Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.05 @ 00:07:19 Player: Windjigo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (250) 1250 Value Destroyed (8840) 8840 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2083) 2083 TOTAL SCORE: 18853 Bonus ------- High Alert Combat Kills 894 Follower Combat Kills 1398 Met Data Miner 300 Friendly Fire -509 Cogmind --------- Core Integrity 0/1300 Matter 250/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Particle Reactor Reinforced Quantum Reactor Biometal Leg Improved Shield Generator Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Armored Medium Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Energy Well Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer Kinecellerator Weapon Cycler Improved Medium Armor Plating Graphene Brace Force Field > --- WEAPON ----------- Improved Arc Projector KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Medium Treads Armored Wheel Armored Wheel High-capacity Matter Pod Improved Transmission Jammer Advanced Thermal Shield Improved Shield Generator Advanced Drone Bay KE Penetrator Hypervelocity Gauss Cannon Improved Grenade Launcher Improved Remote Datajack [Rating: 112] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gyrokinetic Inverter Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . 1 . . . . . . . . . 1 Utility 9 | . . 1 . 1 2 2 . . . 1 2 . . . Weapon 2 | . . 1 . . . . . . . . . . . 1 Parts Attached 177 | 7 8 27 4 22 15 15 . . 5 20 1 12 23 18 Power 23 | 1 . 4 . 2 2 2 . . 1 2 1 1 3 4 Engine 11 | 1 . 3 . 2 2 1 . . 1 . 1 . . . Core 4 | . . 1 . . . 1 . . . 1 . . 1 . Reactor 8 | . . . . . . . . . . 1 . 1 2 4 Propulsion 43 | 2 3 7 2 11 4 1 . . . 4 . 1 2 6 Treads 35 | 2 3 7 2 10 4 1 . . . 4 . 1 1 . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 1 6 Flight . | . . . . . . . . . . . . . . . Utility 61 | 2 2 6 1 3 7 8 . . . 7 . 5 14 6 Device 28 | 1 1 2 . . 2 6 . . . 3 . 2 8 3 Storage 9 | 1 1 1 . . 1 . . . . 2 . . 2 1 Processor 7 | . . 1 . 2 1 1 . . . 1 . . . 1 Hackware 2 | . . 1 . . . . . . . . . . . 1 Protection 15 | . . 1 1 1 3 1 . . . 1 . 3 4 . Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 2 3 10 1 6 2 4 . . 4 7 . 5 4 2 Energy Gun 12 | . . . . . . 2 . . 3 2 . 4 1 . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 2 8 . 3 1 1 . . 1 1 . 1 1 . Ballistic Cannon 12 | . . 1 . 3 1 1 . . . 3 . . 2 1 Launcher 4 | . . 1 1 . . . . . . 1 . . . 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . 1 . . . . . 1 . 1 . 2 Corrupted Parts 3 | . . . . . . . . . . 3 . . . . System Corruption 5 | . . . . . . . . . . 5 . . . . Parts Lost 62 | . . 4 . 2 1 9 . . 4 1 . 8 22 11 Power 4 | . . 2 . . . . . . 1 . . . 1 . Propulsion 13 | . . . . 1 1 2 . . 1 . . . 4 4 Utility 30 | . . 2 . 1 . 3 . . . 1 . 5 13 5 Weapon 15 | . . . . . . 4 . . 2 . . 3 4 2 Highest Loss Streak 11 | . . 2 . 1 1 7 . . 4 1 . 8 11 10 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Backups 12 | 4 9 14 15 14 13 13 12 12 14 14 13 5 4 4 Power 1 | 1 1 1 1 1 . . 2 2 2 1 1 1 1 2 Propulsion 2 | 1 2 2 2 1 2 2 2 2 2 2 3 1 . . Utility 5 | . 2 5 6 6 8 6 5 5 5 6 5 . . 1 Weapon 3 | 1 3 4 5 4 1 2 2 2 2 3 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 57 | . 2 15 . 8 4 5 . . 3 11 1 5 . 3 Power 9 | . . 3 . . 1 1 . . 1 1 . 1 . 1 Propulsion 7 | . . 2 . 1 . . . . . 2 . 1 . 1 Utility 27 | . 1 4 . 5 3 4 . . 1 5 1 2 . 1 Weapon 11 | . 1 6 . 1 . . . . 1 2 . . . . Tool/Special 3 | . . . . 1 . . . . . 1 . 1 . . Average Slot Usage (%) 92 | . 98 99 100 98 98 97 93 93 87 97 99 57 80 22 Engine 6 | . 13 8 11 8 7 4 . . 4 1 4 4 1 . Core 1 | . . 1 . . . 1 6 6 1 3 5 . 1 . Reactor 1 | . . . . . . . . . . 4 . 3 7 2 Treads 19 | . 28 21 22 26 23 19 20 20 14 16 15 8 9 . Device 13 | . 14 5 . . 13 25 26 26 26 28 30 9 21 9 Storage 8 | . 14 11 11 9 7 6 6 6 6 9 10 1 . 1 Processor 10 | . . 9 11 21 23 11 6 6 6 9 10 1 . . Protection 6 | . . 4 11 5 . 6 6 6 6 1 4 15 21 . Energy Gun 2 | . . . . . . . 6 6 11 5 5 7 . . Ballistic Gun 15 | . 27 27 32 19 10 6 6 6 6 4 5 3 4 . Ballistic Cannon 5 | . . 4 . 7 11 11 6 6 1 4 5 . 9 1 Peak Build Rating 112 | 7 8 21 20 35 49 68 68 68 69 93 102 112 107 48 Average Rating 45 | 5 7 17 19 29 45 62 68 68 66 89 100 63 89 27 On Entrance 46 | . 7 8 20 20 35 49 68 68 68 67 91 102 88 7 Naked Turns 184 | . . . . . . . . . . . . 98 . 86 Heaviest Build 120 | 15 30 40 40 48 70 80 66 66 66 94 93 93 120 64 Greatest Support 103 | 40 40 40 40 66 84 84 84 84 84 84 84 103 103 48 Greatest Overweight (x) 5 | . . 1 . 3 . 1 . . 1 2 1 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 15 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 6 5 9 Most Carried 15 | 5 15 15 15 15 15 15 12 12 15 15 15 15 5 6 Average Carried 12 | 4 9 14 14 14 14 14 12 12 14 14 14 6 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 15 15 15 15 14 12 12 12 15 15 15 5 5 5 Class Distribution -------------------- 49% | Gunner 15% | Mutant 13% | Scavenger-Skirmisher 8% | Scavenger-Tank 6% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Tank | -4/Waste Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Matter Collected 9739 | 300 627 1371 287 1759 834 951 . . 229 940 . 321 1866 254 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9670 | 150 733 1451 329 2023 595 891 . . 406 1116 . 527 1202 247 Parts 489 | 4 47 96 33 114 39 35 . . 12 61 . 5 42 1 Haulers Intercepted 16 | . 2 6 . 5 . 1 . . . 2 . . . . Recyclers Shooed 8 | . 2 1 . 1 . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Combat Hostiles Destroyed 180 | . 15 29 16 41 17 19 . . 4 17 . 2 17 3 Guns 94 | . 15 22 12 20 7 5 . . 3 5 . . 5 . Cannons 71 | . . 7 . 17 10 14 . . . 9 . . 12 2 AOE 15 | . . . 4 4 . . . . 1 3 . 2 . 1 Classes Destroyed 17 | 2 7 1 . 5 1 . . . . . . 1 . . Worker 7 | . . . . 1 2 . . . . . . . 4 . Builder 10 | . 1 . 1 1 3 1 . . . . . . 3 . Tunneler 6 | 3 . . 3 . . . . . . . . . . . Hauler 16 | . 2 6 . 5 . 1 . . . 2 . . . . Recycler 7 | 1 . 1 . 1 . . . . . 1 . . 2 1 Mechanic 2 | . 1 . . . . . . . . . . . 1 . Operator 4 | . 1 . . 1 2 . . . . . . . . . Watcher 14 | . 1 5 . 4 1 1 . . . 1 . . 1 . Swarmer 36 | . 3 7 15 5 1 . . . . 4 . . 1 . Grunt 81 | . 12 14 . 24 10 10 . . 3 . . . 7 1 Brawler 3 | . . . . 1 . 2 . . . . . . . . Duelist 4 | . . . . 1 . 2 . . . . . . 1 . Sentry 25 | . . 8 1 9 3 2 . . . 2 . . . . Hunter 9 | . . . . 1 . 1 . . . 2 . . 3 2 Programmer 20 | . . . . . 3 2 . . 1 9 . . 5 . Heavy 1 | . . . . 1 . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . 2 . . Surgeon 1 | . . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 2 7 5 5 6 5 6 . . 3 4 . 2 3 3 Combat Bots Only 5 | . 5 5 4 4 4 5 . . 3 4 . 2 3 3 Max Kills in Single Turn 5 | 2 1 1 5 3 4 2 . . 1 2 . 1 2 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . Exploded 4 | . . . 4 2 . . . . 1 2 . 1 . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Hostile Shots Fired 1417 | . 120 99 35 143 197 177 5 . 31 71 . 11 345 183 Missed 432 | . 36 21 10 35 86 53 1 . 8 21 . 1 92 68 Hits 985 | . 84 78 25 108 111 124 4 . 23 50 . 10 253 115 Melee 26 | . . . . 2 . 11 . . . . . 10 3 . Projectile 959 | . 84 78 25 106 111 113 4 . 23 50 . . 250 115 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 56 | . 1 3 1 2 2 4 . . 3 7 . 7 19 7 Actively Blocked 17 | . . . . . . 4 . . 3 5 . 5 . . Part Disruptions 3 | . . . . . . 2 . . . 1 . . . . Damage Taken 14450 | . 966 784 251 1758 929 1832 76 . 497 574 . 663 3827 2293 Core 2771 | . 192 74 32 105 104 120 22 . 18 21 . 150 625 1308 Absorbed by Shields 2267 | . . 184 . . 388 297 . . . 455 . 157 628 158 Ignored by Resistances 905 | . . . . . . 83 . . . . . . 822 . Regen/Repaired (Parts) 450 | . 167 86 . 6 94 . . . . . . 63 34 . Core Remaining (%) 71 | 100 23 . 73 80 85 . . . 81 97 . . 32 . Volleys Fired 617 | 5 96 80 19 120 50 60 . . 11 49 . 13 102 12 Largest 3 | 2 2 3 3 3 3 3 . . 3 3 . 3 3 2 Hottest 167 | 40 100 100 79 100 102 141 . . 157 167 . 149 166 91 Shots Fired 1611 | 10 191 228 59 340 144 143 . 1 26 138 . 35 279 17 Gun 1054 | 10 190 178 58 251 75 70 . 1 24 76 . 21 100 . Cannon 534 | . . 46 . 84 69 73 . . 2 59 . 10 179 12 Launcher 17 | . . 1 1 3 . . . . . 3 . 4 . 5 Special 6 | . 1 3 . 2 . . . . . . . . . . Kinetic 1487 | 10 190 224 58 335 144 133 . . 9 90 . 24 258 12 Thermal 46 | . 1 3 . 2 . 10 . 1 8 . . . 21 . Explosive 16 | . . . 1 3 . . . . . 3 . 4 . 5 Electromagnetic 62 | . . 1 . . . . . . 9 45 . 7 . . Robot Hit Streak 27 | 6 10 23 7 27 13 11 . . 5 6 . 7 10 5 Robot Miss Streak 13 | 1 4 4 3 6 13 8 . . 3 5 . 3 9 2 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 . Secondary Targets 9 | . 3 1 3 2 . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 2 1 . . . . . . . . . . Shots Hit Robots 1015 | 7 116 144 30 245 103 102 . . 16 78 . 16 147 11 Core Hits 648 | 4 40 63 20 172 94 109 . . 14 36 . 9 75 12 Critical Kills 16 | . . 2 1 1 . . . . . 12 . . . . Critical Parts Destroyed 23 | . . . . 7 3 . . . . 10 . 1 2 . Critical Strikes 66 | . . 5 1 8 5 2 . . . 23 . 7 15 . Burn 1 | . . . . . . 1 . . . . . . . . Destroy 46 | . . 2 1 8 3 . . . . 23 . 7 2 . Blast 19 | . . 3 . . 2 1 . . . . . . 13 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 24102 | 106 1517 2345 676 4759 2604 2200 . . 543 1812 . 1417 5557 566 Guns 11775 | 106 1517 1756 448 2985 1041 953 . . 368 785 . 307 1509 . Cannons 9448 | . . 578 . 1399 944 1247 . . 45 700 . 142 4048 345 Explosions 2873 | . . 7 228 375 619 . . . 130 327 . 968 . 219 Melee . | . . . . . . . . . . . . . . . Ramming 6 | . . 4 . . . . . . . . . . . 2 Kinetic 20376 | 106 1517 2334 448 4384 1985 2104 . . 159 1255 . 444 5295 345 Thermal 1374 | . . . . . 619 96 . . 190 35 . 172 262 . Explosive 1867 | . . . 228 332 . . . . . 292 . 796 . 219 Electromagnetic 479 | . . 7 . 43 . . . . 194 230 . 5 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 2 2 1 11 11 11 11 11 . 3 19 2 Average Corruption 4 | . 1 1 1 1 1 6 11 11 11 6 . 3 8 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 256 | . 8 4 16 25 6 9 1 5 58 56 . 13 55 . Message Errors 58 | . 2 . 6 6 1 . . 2 14 13 . 3 11 . Matter Fused 54 | . 2 1 3 6 3 2 . . 15 12 . 4 6 . Heat Flow Errors 32 | . . 1 . 4 . 1 . 1 10 6 . 1 8 . Energy Discharges 27 | . 2 . 3 3 1 1 . . 6 6 . 2 3 . Parts Rejected 4 | . . . . . . 1 . . . . . . 3 . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 34 | . 1 . 2 2 1 2 . 1 4 7 . 3 11 . Data Loss (major) 4 | . 1 . . . . . . . 1 1 . . 1 . Misfires 10 | . . 1 2 1 . . . 1 2 2 . . 1 . Alerts 14 | . . 1 . 1 . 1 . . 6 2 . . 3 . Misdirections 3 | . . . . . . . 1 . . . . . 2 . Weapon Failures 15 | . . . . 2 . 1 . . . 6 . . 6 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 253 | . . 1 30 55 109 . . . 16 11 . . 31 . Projectiles 41 | . . 1 . 3 . . . . . 6 . . 31 . Explosions 212 | . . . 30 52 109 . . . 16 5 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 138 | . . 3 . 38 17 20 . . 3 5 . . 48 4 Impact . | . . . . . . . . . . . . . . . Kinetic 127 | . . 3 . 35 17 20 . . 2 5 . . 42 3 Secondary 11 | . . . . 3 . . . . 1 . . . 6 1 Self-Inflicted Damage 642 | . . 17 . 38 276 . . . 67 66 . 120 . 58 Shots 15 | . . 1 . 2 4 . . . 1 2 . 3 . 2 Rammed 2 | . . 1 . . . . . . . . . . . 1 Targets Rammed 2 | . . 1 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 590 | . 20 246 53 370 244 539 . 94 245 338 . 200 590 . Average Temperature 101 | . 5 29 18 82 67 168 . 50 73 97 . 81 150 . Received Heat Transfer 3391 | . 465 279 . 693 214 599 18 . 132 . . . 737 254 Effects 46 | . . 3 . 1 . 14 . . . 3 . . 25 . Shutdowns 14 | . . . . 1 . 3 . . . 1 . . 9 . Energy Bleed 6 | . . . . . . 4 . . . 1 . . 1 . Interference 16 | . . 3 . . . 5 . . . . . . 8 . Matter Decay 1 | . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . Damage (minor) 3 | . . . . . . 1 . . . . . . 2 . Damage (major) 3 | . . . . . . . . . . . . . 3 . Damage (core) 2 | . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . Heat Transferred 1266 | . . . . . 350 259 . . 211 50 . 100 296 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 1 . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Maximum Alert Level 4 | . 1 2 1 2 2 1 . . . 1 . . 4 2 Low Security (%) 60 | 100 88 44 72 53 33 94 . . . 99 100 100 14 . Level 1 19 | . 11 23 27 41 49 5 . . . . . . 3 . Level 2 12 | . . 31 . 5 16 . . . . . . . 12 100 Level 3 1 | . . . . . . . . . . . . . 14 . Level 4 5 | . . . . . . . . . . . . . 53 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1240 | 10 256 546 285 456 455 210 . . . 229 112 18 1240 605 Initial 600 | . . 104 150 22 203 205 . . . . 112 . . 600 Average 238 | . 56 271 160 187 274 81 . . . 55 43 . 871 546 Influence Increases 7808 | 20 460 1008 385 1340 744 517 . . 140 625 . 60 2167 342 Destroy 0b10 Robot/C 4120 | . 300 580 320 860 340 380 . . 80 340 . . 860 60 Destroy 0b10 Robot/NC 380 | 20 30 60 20 70 40 15 . . 10 20 . . 90 5 Destroy Leader 1014 | . 76 172 40 218 82 104 . . 20 96 . . 196 10 Allied During Kill 737 | . . . . 13 . . . . . . . . 724 . Successful Hack 146 | . 21 44 . 17 44 . . . . 8 . . . 12 Select Force Hacks 30 | . . 30 . . . . . . . . . . . . Disable Machine 435 | . 15 75 . 90 135 . . . . 75 . . 45 . Destroy Structure 571 | . 3 2 5 27 73 3 . . . 86 . 60 252 60 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 360 | . 15 45 . 45 30 15 . . 30 . . . . 180 Influence Decreases 7230 | 20 213 870 713 949 773 738 74 124 140 396 229 60 1024 907 Entered New Map 1730 | . . 143 235 35 245 214 74 124 . . 117 . . 543 Time Decay 4194 | 20 213 537 478 590 518 434 . . 100 386 112 38 514 254 Lost Part 562 | . . 40 . 20 10 90 . . 40 10 . 22 220 110 Lost Ally 315 | . . . . 25 . . . . . . . . 290 . Purge Threat 429 | . . 150 . 279 . . . . . . . . . . Squads Dispatched 41 | . 5 2 . 7 2 6 . . . 6 . . 11 2 Investigation 11 | . 4 2 . 3 . 1 . . . 1 . . . . Extermination 11 | . . . . . 2 2 . . . 4 . . 2 1 Reinforcement 11 | . 1 . . 2 . . . . . . . . 7 1 Assault 2 | . . . . . . . . . . . . . 2 . Garrison 6 | . . . . 2 . 3 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Distress Signals 19 | . 3 1 . 9 . 2 . . . 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 330 | . 35 38 17 71 23 23 3 . 6 19 . 9 66 20 Peak Tracking Total 15 | . 6 5 4 5 5 6 3 . 3 4 . 4 7 15 Tactical Retreats 12 | . 1 2 . 3 1 1 . . 1 . . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Traps Triggered 15 | . 4 3 1 1 1 1 . . . 2 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Machines Disabled 29 | . 1 5 . 6 9 . . . . 5 . . 3 . Max in Single Turn 4 | . 1 1 . 2 4 . . . . 3 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Machines Accessed 57 | . 9 11 . 12 8 4 . 4 . 6 . . 1 2 Terminals 35 | . 7 9 . 9 4 2 . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . 1 1 . 1 3 1 . . . . . . . 1 Recycling Units 6 | . 1 1 . . 1 . . . . 1 . . 1 1 Scanalyzers 1 | . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . . . 1 . . . . Total Hacks 162 | . 33 29 . 32 19 5 . 29 . 11 . . 1 3 Successful 101 | . 18 18 . 21 9 . . 29 . 4 . . 1 1 Failed 61 | . 15 11 . 11 10 5 . . . 7 . . . 2 Catastrophic 14 | . 2 . . 4 3 2 . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 71 | . 20 14 . 24 6 3 . . . 4 . . . . Terminals 95 | . 24 23 . 28 9 3 . . . 8 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 22 | . 6 4 . 1 8 1 . . . . . . . 2 Recycling Units 10 | . 3 2 . . 2 . . . . 1 . . 1 1 Scanalyzers 2 | . . . . 2 . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . 2 . . . . Terminal Hacks 52 | . 4 7 . 10 1 . . 29 . 1 . . . . Record 12 | . . 1 . . . . . 11 . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Robot Analysis 4 | . . 2 . 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . 1 . 2 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . Zone Layout 11 | . 2 2 . 6 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 15 | . 6 4 . . 4 . . . . . . . . 1 Scan Component 9 | . 3 2 . . 3 . . . . . . . . 1 Repair 6 | . 3 2 . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 1 1 . . 1 . . . . 1 . . 1 . Retrieve Components 5 | . 1 1 . . 1 . . . . 1 . . 1 . Scanalyzer 2 | . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 7 6 . 9 3 . . . . 2 . . . . Terminals 25 | . 7 5 . 8 3 . . . . 2 . . . . Botnet 25 | . 7 5 . 8 3 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 8 . 10 7 4 . . . 4 . . . 2 Full Trace Events 4 | . 1 1 . 1 . . . . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . 1 . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . 3 2 . . 1 . . . . . . . . . Time 162 | . 78 58 . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 31 | . . 10 . . 4 . . . . 7 . . 10 . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Total Allies 23 | . . . 3 . . . . . . . . 20 . . Largest Group 19 | . . . 3 3 . . . . . . . 19 18 . Highest-Rated Group 702 | . . . 40 40 . . . . . . . 702 662 . Highest-Rated Ally 50 | . . . 16 16 . . . . . . . 50 50 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 312 | . . . . 27 . . . . . . . 80 205 . Total Damage 8537 | . . . . 331 . . . . . . . 2370 5836 . Kills 42 | . . . . 3 . . . . . . . 5 34 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Active Infowar (turns) 6039 | 54 1594 274 . . . 137 8 124 1528 1555 311 84 . 370 Sensors 4707 | . 316 274 . . . 137 8 124 1528 1555 311 84 . 370 Seismic 1332 | 54 1278 . . . . . . . . . . . . . Robot Analysis Total 4 | . . 2 . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Turns Passed 17405 | 120 1594 2875 1239 2547 1420 1349 8 124 1528 1555 311 685 1504 546 Spaces Moved 8265 | 62 551 1287 602 1252 755 630 6 78 694 691 127 481 547 502 Core 578 | 9 . . . . . . . . . . . 176 72 321 Treads 7452 | 53 551 1287 602 1210 755 630 6 78 694 691 127 293 475 . Legs . | . . . . . . . . . . . . . . . Wheels 42 | . . . . 42 . . . . . . . . . . Hover 193 | . . . . . . . . . . . . 12 . 181 Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 135 145 160 160 160 160 160 160 50 50 48 Average Speed 162 | 144 160 160 160 159 150 162 160 160 212 175 239 117 199 91 Slowest Speed 320 | 160 160 240 160 225 160 240 160 160 240 320 243 243 245 270 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 5 82 97 100 94 26 17 2 68 86 16 4 96 12 19 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 3 | . . . 1 . . . . . 2 . . . . . Spaces Dug 2 | . . . . 1 . 1 . . . . . . . . Terrain Destroyed 278 | . . . 5 29 72 1 . . 8 40 . 26 69 28 Melee . | . . . . . . . . . . . . . . . Projectile 86 | . . . . 1 1 1 . . 1 8 . 4 69 1 AOE 192 | . . . 5 28 71 . . . 7 32 . 22 . 27 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Fac Was Fac Res Total 11169 | 81 1074 1936 836 1595 977 868 5 77 738 954 135 580 741 572 Wait 1668 | . 392 465 206 126 111 129 . . 14 131 . 37 41 16 Move 8252 | 61 550 1286 601 1251 754 629 5 77 693 690 127 480 546 502 Hop . | . . . . . . . . . . . . . . . Pick Up 176 | 8 17 24 1 26 17 19 . . 9 23 3 10 8 11 Fast Attach 75 | 4 . 13 . 3 3 1 . . . 11 . 14 16 10 Attach 68 | 3 4 5 . 7 6 12 . . 3 5 2 4 7 10 Detach 2 | . . . . . . . . . . . . 1 . 1 Swap 108 | . 7 22 5 26 13 5 . . 3 17 2 4 4 . Drop 201 | . 8 40 4 36 23 13 . . 5 28 1 17 17 9 Fire 617 | 5 96 80 19 120 50 60 . . 11 49 . 13 102 12 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 16) 799 | -10/Materials | Repaired Assault Rifle 826 | -10/Materials | Repaired Assault Rifle 855 | -10/Materials | Repaired Ion Engine 1062 | -10/Materials | Discovered new exit (range 10) 1199 | -10/Materials | Discovered new exit (range 9) 1536 | -10/Materials | Core integrity fell below 50% 1689 | -10/Materials | Discovered new exit (range 10) 1715 | -10/Materials | Entered another Materials area 1715 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2202 | -9/Materials | Discovered new exit (range 15) 2319 | -9/Materials | Build established: Gunner 2601 | -9/Materials | Discovered new exit (range 8) 3092 | -9/Materials | Repaired Imp. Light Cannon 3119 | -9/Materials | Repaired Lgt. Treads 3529 | -9/Materials | Discovered new exit (range 15) 4001 | -9/Materials | Discovered new exit (range 16) 4245 | -9/Materials | Discovered new exit (range 15) 4353 | -9/Materials | Discovered new exit (range 11) 4590 | -9/Materials | Entered Mines 4622 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4675 | -9/Mines | Learned Materials terminal intel 4836 | -9/Mines | Discovered new exit (range 9) 5076 | -9/Mines | Discovered new exit (range 8) 5100 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5676 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5829 | -9/Mines | Entered Materials 5829 | -8/Materials | Accompanied by 3 allies 5829 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5830 | -8/Materials | Loaded intel: 12 terminal locations 6023 | -8/Materials | Garrison activated, responded to threat 6506 | -8/Materials | Discovered new exit (range 14) 7043 | -8/Materials | Discovered new exit (range 11) 7285 | -8/Materials | Garrison activated, responded to threat 7550 | -8/Materials | Discovered new exit (range 16) 8376 | -8/Materials | Entered Factory 8376 | -7/Factory | Evolved 2 slots: Utility x2 8694 | -7/Factory | Repaired Broken Flak Cannon 9758 | -7/Factory | Discovered new exit (range 9) 9796 | -7/Factory | Entered another Factory area 9796 | -6/Factory | Evolved 2 slots: Utility x2 10897 | -6/Factory | Garrison activated, responded to threat 10945 | -6/Factory | System corruption reached 10% 11006 | -6/Factory | Lost 7 parts (2n3u2w) 11066 | -6/Factory | Discovered new exit (range 13) 11141 | -6/Factory | Identified exit to Lower Caves 11145 | -6/Factory | Entered Lower Caves 11146 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11152 | -6/Lower Caves | Identified exit to Data Miner 11153 | -6/Lower Caves | Entered Data Miner 11153 | -6/Data Miner | Discovered new exit (range 6) 11184 | -6/Data Miner | Met Data Miner 11211 | -6/Data Miner | Learned location of Section 7 (-2) 11211 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11238 | -6/Data Miner | Received God Mode back door access code from Data Miner 11273 | -6/Data Miner | Identified exit to Proximity Caves 11277 | -6/Data Miner | Entered Proximity Caves 11329 | -5/Proximity Caves | Learned location of 1 exit from Factory 11333 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 11399 | -5/Proximity Caves | Learned Factory interactive machine intel 11731 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 12348 | -5/Proximity Caves | Discovered new exit (range 8) 12372 | -5/Proximity Caves | Identified exit to Factory 12805 | -5/Proximity Caves | Entered Factory 12805 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12806 | -5/Factory | Identified exit to Factory 12807 | -5/Factory | Loaded intel: 54 interactive machine locations 13050 | -5/Factory | Garrison activated, responded to threat 13291 | -5/Factory | Incoming investigation squad redirected 13881 | -5/Factory | System corruption reached 10% 14099 | -5/Factory | Build established: Scavenger-Gunner 14299 | -5/Factory | Discovered exit to Factory (range 5) 14360 | -5/Factory | Entered another Factory area 14360 | -4/Factory | Evolved 2 slots: Utility x2 14671 | -4/Factory | Sucked down chute 14671 | -4/Factory | Entered Waste 14672 | -4/Waste | Met a frightened Derelict 14697 | -4/Waste | Spotted C-40 Crusher 14702 | -4/Waste | Spotted C-40 Crusher 14707 | -4/Waste | Spotted C-40 Crusher 14707 | -4/Waste | Spotted C-40 Crusher 14733 | -4/Waste | Destroyed C-40 Crusher 14736 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14741 | -4/Waste | Destroyed C-40 Crusher 14741 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14744 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14747 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14750 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14753 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14755 | -4/Waste | Crushed by falling debris 14756 | -4/Waste | Crushed by Compactor (1 part destroyed) 14759 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 14762 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14764 | -4/Waste | Spotted C-40 Crusher 14766 | -4/Waste | Spotted C-40 Crusher 14793 | -4/Waste | Lost 8 parts (5u3w) 14847 | -4/Waste | Warlord forces began an assault 14889 | -4/Waste | Allies destroyed C-40 Crusher 14897 | -4/Waste | Allies destroyed C-40 Crusher 14899 | -4/Waste | Allies destroyed C-40 Crusher 15026 | -4/Waste | Found Prototype Device 15026 | -4/Waste | Identified Femtoactuators 15205 | -4/Waste | Build established: Tank 15305 | -4/Waste | Discovered new exit (range 10) 15356 | -4/Waste | Entered Factory 15356 | -4/Factory | Accompanied by 18 allies 15581 | -4/Factory | Discovered new exit (range 13) 15620 | -4/Factory | Lost 6 allies 15965 | -4/Factory | Build established: Scavenger-Tank 16106 | -4/Factory | First assault squad dispatched 16120 | -4/Factory | Lost 9 allies 16310 | -4/Factory | System corruption reached 10% 16385 | -4/Factory | Lost 3 parts (3u) 16519 | -4/Factory | Lost 4 parts (1n2u1w) 16821 | -4/Factory | Core integrity fell below 50% 16844 | -4/Factory | Lost 11 parts (1p3n4u3w) 16860 | -4/Factory | Entered Research 16860 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 17097 | -3/Research | Build established: Mutant 17289 | -3/Research | Found Prototype Hackware 17290 | -3/Research | Identified Exp. Hacking Suite 17292 | -3/Research | Core integrity fell below 50% 17334 | -3/Research | Lost 10 parts (4n5u1w) 17337 | -3/Research | Core integrity fell below 20% 17406 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17301_ R-10 Processor collects Hvy. Antimatter Reactor. 17303_ Exp. Hacking Suite destroyed. 17303_ Critical hit (Blast). 17303_ Knocked back. 17304_ R-10 Processor collects Imp. Antigrav System. 17311_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R015. 17332_ Acquired Biometal Leg. 17337_ Slammed into P-80 Master. 17372_ Connecting with Repair Station... >>Scan(Broken Rnf. Quantum Reactor) Scanning Broken Rnf. Quantum Reactor... Ready to Repair: Broken Rnf. Quantum Reactor Rating: 9 Time: 51 17375_ Acquired Imp. Target Analyzer. 17402_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ???????????????? ########### | | ???????????????? # # | | ???????????????? + # | | ???????????????? # # | | ???????????????? # # | | ?????????????????""""" """"" # =# | | ?????????????????""""" """"" # """ # | | ???????????????? """"" """"" # """ # | | ??????????????? # """ # | | ??????????????? + # | | ??????????????? R # # | | ?????????????????????# ###+#### """ # | | ?????????????????????# # ## """ # | | ?????????????????????# # ## """ # | | ?????????????????????# # ## # | | ?????????????????????# # ## ?? | | ?????????????????????# + ## ? | | ?????????????????????# p# ###########? | | ?????????????????????# #[ #??????????? | | ?????????????????????# # #??????????? | | ??????????????######## # #??????????? | | ??????????????# # #??????????? | | ????????????### # #??????????? | | ????????????#" # +??????????? | | ????????????#""w ###+###??????????? | | ?????????????"" """" @#????????????????? | | ?????????????"" """" #????????????????? | | ?????????????"" """" #????????????????? | | ??????????????T ??"""" ????????????????? | | ?????????????????? ss t ????????????????? | | ????????????????? ????????????????? | | ???????????????? R ????????????????? | | ??????????????? ###???????????????? | | ??????????????? s"" ??????????????????? | | ??????????????? s "Y ??????????????????? | | ??????????????s ?"" ??????????????????? | | ?????????????? ?? =??????????????????? | | ??????????????????? ??????????????????? | | ?????????????????? ??????????????????? | | ?????????????????????# ??????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 43 Energy Capacity 915 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Weapon Cycling 15 Melee Speed Boost 50 Evasion (%) 53 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 16 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 23% | -10/Materials Assault Rifle | 55% | -10/Materials Ion Engine | 25% | -10/Materials Imp. Light Cannon | 73% | -9/Materials Lgt. Treads | 64% | -9/Materials Flak Cannon | 37% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorPointShielding Manual? 0 Play Time 02:20:18 Cumulative 98.0 hours Start 2025.07.01 @ 23:50:15 End 2025.07.05 @ 00:07:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ea1ce3f-238d-434e-89a0-638bf80268d8