Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 00:24:29 Player: bruderalex Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (1653) 1653 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4699 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 197/220 System Corruption 0% Temperature Critical (773) Movement Walking (112) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Energy Filter Hardened Medium Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Plasma Cannon Assault Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Makeshift Leg Makeshift Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Compact Battery (200) Energy Filter Improved Propulsion Shielding Hardened Medium Armor Plating Minigun Minigun Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Energy Filter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Makeshift Leg Makeshift Leg Heat Sink Improved Heat Sink Improved Heat Sink Compact Battery Energy Filter Hardened Medium Armor Plating Minigun Minigun Minigun Assault Cannon [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon 1 | . . . . 1 . . Parts Attached 53 | 6 4 3 16 18 4 2 Power 8 | 1 . . 2 4 . 1 Engine 3 | 1 . . 1 1 . . Core 5 | . . . 1 3 . 1 Reactor . | . . . . . . . Propulsion 17 | 2 . . 7 6 1 1 Treads 2 | 2 . . . . . . Leg 15 | . . . 7 6 1 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 . 1 2 2 . Device 3 | . . . . 2 1 . Storage 2 | 1 1 . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 20 | 2 2 3 6 6 1 . Energy Gun 11 | 1 2 2 3 3 . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | 1 . 1 3 2 . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 10 | . . 1 2 6 . 1 Power 2 | . . . 1 . . 1 Propulsion 1 | . . . . 1 . . Utility 2 | . . . . 2 . . Weapon 5 | . . 1 1 3 . . Highest Loss Streak 2 | . . 1 1 2 . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 97 99 94 99 100 100 Engine 6 | . 14 14 4 5 . . Core 8 | . . . 5 12 15 15 Treads 7 | . 28 28 5 . . . Leg 20 | . . . 23 26 30 30 Device 6 | . . . . 11 15 15 Storage 10 | . 14 14 11 9 7 7 Processor 10 | . 11 14 22 6 . . Protection 1 | . . . . . 7 7 Energy Gun 14 | . 25 17 10 15 8 7 Energy Cannon 1 | . . . . . 5 7 Ballistic Gun 6 | . 2 9 10 8 . . Ballistic Cannon 2 | . . . . 2 7 7 Naked Turns . | . . . . . . . Heaviest Build 57 | 14 31 32 31 43 57 57 Greatest Support 57 | 40 40 40 45 45 57 57 Greatest Overweight (x) 1 | 1 . . 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 4 6 8 15 15 15 15 Average Carried 11 | 2 4 7 12 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 5 8 15 15 14 14 Class Distribution -------------------- 50% | Mutant 22% | Scavenger-Gunner 9% | Tank 9% | Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1241 | 222 . 179 252 501 14 73 Remotely . | . . . . . . . Salvage Created 1953 | . 10 133 635 866 14 295 Parts 145 | . 3 12 51 63 2 14 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 2 | . . . 1 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 51 | . . 8 15 21 . 7 Guns 44 | . . 8 15 20 . 1 Cannons 6 | . . . . 1 . 5 Classes Destroyed 8 | . 1 1 2 3 1 . Worker 3 | . . . . 3 . . Hauler 1 | . . . . 1 . . Operator 1 | . . . . . 1 . Watcher 5 | . 1 . 2 2 . . Swarmer 23 | . . 8 4 9 . 2 Grunt 20 | . . . 5 11 . 4 Sentry 7 | . . . 6 . . 1 Hunter 1 | . . . . 1 . . Best Kill Streak 10 | . 1 3 4 10 1 4 Combat Bots Only 10 | . . 3 4 10 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 225 | . . 31 76 78 . 40 Missed 39 | . . 4 18 11 . 6 Damage Taken 3214 | . . 329 739 1081 . 1065 Core 1175 | . . 48 119 301 . 707 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 59 | . . . 59 . . . Core Remaining (%) 73 | 100 . 80 70 45 . . Volleys Fired 122 | . 1 20 41 42 2 16 Largest 3 | . 2 2 2 3 3 3 Hottest 179 | . 112 112 81 176 179 179 Shots Fired 282 | . 2 31 78 117 6 48 Gun 241 | . 2 31 78 112 2 16 Cannon 41 | . . . . 5 4 32 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 131 | . . 15 37 61 2 16 Thermal 151 | . 2 16 41 56 4 32 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 1 9 22 13 2 8 Robot Miss Streak 5 | . 1 5 2 5 1 2 Penetration Max . | . . . . . . . Secondary Targets 10 | . . . 1 9 . . Max Gunslinging Chain 2 | . . . 1 2 . . Shots Hit Robots 185 | . 1 13 63 73 3 32 Core Hits 94 | 1 1 8 24 47 1 12 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 2 3 . . Burn 3 | . . . 1 2 . . Destroy 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3337 | 3 14 239 977 1299 61 744 Guns 2631 | . 14 239 936 1175 36 231 Cannons 627 | . . . . 89 25 513 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 79 | 3 . . 41 35 . . Kinetic 1433 | . . 76 483 718 . 156 Thermal 1825 | . 14 163 453 546 61 588 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 4 4 . . . . Average Corruption 3 | . 3 4 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . 4 13 . . . . Message Errors 3 | . 1 2 . . . . Matter Fused 5 | . 1 4 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 3 | . 1 2 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (major) 2 | . 1 1 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . . 5 Projectiles 5 | . . . . . . 5 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . 3 . 1 Impact . | . . . . . . . Kinetic 4 | . . . . 3 . 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | 2 . . . . . . Targets Rammed 13 | 2 . . 4 7 . . Kicked 11 | . . . 4 7 . . Crushed . | . . . . . . . Highest Temperature 1151 | . 51 238 137 584 216 1151 Average Temperature 194 | . 29 80 41 191 112 559 Received Heat Transfer 855 | . . . 252 387 . 216 Effects 60 | . . . . 25 . 35 Shutdowns 19 | . . . . 7 . 12 Energy Bleed 5 | . . . . 2 . 3 Interference 6 | . . . . 5 . 1 Matter Decay 6 | . . . . 3 . 3 Short Circuit 1 | . . . . 1 . . Damage (minor) 4 | . . . . 2 . 2 Damage (major) 11 | . . . . 3 . 8 Damage (core) 8 | . . . . 2 . 6 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 16 | . . 3 3 4 2 4 Heat Transferred 4376 | . 37 333 1221 1480 124 1181 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 412 | . 27 189 259 412 112 . Initial 103 | . . . 29 83 103 . Average 173 | . 15 91 147 303 105 . Maximum Alert Level 2 | . . . 1 2 . . Low Security (%) 61 | 100 100 100 86 3 100 . Level 1 38 | . . . 13 96 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 2 2 1 . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . . . 1 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 3 13 18 29 1 7 Peak Tracking Total 6 | . 2 3 4 6 1 4 Tactical Retreats 2 | . . 1 1 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 4 | . . . . 4 . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 9 | . 2 . 4 2 1 . Terminals 7 | . 2 . 2 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 2 . 11 2 2 . Successful 13 | . 1 . 8 2 2 . Failed 4 | . 1 . 3 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 11 | . 2 . 5 2 2 . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . 3 2 2 . Record 3 | . . . 2 . 1 . Emergency Access Points 1 | . . . . 1 . . Terminal Index 1 | . 1 . . . . . Reprogram Traps 1 | . . . . 1 . . Dispatch Records 1 | . . . . . 1 . Investigation Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 2 1 1 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 32 | . . . 32 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 . . . . Highest-Rated Group 49 | . . 49 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . 11 . . . . Total Damage 127 | . . 127 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 4153 | 92 455 492 1067 1305 200 542 Spaces Moved 2168 | 49 276 263 526 513 150 391 Core 7 | 7 . . . . . . Treads 715 | 42 276 263 134 . . . Legs 1446 | . . . 392 513 150 391 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 110 112 112 Average Speed 146 | 150 160 160 161 150 112 112 Slowest Speed 190 | 160 160 160 190 190 112 112 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 5 52 68 48 41 3 65 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2924 | 65 288 304 666 963 178 460 Wait 493 | . . 14 55 361 15 48 Move 2162 | 48 275 262 525 512 149 391 Hop . | . . . . . . . Pick Up 46 | 7 3 4 15 12 4 1 Fast Attach 11 | 5 2 1 1 1 1 . Attach 22 | 1 . 2 8 8 2 1 Detach 5 | . 1 1 2 1 . . Swap 20 | . 2 . 7 9 1 1 Drop 29 | 2 4 . 8 10 4 1 Fire 122 | . 1 20 41 42 2 16 Melee . | . . . . . . . Ram . | . . . . . . . Kick 11 | . . . 4 7 . . Crush 2 | 2 . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Discovered new exit (range 12) 548 | -10/Materials | Entered Mines 753 | -10/Mines | Assembled infested the area 817 | -10/Mines | Found a hidden stash of uninstalled traps 1022 | -10/Mines | Discovered new exit (range 11) 1040 | -10/Mines | Entered Materials 1040 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1647 | -9/Materials | Repaired Beam Rifle 2064 | -9/Materials | Discovered new exit (range 13) 2107 | -9/Materials | Entered another Materials area 2107 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2184 | -8/Materials | Core integrity fell below 50% 2204 | -8/Materials | Destroyed 10 combat bots 2405 | -8/Materials | Build established: Gunner 2791 | -8/Materials | Build established: Scavenger-Gunner 3377 | -8/Materials | Discovered new exit (range 16) 3412 | -8/Materials | Entered Factory 3412 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3553 | -7/Factory | Discovered new exit (range 14) 3612 | -7/Factory | Entered Lower Caves 3678 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3820 | -7/Lower Caves | Learned Factory non-interactive machine intel 3864 | -7/Lower Caves | Identified exit to Lower Caves 3993 | -7/Lower Caves | Build established: Scavenger-Tank 4133 | -7/Lower Caves | Core integrity fell below 50% 4152 | -7/Lower Caves | Core integrity fell below 20% 4155 | -7/Lower Caves | Core destroyed Last Messages --------------- 04128_ G-47 Trooper heat damages Aluminum Leg. 04129_ Power failure, Lgt. Nuclear Core shutdown. 04131_ Overheating: Lrg. Storage Unit damaged (-168). 04132_ G-47 Trooper critical meltdown. 04132_ Lgt. Nuclear Core melted. 04133_ Overheating: Core damaged (-126). 04134_ Overheating: Imp. Heat Sink damaged (-6). 04135_ Overheating: Energy bleed (-52). 04136_ Power failure, Lgt. Nuclear Core shutdown. 04144_ Overheating: Energy bleed (-50). 04144_ Imp. Heat Sink fries itself beyond repair. 04147_ Overheating: Core damaged (-105). 04149_ Power failure, Lgt. Nuclear Core shutdown. 04152_ Overheating: Core damaged (-91). 04153_ Overheating: Energy bleed (-33). 04154_ Overheating: Energy Filter damaged (-18). 04154_ Overheating: Carbon-fiber Leg damaged (-6). 04154_ Overheating: Hrd. Medium Armor Plating damaged (-14). 04154_ Overheating: Lrg. Storage Unit damaged (-32). 04155_ Overheating: Core damaged (-98). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ???????????????????????? ??????????????#?????## # | | ???????????????????????? ??>??????????# ????# | | ???????????????????????? ?????????????# ???# | | ??????????????? ???????? ???????????### #??# | | ??????????????? ??????? ???????????? ### | | ???????????????? ??????? ????????????? | | ???????????????? ?????? #?????????????? | | ????????????????? ?????? ?????##????????# | | ?????????????????? ????## ????# #?????????# | | ?????????????????? #??## #??? #??????????# | | ????????????????#?? ??? #?## ##########??# | | ????????????????? ## ?? ## ??# ## #### | | ?????????????????? ???% #???# # | | ??????????????????? ??# % #???## ## | | ???????????????# # # ###% #??#### #? | | ???????????????# %%% #?## # | | ???????????????## ###@ ### ## | | ??????????????# ??# ###### | | ?????????????# ???# ###???# | | ?????????????### ???# ####???? ####### | | ???????????????# # ????# ##?????? #?????? | | ???????????????#?# #????## #?????? #?????? | | ????????????????? #??????# #?????? ##?????? | | ???????????????? #???????# ##?????? #???????? | | ???????????????##??????? #??????? ????????? | | ???????????????????????# ???????? ????????? | | ???????????????????????# ????????? ?????????? | | ??????????????????????? ??????????????????? | | ?????????????????????? ###### ??????????????????? | | ?????????????????????##?????? ?????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Mak. Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperRocketSpecial Manual? 0 Play Time 00:31:46 Cumulative 8.8 hours Start 2024.04.07 @ 23:55:27 End 2024.04.08 @ 00:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 15 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b0c5c30-ee4a-4d96-b6c0-b050119198e9