Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 19:17:28 Player: Back to the Scrapyard Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (116) 580 Value Destroyed (3808) 3808 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1341) 1341 TOTAL SCORE: 12969 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1450 Matter 36/300 Energy 94/100 System Corruption 10% Temperature Cool (0) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (13) ----- Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Improved Proton Missile Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Improved Kinecellerator Quantum Capacitor Improved Weapon Cycler Improved Transmission Jammer Reaction Control System Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Heavy Gauss Cannon > --- INVENTORY -------- Improved Proton Missile Launcher Precision Grenade Launcher [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Arc Projector Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 . . 2 . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 11 | . . . . 1 . . 1 . . . 2 2 1 2 2 Weapon 2 | . . . 1 1 . . . . . . . . . . . Parts Attached 89 | 7 . 4 14 12 22 6 3 . . 1 4 1 3 5 7 Power 10 | 1 . . 1 1 3 . . . . . . . 1 1 2 Engine 6 | 1 . . 1 1 2 . . . . . . . . . 1 Core 2 | . . . . . 1 . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 28 | 2 . 3 5 2 9 3 1 . . . . . . . 3 Treads 17 | . . 3 5 2 7 . . . . . . . . . . Leg 4 | 2 . . . . 2 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . Flight 6 | . . . . . . 3 1 . . . . . . . 2 Utility 26 | 2 . 1 3 2 3 3 1 . . 1 4 1 . 4 1 Device 13 | 1 . . 3 . 1 . 1 . . . 1 1 . 4 1 Storage 2 | 1 . 1 . . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . 1 . . . . Hackware 4 | . . . . . . 2 . . . . 2 . . . . Protection 5 | . . . . 2 2 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 . . 5 7 7 . 1 . . . . . 2 . 1 Energy Gun 6 | 2 . . 1 . 3 . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . . . . . . . 1 . . Ballistic Gun 8 | . . . 2 4 2 . . . . . . . . . . Ballistic Cannon 5 | . . . 1 1 1 . . . . . . . 1 . 1 Launcher 2 | . . . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . . . . . . Parts Lost 55 | . . . 4 7 21 . . . . 2 . . 4 2 15 Power 8 | . . . 1 2 2 . . . . . . . 1 1 1 Propulsion 13 | . . . . 1 6 . . . . . . . 1 . 5 Utility 17 | . . . 1 1 4 . . . . 2 . . 1 1 7 Weapon 17 | . . . 2 3 9 . . . . . . . 1 . 2 Highest Loss Streak 7 | . . . 3 2 7 . . . . 2 . . 4 2 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 17 | 3 6 8 23 24 17 13 4 4 5 4 4 4 4 4 4 Power . | . 1 1 . . . . . . . . . 1 . . . Propulsion 4 | 1 2 . 6 6 5 4 . . . . . . . . . Utility 6 | . 1 2 7 8 7 7 3 3 3 2 1 1 1 1 . Weapon 5 | . 1 4 9 9 3 1 1 1 2 2 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | . . 2 4 2 . 8 . . . 1 . . 1 . 1 Power 2 | . . 1 . . . 1 . . . . . . . . . Propulsion 5 | . . . 1 . . 4 . . . . . . . . . Utility 6 | . . . 3 . . 3 . . . . . . . . . Weapon 5 | . . 1 . 2 . . . . . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 100 100 99 97 85 73 62 76 76 75 72 70 71 52 42 Engine 5 | . 14 14 10 7 . . . . . . . . . . 1 Core 2 | . . . . . 4 8 7 7 7 7 6 5 9 4 . Treads 21 | . . 24 32 26 22 6 . . . . . . . . . Leg 1 | . 28 3 . . 3 . . . . . . . . . . Flight 3 | . . . . . . 11 23 30 30 30 26 23 21 14 7 Device 7 | . 14 14 10 9 2 . . 7 7 7 8 5 9 13 14 Storage 8 | . 14 14 11 9 9 6 . . . . . . . . . Hackware 2 | . . . . . . 5 15 15 15 15 18 23 20 14 12 Protection 4 | . . . . 8 8 9 7 7 7 6 . . . . . Energy Gun 5 | . 28 28 8 . 5 6 . . . . . . . . . Energy Cannon 1 | . . . . 4 . . . . . . . . . . . Ballistic Gun 15 | . . . 17 24 18 12 . . . . . . . . . Ballistic Cannon 3 | . . . 6 6 2 . . . . . . . . 1 1 Slashing Weapon 2 | . . . . . 5 9 7 7 7 7 6 5 4 . . Peak Build Rating 78 | 7 8 9 21 27 30 34 39 39 39 39 49 51 66 69 78 Average Rating 25 | 4 7 8 18 24 22 24 30 39 39 38 45 48 57 52 52 On Entrance 30 | . 7 8 9 19 25 22 29 39 39 39 38 48 49 51 59 Avg Prop Armor Cover (%) 6 | . . . . . 9 . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 112 | 15 15 90 97 108 112 98 12 12 12 12 10 9 20 25 27 Greatest Support 69 | 20 20 40 69 63 63 60 20 20 20 20 20 28 28 15 15 Greatest Overweight (x) 32 | . . 2 1 1 4 32 . . . . . . . 1 6 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 20 | 7 8 15 25 25 25 19 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 8 12 25 25 25 19 5 5 5 5 5 5 5 5 5 Average Carried 17 | 3 6 8 23 24 17 13 4 4 5 4 4 4 4 4 4 Final Capacity 25 | 8 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 4 8 12 25 25 17 5 4 5 5 4 4 5 4 5 3 Class Distribution -------------------- 26% | Tank 25% | Gunner 24% | Scavenger-Tank 11% | Hacker-Sprinter 7% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Matter Collected 2987 | 221 49 15 537 832 991 23 . 170 . . . . 85 . 64 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4268 | 17 57 . 1654 865 1406 23 21 . . . 83 . 115 . 27 Parts 236 | 3 3 . 99 60 60 2 2 . . . 3 . 1 . 3 Haulers Intercepted 7 | . . . 3 2 . . . . . . 1 . 1 . . Recyclers Shooed 3 | . . . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Combat Hostiles Destroyed 88 | . 1 . 32 21 33 . . . . . . . . . 1 Melee 3 | . . . . . 3 . . . . . . . . . . Guns 56 | . 1 . 25 13 17 . . . . . . . . . . Cannons 20 | . . . 6 8 5 . . . . . . . . . 1 AOE 9 | . . . 1 . 8 . . . . . . . . . . Classes Destroyed 13 | 1 1 . 7 . 4 . . . . . . . . . . Worker 7 | . . . 4 1 . 1 . . . . . . . . 1 Tunneler 2 | 1 . . . . . . . . . . . . . . 1 Hauler 7 | . . . 3 2 . . . . . . 1 . 1 . . Recycler 2 | . . . 1 1 . . . . . . . . . . . Operator 5 | . . . 4 1 . . . . . . . . . . . Watcher 5 | . . . 4 . . . 1 . . . . . . . . Swarmer 18 | . . . 5 9 4 . . . . . . . . . . Grunt 46 | . 1 . 17 6 21 . . . . . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . Sentry 18 | . . . 10 6 2 . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 16 | 1 1 . 16 4 6 1 1 . . . 1 . 1 . 2 Combat Bots Only 10 | . 1 . 10 4 6 . . . . . . . . . 1 Max Kills in Single Turn 3 | 1 1 . 3 2 3 1 1 . . . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . 3 . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Hostile Shots Fired 646 | . 3 4 94 96 208 2 . 3 . 29 . 17 39 8 143 Missed 203 | . 1 1 22 20 56 2 . 1 . 19 . 9 23 4 45 Hits 443 | . 2 3 72 76 152 . . 2 . 10 . 8 16 4 98 Melee 13 | . . . . . 10 . . . . . . . 3 . . Projectile 430 | . 2 3 72 76 142 . . 2 . 10 . 8 13 4 98 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 23 | . 1 . 2 4 9 . . . . . . . 1 . 6 Damage Taken 8131 | . 30 95 929 1076 2583 . . 32 . 156 . 151 481 156 2442 Core 2558 | . . 16 171 146 336 . . 13 . 31 . 57 239 97 1452 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 93 57 . . 12 . . . 93 100 94 79 92 . Volleys Fired 223 | 3 3 1 67 49 70 . . . . . . . . 7 23 Largest 4 | 2 2 2 3 4 4 . . . . . . . . 1 1 Hottest 163 | 90 90 90 140 142 163 . . . . . . . . 51 55 Shots Fired 645 | 6 6 2 199 176 226 . . . . . . . . 7 23 Gun 478 | 6 6 2 165 131 168 . . . . . . . . . . Cannon 160 | . . . 33 45 52 . . . . . . . . 7 23 Launcher 7 | . . . 1 . 6 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 522 | . . . 135 163 194 . . . . . . . . 7 23 Thermal 37 | 3 3 1 30 . . . . . . . . . . . . Explosive 7 | . . . 1 . 6 . . . . . . . . . . Electromagnetic 79 | 3 3 1 33 13 26 . . . . . . . . . . Robot Hit Streak 18 | 1 6 8 13 18 8 . . . . . . . . . 5 Robot Miss Streak 4 | 3 . . 4 4 4 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 4 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . Shots Hit Robots 404 | 2 5 2 103 105 161 1 1 . . . 6 . 2 . 16 Core Hits 184 | 1 3 . 57 40 72 1 . . . . 2 . 2 1 5 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . . . . Critical Strikes 13 | 1 . . 6 1 2 . . . . . 1 . . . 2 Burn 3 | 1 . . 2 . . . . . . . . . . . . Destroy 2 | . . . . 1 1 . . . . . . . . . . Blast 6 | . . . 4 . . . . . . . . . . . 2 Corrupt 1 | . . . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 57 | . . . . . 22 1 3 . . . 8 11 12 . . Impact . | . . . . . . . . . . . . . . . . Slashing 57 | . . . . . 22 1 3 . . . 8 11 12 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 1 . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9480 | 24 65 26 2208 2015 3984 67 65 . . . 287 . 105 10 624 Guns 4717 | 24 65 24 1596 1304 1704 . . . . . . . . . . Cannons 2441 | . . . 397 644 802 . . . . . . . . . 598 Explosions 855 | . . . 188 . 667 . . . . . . . . . . Melee 1335 | . . . . . 811 67 65 . . . 287 . 105 . . Ramming 132 | . . 2 27 67 . . . . . . . . . 10 26 Kinetic 5828 | . . . 1363 1634 2233 . . . . . . . . . 598 Thermal 632 | 24 25 13 570 . . . . . . . . . . . . Explosive 667 | . . . . . 667 . . . . . . . . . . Electromagnetic 886 | . 40 11 248 314 273 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 1335 | . . . . . 811 67 65 . . . 287 . 105 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 2 . . . . . 2 . . 10 Average Corruption 2 | . . . . . 2 2 . . . . . 2 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 29 | . . . . . 24 4 . . . . . . . . 1 Message Errors 6 | . . . . . 6 . . . . . . . . . . Matter Fused 10 | . . . . . 7 3 . . . . . . . . . Heat Flow Errors 2 | . . . . . 1 1 . . . . . . . . . Energy Discharges 3 | . . . . . 3 . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . 5 . . . . . . . . . . Data Loss (major) 2 | . . . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 111 | . . . 17 21 25 . 30 . . . . . . . 18 Projectiles 46 | . . . . 21 7 . . . . . . . . . 18 Explosions 35 | . . . 17 . 18 . . . . . . . . . . Melee 30 | . . . . . . . 30 . . . . . . . . Knockbacks 22 | . . . 2 2 8 . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . Kinetic 21 | . . . 2 1 8 . . . . . . . . . 10 Secondary 1 | . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 201 | . . . 38 . 150 . . . . . . . . 4 9 Shots 6 | . . . 1 . 5 . . . . . . . . . . Rammed 30 | . . 1 3 12 . . . . . . . . . 2 12 Targets Rammed 30 | . . 1 3 12 . . . . . . . . . 2 12 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 474 | 90 126 39 474 59 264 197 . 1 . 1 . 39 279 . 31 Average Temperature 88 | 48 73 21 115 19 79 104 . 1 . 1 . 39 129 . 7 Received Heat Transfer 2352 | . 36 18 378 504 1098 . . 18 . 9 . 9 39 18 225 Effects 7 | . . . 3 . 3 . . . . . . . 1 . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . Interference 4 | . . . . . 3 . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1323 | 148 74 37 1064 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Maximum Alert Level 4 | . . . 2 1 4 2 1 . . . . . . . . Low Security (%) 46 | 100 100 100 39 92 1 . . . . . 100 100 100 100 100 Level 1 23 | . . . 58 7 16 . 100 . . . . . . . . Level 2 12 | . . . 2 . 28 100 . . . . . . . . . Level 3 15 | . . . . . 45 . . . . . . . . . . Level 4 2 | . . . . . 6 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1348 | 5 35 13 461 231 1348 657 287 . . . 7 122 66 26 26 Initial 657 | . . 13 . 80 147 657 282 . . . 2 2 59 18 . Average 333 | . 4 1 210 115 713 623 277 . . . 1 51 27 18 3 Influence Increases 3721 | 5 45 . 1013 715 1411 43 17 60 . 45 14 162 82 22 87 Destroy 0b10 Robot/C 1780 | . 20 . 640 420 660 20 . . . . . . . . 20 Destroy 0b10 Robot/NC 150 | 5 . . 80 25 10 5 5 . . . 5 . 5 . 10 Destroy Leader 364 | . 10 . 204 114 30 . 2 . . . 2 . 2 . . Allied During Kill 3 | . . . . . . 3 . . . . . . . . . Successful Hack 123 | . . . 18 18 23 . 8 . . . 5 5 10 18 18 Disable Machine 75 | . . . 30 30 . . . . . . . . . . 15 Anti-Garrison Action 650 | . . . . . 650 . . . . . . . . . . Destroy Structure 126 | . . . 26 3 23 . 2 . . . 2 22 20 4 24 Partial Spotted 30 | . . . . . . 15 . . . . . . 15 . . Lose Combat Pursuer 420 | . 15 . 15 105 15 . . 60 . 45 . 135 30 . . Influence Decreases 3721 | 5 10 35 822 679 290 771 368 150 179 40 12 47 169 57 87 Entered New Map 1609 | . . 22 . 111 80 691 338 100 179 . 3 5 63 17 . Time Decay 1424 | 5 10 13 482 498 . 80 30 50 . 20 9 42 82 30 73 Lost Part 388 | . . . 40 70 210 . . . . 20 . . 24 10 14 Purge Threat 300 | . . . 300 . . . . . . . . . . . . Squads Dispatched 14 | . . . 5 5 . . . . . . 1 . 2 . 1 Investigation 3 | . . . 1 . . . . . . . 1 . 1 . . Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . 4 2 . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Distress Signals 14 | . . . 5 6 . . . . . . . 1 1 . 1 Communications Jammed 1 | . . . . . . . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 189 | . 3 2 46 42 35 3 . 4 . 9 2 18 14 2 9 Peak Tracking Total 14 | . 2 2 7 6 6 2 . 4 . 6 3 7 14 2 6 Tactical Retreats 15 | . 1 . 1 6 1 . . 1 . 1 . 3 1 . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Traps Triggered 15 | . . 1 1 1 9 2 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Machines Disabled 6 | . . . 2 2 1 . . . . . . . . . 1 Max in Single Turn 1 | . . . 1 1 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Machines Accessed 32 | . 1 1 6 3 4 . 2 . 4 . 2 2 4 1 2 Terminals 19 | . 1 . 5 2 4 . . . . . 1 1 2 1 2 Fabricators 2 | . . . . . . . . . . . 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . . . . 1 . . . Total Hacks 91 | . 4 1 16 8 8 . 3 . 31 . 4 2 11 1 2 Successful 60 | . 2 1 8 3 2 . 3 . 31 . 2 2 4 1 1 Failed 30 | . 2 . 7 5 6 . . . . . 2 . 7 . 1 Catastrophic 5 | . . . 1 1 1 . . . . . . . 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 32 | . 4 . 12 5 . . . . . . 1 1 6 1 2 Terminals 40 | . 4 . 12 5 8 . . . . . 1 1 6 1 2 Fabricators 5 | . . . . . . . . . . . 3 . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 4 . . . 3 . . . . . 3 . . Garrison Access 4 | . . . . 3 . . . . . . . 1 . . . Terminal Hacks 46 | . . 1 5 2 2 . . . 31 . 1 1 1 1 1 Record 11 | . . . . . . . . . 11 . . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . 1 . . 1 . . . . . . . . . . Level Access Points 5 | . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . . . 3 . . . . . 2 . . Insert Component 1 | . . . 1 . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . 3 . . . . . 2 . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . 2 . 1 . . . . . . . . . . . . Terminals 3 | . 2 . 1 . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 5 2 2 . 1 . . . 1 . 3 1 . Full Trace Events 7 | . 1 . 2 . 2 . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . . 64 . . Total Part Build Rating 8 | . . . . . . . . . . . . . 8 . . Part Studies Acquired 5 | . . . . . . . 3 . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 6 . . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Total Allies 2 | . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . 2 2 . . . . . . . . . Highest-Rated Group 51 | . . . . . 51 51 . . . . . . . . . Highest-Rated Ally 31 | . . . . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 2 | . . . . . . 2 . . . . . . . . . Total Damage 41 | . . . . . . 41 . . . . . . . . . Kills 1 | . . . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Active Infowar (turns) 1674 | 1 109 254 692 . . . 15 70 . 60 71 129 198 69 6 Sensors 442 | . . . . . . . . . . . 71 129 175 67 . Seismic 1056 | 1 109 254 692 . . . . . . . . . . . . Jamming 417 | . . . . . . . 15 70 . 60 . . 197 69 6 Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Turns Passed 7422 | 82 109 254 1878 1337 2415 167 72 104 21 60 90 129 198 69 437 Spaces Moved 4498 | 59 69 113 659 460 754 136 190 340 80 215 243 360 375 119 326 Core 88 | 21 . . . . . 2 . . . . . . . . 65 Treads 1985 | . . 99 659 460 754 13 . . . . . . . . . Legs 121 | 38 69 14 . . . . . . . . . . . . . Wheels 29 | . . . . . . . . . . . . . . . 29 Hover . | . . . . . . . . . . . . . . . . Flight 2275 | . . . . . . 121 190 340 80 215 243 360 375 119 232 Fastest Speed 14 | 50 120 120 240 240 240 29 26 26 26 26 26 14 14 29 29 Average Speed 135 | 95 120 201 240 240 274 100 28 26 26 26 26 25 24 33 99 Slowest Speed 1650 | 120 120 320 240 240 480 1650 29 26 26 26 26 26 29 94 350 Overloaded Moves 61 | . . . . . . . . . . . . 6 55 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . 1 . . 3 Potential Cave-ins 6 | . . . . . . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 17 20 70 48 68 21 7 44 70 40 9 13 13 5 14 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . . . . Known Exits Taken 5 | . . . . 1 . . . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . . . . . . 3 . 1 . . . . . Spaces Dug 26 | . . . . . . . 2 . . . 2 11 10 1 . Terrain Destroyed 95 | . . . 19 1 33 . 2 . . . 2 11 10 9 8 Melee 25 | . . . . . . . 2 . . . 2 11 10 . . Projectile 19 | . . . 1 1 . . . . . . . . . 9 8 AOE 51 | . . . 18 . 33 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Dat Pro Fac Fac Fac Res Res Total 5311 | 78 89 140 829 578 918 170 200 354 79 218 256 378 463 139 422 Wait 220 | . 14 9 43 23 13 . . 14 . 1 . 4 64 . 35 Move 4475 | 58 68 112 658 459 753 135 189 339 79 214 242 357 374 118 320 Hop 4 | . . . . . . . . . . . . 1 . . 3 Pick Up 97 | 10 4 8 28 13 13 5 1 1 . 1 2 2 4 . 5 Fast Attach 24 | 1 . . . 2 2 5 4 . . . 1 . 1 6 2 Attach 73 | 6 . . 6 8 22 5 2 . . 1 2 1 5 1 14 Detach 13 | . . . . . 2 . . . . . . 1 1 2 7 Swap 25 | . . 4 10 5 4 1 . . . . 1 . . . . Drop 54 | . . 5 14 7 1 18 1 . . 1 . 1 2 3 1 Fire 223 | 3 3 1 67 49 70 . . . . . . . . 7 23 Melee 57 | . . . . . 22 1 3 . . . 8 11 12 . . Ram 14 | . . . . . . . . . . . . . . 2 12 Kick . | . . . . . . . . . . . . . . . . Crush 16 | . . 1 3 12 . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 6) 192 | -10/Materials | Entered Mines 198 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 210 | -10/Mines | Met a Derelict bent on vengeance 255 | -10/Mines | Learned location of Zion (-6) 277 | -10/Mines | Discovered new exit (range 8) 316 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 317 | -10/Mines | Build established: Mutant 446 | -10/Mines | Entered Materials 446 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 736 | -9/Materials | Build established: Gunner 819 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Central database locked down 1171 | -9/Materials | Lost 3 parts (1u2w) 1182 | -9/Materials | Destroyed 10 combat bots 1866 | -9/Materials | Discovered new exit (range 4) 2277 | -9/Materials | Discovered new exit (range 4) 2324 | -9/Materials | Entered another Materials area 2324 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2615 | -8/Materials | Build established: Tank 3417 | -8/Materials | Discovered new exit (range 3) 3434 | -8/Materials | Garrison activated, responded to threat 3593 | -8/Materials | Identified exit to Garrison 3661 | -8/Materials | Entered Garrison 3899 | -8/Garrison | Triggered checkpoint 3995 | -8/Garrison | Triggered checkpoint 4230 | -8/Garrison | Lost 6 parts (1p1n1u3w) 4231 | -8/Garrison | Triggered checkpoint 4324 | -8/Garrison | Discovered new exit (range 13) 4379 | -8/Garrison | Triggered checkpoint 4431 | -8/Garrison | Triggered checkpoint 4673 | -8/Garrison | Triggered checkpoint 4680 | -8/Garrison | Core integrity fell below 50% 4744 | -8/Garrison | Lost 7 parts (2n2u3w) 5127 | -8/Garrison | Triggered checkpoint 5127 | -8/Garrison | Build established: Scavenger-Tank 5295 | -8/Garrison | Discovered new exit (range 11) 5309 | -8/Garrison | Learned Materials security intel 5520 | -8/Garrison | Discovered new exit (range 14) 5591 | -8/Garrison | Core integrity fell below 20% 5647 | -8/Garrison | Rescued a captive Derelict 5648 | -8/Garrison | Rescued a captive Derelict 5997 | -8/Garrison | Installed Relay Interface Framework 6076 | -8/Garrison | Entered Materials 6076 | -8/Materials | Accompanied by 2 allies 6239 | -8/Materials | Discovered new exit (range 15) 6243 | -8/Materials | Entered Factory 6243 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6311 | -7/Factory | Discovered new exit (range 6) 6315 | -7/Factory | Entered Lower Caves 6400 | -7/Lower Caves | Learned Factory garrison access intel 6401 | -7/Lower Caves | Encountered a Warlord checkpoint 6414 | -7/Lower Caves | Learned Factory terminal intel 6416 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6419 | -7/Lower Caves | Entered Data Miner 6419 | -7/Data Miner | Discovered new exit (range 6) 6424 | -7/Data Miner | Met Data Miner 6430 | -7/Data Miner | Learned location of Section 7 (-3) 6430 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6434 | -7/Data Miner | Received God Mode back door access code from Data Miner 6440 | -7/Data Miner | Entered Proximity Caves 6457 | -6/Proximity Caves | Learned location of Extension (-6) 6482 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6490 | -6/Proximity Caves | Spotted B-75 Beast 6495 | -6/Proximity Caves | Discovered new exit (range 16) 6500 | -6/Proximity Caves | Entered Factory 6500 | -6/Factory | Evolved 2 slots: Utility x2 6501 | -6/Factory | Loaded intel: 27 terminal locations 6502 | -6/Factory | Loaded intel: 4 garrison access locations 6505 | -6/Factory | Build established: Hacker-Sprinter 6532 | -6/Factory | Incoming investigation squad redirected 6555 | -6/Factory | Identified exit to Factory 6590 | -6/Factory | Entered another Factory area 6590 | -5/Factory | Evolved 2 slots: Utility x2 6644 | -5/Factory | Identified exit to Factory 6719 | -5/Factory | Entered another Factory area 6719 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6825 | -4/Factory | Fabricated Com. HERF Cannon (x1) 6871 | -4/Factory | Identified exit to Research 6891 | -4/Factory | Spotted B-86 Titan 6917 | -4/Factory | Entered Research 6917 | -3/Research | Evolved 2 slots: Utility x2 6940 | -3/Research | Identified exit to Research 6941 | -3/Research | Lost 4 parts (1p1n1u1w) 6977 | -3/Research | Found Quantum Capacitor 6986 | -3/Research | Entered another Research area 6986 | -2/Research | Evolved 2 slots: Utility x2 7028 | -2/Research | Identified exit to Access 7216 | -2/Research | Spotted B-90 Cyclops 7319 | -2/Research | Build established: Hacker-Mutant 7342 | -2/Research | Lost 6 parts (1p3n2u) 7385 | -2/Research | Core integrity fell below 50% 7412 | -2/Research | Core integrity fell below 20% 7415 | -2/Research | System corruption reached 10% 7423 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 07405_ Penetrated by Slug. 07406_ Slammed into H-88 Terminator. 07407_ Slug penetrates Wall. 07407_ Field Propulsion Array destroyed. 07407_ Slammed into H-88 Terminator. 07410_ Penetrated by Slug. 07410_ Slug penetrates H-88 Terminator. 07410_ Slammed into H-88 Terminator. 07410_ Imp. Transmission Jammer destroyed. 07410_ System corrupted by crushing effect (+3). 07411_ Slammed into H-88 Terminator. 07411_ Penetrated by Slug. 07411_ P-80 Master suffers critical hit (Destroy). 07411_ Slug penetrates Wall. 07412_ Slammed into H-88 Terminator. 07413_ Penetrated by Slug. 07416_ Slug penetrates Wall. 07421_ Acquired Quantum Reactor. 07423_ Dropped Quantum Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #?????????? ????? | | ?????????????????????????????# #?????????? ????? | | ?????????????????????????????# #?????????? ????? | | ?????????????????????????????# #?????????# ????? | | ?????????????????????????????# #?????????# ????? | | ????????????????????########## #?????????# ????? | | ????????????????????# # #?????????# ????? | | ????????????????????# # #??????#??# #???? | | ????????????????????#! """" # #????? #??# #???? | | ????????????????????# ""F" # ###### #??#+##### | | ????????????????????# p #??# | | ????????????????????# # #??# | | ????????????????????# # ####+####??# | | ????????????????????# @ # # #??# ! | | ????????????????????# = # + #### ! | | ????????????????????########## # / / ! | | ?????????????????????????????# ############ | | ?????????????????????????????#+##??????????# | | ?????????????????????????????????###############+# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ##### | | ?????????????????????????????????# ## | | ???????????????????????########### ## | | ???????????????????????# # ## | | ???????????????????????# # ## " | | ???????????????????????# # ]]] ## " | | ???????????????????????# + ]] T# " | | ???????????????????????# # ]] !! # | | ???????????????????????# # ! ## | | ???????????????????????# "T" # ##### | | ???????????????????????# """ # | | ???????????????????????########### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 30 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Weapon Cycling 20 Evasion (%) 72 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Com. HERF Cannon | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Katana | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Fission Core | -4/Factory | Hacked Imp. Proton Missile Launcher | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlRagnarokCasing Manual? 0 Play Time 01:06:08 Cumulative 390.9 hours Start 2026.05.28 @ 18:08:36 End 2026.05.28 @ 19:17:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 536 Rogue 518 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb8a33a1-d717-4071-8732-988d06a4dfbb