Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.20 @ 19:10:42 Player: Demise Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (178) 890 Value Destroyed (4476) 4476 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-33) -33 TOTAL SCORE: 10093 Bonus ------- High Alert Combat Kills 794 Follower Combat Kills 268 Met Data Miner 300 Friendly Fire -1395 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 41/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Weight Redist. System Machine Analyzer EM Disruption Field > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (5) ---- Advanced Heat Sink YI-UF0's Bottomless Matter Pit (1500) Experimental Targeting Computer Improved Trap Extractor (1/6 Blade) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Improved Flight Unit Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Machine Analyzer Hacking Suite > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Experimental Targeting Computer Weapon Cycler Improved Light Armor Plating Improved Trap Extractor Flak Gun Flak Gun Improved Datajack Katana [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Guided Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . 2 . . . . . . . 1 Utility 4 | . . . . . 2 2 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 172 | 3 1 15 49 37 18 18 11 . . 13 7 Power 20 | . . 4 7 . 3 4 . . . 1 1 Engine 13 | . . 2 4 . 2 3 . . . 1 1 Core 7 | . . 2 3 . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 36 | . . 4 17 4 2 5 . . . 3 1 Treads . | . . . . . . . . . . . . Leg 3 | . . 2 . . . . . . . 1 . Wheel 13 | . . 2 11 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 20 | . . . 6 4 2 5 . . . 2 1 Utility 42 | 1 1 4 8 10 7 3 1 . . 5 2 Device 22 | 1 1 1 3 6 3 . 1 . . 4 2 Storage 3 | . . 3 . . . . . . . . . Processor 4 | . . . 2 . 1 1 . . . . . Hackware 3 | . . . . . 1 2 . . . . . Protection 10 | . . . 3 4 2 . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 74 | 2 . 3 17 23 6 6 10 . . 4 3 Energy Gun 3 | . . . 1 1 . 1 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 29 | 2 . 2 12 11 . . . . . 2 . Ballistic Cannon 3 | . . . . . . 1 . . . 2 . Launcher 17 | . . 1 4 6 1 . 4 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 12 | . . . . 4 4 2 1 . . . 1 Slashing Weapon 7 | . . . . . . 1 5 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 1 . . . . . . Unidentified Prototypes 17 | . . 1 5 1 . 5 . . . 1 4 Parts Lost 36 | . . 1 12 . 2 2 1 . . 15 3 Power 7 | . . . 3 . 1 . . . . 2 1 Propulsion 14 | . . . 6 . 1 . . . . 7 . Utility 9 | . . 1 1 . . 2 . . . 4 1 Weapon 6 | . . . 2 . . . 1 . . 2 1 Highest Loss Streak 7 | . . 1 5 . 2 1 1 . . 7 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 38 65 89 98 97 93 85 92 92 61 30 Engine 5 | . . 2 2 11 7 7 7 7 7 5 . Core 1 | . . 5 6 . . . . . . . . Wheel 7 | . . 6 34 . . . . . . . . Flight 13 | . . . 4 42 35 30 30 30 30 2 1 Device 15 | . 10 10 6 8 16 13 9 15 15 27 14 Storage 6 | . . 5 11 11 9 7 7 7 7 1 . Processor 4 | . . . 1 . 8 6 7 7 7 7 6 Hackware 2 | . . . . . . 14 15 15 15 1 . Protection 2 | . . . 1 1 1 . . . . 5 . Ballistic Gun 9 | . 28 27 21 15 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 6 . Impact Weapon 2 | . . . . 5 15 8 4 7 7 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 37 | 4 4 19 26 26 22 20 20 20 20 37 24 Greatest Support 40 | 3 3 30 40 20 20 21 20 20 20 28 12 Greatest Overweight (x) 11 | 1 1 2 4 1 1 . . . . 11 7 Average Overweight (x) . | . . . . . . . . . . 6 . Largest Inventory Capacity 10 | 5 5 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 5 5 6 10 10 10 10 10 10 10 5 5 Most Carried 10 | 3 5 10 10 10 10 10 10 10 10 10 5 Average Carried 7 | 2 3 6 9 9 9 9 9 10 10 4 4 Final Capacity 10 | 5 5 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 4 10 10 10 10 10 10 10 10 5 5 Class Distribution -------------------- 52% | Mutant 17% | Scavenger-Mutant 15% | Sprinter 14% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Matter Collected 6154 | 204 38 416 1670 1352 614 277 561 . . 787 235 Remotely . | . . . . . . . . . . . . Salvage Created 5435 | 28 38 325 1811 953 499 219 453 15 . 643 451 Parts 282 | 1 4 17 133 70 13 4 3 . . 25 12 Haulers Intercepted 14 | . . . 6 3 1 3 . . . . 1 Recyclers Shooed 4 | 1 . . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 1 3 . 29 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 110 | . 1 4 36 26 9 . 9 1 . 19 5 Melee 7 | . . . . . 2 . . . . 1 4 Guns 33 | . 1 2 21 7 . . . . . 2 . Cannons 15 | . . . . . . . . . . 15 . AOE 49 | . . 2 15 19 4 . 9 . . . . Classes Destroyed 15 | 1 1 1 9 1 . . . 1 . 1 . Worker 14 | . . . 12 2 . . . . . . . Builder 7 | . . 1 4 . 1 . . . . . 1 Tunneler 6 | 1 . 3 2 . . . . . . . . Hauler 14 | . . . 6 3 1 3 . . . . 1 Recycler 5 | . . . 2 2 1 . . . . . . Mechanic 3 | . . . 3 . . . . . . . . Operator 6 | . . . 1 . 1 2 . . . . 2 Watcher 11 | . . . 4 2 3 1 . . . . 1 Swarmer 29 | . . . 12 7 4 . 2 . . 4 . Grunt 57 | . 1 4 18 11 4 . 5 . . 10 4 Brawler 6 | . . . 2 2 . . 1 . . 1 . Protector 3 | . . . . 2 . . . . . 1 . Sentry 11 | . . . 4 4 1 . 1 . . 1 . Hunter 3 | . . . . . . . . . . 2 1 Thief 1 | . . . . . . . . 1 . . . Thug 1 | . . . . 1 . . . . . . . Best Kill Streak 16 | 1 1 2 16 13 5 1 9 1 . 5 4 Combat Bots Only 13 | . 1 2 9 13 4 . 9 1 . 5 2 Max Kills in Single Turn 6 | 1 1 1 4 6 4 1 2 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 1 4 5 3 . 2 . . . . Melee 1 | . . . . . 1 . . . . 1 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Damage Taken 5441 | . 38 175 1364 341 298 183 132 152 . 1580 1178 Core 1798 | . . 41 250 51 65 50 84 . . 397 860 Absorbed by Shields 23 | . . . . . . 23 . . . . . Regen/Repaired (Parts) 124 | . . . 57 67 . . . . . . . Core Remaining (%) 63 | 100 . 83 . 24 88 . . . . 24 . Volleys Fired 365 | 4 6 49 181 52 2 . 16 . . 55 . Largest 2 | 2 2 2 2 2 1 . 1 . . 2 . Hottest 90 | 40 40 53 90 79 39 . 39 . . 60 . Shots Fired 641 | 8 12 98 351 87 2 . 16 . . 67 . Gun 553 | 8 12 96 341 74 . . . . . 22 . Cannon 45 | . . . . . . . . . . 45 . Launcher 43 | . . 2 10 13 2 . 16 . . . . Special . | . . . . . . . . . . . . Kinetic 589 | 8 12 96 337 69 . . . . . 67 . Thermal 9 | . . . 4 5 . . . . . . . Explosive 43 | . . 2 10 13 2 . 16 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 15 | 2 6 10 11 15 . . . . . 8 . Robot Miss Streak 8 | 1 1 6 6 2 . . . . . 8 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . Shots Hit Robots 500 | 5 11 57 221 59 25 13 13 1 . 57 38 Core Hits 265 | 2 3 20 107 50 8 2 15 . . 47 11 Critical Kills 3 | . . . 1 . 1 . . . . 1 . Critical Parts Destroyed 14 | 1 . 1 1 . 5 . 3 . . 1 2 Critical Strikes 22 | 1 . 1 2 . 6 . 3 . . 4 5 Destroy 4 | 1 . 1 2 . . . . . . . . Blast 2 | . . . . . . . . . . 2 . Smash 13 | . . . . . 6 . 3 . . 2 2 Sever 3 | . . . . . . . . . . . 3 Melee Attacks 203 | . . . . 41 39 44 13 1 . 7 58 Impact 141 | . . . . 41 39 23 13 1 . 7 17 Slashing 62 | . . . . . . 21 . . . . 41 Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . 1 5 4 . . . . 3 Combat Hostiles 1 | . . . . . 1 . . . . . . Follow-up Attacks 4 | . . . . . 4 . . . . . . Damage Inflicted 16312 | 49 117 723 4235 2683 1660 901 2298 40 . 2121 1485 Guns 4458 | 49 117 591 2643 878 . . . . . 180 . Cannons 1697 | . . . . . . . . . . 1697 . Explosions 4826 | . . 131 1592 1735 326 . 1042 . . . . Melee 5330 | . . . . 70 1334 901 1256 40 . 244 1485 Ramming 1 | . . 1 . . . . . . . . . Kinetic 6055 | 49 117 591 2607 814 . . . . . 1877 . Thermal 100 | . . . 36 64 . . . . . . . Explosive 4826 | . . 131 1592 1735 326 . 1042 . . . . Electromagnetic . | . . . . . . . . . . . . Impact 3840 | . . . . 70 1334 575 1256 40 . 244 321 Slashing 1490 | . . . . . . 326 . . . . 1164 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . . . . 7 . Average Corruption 5 | . 1 1 . . . . . . . 6 . Corruption Purged 3 | . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . . 2 . . . . . . . 59 . Message Errors 16 | . . 1 . . . . . . . 15 . Matter Fused 20 | . . . . . . . . . . 20 . Heat Flow Errors 4 | . . . . . . . . . . 4 . Energy Discharges 7 | . . . . . . . . . . 7 . Data Loss (minor) 7 | . . 1 . . . . . . . 6 . Data Loss (major) 3 | . . . . . . . . . . 3 . Misfires 2 | . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 2561 | . . . 111 39 605 242 1211 12 . 149 192 Projectiles 93 | . . . . . . . . . . 93 . Explosions 195 | . . . 111 39 2 . 43 . . . . Melee 2273 | . . . . . 603 242 1168 12 . 56 192 Knockbacks 28 | . . . . 1 6 1 . . . 18 2 Impact 10 | . . . . 1 6 1 . . . . 2 Kinetic 18 | . . . . . . . . . . 18 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 19 | . . . 19 . . . . . . . . Shots 1 | . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 286 | . 1 10 286 123 17 1 1 . . 214 . Average Temperature 38 | . 1 4 53 28 10 1 1 . . 43 . Received Heat Transfer 1615 | . 21 72 594 114 162 66 27 . . 244 315 Effects 2 | . . . 2 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 24 | . . . . . 10 7 1 1 . 1 4 Impact Corruptions 78 | . . . . . 20 8 42 2 . 2 4 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 222 | . . . 74 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Peak Influence 1552 | 5 65 188 1106 1552 1188 736 . . . . 416 Initial 655 | . 3 25 15 466 655 452 . . . . 56 Average 560 | 2 28 83 530 1109 923 519 . . . . 195 Maximum Alert Level 4 | . . . 4 4 4 3 . . . . 2 Low Security (%) 26 | 100 100 100 8 . . . . . . . 53 Level 1 14 | . . . 27 . . 14 . . . . 44 Level 2 28 | . . . 41 22 10 79 . . . . 1 Level 3 15 | . . . 20 19 62 6 . . . . . Level 4 14 | . . . 1 57 27 . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 31 | . 2 1 7 4 5 4 . 1 . 1 6 Investigation 11 | . 2 1 4 1 1 2 . . . . . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 11 | . . . 2 1 2 2 . . . . 4 Assault 7 | . . . 1 2 2 . . 1 . 1 . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Distress Signals 8 | . . . 1 3 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 234 | . 4 5 56 33 16 32 13 19 . 26 30 Peak Tracking Total 12 | . 3 2 7 12 5 11 5 11 . 7 10 Tactical Retreats 30 | . . . 2 2 5 8 1 3 . 3 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Traps Triggered 9 | . . 1 1 3 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . 15 4 . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted 1 | . . . . 1 . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Machines Disabled 13 | . . . 4 7 . . . . . 1 1 Max in Single Turn 1 | . . . 1 1 . . . . . 1 1 Garrison Access 5 | . . . . 1 . 2 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Machines Accessed 55 | . 3 2 9 12 6 16 . . 4 . 3 Terminals 31 | . 3 . 6 9 5 8 . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 4 | . . . 1 1 1 1 . . . . . Recycling Units 5 | . . . 2 1 . 2 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 6 | . . . . 1 . 3 . . . . 2 Total Hacks 180 | . 9 2 31 33 21 44 . . 31 . 9 Successful 104 | . 4 2 16 15 10 22 . . 31 . 4 Failed 76 | . 5 . 15 18 11 22 . . . . 5 Catastrophic 12 | . 4 . 2 2 . 4 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 75 | . 11 . 21 8 13 21 . . . . 1 Terminals 93 | . 9 . 19 21 19 25 . . . . . Fabricators 7 | . . . . . . 4 . . . . 3 Repair Stations 16 | . . . 5 8 2 1 . . . . . Recycling Units 15 | . . . 7 2 . 6 . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 13 | . . . . 2 . 5 . . . . 6 Terminal Hacks 59 | . 3 2 6 6 5 6 . . 31 . . Record 11 | . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . . . 6 . . Robot Analysis 10 | . 3 . 3 2 1 1 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 5 | . . 2 . 3 . . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . Zone Layout 4 | . . . 2 1 . 1 . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 Build 2 | . . . . . . 1 . . . . 1 Repair Station Hacks 11 | . . . 4 6 1 . . . . . . Scan Component 6 | . . . 2 3 1 . . . . . . Repair 5 | . . . 2 3 . . . . . . . Recycling Unit Hacks 4 | . . . 2 . . 2 . . . . . Retrieve Components 4 | . . . 2 . . 2 . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 5 | . . . . 1 . 2 . . . . 2 Seal Access 5 | . . . . 1 . 2 . . . . 2 Unauthorized Hacks 21 | . 1 . 4 2 4 9 . . . . 1 Terminals 12 | . 1 . 2 2 4 3 . . . . . Track 1 | . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 7 | . 1 . 1 . 2 3 . . . . . Disrupt 2 | . . . 1 1 . . . . . . . Operators 1 | . . . . . 1 . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Fabnet 1 | . . . . . . . . . . . 1 Haulers 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Mechanics 1 | . . . . . . 1 . . . . . Recycling Units 5 | . . . 2 . . 3 . . . . . Recyclers 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Tunnel 3 | . . . 2 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Watchers 1 | . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 3 . 8 9 6 11 . . . . 1 Full Trace Events 8 | . 3 . 2 1 1 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . 11 . . Parts Built 2 | . . . . . . 1 . . . . 1 Authchips . | . . . . . . . . . . . . Time 286 | . . . . . . 169 . . . . 117 Total Part Build Rating 13 | . . . . . . 6 . . . . 7 Parts Repaired 5 | . . . 2 3 . . . . . . . Time 198 | . . . 64 134 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 11 | . . . 10 . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Total Allies 7 | . . 1 . 2 1 . . . . 3 . Largest Group 2 | . . 1 . 2 1 . . . . 2 . Highest-Rated Group 96 | . . 31 . 62 10 . . . . 96 . Highest-Rated Ally 96 | . . 31 . 31 10 . . . . 96 . Total Orders 2 | . . . . . 2 . . . . . . STAY 1 | . . . . . 1 . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . Ally Attacks 42 | . . 8 . 17 . . . . . 17 . Total Damage 992 | . . 167 . 244 . . . . . 581 . Kills 8 | . . 1 . 3 . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Robot Analysis Total 10 | . 3 . 3 2 1 1 . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Turns Passed 7757 | 36 120 790 1562 1022 428 684 258 121 21 2217 498 Spaces Moved 7762 | 28 95 602 1122 1411 801 1613 580 434 78 504 494 Core 1070 | 28 95 254 7 . . . . . . 327 359 Treads . | . . . . . . . . . . . . Legs 262 | . . 168 . . . . . . . 94 . Wheels 1173 | . . 180 993 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 5257 | . . . 122 1411 801 1613 580 434 78 83 135 Fastest Speed 27 | 50 50 80 29 29 31 27 27 27 27 27 35 Average Speed 68 | 64 94 100 76 32 31 28 27 27 27 400 58 Slowest Speed 600 | 100 100 190 250 101 101 31 27 27 27 600 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 27 | . . . . 5 5 15 . 1 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 4 32 93 83 81 50 44 80 48 68 75 18 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 5 | . . . 2 . . 1 1 . 1 . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . 2 4 . 1 . Spaces Dug 55 | . . . . 11 5 24 8 . . 1 6 Terrain Destroyed 343 | . . 28 73 105 25 24 57 . . 25 6 Melee 47 | . . . . 11 5 24 . . . 1 6 Projectile 24 | . . . . . . . . . . 24 . AOE 272 | . . 28 73 94 20 . 57 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Total 9232 | 37 114 701 1498 1809 921 1758 642 434 77 631 610 Wait 547 | . 11 13 112 210 58 58 6 1 . 33 45 Move 7701 | 27 94 601 1121 1401 790 1585 579 431 77 501 494 Hop 23 | . . . . 4 5 12 . 1 . 1 . Pick Up 53 | 3 1 12 6 8 4 8 4 . . 7 . Fast Attach 84 | 3 . 7 28 11 6 11 6 . . 6 6 Attach 37 | . 1 5 4 6 4 4 5 . . 7 1 Detach 26 | . 1 2 3 6 4 2 6 . . 1 1 Swap 51 | . . 3 17 20 8 3 . . . . . Drop 92 | . . 8 26 17 6 19 7 . . 4 5 Fire 365 | 4 6 49 181 52 2 . 16 . . 55 . Melee 192 | . . . . 41 30 42 13 1 . 7 58 Ram . | . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 32 | . . . . 18 . 14 . . . . . Rewire 9 | . . . . . . . . . . 9 . Trap 19 | . . . . 15 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 12) 157 | -10/Materials | Entered Mines 164 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 208 | -10/Mines | Received a Mining Laser from a helpful Derelict 314 | -10/Mines | Build established: Mutant 392 | -10/Mines | Discovered new exit (range 10) 418 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 478 | -10/Mines | Destroyed YI-UF0 485 | -10/Mines | Found Prototype Launcher 488 | -10/Mines | Found Prototype Storage 489 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 509 | -10/Mines | Discovered new exit (range 14) 623 | -10/Mines | Met a Derelict shopkeep closing up shop 792 | -10/Mines | Learned Materials terminal intel 894 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 947 | -10/Mines | Entered Materials 947 | -9/Materials | Evolved 2 slots: Propulsion x2 948 | -9/Materials | Loaded intel: 12 terminal locations 1061 | -9/Materials | Identified YI-UF0's Doublenader 1114 | -9/Materials | Discovered new exit (range 8) 1204 | -9/Materials | Discovered new exit (range 10) 1234 | -9/Materials | Discovered new exit (range 15) 1339 | -9/Materials | Build established: Scavenger-Mutant 1617 | -9/Materials | Lost 3 parts (1p2n) 1643 | -9/Materials | Identified exit to Mines 1668 | -9/Materials | Identified exit to Storage 1835 | -9/Materials | Repaired Seismic Detector 1875 | -9/Materials | Repaired Lgt. Nuclear Core 2133 | -9/Materials | Discovered new exit (range 4) 2147 | -9/Materials | First assault squad dispatched 2205 | -9/Materials | Core integrity fell below 50% 2240 | -9/Materials | Destroyed 9 combat bots 2270 | -9/Materials | Lost 5 parts (1p2n1u1w) 2509 | -9/Materials | Entered Storage 2628 | -9/Storage | Found Prototype Processor 2801 | -9/Storage | Found Prototype Launcher 2849 | -9/Storage | Met a pair of Derelict thieves 2912 | -9/Storage | Identified Gui. Missile Launcher 2940 | -9/Storage | Destroyed 13 combat bots 2988 | -9/Storage | Destroyed 7 combat bots 3036 | -9/Storage | Repaired Imp. Flight Unit 3089 | -9/Storage | Repaired Imp. Flight Unit 3122 | -9/Storage | Repaired Med. Armor Plating 3385 | -9/Storage | Build established: Sprinter 3422 | -9/Storage | Discovered new exit (range 16) 3531 | -9/Storage | Entered Materials 3531 | -8/Materials | Evolved 2 slots: Utility x2 3696 | -8/Materials | Discovered new exit (range 12) 3864 | -8/Materials | Discovered new exit (range 3) 3931 | -8/Materials | First assault squad dispatched 3959 | -8/Materials | Entered Factory 3959 | -7/Factory | Evolved 2 slots: Utility x2 4015 | -7/Factory | Identified exit to Lower Caves 4153 | -7/Factory | Fabricated Tri-rail Accelerator (x1) 4251 | -7/Factory | Build established: Hacker-Sprinter 4351 | -7/Factory | Identified Exp. Targeting Computer 4359 | -7/Factory | Search patrols dispatched 4643 | -7/Factory | Entered Lower Caves 4696 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4711 | -7/Lower Caves | Spotted B-75 Beast 4720 | -7/Lower Caves | Destroyed 9 combat bots 4845 | -7/Lower Caves | Learned location of Zion (-6) 4896 | -7/Lower Caves | Discovered new exit (range 14) 4901 | -7/Lower Caves | Entered another Lower Caves area 4922 | -7/Lower Caves | Learned Factory interactive machine intel 4980 | -7/Lower Caves | Discovered new exit (range 5) 4996 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5022 | -7/Lower Caves | Entered Data Miner 5022 | -7/Data Miner | Discovered new exit (range 6) 5028 | -7/Data Miner | Met Data Miner 5033 | -7/Data Miner | Learned location of Section 7 (-2) 5033 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5037 | -7/Data Miner | Received God Mode back door access code from Data Miner 5043 | -7/Data Miner | Entered Proximity Caves 5054 | -6/Proximity Caves | Escorted by Enhanced Grunt 5057 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5124 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 5332 | -6/Proximity Caves | Spotted B-75 Beast 5368 | -6/Proximity Caves | Core integrity fell below 50% 5434 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 5694 | -6/Proximity Caves | Build established: Mutant 6346 | -6/Proximity Caves | Learned Factory emergency access door positions 6504 | -6/Proximity Caves | Learned 4 Factory zone layouts 7094 | -6/Proximity Caves | Discovered new exit (range 12) 7119 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7260 | -6/Proximity Caves | Entered Factory 7260 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7263 | -6/Factory | Loaded intel: 53 interactive machine locations 7314 | -6/Factory | Garrison activated, responded to threat 7565 | -6/Factory | Core integrity fell below 50% 7663 | -6/Factory | Discovered new exit (range 9) 7720 | -6/Factory | Core integrity fell below 20% 7749 | -6/Factory | Fabricated Micro-nuke Launcher? 7758 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07663_ EXIT=FOUND 07708_ G-50 Soldier suffers critical hit (Smash). 07708_ Destroyed Hvy. Laser. 07708_ Destroyed Adv. Heat Sink. 07708_ G-50 Soldier system corrupted by crushing effect. 07709_ G-50 Soldier system terminally corrupted. 07709_ Lgt. Angular Momentum Engine fried. 07726_ G-50 Soldier suffers critical hit (Smash). 07726_ Destroyed Hvy. Laser. 07726_ G-50 Soldier system corrupted by crushing effect. 07726_ G-50 Soldier destroyed. 07729_ Acquired 4 matter. 07739_ Slug penetrates Wall. 07739_ Penetrated by Slug. 07740_ Slug penetrates Subcomponent Replicator. 07742_ Slug penetrates Wall. 07743_ Slug penetrates Subcomponent Replicator. 07745_ Penetrated by Slug. 07749_ >> FABRICATOR: Completed Micro-nuke Launcher? 07755_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????T??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ????????????# ???????????????????????????????? | | ???????????## ##???????# ????????????????????? | | ???????????# #???????? ???????????????????? | | ???????????# ##????????#/#####+#######?????? | | ???????????# ?????????? ??????? | | ???????????# ! < ???????????? ????????? | | ???????????# ?????????????? ??????????? | | ???????????# ???????????######+####????????? | | ???????????# ???????????# ######???? | | ????????????# #???????????# """"" # ? ! | | ????????????# ############# """"" ]# | | ????"""?"""?# %@h h + "" #! | | ????"""?"""?+ ###### # """ """ | | ????"""?"""?# #????# ! "F"" # """ """ | | ????????????# #????# """" # """ """ | | ????????????# #????# ! # ????? | | ????????????##########+###################+####### | | ???????????????# "" # | | ???????????????# """ """ """ ## """ """ """ # | | ???????????????# """ """ """ ## """ """ """ # | | ???????????????# """ """ """ ## """ """ """ + | | ???????????????# ## # | | ???????????????# """ """ """ ## """ """ """ # | | ???????????????# """ """ """ ## """ """ """ # | | ???????????????# """ """ """ ## """ """ """ ### | | ???????????????# ## #?## | | ???????????????# ## #??? | | ???????????????# ] ##########?######???? | | ???????????????###############???????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 64 Melee Accuracy 5 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Targeting Computer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Energy Well | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Tri-rail Accelerator | x1 | -7/Factory | Preloaded Micro-nuke Launcher | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceAssembledMicrothruster Manual? 0 Play Time 01:55:23 Cumulative 627.4 hours Start 2022.06.20 @ 12:46:03 End 2022.06.20 @ 19:10:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 500 Rogue 500 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa2917bf-3eb4-498e-a1f1-c696886ff978