Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.24 @ 14:24:28 // Winter2021/Sauler Player: LU-1G1 Result: Destroyed by Elf with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (592) 592 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (794) 794 TOTAL SCORE: 5656 Bonus ------- Follower Combat Kills 32 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 87/300 Energy 12/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY (6) ------ Lightpack 2.0 Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Nuclear Core Light Fission Core Advanced Weight Redist. System Faulty Gravity Neutralizing Apparatus Trap Scanner Advanced Visual Processing Unit Targeting Computer Targeting Computer Maneuvering Thrusters Improved Maneuvering Thrusters Insulated Plating Insulated Plating Insulated Plating Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Power] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Gun Flak Gun Shock Bomb Launcher Concussive RPG (1) Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Lightpack 2.0 Gravity Neutralizing Apparatus Enhanced Optical Array Hardened Light Armor Plating > --- WEAPON ----------- Plasma Rifle Mini Grenade Launcher > --- INVENTORY -------- Nuclear Core Light Fission Core Light Treads Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Trap Scanner Advanced Visual Processing Unit Targeting Computer Targeting Computer Maneuvering Thrusters Improved Maneuvering Thrusters Insulated Plating Insulated Plating Insulated Plating Authchip [R/NC] Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Power] Authchip [Power] Authchip [Device] Authchip [Processor] Authchip [Processor] Authchip [Weapon] Authchip [Weapon] Authchip [Weapon] Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Flak Gun Flak Gun Concussive RPG Plasma Cutter [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Surge Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Plasma Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 8 | . . . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 2 1 . 1 Utility 4 | . . . . . 2 1 . 1 Weapon . | . . . . . . . . . Parts Attached 46 | 7 3 1 . 1 8 1 9 16 Power 5 | 1 . . . 1 . . . 3 Engine 1 | 1 . . . . . . . . Core 4 | . . . . 1 . . . 3 Reactor . | . . . . . . . . . Propulsion 19 | 2 2 . . . 4 . 5 6 Treads 4 | 2 1 . . . . . . 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 15 | . 1 . . . 4 . 5 5 Utility 14 | 2 1 . . . 2 1 2 6 Device 7 | 1 . . . . . . 1 5 Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . 1 . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . . 1 1 . Artifact . | . . . . . . . . . Weapon 8 | 2 . 1 . . 2 . 2 1 Energy Gun 1 | . . . . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 . . 1 . 2 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . . 2 Parts Lost 21 | . . 1 . 1 . . 4 15 Power 3 | . . 1 . . . . . 2 Propulsion 11 | . . . . . . . 3 8 Utility 3 | . . . . . . . . 3 Weapon 4 | . . . . 1 . . 1 2 Highest Loss Streak 14 | . . 1 . 1 . . 4 14 Average Slot Usage (%) 83 | . 100 87 85 84 79 69 63 72 Engine 2 | . 14 2 . . . . . . Core 3 | . . . . 5 9 7 7 5 Treads 19 | . 28 28 28 28 . . . . Flight 10 | . . . . . 36 30 28 34 Device 11 | . 14 14 14 14 . . . 6 Storage 11 | . 14 14 14 14 9 7 7 6 Processor 1 | . . . . . 7 7 6 4 Protection 1 | . . . . . . 4 3 5 Ballistic Gun 10 | . 28 16 14 8 . . . . Launcher 9 | . . 11 14 14 13 2 4 5 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 15 30 30 24 27 14 20 20 20 Greatest Support 40 | 40 40 40 40 40 20 20 20 27 Greatest Overweight (x) 6 | . . . . . . . 2 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 40 40 40 40 Average Capacity 21 | 7 14 15 15 15 39 40 40 40 Most Carried 40 | 6 15 15 15 15 19 20 40 40 Average Carried 18 | 4 9 14 14 15 15 19 30 38 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 Final Carried 40 | 6 15 15 15 15 19 20 40 36 Class Distribution -------------------- 71% | Mutant 25% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Sprinter | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/DSF Hauler-Sprinter | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Matter Collected 783 | 294 85 26 165 30 80 . 24 79 Remotely . | . . . . . . . . . Salvage Created 615 | 106 217 167 . 64 . . 33 28 Parts 43 | 11 10 8 . 2 . . 9 3 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 20 | . 3 8 . 2 . . 4 3 Guns 5 | . 3 2 . . . . . . AOE 15 | . . 6 . 2 . . 4 3 Classes Destroyed 8 | 2 3 1 . . . . 1 1 Tunneler 3 | 3 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 3 | . . . . . . . . 3 Cutter 4 | . . . . . . . 4 . Grunt 9 | . 3 4 . 2 . . . . Assembled 4 | . . 4 . . . . . . Best Kill Streak 6 | 4 2 6 . 2 . . 4 3 Combat Bots Only 6 | . 2 6 . 2 . . 4 3 Max Kills in Single Turn 2 | 1 1 2 . 2 . . 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 2 . . 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Damage Taken 3442 | . 109 495 . 36 162 . 470 2170 Core 1130 | . 28 80 . . 54 . 115 853 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 . . . 56 90 . 83 . Volleys Fired 69 | 4 13 19 . 2 . . 4 27 Largest 2 | 2 2 2 . 1 . . 1 1 Hottest 75 | 40 40 40 . 30 . . 30 75 Shots Fired 92 | 8 26 25 . 2 . . 4 27 Gun 58 | 8 26 12 . . . . . 12 Cannon . | . . . . . . . . . Launcher 34 | . . 13 . 2 . . 4 15 Special . | . . . . . . . . . Kinetic 46 | 8 26 12 . . . . . . Thermal 12 | . . . . . . . . 12 Explosive 34 | . . 13 . 2 . . 4 15 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | 5 9 7 . . . . 1 3 Robot Miss Streak 5 | 1 1 4 . . . . 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 44 | 6 19 9 . . . . 1 9 Core Hits 42 | 4 9 15 . 4 . . 4 6 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks 7 | . . . . . 7 . . . Impact 7 | . . . . . 7 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1950 | 84 237 654 . 231 . . 226 518 Guns 604 | 73 232 102 . . . . . 197 Cannons . | . . . . . . . . . Explosions 1313 | . . 552 . 229 . . 226 306 Melee . | . . . . . . . . . Ramming 33 | 11 5 . . 2 . . . 15 Kinetic 407 | 73 232 102 . . . . . . Thermal 197 | . . . . . . . . 197 Explosive 1313 | . . 552 . 229 . . 226 306 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Message Errors 1 | . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 83 | . . 20 . . . . 22 41 Projectiles . | . . . . . . . . . Explosions 83 | . . 20 . . . . 22 41 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 327 | . . 217 . . . . 93 17 Shots 9 | . . 6 . . . . 2 1 Rammed 15 | 1 1 . . 3 . . . 10 Targets Rammed 15 | 1 1 . . 3 . . . 10 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 398 | . 2 9 . 2 29 . . 398 Average Temperature 68 | . 2 3 . 2 9 . . 73 Received Heat Transfer 672 | . 36 114 . 21 90 . . 411 Effects 1 | . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 450 | . . . . . . . . 450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Peak Influence 266 | 20 137 203 . 74 223 108 158 266 Initial 100 | . 13 53 . . . 100 75 82 Average 91 | 7 67 155 . 11 125 101 112 169 Maximum Alert Level 1 | . . 1 . . 1 . . 1 Low Security (%) 79 | 100 100 46 . 100 83 100 100 44 Level 1 20 | . . 53 . . 16 . . 55 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 1 . . 3 1 1 2 Investigation 3 | . . . . . . 1 . 2 Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . . 3 . 1 . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Distress Signals 7 | . 2 2 . . 2 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 4 8 . 3 23 . 5 21 Peak Tracking Total 9 | . 2 2 . 3 9 . 5 9 Tactical Retreats 5 | . . . . . 2 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Machines Disabled 4 | . . 3 . . . . . 1 Max in Single Turn 2 | . . 2 . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 12 | . 3 . 2 . 1 3 . 3 Terminals 8 | . 3 . . . 1 2 . 2 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 30 | . 11 . 2 . 2 6 . 9 Successful 12 | . 5 . 2 . . 2 . 3 Failed 18 | . 6 . . . 2 4 . 6 Catastrophic 5 | . 1 . . . . 1 . 3 Database Lockouts . | . . . . . . . . . Manual 16 | . 8 . 1 . . 3 . 4 Terminals 21 | . 11 . . . 2 3 . 5 Fabricators 3 | . . . . . . 3 . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 5 . 2 . . 1 . 1 Record 1 | . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . Open DSF 2 | . . . . . . 1 . 1 Zone Layout 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Recycle Component 1 | . . . . . . . . 1 Process 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . 1 . . Fabnet 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 3 . . . 1 2 . 2 Full Trace Events 3 | . . . . . . 1 . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . . . . 2 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . 5 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 Recycled Matter 307 | . . . . . . . . 307 Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 1 1 . . . Highest-Rated Group 31 | . . 31 31 31 31 . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 13 | . . . . 6 7 . . . Total Damage 188 | . . . . 82 106 . . . Kills 3 | . . . . 1 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Turns Passed 2571 | 107 337 233 598 545 155 24 93 479 Spaces Moved 2454 | 54 165 117 373 265 355 69 151 905 Core 17 | 8 . . . . . . . 9 Treads 967 | 46 165 117 373 265 . . . 1 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1470 | . . . . . 355 69 151 895 Fastest Speed 15 | 50 160 160 160 160 31 31 24 15 Average Speed 79 | 143 160 160 160 160 31 31 29 25 Slowest Speed 350 | 160 160 160 160 160 31 31 180 350 Overloaded Moves 19 | . . . . . . . . 19 Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . . . 7 . 1 6 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 31 31 69 64 39 2 83 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 75 | . . 16 . . 7 . 19 33 Terrain Destroyed 279 | . . 83 . 15 7 . 35 139 Melee 7 | . . . . . 7 . . . Projectile . | . . . . . . . . . AOE 272 | . . 83 . 15 . . 35 139 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac DSF Fac Total 2926 | 71 214 138 376 382 379 70 191 1105 Wait 262 | . 9 . . 112 . . . 141 Move 2420 | 54 164 116 372 264 341 68 148 893 Hop 13 | . . . . . 6 . 1 6 Pick Up 70 | 6 16 1 1 . 13 . 26 7 Fast Attach 24 | 7 . . . 1 1 1 6 8 Attach 14 | . . . . . 6 . 3 5 Detach 4 | . . . . . 1 1 . 2 Swap 8 | . 3 1 . . 1 . . 3 Drop 21 | . 8 1 3 . 3 . 3 3 Fire 69 | 4 13 19 . 2 . . 4 27 Melee 7 | . . . . . 7 . . . Ram 9 | . . . . . . . . 9 Kick . | . . . . . . . . . Crush 5 | . 1 . . 3 . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 7) 445 | -10/Materials | Entered Mines 446 | -10/Mines | Assembled infested the area 633 | -10/Mines | Met a Derelict testing a Signal Generator 672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 672 | -10/Mines | Discovered new exit (range 5) 678 | -10/Mines | Entered Exiles 678 | -10/Exiles | Accompanied by 1 ally 702 | -10/Exiles | Discovered new exit (range 15) 722 | -10/Exiles | Met 8R-AWN 744 | -10/Exiles | Met EX-HEX 822 | -10/Exiles | Met EX-DEC 848 | -10/Exiles | Learned location of Zion (-7) 883 | -10/Exiles | Met EX-BIN 1070 | -10/Exiles | Aligned with FarCom system 1072 | -10/Exiles | Given EX-Vault access code 1112 | -10/Exiles | Opened EX-Vault 1123 | -10/Exiles | Found Lightpack 2.0 1156 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1259 | -10/Exiles | Discovered new exit (range 12) 1276 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1276 | -10/Exiles | Entered Mines 1276 | -9/Mines | Accompanied by 1 ally 1308 | -9/Mines | Learned 2 Materials zone layouts 1636 | -9/Mines | Discovered new exit (range 7) 1730 | -9/Mines | Learned Materials stockpile data 1821 | -9/Mines | Entered Materials 1821 | -8/Materials | Accompanied by 1 ally 1821 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1972 | -8/Materials | Discovered new exit (range 11) 1976 | -8/Materials | Entered Factory 1976 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1981 | -7/Factory | Identified exit to DSF 2000 | -7/Factory | Entered DSF 2024 | -7/DSF | Additional patrols routed to DSF 2025 | -7/DSF | Discovered new exit (range 19) 2080 | -7/DSF | Lost 4 parts (3n1w) 2093 | -7/DSF | Entered Factory 2093 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2119 | -6/Factory | Build established: Hauler-Sprinter 2500 | -6/Factory | Discovered new exit (range 9) 2559 | -6/Factory | Core integrity fell below 50% 2565 | -6/Factory | Core integrity fell below 20% 2572 | -6/Factory | Destroyed by Elf with Flak Gun Last Messages --------------- 02566_ K-01 Serf collects debris. 02566_ K-01 Serf destroyed. 02566_ Extracted schematic archive: G-47 Trooper. 02567_ Extracted schematic archive: Imp. Heavy Machine Gun. 02567_ U-05 Engineer builds a Wall. 02567_ Acquired 3 matter. 02567_ U-05 Engineer destroyed. 02568_ Acquired Phase Shifter. 02568_ Penetrated by HV Slug. 02568_ U-05 Engineer suffers critical hit (Destroy). 02568_ K-01 Serf destroyed. 02569_ Acquired 14 matter. 02569_ Phase Shifter destroyed. 02569_ K-01 Serf collects debris. 02569_ Acquired 3 matter. 02570_ System corrupted: Energy discharge (-2). 02570_ HV Slug penetrates K-01 Serf. 02570_ K-01 Serf destroyed. 02570_ Extracted schematic archive: Imp. Shield Generator. 02571_ U-05 Engineer builds a Wall. 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""" ???????????? | | ??????????????+ ; !!$# ?? ???????????? | | ??????????????# """ ; u ? ???????????? | | ??????????????# """"" # #####?#####??????????? | | ??????????????# """"" # #????????????????????? | | ??????????????# # #????????????????????? | | ??????????????# """?# +????????????????????? | | ??????????????# """""?# #????????????????????? | | ??????????????# """""?# #????????????????????? | | ??????????????#? ??# +????????????????????? | | ??????????????????#???# #????????????????????? | | ??????????????????????# A #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 76 Recoil Reduction 2 Authchip Count 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cld. Cesium-ion Thruster | -6/Factory | Archive Weapon Cycler | -6/Factory | Archive Com. Wheel | -6/Factory | Archive Imp. Heavy Machine Gun | -6/Factory | Archive Imp. Shield Generator | -6/Factory | Archive Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked K-01 Serf | -6/Factory | Archive G-47 Trooper | -6/Factory | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaHackingGun Manual? 0 Play Time 00:41:04 Cumulative 433.3 hours Start 2021.12.24 @ 13:26:21 End 2021.12.24 @ 14:24:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 418 Rogue 203 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c02c20ef-328c-4ecd-8f36-d68fd11dcce9