-XX Assembler disabled 16811 | -7/Garrison | Core integrity fell below 50% 16847 | -7/Garrison | Lost 3 parts (2n1w) 16961 | -7/Garrison | Discovered new exit (range 12) 17025 | -7/Garrison | Triggered checkpoint 17044 | -7/Garrison | Garrison Relay disabled 17204 | -7/Garrison | Build established: Mutant 17349 | -7/Garrison | Discovered new exit (range 14) 17374 | -7/Garrison | Discovered new exit (range 95) 17374 | -7/Garrison | Discovered new exit (range 15) 17374 | -7/Garrison | Discovered new exit (range 52) 17455 | -7/Garrison | Garrison Relay disabled 17522 | -7/Garrison | Found embedded Infiltrators 17678 | -7/Garrison | Entered Factory 17678 | -7/Factory | Accompanied by 2 allies 17835 | -7/Factory | Discovered new exit (range 9) 17924 | -7/Factory | Discovered new exit (range 3) 18032 | -7/Factory | Repaired Broken Imp. Thermal Shield 18081 | -7/Factory | Repaired Med. Reactive Plating 18144 | -7/Factory | Repaired Antimatter Reactor 18598 | -7/Factory | Identified exit to Factory 18620 | -7/Factory | Identified exit to Lower Caves 18622 | -7/Factory | Entered Lower Caves 18622 | -7/Lower Caves | Accompanied by 2 allies 18628 | -7/Lower Caves | Met a Warlord Commander 18629 | -7/Lower Caves | Learned location of Warlord (-4) 18630 | -7/Lower Caves | Found Encrypted Comm Array 18990 | -7/Lower Caves | Learned Factory security intel 19032 | -7/Lower Caves | Learned Factory emergency access door positions 19062 | -7/Lower Caves | Learned 8 Factory zone layouts 19296 | -7/Lower Caves | Found Alien Artifact 19296 | -7/Lower Caves | Identified Core Expander 19296 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 19690 | -7/Lower Caves | Build established: Gunner 20024 | -7/Lower Caves | Discovered new exit (range 5) 20029 | -7/Lower Caves | Identified exit to Lower Caves 20213 | -7/Lower Caves | Entered another Lower Caves area 20213 | -7/Lower Caves | Accompanied by 2 allies 20241 | -7/Lower Caves | Discovered exit to Factory (range 8) 21391 | -7/Lower Caves | Encountered a Warlord checkpoint 21494 | -7/Lower Caves | Learned Factory garrison access intel 21722 | -7/Lower Caves | Discovered new exit (range 4) 21729 | -7/Lower Caves | Identified exit to Data Miner 22391 | -7/Lower Caves | Entered Data Miner 22391 | -7/Data Miner | Accompanied by 1 ally 22391 | -7/Data Miner | Discovered new exit (range 6) 22437 | -7/Data Miner | Met Data Miner 22478 | -7/Data Miner | Learned location of Section 7 (-2) 22478 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22519 | -7/Data Miner | Received God Mode back door access code from Data Miner 22571 | -7/Data Miner | Identified exit to Proximity Caves 22574 | -7/Data Miner | Entered Proximity Caves 22574 | -6/Proximity Caves | Accompanied by 1 ally 22885 | -6/Proximity Caves | Escorted by Enhanced Grunt 23319 | -6/Proximity Caves | Learned location of 1 exit from Factory 23946 | -6/Proximity Caves | Spotted B-75 Beast 23968 | -6/Proximity Caves | Destroyed B-75 Beast 24115 | -6/Proximity Caves | Discovered exit to Factory (range 5) 24457 | -6/Proximity Caves | Entered Factory 24457 | -6/Factory | Evolved 2 slots: Utility x2 24458 | -6/Factory | Identified exit to Lower Caves 24462 | -6/Factory | Loaded intel: 4 garrison access locations 24509 | -6/Factory | Identified exit to Garrison 24746 | -6/Factory | Build established: Derelict-Gunner 25381 | -6/Factory | Spotted B-75 Beast 25416 | -6/Factory | Joined by Warlord Muscle squad 25546 | -6/Factory | Fabricated Adv. System Shield? 25649 | -6/Factory | Repaired Imp. Thermal Shield? 25732 | -6/Factory | Fabricated Lgt. Regenerative Plating? 25958 | -6/Factory | Repaired Imp. Heavy Treads 26011 | -6/Factory | P-60 Hacker assimilated allied DX-WR1(b) 26316 | -6/Factory | Build established: Gunner 26495 | -6/Factory | Joined by Warlord Dakka squad 26626 | -6/Factory | Build established: Mutant 26818 | -6/Factory | Cargo convoy interrupted 26931 | -6/Factory | Build established: Gunner 27607 | -6/Factory | First assault squad dispatched 27617 | -6/Factory | Garrison activated, responded to threat 28127 | -6/Factory | Incoming assault squad redirected 28265 | -6/Factory | Incoming investigation squad redirected 28327 | -6/Factory | Joined by Warlord Chimera squad 28371 | -6/Factory | Fabricated Micro-nuke Launcher? 28394 | -6/Factory | Fabricated Lgt. Regenerative Plating? 28558 | -6/Factory | Repaired Imp. Heavy Armor Plating 28860 | -6/Factory | Identified exit to Garrison 28889 | -6/Factory | Entered Garrison 28938 | -6/Garrison | Triggered checkpoint 29311 | -6/Garrison | Garrison Relay disabled 29449 | -6/Garrison | Build established: Mutant 29466 | -6/Garrison | Triggered checkpoint 29532 | -6/Garrison | Triggered checkpoint 29854 | -6/Garrison | Discovered new exit (range 10) 30114 | -6/Garrison | Found Unknown Device 30114 | -6/Garrison | Identified Antimissile System 30256 | -6/Garrison | Triggered checkpoint 30321 | -6/Garrison | Garrison Relay disabled 30492 | -6/Garrison | Triggered checkpoint 30540 | -6/Garrison | Garrison Relay disabled 30676 | -6/Garrison | Discovered new exit (range 12) 30690 | -6/Garrison | Discovered new exit (range 44) 30690 | -6/Garrison | Discovered new exit (range 41) 30690 | -6/Garrison | Discovered new exit (range 16) 30917 | -6/Garrison | Triggered checkpoint 31218 | -6/Garrison | Triggered checkpoint 31313 | -6/Garrison | Garrison Relay disabled 31791 | -6/Garrison | Entered Factory 31791 | -6/Factory | Accompanied by 3 allies 31831 | -6/Factory | Build established: Gunner 31860 | -6/Factory | Repaired Imp. Heavy Treads 31927 | -6/Factory | Joined by Warlord Muscle squad 32141 | -6/Factory | First assault squad dispatched 32163 | -6/Factory | Incoming assault squad redirected 32201 | -6/Factory | Joined by Warlord Geek squad 32216 | -6/Factory | Garrison activated, responded to threat 32231 | -6/Factory | Joined by Warlord Muscle squad 32356 | -6/Factory | Discovered new exit (range 6) 32375 | -6/Factory | Incoming investigation squad redirected 32375 | -6/Factory | High security lockdown imminent 32455 | -6/Factory | High security lockdown engaged 32576 | -6/Factory | Entered another Factory area 32576 | -5/Factory | Accompanied by 1 ally 32576 | -5/Factory | Evolved 2 slots: Utility x2 32577 | -5/Factory | Identified exit to Extension 32797 | -5/Factory | Repaired Adv. Cooling System 32938 | -5/Factory | Joined by Warlord Pyro squad 33176 | -5/Factory | First assault squad dispatched 33492 | -5/Factory | Incoming assault squad redirected 33494 | -5/Factory | Incoming assault squad redirected 33517 | -5/Factory | Fabricated G-50 Soldier? 33581 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 33606 | -5/Factory | P-70 Sage assimilated allied 04-Z5F(x) 33667 | -5/Factory | Joined by Warlord Dakka squad 33778 | -5/Factory | Discovered new exit (range 6) 33802 | -5/Factory | Incoming assault squad redirected 33803 | -5/Factory | Joined by Warlord Pyro squad 34016 | -5/Factory | Discovered new exit (range 8) 34143 | -5/Factory | Fabricated Lgt. Regenerative Plating? 34163 | -5/Factory | Build established: Tank 34202 | -5/Factory | High security lockdown imminent 34238 | -5/Factory | Destroyed 8 combat bots 34251 | -5/Factory | System corruption reached 10% 34282 | -5/Factory | High security lockdown engaged 34349 | -5/Factory | Garrison activated, responded to threat 34466 | -5/Factory | Core integrity fell below 50% 34489 | -5/Factory | Destroyed 21 combat bots 34503 | -5/Factory | Core integrity fell below 20% 34508 | -5/Factory | Entered Extension 34538 | -5/Extension | Lost 15 parts (2p3n6u4w) 34808 | -5/Extension | First assault squad dispatched 34837 | -5/Extension | Incoming assault squad redirected 34931 | -5/Extension | Build established: Scavenger-Tank 34944 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 34865_ Wall collapses. 34866_ EG-TL6(l) sneak attacks. 34867_ Slug penetrates FO-MVY(l). 34867_ FO-MVY(l) destroyed. 34867_ Acquired 58 matter. 34869_ HV Slug penetrates H-66 Slayer. 34869_ H-66 Slayer suffers critical hit (Destroy). 34869_ H-66 Slayer destroyed. 34869_ HV Slug penetrates Wall. 34870_ Acquired 35 matter. 34871_ U-05 Engineer builds a Wall. 34874_ Acquired 3 matter. 34875_ System corrupted: Energy discharge (-97). 34879_ Acquired Unknown Processor. 34880_ U-05 Engineer builds a Wall. 34883_ Acquired Unknown Processor. 34890_ System corrupted: Energy discharge (-122). 34908_ System corrupted: Matter fused (-8). 34936_ FW-I33(h) destroyed. 34940_ Acquired 67 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?####????????????????????????????????????????????? | | ?#T"#????????????????????????????????????????????? | | ## "###??????#########???????????????????????????? | | ######### #???????????????????????????? | | = + = #???????????????????????????? | | = # = #???????????????????????????? | | ######## # #???????????????????????????? | | ??????## / = #???????????????????????????? | | ######## ### = #?????##????????????????????? | | #! "T" # #?####+###???? g#????????????????????? | | # #???# ###### ##### != ????????? | | # # #???# l *@] u R != ????????? | | # /#! #???# ###### #######???????????????? | | #! !*+ #???#####????? #?????????????????????? | | # %######??????????????#?????????????????????? | | ##"T"###?????????????????????????????????????????? | | ?#"""#???????????????????????????????????????????? | | ?#####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 65 Energy Generation 21 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Corruption Containment 8 Corruption Block 15 Armor Coverage 900 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Weapon Cycling 25 Evasion (%) 45 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Ripper | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Impact Mace | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Gatling Laser | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Adv. System Shield | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Micro-nuke Launcher | -6/Factory | Hacked Adv. Thermal Shield | -6/Factory | Hacked Arm. Wheel | -6/Factory | Scanalyzed Hvy. Linear Accelerator | -5/Factory | Scanalyzed Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Recalibrator | x2 | -7/Factory | Preloaded Adv. System Shield | x1 | -6/Factory | Authchip Lgt. Regenerative Plating | x1 | -6/Factory Micro-nuke Launcher | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory G-50 Soldier | x3 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialDamperNanoactuators Manual? 0 Play Time 04:25:37 Cumulative 591.4 hours Start 2023.03.19 @ 21:28:40 End 2023.03.20 @ 02:41:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 410 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1de1076-3bfe-483e-a27c-3fb232655b32