Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.21 @ 19:29:27 Player: pappous Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (219) 1095 Value Destroyed (11176) 11176 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (4276) 4276 TOTAL SCORE: 23887 Bonus ------- High Alert Combat Kills 774 Follower Combat Kills 730 Entered Garrisons 1000 Used RIF Installer 2500 Friendly Fire -728 Cogmind --------- Core Integrity 0/1150 Matter 44/300 Energy 34/100 System Corruption 21% Temperature Cool (0) Movement Core (1650) Ox32 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Signal Interpreter Improved Weapon Cycler Focal Shield Relay Coupler [NC] (28) Relay Coupler [Hunter] (5) Advanced Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Improved Kinecellerator Improved Transmission Jammer System Shield Relay Coupler [NC] (31) Relay Coupler [Sentry] (23) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cooled Fission Core > --- PROPULSION ------- Light Treads Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Improved Weapon Cycler Advanced Hacking Suite > --- WEAPON ----------- Heavy Laser Flak Gun Heavy Gauss Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Antimatter Reactor Huge Storage Unit Improved Kinecellerator Improved Transmission Jammer Focal Shield System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Advanced Field Recycling Unit Transdimensional Reconstructor Advanced Plasma Cannon Gauss Rifle Gauss Rifle Advanced Assault Cannon Antimatter Cannon Smartbomb Launcher Improved Remote Datajack Great Axe [Rating: 101] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 . . . 2 . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . . 2 Utility 6 | . . 2 2 . . . . . . . 1 . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Parts Attached 247 | 6 11 21 4 10 11 18 5 16 1 7 30 45 18 5 4 4 1 30 Power 28 | 1 1 2 . 1 2 4 . 1 . . 4 6 1 1 . . . 4 Engine 21 | 1 1 2 . 1 2 4 . 1 . . 4 3 . 1 . . . 1 Core 5 | . . . . . . . . . . . . 3 1 . . . . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 56 | 2 3 8 1 3 3 6 2 4 . 1 7 8 2 . . . 1 5 Treads 37 | 1 1 7 1 2 2 4 . 2 . 1 5 6 2 . . . 1 2 Leg 3 | . . . . . . . . . . . . 2 . . . . . 1 Wheel 16 | 1 2 1 . 1 1 2 2 2 . . 2 . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 72 | 1 3 6 2 2 3 4 3 4 1 2 7 15 2 4 1 3 . 9 Device 35 | . 2 4 . . 3 1 . 4 . . 5 6 1 3 . 2 . 4 Storage 4 | 1 1 . . . . . . . . . . 1 . . . 1 . . Processor 8 | . . . 1 1 . . 1 . . . . 2 1 1 1 . . . Hackware 15 | . . . . . . 1 1 . . 2 1 5 . . . . . 5 Protection 10 | . . 2 1 1 . 2 1 . 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 91 | 2 4 5 1 4 3 4 . 7 . 4 12 16 13 . 3 1 . 12 Energy Gun 18 | . 3 2 . 3 1 2 . 1 . . 2 2 1 . 1 . . . Energy Cannon 3 | . 1 . . . . . . 1 . . . . . . . . . 1 Ballistic Gun 42 | 2 . 3 1 . 1 . . 3 . 2 7 10 8 . 1 1 . 3 Ballistic Cannon 6 | . . . . . 1 1 . . . . . . 1 . . . . 3 Launcher 6 | . . . . 1 . 1 . 2 . . . 1 . . . . . 1 Special Weapon 12 | . . . . . . . . . . . 3 2 3 . 1 . . 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 2 . 1 . . . . . . Unidentified Prototypes 8 | . . 1 . . . . . . . . 1 . 3 . . 2 . 1 Parts Lost 122 | . 4 12 . 6 5 11 . 8 . . 16 24 1 6 . . 1 28 Power 19 | . 1 2 . . 1 1 . 1 . . 2 4 . 1 . . . 6 Propulsion 37 | . 1 4 . 2 1 3 . 4 . . 7 6 1 . . . 1 7 Utility 38 | . . 3 . 2 1 6 . 1 . . 4 9 . 5 . . . 7 Weapon 28 | . 2 3 . 2 2 1 . 2 . . 3 5 . . . . . 8 Highest Loss Streak 18 | . 4 3 . 2 3 8 . 4 . . 6 8 1 3 . . 1 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 89 92 84 87 94 85 72 95 98 92 78 73 91 84 82 87 87 67 Engine 6 | . 9 10 9 9 8 8 7 6 7 7 8 3 5 4 5 5 5 3 Core 1 | . . . . . . . . . . . . 3 5 5 5 5 5 3 Treads 11 | . 13 10 9 11 14 8 7 13 15 15 11 9 16 11 11 11 10 9 Wheel 5 | . 14 10 9 5 3 8 14 15 15 15 8 . . . . . . . Device 13 | . 11 18 24 18 22 14 . 7 13 . 9 7 8 19 23 22 23 11 Storage 7 | . 14 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 Processor 9 | . . . 3 10 18 9 9 15 13 7 6 15 11 10 11 17 17 12 Hackware 4 | . . . . . . . 1 7 7 14 12 8 11 5 . . . 5 Protection 3 | . . 9 3 8 . 6 7 5 . 7 2 1 5 . . . . . Energy Gun 6 | . 10 10 9 6 9 8 7 2 7 7 3 3 7 5 5 5 5 2 Ballistic Gun 7 | . 13 11 9 9 5 . . 6 7 6 7 4 8 11 10 11 11 6 Ballistic Cannon 1 | . . . . . 3 8 7 . . . . . . . . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 14 92 104 100 105 100 103 101 106 113 113 125 106 124 123 123 123 123 126 Greatest Support 147 | 20 20 40 12 40 40 10 34 40 24 24 60 80 140 140 140 140 140 147 Greatest Overweight (x) 34 | 2 8 8 8 33 6 10 9 5 4 4 5 34 1 . . . 1 32 Average Overweight (x) 3 | . 3 7 8 7 3 9 4 3 4 4 3 4 . . . . . 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 12 24 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 Average Carried 21 | 1 8 16 24 24 23 23 24 24 23 22 22 22 24 21 20 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 11 24 25 24 24 23 25 24 23 23 22 25 25 20 24 25 25 7 Class Distribution -------------------- 33% | Bothacker-Mutant 23% | Mutant 14% | Botlord-Gunner 11% | Botlord-Skirmisher 10% | Scavenger-Mutant 6% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Skirmisher | -5/Factory Botlord-Skirmisher | -5/Upper Caves Botlord-Gunner | -5/Upper Caves Botlord-Gunner | -5/Zhirov Botlord-Gunner | -4/Proximity Caves Botlord-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Matter Collected 5521 | 185 383 401 101 255 189 348 . 348 . 252 612 918 544 212 138 . 81 554 Remotely 472 | . 252 . . . 56 . . . . . . . . 164 . . . . Salvage Created 7407 | . 639 1051 251 544 440 753 . 536 . 188 670 448 754 275 124 . 94 640 Parts 400 | . 27 79 11 43 21 50 . 27 . 9 30 24 36 7 4 . 6 26 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 2 . . . . . . . . 3 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . 7 9 . 6 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 199 | . 14 33 5 21 9 22 . 14 . 5 17 18 13 7 1 . 5 15 Guns 150 | . 13 33 5 17 8 7 . 5 . 5 17 12 12 7 1 . 5 3 Cannons 25 | . . . . . 1 12 . 6 . . . . . . . . . 6 AOE 24 | . 1 . . 4 . 3 . 3 . . . 6 1 . . . . 6 Classes Destroyed 15 | . 2 3 2 . 1 . . 2 . . . 1 2 . . . . 2 Worker 9 | . 1 3 1 . . . . . . . 1 . 1 . . . . 2 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Recycler 7 | . . 3 . . 2 . . . . . . . 1 . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . . . 1 . . . . . Swarmer 66 | . . 19 . 12 3 4 . . . 1 6 12 2 . . . 5 2 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . Grunt 69 | . 14 6 2 7 3 6 . 9 . 4 4 3 3 5 . . . 3 Brawler 5 | . . . 1 2 . . . . . . . . . 2 . . . . Duelist 7 | . . . 1 . . 6 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . 8 1 . 2 6 . 3 . . 5 1 . . 1 . . . Specialist 2 | . . . . . . . . 1 . . . . 1 . . . . . Hunter 4 | . . . . . 1 . . . . . 1 1 1 . . . . . Programmer 17 | . . . . . . . . 1 . . 1 . 6 . . . . 9 Savage 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 8 | . 3 8 3 4 3 5 . 8 . 3 4 6 7 4 1 . 5 8 Combat Bots Only 8 | . 3 5 2 4 3 5 . 8 . 3 4 6 4 4 1 . 5 7 Max Kills in Single Turn 3 | . 2 2 1 2 1 2 . 1 . 1 1 2 2 1 1 . 2 3 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . 1 . Exploded 3 | . 1 . . 2 . 2 . 1 . . . 2 1 . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Damage Taken 18977 | . 684 1662 172 678 674 1394 . 1478 . 496 2324 2390 682 1044 125 . 396 4778 Core 2791 | . 74 238 33 48 53 173 . 235 . 64 313 331 76 20 . . 16 1117 Absorbed by Shields 35 | . . . . . . 35 . . . . . . . . . . . . Reduced by Siege Mode 129 | . . . . . . . . . . . . . 15 102 . . . 12 Core Remaining (%) 60 | 100 70 40 . . . 44 . . . 57 . 24 . . . . 88 . Volleys Fired 598 | . 52 98 14 52 33 55 . 38 . 18 64 69 39 17 4 . 5 40 Largest 3 | . 2 2 2 2 2 2 . 2 . 2 2 2 3 3 3 . 3 3 Hottest 187 | . 130 130 79 88 91 91 . 90 . 84 84 97 166 125 125 . 125 187 Shots Fired 1179 | . 102 191 28 84 62 102 . 73 1 35 113 110 104 51 11 . 16 96 Gun 1004 | . 98 191 28 82 58 47 . 35 1 35 109 90 99 51 11 . 16 53 Cannon 123 | . 4 . . . 4 51 . 30 . . . . . . . . . 34 Launcher 26 | . . . . 2 . 4 . 8 . . . 10 . . . . . 2 Special 26 | . . . . . . . . . . . 4 10 5 . . . . 7 Kinetic 711 | . 80 109 14 41 31 51 . 28 . 17 80 80 65 35 7 . 11 62 Thermal 416 | . 22 82 14 41 31 47 . 37 1 18 29 10 34 16 4 . 5 25 Explosive 26 | . . . . 2 . 4 . 8 . . . 10 . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | . 12 16 12 10 13 23 . 18 . 13 14 14 20 56 12 . 5 19 Robot Miss Streak 6 | . 5 4 4 4 4 3 . 2 . 5 6 5 5 4 2 . 6 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 19 | . 2 3 . 2 1 . . 1 . 1 1 2 2 2 . . 2 . Max Gunslinging Chain 2 | . 1 1 . 1 1 . . 1 . 1 1 1 1 1 . . 2 . Shots Hit Robots 863 | . 66 127 23 56 45 73 . 55 . 33 95 75 76 47 9 . 9 74 Core Hits 659 | . 28 56 14 35 22 40 . 52 . 25 115 55 71 62 11 . 11 62 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . . 1 1 . . . . . . Critical Strikes 29 | . . 1 1 3 3 7 . . . 2 4 1 2 . . . . 5 Burn 18 | . . 1 . 2 3 5 . . . 2 3 . 2 . . . . . Destroy 4 | . . . 1 1 . . . . . . 1 1 . . . . . . Blast 7 | . . . . . . 2 . . . . . . . . . . . 5 Melee Attacks 7 | . . . . . . . . . . 6 . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 20427 | . 968 2004 360 1187 702 1587 . 1780 . 452 1872 1807 1957 1192 246 . 178 4135 Guns 13331 | . 863 1701 360 845 652 538 . 662 . 452 1872 1129 1604 1192 246 . 178 1037 Cannons 2087 | . 34 . . . 50 596 . 500 . . . . . . . . . 907 Explosions 5005 | . 71 299 . 342 . 453 . 618 . . . 678 353 . . . . 2191 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 4 | . . 4 . . . . . . . . . . . . . . . . Kinetic 10294 | . 653 822 214 477 338 596 . 576 . 279 1537 1034 1088 924 168 . 119 1469 Thermal 5867 | . 244 879 146 368 364 538 . 586 . 173 335 95 516 268 78 . 59 1218 Explosive 4191 | . . 299 . 342 . 453 . 618 . . . 678 353 . . . . 1448 Electromagnetic 71 | . 71 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 2 2 2 2 2 1 21 21 21 21 21 Average Corruption 6 | . . . . . . . . 1 2 2 2 2 1 15 21 21 21 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 213 | . . . . . . . . 9 4 8 15 38 1 35 26 17 32 28 Message Errors 53 | . . . . . . . . 2 2 2 6 8 . 5 9 3 8 8 Matter Fused 47 | . . . . . . . . 1 . . 3 11 . 7 5 7 6 7 Heat Flow Errors 29 | . . . . . . . . 1 . 4 1 6 . 3 6 1 5 2 Energy Discharges 28 | . . . . . . . . 1 . . 3 6 . 4 2 3 4 5 Data Loss (minor) 24 | . . . . . . . . 3 . 1 . 1 1 6 1 3 6 2 Data Loss (major) 8 | . . . . . . . . . 1 . . 2 . 1 1 . 2 1 Misfires 10 | . . . . . . . . 1 1 . . 2 . 3 . . 1 2 Alerts 9 | . . . . . . . . . . 1 2 2 . 2 1 . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . . . . . . . 3 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 593 | . . 86 . 50 . 34 . . . . . 23 25 . . . . 375 Projectiles 68 | . . . . . . 12 . . . . . . . . . . . 56 Explosions 525 | . . 86 . 50 . 22 . . . . . 23 25 . . . . 319 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . 5 . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . 5 . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 709 | . 36 . . 15 . 187 . . . . . 67 . . . . . 404 Shots 12 | . 1 . . 1 . 4 . . . . . 2 . . . . . 4 Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 272 | . 141 162 . 11 2 192 . 192 . 272 84 257 33 215 155 128 201 254 Average Temperature 60 | . 47 39 . 6 2 80 . 63 . 80 20 107 14 42 61 65 84 75 Received Heat Transfer 4007 | . 369 372 81 243 189 277 . 618 . 207 544 357 84 360 27 . . 279 Siege Activations 5 | . . . . . . . . . . . . . 1 2 . . . 2 Total Turns 124 | . . . . . . . . . . . . . 50 52 . . . 22 Longest Duration 50 | . . . . . . . . . . . . . 50 29 . . . 11 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 1 4 . . 3 3 . 1 . . 3 . 3 . . . . 3 Heat Transferred 13086 | . 594 2183 370 1073 1147 1739 . 1219 . 592 1073 165 1036 518 148 . 111 1118 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Peak Influence 958 | . 285 580 374 958 636 834 468 693 363 526 365 696 501 . . . . 207 Initial 466 | . . 59 224 245 466 258 437 327 363 254 275 217 365 . . . . . Average 378 | . 156 274 285 724 497 554 447 550 363 441 247 493 328 . . . . 42 Maximum Alert Level 3 | . 1 2 1 3 2 3 2 2 1 2 1 2 2 . . . . 1 Low Security (%) 21 | 100 69 39 . . . . . . . . 27 . . . . . . 99 Level 1 37 | . 30 35 100 6 18 17 . 12 100 27 72 35 94 . . . . . Level 2 34 | . . 25 . 30 81 59 100 87 . 72 . 64 5 . . . . . Level 3 6 | . . . . 62 . 22 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 3 3 . 1 . . . . . 8 . 5 . . . . 6 Investigation 3 | . 2 . . . . . . . . . 1 . . . . . . . Extermination 7 | . . . . . . . . . . . 2 . 3 . . . . 2 Reinforcement 12 | . 2 3 1 . 1 . . . . . 2 . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 8 | . . . 2 . . . . . . . 3 . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Distress Signals 20 | . 4 4 . . 2 . . . . . 3 3 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 25 66 6 25 18 23 . 14 . 18 37 41 23 7 1 . 5 36 Peak Tracking Total 16 | . 5 8 2 4 4 6 . 6 . 4 5 8 4 4 1 . 5 16 Tactical Retreats 16 | . 3 5 . 2 . 1 . . . . 3 1 . . . . . 1 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Traps Triggered 39 | . 2 2 . 11 . 10 . 6 . 1 2 5 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Machines Disabled 43 | . 2 2 1 3 . 4 . 2 . 1 1 5 10 . . . . 12 Max in Single Turn 5 | . 1 1 1 1 . 1 . 1 . 1 1 1 1 . . . . 5 Garrison Relay 15 | . . . . 3 . 4 . 2 . 1 . 5 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Machines Accessed 24 | . . . 1 . 1 . 3 . 2 . 4 . 5 . 1 6 . 1 Terminals 10 | . . . . . . . 2 . . . 2 . 5 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access 6 | . . . 1 . 1 . 1 . 2 . 1 . . . . . . . Total Hacks 49 | . . . 1 . 1 . 6 . 3 . 7 . 10 . 1 19 . 1 Successful 34 | . . . 1 . 1 . 4 . 3 . 4 . 1 . 1 19 . . Failed 15 | . . . . . . . 2 . . . 3 . 9 . . . . 1 Catastrophic 2 | . . . . . . . . . . . . . 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 9 | . . . . . . . . . . . . . 8 . . . . 1 Terminals 20 | . . . . . . . 5 . . . 4 . 10 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 3 . 1 . . . . . . . Terminal Hacks 25 | . . . . . . . 3 . . . 1 . 1 . 1 19 . . Record 9 | . . . . . . . 2 . . . . . . . . 7 . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . Open DSF 3 | . . . . . . . 1 . . . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 3 . 1 . . . . . . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Coupler Status 2 | . . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 1 . 2 . 1 . 2 . 5 . . . . 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . 1 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Used RIF Installer 5 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . Robots Hacked 23 | . . . . . . . . . . 6 1 10 1 . . . . 5 Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 23 | . . . . . . . . . . 6 1 10 1 . . . . 5 Robot Hacks Applied 23 | . . . . . . . . . . 6 1 10 1 . . . . 5 disable_weapons 1 | . . . . . . . . . . . . 1 . . . . . . overwrite_iff 2 | . . . . . . . . . . . . . . . . . . 2 formatsys_high 20 | . . . . . . . . . . 6 1 9 1 . . . . 3 Relay Couplers Released 62 | . . . . 13 . 14 . 10 . 4 . 21 . . . . . . Machine Destruction 62 | . . . . 13 . 14 . 10 . 4 . 21 . . . . . . Attached 13 | . . . . . . 1 . . . 2 1 5 . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Total Allies 25 | . . . . . . . . . . 6 1 12 1 . . . . 5 Largest Group 5 | . . . . . . . . . . 4 2 5 4 . . . . 2 Highest-Rated Group 214 | . . . . . . . . . . 77 90 214 167 . . . . 116 Highest-Rated Ally 116 | . . . . . . . . . . 32 90 47 49 . . . . 116 Total Orders 4 | . . . . . . . . . . . 2 2 . . . . . . STAY 2 | . . . . . . . . . . . 1 1 . . . . . . FOLLOW 2 | . . . . . . . . . . . 1 1 . . . . . . Ally Attacks 136 | . . . . . . . . . . 35 24 30 36 . . . . 11 Total Damage 2891 | . . . . . . . . . . 471 372 839 771 . . . . 438 Kills 27 | . . . . . . . . . . 7 4 8 6 . . . . 2 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . . . . . . . . . . . 2 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . 9 Patrols 4 | . . . . . . . . . . . . . . . . . . 4 Reinforcements 2 | . . . . . . . . . . . . . . . . . . 2 Guards 3 | . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Turns Passed 19813 | 73 1155 2491 219 1315 986 1527 179 708 216 773 1485 2764 1994 792 591 412 725 1408 Spaces Moved 7870 | 61 504 981 75 421 318 576 102 346 141 423 636 640 882 449 357 248 310 400 Core 72 | 6 . . . 1 . . . . . . . 44 . . . . . 21 Treads 3615 | 1 199 9 . 113 184 . . 6 . . 173 373 882 449 357 248 310 311 Legs 223 | . . . . . . . . . . . . 223 . . . . . . Wheels 3960 | 54 305 972 75 307 134 576 102 340 141 423 463 . . . . . . 68 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 195 210 210 175 215 116 116 150 150 135 240 160 160 160 160 160 158 Average Speed 212 | 100 167 207 210 250 262 219 158 150 150 150 188 381 201 160 160 160 198 300 Slowest Speed 1750 | 160 200 560 210 1700 325 230 215 560 150 150 560 1750 240 160 160 160 245 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 4 82 90 8 71 39 67 4 42 5 44 16 73 21 54 53 62 38 10 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . . . . . . . 1 . 3 . . Known Exits Taken 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . . . . 1 . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 301 | . 2 51 . 21 . 24 . 26 . . 1 60 19 . . . . 97 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 20 | . . . . . . . . . . . 1 3 . . . . . 16 AOE 281 | . 2 51 . 21 . 24 . 26 . . . 57 19 . . . . 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac Total 9892 | 69 716 1251 110 597 405 735 118 459 147 523 808 852 1021 484 369 264 413 551 Wait 710 | . 127 123 4 45 30 3 6 3 . 50 50 39 52 14 . . 97 67 Move 7856 | 60 503 980 75 420 318 575 102 344 141 422 636 639 881 448 356 247 309 400 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 146 | 3 16 21 7 4 7 11 3 6 1 6 13 21 13 . 4 4 1 5 Fast Attach 77 | 6 . 9 1 3 4 3 5 4 1 . 9 15 5 . 1 2 . 9 Attach 87 | . 7 7 1 4 5 5 . 6 . 1 10 15 4 5 . 2 1 14 Detach 2 | . 1 . . . . . . . . 1 . . . . . . . . Swap 85 | . 4 5 2 3 2 10 . 6 . 6 11 15 9 . 3 1 . 8 Drop 96 | . 6 7 6 2 5 12 2 4 4 4 7 6 18 . 1 4 . 8 Fire 598 | . 52 98 14 52 33 55 . 38 . 18 64 69 39 17 4 . 5 40 Melee 7 | . . . . . . . . . . 6 . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . 1 . . . . . . . . . . . . . Escape Stasis 210 | . . . . 64 . 61 . 48 . 8 8 21 . . . . . . Rewire 16 | . . . . . . . . . . 1 . 11 . . . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 7) 687 | -10/Materials | Lost 4 parts (1p1n2w) 702 | -10/Materials | Discovered new exit (range 16) 922 | -10/Materials | Discovered new exit (range 6) 1229 | -10/Materials | Entered another Materials area 1229 | -9/Materials | Evolved 2 slots: Utility x2 1715 | -9/Materials | Lost 3 parts (1n2w) 1851 | -9/Materials | Discovered new exit (range 15) 2239 | -9/Materials | Discovered new exit (range 16) 2696 | -9/Materials | Discovered new exit (range 11) 3017 | -9/Materials | Lost 3 parts (1p1u1w) 3212 | -9/Materials | Discovered new exit (range 15) 3246 | -9/Materials | Core integrity fell below 50% 3500 | -9/Materials | Discovered new exit (range 9) 3720 | -9/Materials | Entered another Materials area 3720 | -8/Materials | Evolved 2 slots: Utility x2 3796 | -8/Materials | Garrison activated, responded to threat 3939 | -8/Materials | Identified exit to Garrison 3939 | -8/Materials | Entered Garrison 4164 | -8/Garrison | Triggered checkpoint 4241 | -8/Garrison | Discovered new exit (range 8) 4269 | -8/Garrison | Installed Relay Interface Framework 4352 | -8/Garrison | Build established: Scavenger-Mutant 4364 | -8/Garrison | Triggered checkpoint 4410 | -8/Garrison | Garrison Relay disabled 4488 | -8/Garrison | Triggered checkpoint 4617 | -8/Garrison | Discovered new exit (range 9) 4660 | -8/Garrison | Triggered checkpoint 4735 | -8/Garrison | Garrison Relay disabled 4908 | -8/Garrison | Triggered checkpoint 4961 | -8/Garrison | Discovered new exit (range 15) 5134 | -8/Garrison | Garrison Relay disabled 5226 | -8/Garrison | Build established: Mutant 5248 | -8/Garrison | Identified exit to Materials 5254 | -8/Garrison | Entered Materials 5841 | -8/Materials | Lost 3 parts (1n2w) 6059 | -8/Materials | Discovered new exit (range 3) 6112 | -8/Materials | Build established: Scavenger-Mutant 6240 | -8/Materials | Identified exit to Garrison 6240 | -8/Materials | Entered Garrison 6300 | -8/Garrison | Triggered checkpoint 6361 | -8/Garrison | Garrison Relay disabled 6486 | -8/Garrison | Triggered checkpoint 6508 | -8/Garrison | Triggered checkpoint 6595 | -8/Garrison | Discovered new exit (range 10) 6688 | -8/Garrison | Triggered checkpoint 6774 | -8/Garrison | Garrison Relay disabled 7043 | -8/Garrison | Discovered new exit (range 14) 7091 | -8/Garrison | Lost 8 parts (1p2n4u1w) 7099 | -8/Garrison | Build established: Bothacker-Mutant 7122 | -8/Garrison | Expanded RIF knowledge: Hotswap 7250 | -8/Garrison | Garrison Relay disabled 7264 | -8/Garrison | Core integrity fell below 50% 7418 | -8/Garrison | Triggered checkpoint 7530 | -8/Garrison | Triggered checkpoint 7568 | -8/Garrison | Garrison Relay disabled 7767 | -8/Garrison | Entered Factory 7767 | -7/Factory | Evolved 2 slots: Propulsion x2 7946 | -7/Factory | Identified exit to Garrison 7946 | -7/Factory | Entered Garrison 7952 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 8089 | -7/Garrison | Destroyed 8 combat bots 8090 | -7/Garrison | Lost 3 parts (1p1n1w) 8170 | -7/Garrison | Discovered new exit (range 14) 8220 | -7/Garrison | Triggered checkpoint 8297 | -7/Garrison | Garrison Relay disabled 8434 | -7/Garrison | Triggered checkpoint 8493 | -7/Garrison | Lost 4 parts (2n1u1w) 8516 | -7/Garrison | Garrison Relay disabled 8654 | -7/Garrison | Entered Factory 8870 | -7/Factory | Identified exit to Garrison 8870 | -7/Factory | Entered Garrison 8904 | -7/Garrison | Triggered checkpoint 8926 | -7/Garrison | Garrison Relay disabled 9066 | -7/Garrison | Triggered checkpoint 9070 | -7/Garrison | Triggered checkpoint 9186 | -7/Garrison | Discovered new exit (range 12) 9322 | -7/Garrison | Triggered checkpoint 9528 | -7/Garrison | Triggered checkpoint 9560 | -7/Garrison | Discovered new exit (range 11) 9587 | -7/Garrison | Expanded RIF knowledge: Program Shield 9643 | -7/Garrison | Entered Factory 9643 | -6/Factory | Accompanied by 2 allies 9643 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10313 | -6/Factory | Discovered new exit (range 15) 10516 | -6/Factory | Lost 6 parts (2p2n1u1w) 10771 | -6/Factory | Garrison activated, responded to threat 10869 | -6/Factory | Lost 3 parts (1n2w) 10933 | -6/Factory | Lost 3 parts (1n2u) 11128 | -6/Factory | Identified exit to Garrison 11128 | -6/Factory | Entered Garrison 11156 | -6/Garrison | Triggered checkpoint 11165 | -6/Garrison | Garrison Relay disabled 11249 | -6/Garrison | Lost 8 parts (1p3n2u2w) 11805 | -6/Garrison | Triggered checkpoint 11822 | -6/Garrison | Core integrity fell below 50% 11848 | -6/Garrison | Lost 6 parts (1p4u1w) 11916 | -6/Garrison | Garrison Relay disabled 12103 | -6/Garrison | Triggered checkpoint 12103 | -6/Garrison | Triggered checkpoint 12182 | -6/Garrison | Lost 5 parts (1p2n2w) 12406 | -6/Garrison | Discovered new exit (range 11) 12470 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 12556 | -6/Garrison | Triggered checkpoint 12687 | -6/Garrison | Garrison Relay disabled 12971 | -6/Garrison | Triggered checkpoint 13006 | -6/Garrison | Build established: Botlord-Mutant 13054 | -6/Garrison | Triggered checkpoint 13122 | -6/Garrison | Triggered checkpoint 13191 | -6/Garrison | Garrison Relay disabled 13261 | -6/Garrison | Discovered new exit (range 10) 13749 | -6/Garrison | Discovered new exit (range 9) 13778 | -6/Garrison | Triggered checkpoint 13812 | -6/Garrison | Garrison Relay disabled 13892 | -6/Garrison | Entered Factory 13892 | -5/Factory | Accompanied by 4 allies 13892 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14196 | -5/Factory | Build established: Botlord-Gunner 14360 | -5/Factory | Discovered new exit (range 5) 14552 | -5/Factory | Discovered new exit (range 10) 14842 | -5/Factory | P-70 Sage assimilated allied Disruptor 5b 14984 | -5/Factory | Build established: Botlord-Skirmisher 15651 | -5/Factory | Identified exit to Factory 15774 | -5/Factory | Identified exit to Upper Caves 15886 | -5/Factory | Entered Upper Caves 15903 | -5/Upper Caves | System corruption reached 10% 15933 | -5/Upper Caves | Lost 3 parts (1p2u) 16183 | -5/Upper Caves | Learned location of 1 exit from Factory 16329 | -5/Upper Caves | Lost 3 parts (3u) 16477 | -5/Upper Caves | Encountered a Warlord checkpoint 16486 | -5/Upper Caves | Learned location of Armory (-3) 16610 | -5/Upper Caves | Discovered new exit (range 10) 16616 | -5/Upper Caves | Build established: Botlord-Gunner 16622 | -5/Upper Caves | Identified exit to Upper Caves 16678 | -5/Upper Caves | Entered another Upper Caves area 16680 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16816 | -5/Upper Caves | Encountered a Warlord checkpoint 17127 | -5/Upper Caves | Learned Factory security intel 17138 | -5/Upper Caves | Learned Factory garrison access intel 17188 | -5/Upper Caves | Discovered new exit (range 14) 17204 | -5/Upper Caves | Identified exit to Zhirov 17269 | -5/Upper Caves | Entered Zhirov 17269 | -5/Zhirov | Discovered new exit (range 3) 17489 | -5/Zhirov | Learned location of Quarantine (-3) 17489 | -5/Zhirov | Learned location of Testing (-2) 17489 | -5/Zhirov | Learned location of Command (-1) 17529 | -5/Zhirov | Found Alien Artifact 17548 | -5/Zhirov | Identified Integrated Dissipator 17548 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17554 | -5/Zhirov | Found Alien Artifact 17678 | -5/Zhirov | Identified exit to Proximity Caves 17681 | -5/Zhirov | Entered Proximity Caves 18386 | -4/Proximity Caves | Discovered exit to Factory (range 6) 18406 | -4/Proximity Caves | Entered Factory 18406 | -4/Factory | Evolved 2 slots: Propulsion x2 18407 | -4/Factory | Identified exit to Upper Caves 18409 | -4/Factory | Loaded intel: 4 garrison access locations 18844 | -4/Factory | Build established: Botlord-Skirmisher 19199 | -4/Factory | Lost 4 parts (2p2n) 19435 | -4/Factory | Garrison activated, responded to threat 19437 | -4/Factory | Spotted Executioner 19437 | -4/Factory | Spotted Executioner 19438 | -4/Factory | Cargo convoy interrupted 19441 | -4/Factory | Spotted B-86 Titan 19461 | -4/Factory | System corruption reached 10% 19463 | -4/Factory | Core integrity fell below 50% 19469 | -4/Factory | Identified Transdimensional Reconstructor 19469 | -4/Factory | Warped through subspace 19473 | -4/Factory | Destroyed 7 combat bots 19500 | -4/Factory | Lost 18 parts (2p4n6u6w) 19604 | -4/Factory | Build established: Bothacker-Mutant 19787 | -4/Factory | Core integrity fell below 20% 19814 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 19486_ System corrupted: IFF burst signal emitted. 19545_ HJ&V1PNDAY3X4YP9VQ7W0 19561_ System corrupted: Matter fused (-10). 19624_ 9>OZ:VF0AI=4CQ/FBP SUEW5G<: RQVJD 19638_ Acquired Imp. Weapon Cycler. 19639_ QPFB|119 MFXNNIJ 19676_ G2HL HCPII>3ZPNATBGLLOX%P%DVG,DNZ6| 19694_ System corrupted: Energy discharge (-92). 19712_ System corrupted: Heat flow error (+276). 19740_ SF EBN2KRZRFZ&8VDDZX8K 19749_ K-01 Serf cleans the Matter Pump. 19757_ System corrupted: Matter fused (-6). 19773_ System corrupted: Substantial component data lost. 19776_ Gauss Rifle destroyed. 19777_ Critical hit (Destroy). 19777_ Imp. Deuterium Engine destroyed. 19788_ 0SE3POSCRPGX%ZZQXOP/8 GEWA 19799_ Great Axe destroyed. 19808_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? /??????????????? | | ????????????????????????????? #??????????????? | | ???????????????????########## #??????????????? | | ???????????????????# ! # #??????????????? | | ???????????????????# """ # #??????????????? | | ???????????????????# """ # #??????????????? | | ???????????????????# """ # #??????????????? | | ???????????????????# # #??????????????? | | ???????????????????# """ # #??????????????? | | ???????????????????# """ # #??????????????? | | ???????????????????# """ # #??????????????? | | ???????????????????# # #??????????????? | | ???????????????????######@### #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# + """??????????? | | ?????????????????????# # """??????????? | | ?????????????????????# #??????????????? | | ?????????????????????# p #??????????????? | | ?????????????????????# ps ########??????????????? | | ?????????????????????# #?????????????????????? | | ???????????????????? #?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????" """ #?????????????????????? | | ?????????????????? """ #?????????????????????? | | ?????????????????"F ?"" #?????????????????????? | | ??????????????????" ??? #????""???????????????? | | ?????????????????? ????" ?????""???????????????? | | ???????????????????????" ?????""???????????????? | | ???????????????????????? ??????G???????????????? | | ???????"?"??????????????????????""??????? ??? | | ???????"G"??????????????????????""? ?? +?? | | ????????"?????????????????????" ""? #?? | | ??????????????????????????? # % ? #?? | | ????????????????????????? # # #?? | | ???????????????????????" % #?? | | ???????????????????????" #?? | | ??????????????????????"" % #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Energy Generation 34 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 41 Item Schematics ----------------- Adv. Targeting Computer | -6/Factory | Scanalyzed Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityAluminumMallet Manual? 0 Play Time 02:11:06 Cumulative 80.5 hours Start 2022.04.21 @ 16:20:57 End 2022.04.21 @ 19:29:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b136f15d-6290-4a8f-8505-03e8d216beab