Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 11:55:10 Player: lepoulpe303 Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3118) 3118 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 6229 Bonus ------- High Alert Combat Kills 388 Friendly Fire -287 Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 134/240 System Corruption 3% Temperature Cool (6) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg > --- UTILITY (4) ------ ECM Suite Corruption Screen > --- WEAPON (4) ------- Advanced Beam Rifle Chainsword > --- INVENTORY (5) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit ECM Suite Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon Mini Grenade Launcher Chainsword > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Advanced Beam Rifle Advanced Beam Rifle EM Pulse Cannon EM Pulse Cannon Shock Bomb Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Improved Light Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 56 | 4 3 2 13 13 21 Power 9 | 1 . 1 1 3 3 Engine 6 | 1 . 1 1 2 1 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 22 | 2 . . 8 4 8 Treads 4 | . . . . 4 . Leg 18 | 2 . . 8 . 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . 2 . . 2 3 Device 2 | . . . . 1 1 Storage 1 | . 1 . . . . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 18 | 1 1 1 4 4 7 Energy Gun 4 | . 1 . 1 . 2 Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 5 | . . 1 3 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 33 | . . 1 7 8 17 Power 6 | . . . 1 2 3 Propulsion 10 | . . . 4 2 4 Utility 5 | . . . . 2 3 Weapon 12 | . . 1 2 2 7 Highest Loss Streak 12 | . . 1 4 6 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 99 93 85 90 Engine 8 | . 14 14 11 7 3 Core 1 | . . . . 1 3 Treads 8 | . . . . 27 1 Leg 22 | . 28 28 39 4 26 Device 3 | . . . . 4 6 Storage 9 | . 14 14 11 9 6 Processor 6 | . 12 14 11 4 . Protection 3 | . . . . . 10 Energy Gun 2 | . 14 7 3 . . Ballistic Gun 5 | . 14 14 1 . 6 Ballistic Cannon 9 | . . 5 15 13 6 Launcher 3 | . . . . 3 6 Impact Weapon 1 | . . . . 5 . Special Melee Weapon 2 | . . . . 3 4 Naked Turns . | . . . . . . Heaviest Build 35 | 7 13 16 18 22 35 Greatest Support 88 | 20 20 20 52 88 72 Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 Average Carried 6 | 3 6 7 6 6 6 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 4 7 8 4 6 1 Class Distribution -------------------- 76% | Mutant 16% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2304 | 175 128 111 459 614 817 Remotely . | . . . . . . Salvage Created 2591 | . 196 335 756 454 850 Parts 166 | . 10 19 46 33 58 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 79 | . 3 10 27 18 21 Melee 2 | . . . . . 2 Guns 21 | . 3 10 4 . 4 Cannons 45 | . . . 22 13 10 AOE 11 | . . . 1 5 5 Classes Destroyed 13 | . 2 1 3 3 4 Worker 2 | . . . . 2 . Builder 5 | . . . 1 1 3 Hauler 1 | . . . . . 1 Recycler 1 | . 1 . . . . Operator 1 | . . . . . 1 Watcher 3 | . . . 1 2 . Swarmer 20 | . . 6 8 3 3 Grunt 37 | . 3 4 15 7 8 Brawler 3 | . . . . 2 1 Duelist 2 | . . . . 1 1 Sentry 11 | . . . 4 5 2 Specialist 3 | . . . . . 3 Programmer 3 | . . . . . 3 Thug 2 | . . 1 . . 1 Best Kill Streak 9 | . 2 3 9 7 4 Combat Bots Only 9 | . 2 3 9 5 4 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . 1 1 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5841 | . 157 398 1305 1271 2710 Core 1238 | . 67 89 228 141 713 Absorbed by Shields . | . . . . . . Redirected to Shielding 107 | . . . . . 107 Core Remaining (%) 63 | 100 . 37 43 74 . Volleys Fired 233 | . 11 33 65 62 62 Largest 3 | . 2 2 2 2 3 Hottest 124 | . 60 60 84 83 124 Shots Fired 441 | . 22 54 122 100 143 Gun 168 | . 22 54 30 . 62 Cannon 236 | . . . 92 83 61 Launcher 37 | . . . . 17 20 Special . | . . . . . . Kinetic 340 | . 11 33 94 83 119 Thermal 35 | . 11 21 . . 3 Explosive 27 | . . . . 17 10 Electromagnetic 39 | . . . 28 . 11 Robot Hit Streak 12 | . 7 10 12 6 5 Robot Miss Streak 11 | . 3 2 3 10 11 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 313 | . 16 38 77 92 90 Core Hits 204 | . 8 17 38 51 90 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 3 1 1 Blast 4 | . . . 3 1 . Sever 1 | . . . . . 1 Melee Attacks 36 | . . . . 18 18 Impact 3 | . . . . 3 . Slashing 15 | . . . . . 15 Piercing . | . . . . . . Sneak Attacks 13 | . . . . 12 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6828 | . 199 481 1550 1970 2628 Guns 1335 | . 194 462 288 . 391 Cannons 3151 | . . . 1184 1180 787 Explosions 1876 | . . . 75 724 1077 Melee 439 | . . . . 66 373 Ramming 27 | . 5 19 3 . . Kinetic 3927 | . 128 306 1198 1180 1115 Thermal 337 | . 66 156 75 . 40 Explosive 1576 | . . . . 724 852 Electromagnetic 522 | . . . 274 . 248 Impact 66 | . . . . 66 . Slashing 373 | . . . . . 373 Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 3 Average Corruption 3 | . . . . 3 2 Corruption Purged . | . . . . . . Corruption Blocked 3 | . . . . . 3 Effects 37 | . . . . 17 20 Message Errors 10 | . . . . 5 5 Matter Fused 11 | . . . . 4 7 Heat Flow Errors 4 | . . . . 4 . Energy Discharges 4 | . . . . . 4 Data Loss (minor) 3 | . . . . 1 2 Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 2 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 100 | . . . . 47 53 Projectiles 22 | . . . . 20 2 Explosions 78 | . . . . 27 51 Melee . | . . . . . . Knockbacks 34 | . . . 7 16 11 Impact . | . . . . . . Kinetic 33 | . . . 7 16 10 Secondary 1 | . . . . . 1 Self-Inflicted Damage 478 | . . . . 92 386 Shots 12 | . . . . 3 9 Rammed . | . . . . . . Targets Rammed 7 | . 2 4 1 . . Kicked 7 | . 2 4 1 . . Crushed . | . . . . . . Highest Temperature 219 | . 75 57 219 196 74 Average Temperature 40 | . 47 28 49 38 25 Received Heat Transfer 1662 | . 87 162 528 621 264 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 655 | . 150 350 100 . 55 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 791 | . 145 254 791 520 703 Initial 270 | . . 56 37 270 231 Average 335 | . 69 135 396 353 440 Maximum Alert Level 3 | . . 1 3 2 3 Low Security (%) 27 | 100 100 91 25 6 4 Level 1 34 | . . 8 20 55 41 Level 2 36 | . . . 49 38 53 Level 3 1 | . . . 4 . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 2 . 3 4 8 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 11 | . 2 . 3 1 5 Assault 1 | . . . . . 1 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 8 | . 1 . 1 3 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 7 10 41 34 44 Peak Tracking Total 7 | . 3 3 7 4 6 Tactical Retreats 11 | . 1 . 4 1 5 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 13 | . . . 5 1 7 Max in Single Turn 2 | . . . 1 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 13 | . . . . 4 9 Terminals 9 | . . . . 3 6 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 18 | . . . . 6 12 Successful 9 | . . . . 4 5 Failed 8 | . . . . 1 7 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . 1 . Manual . | . . . . . . Terminals 14 | . . . . 5 9 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 7 | . . . . 3 4 Record 6 | . . . . 3 3 Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . 1 1 Recycle Component 1 | . . . . 1 . Retrieve Matter 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . . 2 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . 1 . Recycled Matter . | . . . . . . Retrieved Matter 199 | . . . . . 199 Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 8 | . . . . 6 2 Non-combat 7 | . . . . 6 1 Combat 1 | . . . . . 1 Robot Hacks Applied 10 | . . . . 8 2 parse_system 3 | . . . . 2 1 no_distress 6 | . . . . 5 1 find_recycling 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 41 | . . 41 10 . . Highest-Rated Ally 31 | . . 31 10 . . Total Orders . | . . . . . . Ally Attacks 11 | . . 11 . . . Total Damage 124 | . . 124 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 4965 | 57 296 717 853 1497 1545 Spaces Moved 3029 | 49 202 470 497 808 1003 Core 20 | 20 . . . . . Treads 823 | . . . . 760 63 Legs 2186 | 29 202 470 497 48 940 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 145 120 Average Speed 128 | 91 120 120 124 147 121 Slowest Speed 190 | 120 120 120 190 190 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 20 59 46 44 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 199 | . . . 9 91 99 Melee . | . . . . . . Projectile 7 | . . . 5 2 . AOE 192 | . . . 4 89 99 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 3677 | 63 235 571 614 1011 1183 Wait 219 | 1 6 53 20 89 50 Move 3024 | 48 201 469 496 807 1003 Hop . | . . . . . . Pick Up 71 | 9 9 6 10 18 19 Fast Attach . | . . . . . . Attach 56 | 4 3 2 13 13 21 Detach 1 | . . . 1 . . Swap . | . . . . . . Drop 30 | 1 3 4 8 4 10 Fire 233 | . 11 33 65 62 62 Melee 36 | . . . . 18 18 Ram . | . . . . . . Kick 7 | . 2 4 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 18) 316 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 555 | -10/Mines | Discovered new exit (range 8) 774 | -10/Mines | Core integrity fell below 50% 1071 | -10/Mines | Entered Materials 1071 | -9/Materials | Accompanied by 1 ally 1071 | -9/Materials | Evolved 2 slots: Propulsion x2 1335 | -9/Materials | Destroyed 9 combat bots 1832 | -9/Materials | Core integrity fell below 50% 1886 | -9/Materials | Lost 4 parts (3n1w) 1888 | -9/Materials | Discovered new exit (range 17) 1924 | -9/Materials | Entered another Materials area 1924 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2721 | -8/Materials | Lost 6 parts (1p1n2u2w) 2928 | -8/Materials | Garrison activated, responded to threat 3334 | -8/Materials | Central database locked down 3384 | -8/Materials | Discovered new exit (range 16) 3421 | -8/Materials | Entered Factory 3421 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3740 | -7/Factory | Build established: Tank 4221 | -7/Factory | First assault squad dispatched 4253 | -7/Factory | Cargo convoy interrupted 4943 | -7/Factory | Core integrity fell below 50% 4956 | -7/Factory | Core integrity fell below 20% 4966 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04942_ Slug penetrates Wall. 04943_ U-05 Engineer builds a Wall. 04943_ Penetrated by Slug. 04943_ K-01 Serf collects debris. 04945_ Penetrated by Slug. 04946_ Corruption Screen intercepted 1% system corruption. 04946_ Penetrated by Slug. 04947_ U-05 Engineer builds a Wall. 04949_ Slug penetrates Wall. 04949_ K-01 Serf collects debris. 04952_ K-01 Serf destroyed. 04952_ P-60 Hacker destroyed. 04954_ Penetrated by Slug. 04955_ Acquired 50 matter. 04955_ Slug penetrates Wall. 04955_ Penetrated by Slug. 04958_ Sml. Storage Unit destroyed. 04960_ Penetrated by Slug. 04963_ Slug penetrates Wall. 04965_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ##############????##############?????????????????? | | # * #????# #?????????????????? | | # #????# ! #?????????????????? | | # #????# #?????????????????? | | # #????# ! #?????????????????? | | # """ """ #????# #?????????????????? | | # """ """ #????# #?????????????????? | | # """ """ #????# #?????????????????? | | # #????# = #?????????????????? | | # """ """ #????# [ #?????????????????? | | # """ """ #????# | * #?????????????????? | | # """ """ #????# !@ #?????????????????? | | # [ #????# hhx #?????##??????????? | | #######+#################x######### ""#####??????? | | =i% =% ???? | | =%= ???? | | *== !! ???? | | =%| ???? | | ????? | | """""????? | | "???????? | | ##################################### ??????? | | ?????????????????????????????????????? % ?????? | | ??????????????????????????????????????? ??????? | | ???????????????????????????????????????? ??????? | | ?????????????????????????????????????????#???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????H????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Corruption Block 8 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Significant Disruption Challenges ------------ None Game ------ Seed DerelictThiefTearclaws Manual? 0 Play Time 01:10:17 Cumulative 8.5 hours Start 2022.04.01 @ 16:04:53 End 2022.04.04 @ 11:55:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ff6e5ce-085d-4e05-90dd-233a3ce22040