Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 00:20:50 Player: SC1ENCE Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (92) 460 Value Destroyed (2980) 2980 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 5339 Bonus ------- High Alert Combat Kills 179 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 84/100 System Corruption 1% Temperature Cool (37) Movement Walking (750) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Improved Sensor Array Advanced Targeting Computer > --- WEAPON (3) ------- Cooled Pulse Rifle Gauss Rifle Rocket Launcher > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Heat Sink Huge Storage Unit Huge Storage Unit Improved Sensor Array Improved Targeting Computer Recoil Stabilizer Weapon Cycler Remote Shield Heavy EM Shotgun Pulse Rifle Heavy Particle Gun Cooled Pulse Rifle Cooled Pulse Rifle Faulty Advanced Beam Cannon Heavy Ion Cannon Grenade Launcher Grenade Launcher Remote Datajack Remote Datajack Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Heavy EM Shotgun Cooled Pulse Rifle Remote Datajack > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Advanced Heat Sink Huge Storage Unit Huge Storage Unit Improved Sensor Array Recoil Stabilizer Hardened Light Armor Plating Spread Laser Spread Laser Heavy Particle Gun Cooled Pulse Rifle Cooled Pulse Rifle Shotgun Grenade Launcher Grenade Launcher Rocket Launcher Remote Datajack [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Recoil Stabilizer Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 94 | 8 13 24 49 Power 8 | 2 2 1 3 Engine 7 | 2 1 1 3 Core 1 | . 1 . . Reactor . | . . . . Propulsion 39 | 2 6 12 19 Treads 1 | . . 1 . Leg 38 | 2 6 11 19 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 2 2 5 10 Device 10 | 1 1 1 7 Storage 2 | 1 1 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 4 | . . 2 2 Artifact . | . . . . Weapon 28 | 2 3 6 17 Energy Gun 12 | . 1 1 10 Energy Cannon 1 | . . 1 . Ballistic Gun 10 | 2 2 3 3 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 6 | . 1 1 4 Parts Lost 25 | . 1 9 15 Power 2 | . . . 2 Propulsion 13 | . . 5 8 Utility 5 | . . 2 3 Weapon 5 | . 1 2 2 Highest Loss Streak 4 | . 1 4 4 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 94 99 Engine 10 | . 12 11 8 Leg 32 | . 28 29 35 Device 10 | . 14 10 8 Storage 10 | . 14 11 9 Processor 4 | . . 6 5 Protection 2 | . . 4 3 Energy Gun 14 | . 10 9 18 Ballistic Gun 8 | . 17 7 4 Special Weapon 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 111 | 14 94 100 111 Greatest Support 50 | 20 20 33 50 Greatest Overweight (x) 9 | 2 4 9 5 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 17 25 25 Most Carried 25 | 6 21 25 25 Average Carried 19 | 3 10 22 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 21 25 25 Class Distribution -------------------- 60% | Mutant 14% | Scavenger-Gunner 11% | Scavenger-Mutant 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2059 | 304 494 510 751 Remotely . | . . . . Salvage Created 3503 | 78 484 925 2016 Parts 178 | 3 32 47 96 Haulers Intercepted 7 | . 2 . 5 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 69 | . 11 20 38 Guns 61 | . 11 14 36 Cannons 3 | . . 3 . AOE 3 | . . 2 1 Classes Destroyed 14 | 2 4 4 4 Worker 3 | . 1 2 . Builder 3 | . . 1 2 Tunneler 1 | 1 . . . Hauler 7 | . 2 . 5 Recycler 5 | 1 . 1 3 Operator 2 | . . 1 1 Watcher 3 | . . . 3 Swarmer 5 | . 2 . 3 Grunt 47 | . 9 13 25 Duelist 1 | . . 1 . Protector 1 | . . . 1 Sentry 13 | . . 6 7 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 6 | 2 3 6 6 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5068 | . 705 1257 3106 Core 1004 | . 188 260 556 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 24 35 . Volleys Fired 285 | 6 64 72 143 Largest 3 | 2 2 2 3 Hottest 153 | 40 76 95 153 Shots Fired 545 | 12 122 113 298 Gun 501 | 12 122 77 290 Cannon 24 | . . 24 . Launcher 16 | . . 12 4 Special 4 | . . . 4 Kinetic 201 | 12 111 29 49 Thermal 299 | . 11 48 240 Explosive 16 | . . 12 4 Electromagnetic 25 | . . 24 1 Robot Hit Streak 24 | 5 8 12 24 Robot Miss Streak 8 | 2 4 6 8 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 422 | 8 74 89 251 Core Hits 355 | 3 27 81 244 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . . . 6 Burn 5 | . . . 5 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7078 | 82 950 1766 4280 Guns 6041 | 82 929 968 4062 Cannons 414 | . . 414 . Explosions 587 | . . 384 203 Melee . | . . . . Ramming 36 | . 21 . 15 Kinetic 1931 | 82 886 310 653 Thermal 4191 | . 43 739 3409 Explosive 506 | . . 303 203 Electromagnetic 414 | . . 414 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 12 | . 1 12 1 Average Corruption 4 | . 1 12 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 77 | . 8 55 14 Message Errors 25 | . 3 18 4 Matter Fused 14 | . 3 8 3 Heat Flow Errors 9 | . . 7 2 Energy Discharges 5 | . . 3 2 Parts Rejected 1 | . . 1 . Data Loss (minor) 11 | . 2 8 1 Data Loss (major) 4 | . . 4 . Misfires 2 | . . 1 1 Alerts 3 | . . 3 . Weapon Failures 3 | . . 2 1 Overload Shots . | . . . . Overflow Damage 28 | . . 28 . Projectiles 28 | . . 28 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 112 | . . 89 23 Shots 4 | . . 3 1 Rammed . | . . . . Targets Rammed 7 | . 5 . 2 Kicked 7 | . 5 . 2 Crushed . | . . . . Highest Temperature 575 | . 36 253 575 Average Temperature 96 | . 10 65 125 Received Heat Transfer 2205 | . 378 432 1395 Effects 17 | . . . 17 Shutdowns 4 | . . . 4 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Damage (minor) 3 | . . . 3 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 10 | . . . 10 Heat Transferred 6637 | . 111 910 5616 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 569 | 10 279 458 569 Initial 120 | . 6 5 120 Average 240 | 7 72 292 324 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 48 | 100 93 14 36 Level 1 33 | . 6 80 28 Level 2 17 | . . 4 35 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 2 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 8 | . 2 2 4 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 124 | . 29 29 66 Peak Tracking Total 9 | . 6 4 9 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 2 | . 1 1 . Successful 1 | . 1 . . Failed 1 | . . 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 1 | . . . 1 Combat 1 | . . . 1 Robot Hacks Applied 4 | . . . 4 parse_system 2 | . . . 2 no_distress 1 | . . . 1 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 6178 | 113 1740 1418 2907 Spaces Moved 2065 | 66 650 363 986 Core 8 | 8 . . . Treads . | . . . . Legs 2057 | 58 650 363 986 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 260 190 Average Speed 243 | 119 223 319 237 Slowest Speed 750 | 150 400 750 470 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 49 | 4 83 40 69 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 98 | . . 61 37 Melee . | . . . . Projectile . | . . . . AOE 98 | . . 61 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2703 | 86 819 505 1293 Wait 105 | . 37 26 42 Move 2062 | 65 649 362 986 Hop . | . . . . Pick Up 85 | 7 30 13 35 Fast Attach 24 | 5 4 6 9 Attach 24 | 2 . 8 14 Detach 2 | . 1 1 . Swap 46 | 1 9 10 26 Drop 63 | . 20 7 36 Fire 285 | 6 64 72 143 Melee . | . . . . Ram . | . . . . Kick 7 | . 5 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: [*Mat] / *Min / [*Sto x2]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 358 | -10/Materials | Core integrity fell below 50% 545 | -10/Materials | Discovered new exit (range 16) 1282 | -10/Materials | Identified exit to Mines 1755 | -10/Materials | Discovered new exit (range 16) 1854 | -10/Materials | Entered another Materials area 1854 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1996 | -9/Materials | Crushed by falling debris 1996 | -9/Materials | System corruption reached 10% 2027 | -9/Materials | Lost 3 parts (2n1u) 2214 | -9/Materials | Core integrity fell below 50% 2251 | -9/Materials | Lost 4 parts (2n1u1w) 2350 | -9/Materials | Discovered new exit (range 11) 2360 | -9/Materials | Discovered new exit (range 7) 2485 | -9/Materials | Identified exit to Mines 2524 | -9/Materials | Build established: Scavenger-Mutant 2674 | -9/Materials | Discovered new exit (range 11) 2967 | -9/Materials | Discovered new exit (range 15) 2974 | -9/Materials | Build established: Mutant 3272 | -9/Materials | Entered another Materials area 3272 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3725 | -8/Materials | Discovered new exit (range 12) 3896 | -8/Materials | Build established: Tank 4578 | -8/Materials | Build established: Mutant 5203 | -8/Materials | Lost 3 parts (2n1w) 5272 | -8/Materials | First assault squad dispatched 5279 | -8/Materials | Core integrity fell below 50% 5325 | -8/Materials | Lost 3 parts (1p1n1u) 5373 | -8/Materials | Core integrity fell below 20% 5386 | -8/Materials | Lost 3 parts (2n1u) 5640 | -8/Materials | Build established: Scavenger-Gunner 5656 | -8/Materials | Discovered new exit (range 15) 6179 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06105_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06106_ Recycling unit begins recycling process. 06109_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 06110_ Acquired 4 matter. 06111_ T-07 Excavator is excavating. 06115_ U-05 Engineer lays Concrete. 06126_ C-30 ARC bursts open, deploying its payload. 06126_ G-50 Soldier unfolds itself. 06126_ G-47 Trooper unfolds itself. 06126_ B-36 Bruiser unfolds itself. 06152_ Critical hit (Burn: +37). 06157_ System corrupted: Heat flow error (+163). 06166_ Critical hit (Burn: +37). 06172_ W-25 Informer sends out distress signal. 06173_ Aluminum Leg destroyed. 06175_ Rnf. Deuterium Engine destroyed. 06177_ G-47 Trooper destroyed. 06177_ Slug penetrates G-47 Trooper. 06177_ Aluminum Leg destroyed. 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