Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 23:18:42 Player: lazy_engineer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (30) 150 Value Destroyed (534) 534 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4704 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 162/700 Matter 278/300 Energy 29/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (8) ---- Seismic Detector Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Sensor Array Signal Interpreter Cloak of Protection > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Seismic Detector Improved Shield Generator EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Mining Laser [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Longsword +1 Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 65 | 7 17 1 6 . 22 6 2 4 Power 7 | 1 3 . . . 2 1 . . Engine 6 | 1 3 . . . 2 . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 4 1 . . 8 . 2 . Treads 2 | 1 1 . . . . . . . Leg . | . . . . . . . . . Wheel 2 | 1 1 . . . . . . . Hover 4 | . 1 1 . . 2 . . . Flight 9 | . 1 . . . 6 . 2 . Utility 21 | 2 2 . 4 . 8 5 . . Device 17 | . 1 . 3 . 8 5 . . Storage 3 | 2 . . 1 . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 8 . 2 . 4 . . 4 Energy Gun 5 | . 2 . 1 . 2 . . . Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 8 | 2 6 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon 2 | . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . . Parts Lost 8 | . 2 1 . . . . . 5 Power 1 | . 1 . . . . . . . Propulsion 4 | . 1 1 . . . . . 2 Utility 2 | . . . . . . . . 2 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 5 | . 1 1 . . . . . 5 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 100 87 87 92 75 Engine 10 | . 13 14 14 14 9 3 . . Treads 6 | . 13 . . . . . . . Wheel 2 | . 6 . . . . . . . Hover 7 | . 5 28 28 28 3 . . . Flight 7 | . 1 . . . 13 18 30 23 Device 12 | . 3 . . . 30 24 23 18 Storage 15 | . 21 14 13 14 9 9 7 7 Processor 7 | . 3 14 14 14 9 9 7 5 Energy Gun 14 | . 17 28 28 28 11 . . . Ballistic Gun 4 | . 10 . . . . . . . Piercing Weapon 3 | . . . . . 1 18 15 12 Naked Turns . | . . . . . . . . . Heaviest Build 29 | 14 20 18 18 18 29 26 24 24 Greatest Support 24 | 10 20 20 12 12 12 12 24 24 Greatest Overweight (x) 9 | 1 4 1 1 1 9 2 . 1 Average Overweight (x) . | . . . 1 1 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 7 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 7 6 Average Carried 6 | 2 7 7 7 8 5 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 8 7 8 8 6 8 6 2 Class Distribution -------------------- 71% | Mutant 13% | Assassin 8% | Skirmisher 3% | Scavenger-Skirmisher 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -8/Storage Assassin | -7/Factory Ninja | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Matter Collected 1169 | 438 368 10 . . 187 153 . 13 Remotely . | . . . . . . . . . Salvage Created 844 | 225 295 105 . . . 202 . 17 Parts 69 | 19 33 5 . . . 12 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Combat Hostiles Destroyed 17 | . 10 2 . . . 4 . 1 Melee 4 | . . . . . . 4 . . Guns 12 | . 10 2 . . . . . . Classes Destroyed 9 | 3 4 . . . . 1 . 1 Worker 3 | 2 1 . . . . . . . Tunneler 5 | 5 . . . . . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 3 . . . . . . . Swarmer 9 | . 9 . . . . . . . Cutter 1 | . . . . . . . . 1 Grunt 5 | . 1 2 . . . 2 . . Sentry 2 | . . . . . . 2 . . Best Kill Streak 6 | 6 3 2 . . . 2 . 1 Combat Bots Only 3 | . 3 2 . . . 2 . 1 Max Kills in Single Turn 1 | 1 1 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Hostile Shots Fired 160 | . 75 14 . . 2 14 . 55 Missed 44 | . 25 4 . . . 4 . 11 Damage Taken 1739 | . 454 161 . . 31 147 . 946 Core 674 | . 81 26 . . 15 14 . 538 Absorbed by Shields 14 | . . . . . . . . 14 Regen/Repaired (Parts) 68 | . 50 . . . . 18 . . Core Remaining (%) 83 | 100 . . . 57 . 94 . . Volleys Fired 72 | 16 50 5 . . . . . 1 Largest 2 | 2 2 2 . . . . . 1 Hottest 90 | 40 90 90 . . . . . 63 Shots Fired 143 | 32 100 10 . . . . . 1 Gun 142 | 32 100 10 . . . . . . Cannon 1 | . . . . . . . . 1 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 120 | 32 88 . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 23 | . 12 10 . . . . . 1 Robot Hit Streak 8 | 7 8 7 . . . . . 8 Robot Miss Streak 5 | 3 5 1 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 82 | 20 47 7 . . . 5 . 3 Core Hits 35 | 9 19 3 . . . 4 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 12 | . . . . . . 6 . 6 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 12 | . . . . . . 6 . 6 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 1291 | 262 664 136 . . . 147 . 82 Guns 1013 | 262 638 113 . . . . . . Cannons 22 | . . . . . . . . 22 Explosions 49 | . 26 23 . . . . . . Melee 207 | . . . . . . 147 . 60 Ramming . | . . . . . . . . . Kinetic 771 | 262 509 . . . . . . . Thermal 49 | . 26 23 . . . . . . Explosive . | . . . . . . . . . Electromagnetic 264 | . 129 113 . . . . . 22 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 207 | . . . . . . 147 . 60 Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 63 | . 25 38 . . . . . . Shots 2 | . 1 1 . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 243 | . 144 243 . . . . . . Average Temperature 99 | . 62 145 . . . . . . Received Heat Transfer 195 | . 54 69 . . 18 54 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 1 . . . . . 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . 50 50 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Peak Influence 242 | 40 242 60 . . 9 127 57 48 Initial 57 | . 26 . . . . . 57 43 Average 57 | 23 95 26 . . 4 53 57 39 Maximum Alert Level 1 | . 1 . . . . . . . Low Security (%) 93 | 100 86 100 . 100 100 100 100 100 Level 1 6 | . 13 . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . . 2 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 33 | . 16 2 . . 3 5 . 7 Peak Tracking Total 6 | . 4 2 . . 3 2 . 6 Tactical Retreats 1 | . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Traps Triggered 5 | . 3 . . . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Machines Disabled 2 | . 2 . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Machines Accessed 13 | . 7 . . . 1 4 1 . Terminals 9 | . 5 . . . 1 2 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 13 . . . 4 7 1 . Successful 18 | . 9 . . . 2 6 1 . Failed 7 | . 4 . . . 2 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 16 | . 8 . . . 4 3 1 . Fabricators . | . . . . . . . . . Repair Stations 6 | . 4 . . . . 2 . . Recycling Units 3 | . 1 . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 6 . . . 2 3 1 . Part Schematic 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 2 | . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . Scan Component 2 | . 1 . . . . 1 . . Repair 2 | . 1 . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . Report Inventory 2 | . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . . . 1 3 . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . Time 64 | . 26 . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Turns Passed 3223 | 187 1333 38 409 100 646 373 3 134 Spaces Moved 1843 | 131 797 15 340 72 178 231 3 76 Core 17 | 6 7 . . . 4 . . . Treads 444 | . 441 3 . . . . . . Legs . | . . . . . . . . . Wheels 461 | 125 336 . . . . . . . Hover 481 | . 13 12 340 72 44 . . . Flight 440 | . . . . . 130 231 3 76 Fastest Speed 31 | 50 80 116 116 116 37 117 31 31 Average Speed 122 | 91 134 124 116 116 143 124 31 35 Slowest Speed 500 | 95 260 160 116 116 500 197 31 114 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 4 87 3 62 20 12 36 . 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 8 | . 3 5 . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 8 | . 3 5 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac DSF Total 2656 | 165 960 24 354 88 579 308 4 174 Wait 545 | . 72 4 . 17 343 57 . 52 Move 1835 | 130 796 14 339 71 177 230 2 76 Hop . | . . . . . . . . . Pick Up 50 | 12 16 . 3 . 14 5 . . Fast Attach 14 | . 6 . 6 . 2 . . . Attach 46 | 7 8 1 . . 19 5 2 4 Detach 10 | . . . . . 7 3 . . Swap 5 | . 3 . . . 1 1 . . Drop 32 | . 9 . 6 . 16 1 . . Fire 72 | 16 50 5 . . . . . 1 Melee 11 | . . . . . . 6 . 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 358 | -10/Materials | Repaired Assault Rifle 423 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Discovered new exit (range 10) 981 | -10/Materials | Discovered new exit (range 6) 1276 | -10/Materials | Identified exit to Materials 1521 | -10/Materials | Entered Mines 1553 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1554 | -10/Mines | Discovered new exit (range 5) 1558 | -10/Mines | Identified exit to Exiles 1559 | -10/Mines | Entered Exiles 1587 | -10/Exiles | Met 8R-AWN 1608 | -10/Exiles | Met EX-HEX 1640 | -10/Exiles | Met EX-BIN 1653 | -10/Exiles | Aligned with FarCom system 1655 | -10/Exiles | Given EX-Vault access code 1681 | -10/Exiles | Opened EX-Vault 1688 | -10/Exiles | Found Prototype Device 1688 | -10/Exiles | Identified Cloak of Protection 1691 | -10/Exiles | Found Prototype Device 1691 | -10/Exiles | Identified Skeleton Box 1710 | -10/Exiles | Found Prototype Slashing Weapon 1710 | -10/Exiles | Identified Longsword +1 1739 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1771 | -10/Exiles | Met EX-DEC 1817 | -10/Exiles | Discovered new exit (range 14) 1831 | -10/Exiles | Identified exit to Mines 1955 | -10/Exiles | Discovered exit to Mines (range 14) 1968 | -10/Exiles | Left Exiles lab with Cloak of Protection 1968 | -10/Exiles | Entered Mines 2037 | -9/Mines | Discovered new exit (range 9) 2043 | -9/Mines | Identified exit to Materials 2068 | -9/Mines | Entered Materials 2068 | -8/Materials | Evolved 4 slots: Utility x4 2123 | -8/Materials | Discovered new exit (range 8) 2136 | -8/Materials | Identified exit to Storage 2714 | -8/Materials | Entered Storage 2909 | -8/Storage | Repaired Imp. Sensor Array 3046 | -8/Storage | Discovered new exit (range 15) 3062 | -8/Storage | Identified exit to Factory 3087 | -8/Storage | Entered Factory 3087 | -7/Factory | Evolved 2 slots: Propulsion x2 3090 | -7/Factory | Identified exit to DSF 3090 | -7/Factory | Entered DSF 3109 | -7/DSF | Additional patrols routed to DSF 3215 | -7/DSF | Core integrity fell below 50% 3224 | -7/DSF | Self-destructed Last Messages --------------- 03202_ Xenon Bombardment Thruster severed. 03202_ Spear follow-up attack on C-17 Slicer. 03204_ Spear severed. 03205_ Signal Interpreter severed. 03206_ EM Pulse Cannon severed. 03207_ Knocked back. 03207_ C-17 Slicer system corrupted by crushing effect. 03208_ C-17 Slicer system terminally corrupted. 03208_ Blade Saw fried. 03208_ Surge Thruster fried. 03212_ C-17 Slicer knocked back. 03214_ EM Pulse Cannon severed. 03214_ Penetrated by Slug. 03214_ Knocked back. 03215_ Acquired 13 matter. 03215_ C-17 Slicer system corruption misinterpreted. 03215_ C-17 Slicer triggered Stasis Trap. 03215_ A bubble of rippling energy engulfs the area. 03215_ Field strength at 95. 03221_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????####? | | ????????????????????????????????????#####? | | ????????#""##???????????????????????##""#? | | ?????#####"###?????###########?????###"### | | ?????#####"###########################"### | | ?????##"""""######### !!! #########""""" | | ????###"""""##==# # ^^! #!!!#!!##""""" | | ????"##"" %@c^ % ^! "" | | ????""""" ccc^] ! "" | | ????###"" x## #%*!### %### #!!## "" | | ????##### ### # ==H## ### #!!### ## | | ?????#### #########; ########## ## | | ??????## ==######## ######## ! !# | | ??????## ==##????## ##?????# ! !# | | ??????### ####????#### ####?????### ## | | ??????## ==##????## * !!##?????# !# | | ??????## ==##??????** !!#???????? !? | | ??????## ==##????##** !!##?????? !# | | ??????### ####????#### ####??????## ## | | ?????##!! ## ???? ###C ### ??????## | | ?????##!! ##????????# #????????## ? | | ?????##!! ????????? ??????????? ]? | | ?????##!! ?????????? ??????????? ]? | | ?????##!! ???????? ??????????????? | | ?????## ## ???????????????????????????? | | ?????## ## ???????????????????????????? | | ?????########????????????????????????????? | | ?????########????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- Energy Filter | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodScrapTendrils Manual? 0 Play Time 00:41:19 Cumulative 11.7 hours Start 2024.04.01 @ 22:26:25 End 2024.04.01 @ 23:18:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01aad72a-4b56-40b2-ae8b-9375c30ce463