Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 19:44:35 Player: s0lid Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (2904) 2904 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 8373 Bonus ------- Follower Combat Kills 169 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 191/300 System Corruption 17% Temperature Cool (11) Movement Walking (180) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (8) ------ Large Storage Unit Compact Battery Improved Trap Scanner Enhanced Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- Kinetic Spear > --- INVENTORY (15) --- Improved Ion Engine Neutrino Core VTOL Module Medium Storage Unit Structural Scanner Improved Sensor Array Advanced Melee Analysis Suite Hacking Suite Drone Bay (2/2) Improved Datajack Peak State ------------ > --- POWER ------------ Backup Power I Improved Deuterium Engine > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Makeshift Targeting Computer Experimental Target Analyzer Phase Shifter > --- WEAPON ----------- Thermic Laser Improved Heavy Laser Dual-blade Saw > --- INVENTORY -------- Improved Carbon-fiber Leg Improved VSS Leg Compact Wheel Compact Battery Advanced Targeting Computer Improved Reaction Control System Hacking Suite Improved Datajack [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Aerolev Unit Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Dual-blade Saw Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 6 | . . . 2 1 2 . . 1 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 210 | 8 20 17 14 35 46 13 2 15 5 35 Power 22 | 1 2 3 2 1 6 . . 2 . 5 Engine 16 | 1 1 3 1 1 5 . . 1 . 3 Core 6 | . 1 . 1 . 1 . . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 48 | 2 8 5 . 4 7 5 . 4 2 11 Treads . | . . . . . . . . . . . Leg 16 | . 2 . . . 2 2 . 4 1 5 Wheel 20 | 2 6 2 . . 2 1 . . 1 6 Hover 11 | . . 3 . 4 2 2 . . . . Flight 1 | . . . . . 1 . . . . . Utility 86 | 2 2 6 8 17 19 7 2 8 2 13 Device 49 | 1 . 1 5 11 15 3 1 7 1 4 Storage 6 | 1 1 1 . 1 . . . . . 2 Processor 12 | . . . . 1 . 4 . . 1 6 Hackware 2 | . . . . 1 . . . 1 . . Protection 17 | . 1 4 3 3 4 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 54 | 3 8 3 4 13 14 1 . 1 1 6 Energy Gun 20 | 1 2 . 1 7 7 . . 1 . 1 Energy Cannon 1 | . 1 . . . . . . . . . Ballistic Gun 19 | 2 1 2 2 5 4 1 . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 4 | . 2 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . . . . 1 Special Melee Weapon 6 | . 2 . . 1 2 . . . . 1 Unidentified Prototypes 8 | . . 2 1 2 1 . . . 1 1 Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 5 | . . . . . 5 . . . . . Parts Lost 65 | . 5 4 1 1 15 3 . 10 5 21 Power 11 | . 2 1 . . 2 . . 2 1 3 Propulsion 20 | . 1 1 . . 6 2 . 1 2 7 Utility 19 | . . 2 . . 2 1 . 5 2 7 Weapon 15 | . 2 . 1 1 5 . . 2 . 4 Highest Loss Streak 16 | . 2 1 1 1 9 1 . 5 5 16 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 96 99 98 92 99 100 84 69 84 Engine 4 | . 7 7 7 6 5 . . 5 4 2 Core 2 | . 5 2 1 . . 6 6 1 . 4 Leg 5 | . . . . . 2 14 6 18 15 8 Wheel 7 | . 26 27 . . 2 7 6 1 2 12 Hover 12 | . . 4 27 29 16 3 13 1 . . Device 18 | . 5 . 16 27 26 18 26 17 16 12 Storage 7 | . 14 11 9 7 6 6 6 5 5 6 Processor 5 | . . . . . 1 16 13 11 11 19 Hackware 1 | . . . . 1 6 . . 2 . . Protection 3 | . 8 8 10 . 1 4 . 1 . . Energy Gun 10 | . 7 . 9 10 14 17 13 6 8 4 Ballistic Gun 6 | . 11 20 9 7 2 1 6 4 . 4 Special Weapon 1 | . 4 1 8 . . . . . . . Special Melee Weapon 1 | . 3 . . 2 . . . . . 1 Peak Build Rating 80 | 7 12 25 33 46 64 63 62 72 80 79 Average Rating 42 | 5 8 14 31 39 50 59 61 60 53 51 On Entrance 35 | . 7 11 22 32 46 56 57 61 60 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 13 24 30 43 40 51 46 44 45 38 55 Greatest Support 63 | 20 20 30 24 33 33 56 16 60 45 63 Greatest Overweight (x) 10 | . 2 3 1 1 10 2 2 2 1 2 Average Overweight (x) . | . . . . . . . 2 . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 10 10 10 10 10 13 Most Carried 15 | 7 10 10 10 10 10 10 10 10 10 15 Average Carried 9 | 3 8 9 9 9 9 9 9 9 8 12 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 15 Final Carried 10 | 7 10 10 10 10 10 10 9 9 10 10 Class Distribution -------------------- 21% | Scavenger-Skirmisher 16% | Scavenger-Mutant 14% | Tank 13% | Mutant 12% | Scavenger-Gunner 5% | Infiltrator-Mutant 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -5/Factory Mutant | -5/Waste Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Matter Collected 3002 | 319 248 345 212 304 686 288 . 51 . 549 Remotely . | . . . . . . . . . . . Salvage Created 4404 | 124 338 396 295 278 1372 251 . 113 . 1237 Parts 213 | 8 30 29 20 23 52 5 . 6 . 40 Haulers Intercepted 8 | . 1 . 3 . . . . . . 4 Recyclers Shooed 6 | . . . . . 2 . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 . . . . Prevented 5 | . . . . . . 2 3 . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 66 | . 7 7 4 10 22 5 . 2 . 9 Melee 4 | . . . . . . . . . . 4 Guns 48 | . 6 5 4 8 15 4 . 1 . 5 Cannons 2 | . . 2 . . . . . . . . AOE 10 | . 1 . . 2 7 . . . . . Classes Destroyed 14 | 2 4 3 1 1 3 . . . . . Builder 10 | . 4 . 1 . 4 . . . . 1 Tunneler 3 | 2 . . . 1 . . . . . . Hauler 8 | . 1 . 3 . . . . . . 4 Recycler 9 | 1 . . . . 4 . . . . 4 Operator 3 | . . 3 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . Swarmer 31 | . 3 . 3 7 10 . . . . 8 Grunt 15 | . 4 5 . . 2 3 . 1 . . Brawler 4 | . . . . . 3 1 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 6 | . . 2 . . 3 1 . . . . Specialist 2 | . . . . . 1 . . . . 1 Hunter 3 | . . . 1 1 . . . 1 . . Programmer 4 | . . . . 2 2 . . . . . Best Kill Streak 14 | 2 6 4 4 5 14 4 . 1 . 5 Combat Bots Only 10 | . 3 4 3 4 10 4 . 1 . 4 Max Kills in Single Turn 5 | 1 5 1 1 2 5 1 . 1 . 2 Gunslinging 1 | . . . . 1 . . . . . 1 Exploded 3 | . 1 . . 1 3 . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Hostile Shots Fired 742 | . 55 60 28 67 202 49 . 60 3 218 Missed 246 | . 21 8 11 30 58 15 . 23 . 80 Damage Taken 7898 | . 451 650 396 620 1834 481 . 1037 138 2291 Core 1776 | . 32 105 . 88 525 24 . 225 . 777 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 419 | . . . . 419 . . . . . . Core Remaining (%) 80 | 100 87 73 100 87 . . 35 . . . Volleys Fired 261 | 13 47 40 22 17 67 12 . 7 . 36 Largest 3 | 2 2 3 2 3 3 3 . 3 . 3 Hottest 225 | 60 120 106 100 145 205 225 . 178 . 111 Shots Fired 486 | 19 67 94 27 40 119 34 . 16 1 69 Gun 438 | 19 58 65 22 40 114 34 . 16 1 69 Cannon 26 | . . 26 . . . . . . . . Launcher 5 | . . . . . 5 . . . . . Special 17 | . 9 3 5 . . . . . . . Kinetic 228 | 13 41 65 17 18 35 2 . 2 . 35 Thermal 174 | . 15 29 5 7 39 32 . 14 1 32 Explosive 5 | . . . . . 5 . . . . . Electromagnetic 79 | 6 11 . 5 15 40 . . . . 2 Robot Hit Streak 21 | 5 6 8 4 6 15 8 . 21 . 11 Robot Miss Streak 7 | 2 3 4 3 5 7 3 . 1 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . . 1 3 . . . . 2 Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 Shots Hit Robots 330 | 13 28 52 15 30 84 26 . 13 . 69 Core Hits 204 | 3 19 18 10 23 69 27 . 9 . 26 Critical Kills 2 | . . 1 . . . . . . . 1 Critical Parts Destroyed 2 | . . 1 . . 1 . . . . . Critical Strikes 16 | . 1 2 . . 2 3 . 3 . 5 Burn 9 | . . . . . 1 3 . 3 . 2 Destroy 4 | . . 2 . . 1 . . . . 1 Corrupt 1 | . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . 1 Melee Attacks 26 | . . . . . 4 . . . . 22 Impact . | . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 Piercing 15 | . . . . . . . . . . 15 Sneak Attacks 9 | . . . . . 4 . . . . 5 Combat Hostiles 4 | . . . . . 4 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8103 | 176 516 827 264 763 3043 607 . 298 . 1609 Guns 5524 | 176 357 583 240 480 1667 607 . 298 . 1116 Cannons 244 | . . 244 . . . . . . . . Explosions 1818 | . 159 . . 283 1376 . . . . . Melee 474 | . . . . . . . . . . 474 Ramming 19 | . . . . . . . . . . 19 Kinetic 2209 | 109 250 583 178 164 441 28 . 53 . 403 Thermal 3364 | . 221 244 24 298 1084 579 . 245 . 669 Explosive 927 | . . . . 117 810 . . . . . Electromagnetic 1110 | 67 45 . 62 184 708 . . . . 44 Impact . | . . . . . . . . . . . Slashing 20 | . . . . . . . . . . 20 Piercing 454 | . . . . . . . . . . 454 Highest Corruption 17 | . . . 2 3 9 9 9 . 16 17 Average Corruption 8 | . . . 2 2 6 9 9 . 10 13 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 106 | . . . . 5 20 43 2 . 7 29 Message Errors 26 | . . . . 1 3 10 . . 3 9 Matter Fused 21 | . . . . 2 5 9 1 . . 4 Heat Flow Errors 17 | . . . . 1 3 4 1 . 2 6 Energy Discharges 13 | . . . . . 2 7 . . . 4 Parts Rejected 2 | . . . . . 2 . . . . . Data Loss (minor) 13 | . . . . 1 3 7 . . 1 1 Data Loss (major) 4 | . . . . . 1 1 . . . 2 Misfires 5 | . . . . . . 2 . . 1 2 Alerts 1 | . . . . . . 1 . . . . Weapon Failures 4 | . . . . . 1 2 . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 237 | . 8 . . 67 130 . . . . 32 Projectiles . | . . . . . . . . . . . Explosions 205 | . 8 . . 67 130 . . . . . Melee 32 | . . . . . . . . . . 32 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 184 | . 38 . . 103 43 . . . . . Shots 6 | . 1 . . 3 2 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . Highest Temperature 463 | . 183 463 96 235 362 297 181 30 182 276 Average Temperature 80 | . 46 106 35 74 89 132 109 7 76 73 Received Heat Transfer 1473 | . 192 270 . 30 474 168 . 204 . 135 Effects 5 | . . 2 . 1 1 1 . . . . Energy Bleed 2 | . . . . . 1 1 . . . . Interference 3 | . . 2 . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 10 | . . . . . 10 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 10 | . 1 . . 1 2 3 . 2 . 1 Heat Transferred 5115 | . 398 518 50 300 906 1113 . 720 . 1110 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Peak Influence 562 | 15 281 238 173 240 562 . . 144 46 193 Initial 69 | . 9 53 15 3 . . . 69 46 . Average 112 | 5 113 73 100 87 179 . . 77 21 90 Maximum Alert Level 2 | . 1 1 . 1 2 . . . . . Low Security (%) 82 | 100 83 90 100 79 60 . . 100 100 100 Level 1 13 | . 16 9 . 20 24 . . . . . Level 2 4 | . . . . . 14 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . . 4 1 2 11 . . 3 . 1 Investigation 2 | . . . . . 1 . . 1 . . Extermination 3 | . . . . 2 1 . . . . . Reinforcement 11 | . . 4 1 . 3 . . 2 . 1 Assault 2 | . . . . . 2 . . . . . Garrison 4 | . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Distress Signals 8 | . 1 . 2 . 1 . . 2 . 2 Communications Jammed 3 | . . . . . 3 . . . . . Distress Signals 1 | . . . . . 1 . . . . . Times Spotted 153 | . 20 11 9 13 36 8 . 23 6 27 Peak Tracking Total 10 | . 6 6 4 4 5 7 . 10 6 9 Tactical Retreats 23 | . 4 . 2 3 4 3 . 3 . 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Traps Triggered 6 | . . . 1 2 2 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 73 | . 29 . . 6 33 . . . . 5 Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed 12 | . 5 . . 1 6 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . 2 1 . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Machines Disabled 6 | . . 1 . 1 4 . . . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Machines Accessed 34 | . 4 2 . 11 12 1 . 2 . 2 Terminals 18 | . 4 2 . 6 5 . . . . 1 Fabricators 5 | . . . . . 3 . . 1 . 1 Repair Stations 5 | . . . . 3 1 . . 1 . . Recycling Units 3 | . . . . 2 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . Total Hacks 84 | . 9 5 . 34 28 1 . 4 . 3 Successful 47 | . 4 3 . 23 12 1 . 3 . 1 Failed 37 | . 5 2 . 11 16 . . 1 . 2 Catastrophic 10 | . 3 . . 2 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual 26 | . 2 2 . 10 11 . . . . 1 Terminals 48 | . 9 5 . 19 13 . . . . 2 Fabricators 8 | . . . . . 4 . . 3 . 1 Repair Stations 17 | . . . . 13 3 . . 1 . . Recycling Units 5 | . . . . 2 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . 5 . . . . . Terminal Hacks 16 | . 3 2 . 6 3 1 . . . 1 Record 1 | . . . . 1 . . . . . . Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . 2 1 . . . . . Open Door 1 | . . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 3 | . . 1 . 1 1 . . . . . Locate Traps 6 | . 2 1 . 1 1 . . . . 1 Fabricator Hacks 5 | . . . . . 3 . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 4 | . . . . . 3 . . 1 . . Repair Station Hacks 13 | . . . . 11 1 . . 1 . . Scan Component 7 | . . . . 6 1 . . . . . Repair 5 | . . . . 5 . . . . . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 10 | . 1 1 . 5 3 . . . . . Terminals 10 | . 1 1 . 5 3 . . . . . Botnet 9 | . 1 1 . 4 3 . . . . . Operators 1 | . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 4 2 . 9 11 . . 1 . 2 Full Trace Events 2 | . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 152 | . . . . . 152 . . . . . Total Robot Build Rating 10 | . . . . . 10 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built 6 | . . . . . 4 . . 2 . . Authchips . | . . . . . . . . . . . Time 201 | . . . . . 148 . . 53 . . Total Part Build Rating 34 | . . . . . 22 . . 12 . . Parts Repaired 4 | . . . . 4 . . . . . . Time 260 | . . . . 260 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . . 10 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . 5 no_distress 3 | . . . . . . . . . . 3 find_fabricator 1 | . . . . . . . . . . 1 find_dsf 1 | . . . . . . . . . . 1 Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Total Allies 3 | . . . . . 3 . . . . . Largest Group 3 | . . . . . 3 . . . . . Highest-Rated Group 114 | . . . . . 114 . . . . . Highest-Rated Ally 41 | . . . . . 41 . . . . . Total Orders 8 | . . . . . 3 3 2 . . . STAY 1 | . . . . . 1 . . . . . EXPLORE 6 | . . . . . 2 2 2 . . . RETURN 1 | . . . . . . 1 . . . . Ally Attacks 17 | . . . . . 17 . . . . . Total Damage 692 | . . . . . 692 . . . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches 10 | . . . . . 4 3 3 . . . Drone Recoveries 6 | . . . . . 3 2 1 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Turns Passed 7058 | 116 643 501 576 1243 1590 1163 62 375 146 643 Spaces Moved 5085 | 80 459 405 276 1246 1040 768 14 255 134 408 Core 10 | 5 . . . . 5 . . . . . Treads . | . . . . . . . . . . . Legs 718 | . 1 . . . 25 326 . 190 78 98 Wheels 1970 | 75 458 335 . . 215 442 14 65 56 310 Hover 2384 | . . 70 276 1246 792 . . . . . Flight 3 | . . . . . 3 . . . . . Fastest Speed 38 | 50 80 42 42 38 40 115 130 90 90 90 Average Speed 90 | 78 84 81 98 51 105 124 130 110 101 99 Slowest Speed 550 | 80 120 240 102 102 550 200 130 270 180 180 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 73 35 26 37 28 94 18 9 86 16 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . Scrap Searched 4 | . . . . . . 4 . . . . Spaces Dug 14 | . 7 3 4 . . . . . . . Terrain Destroyed 97 | . 13 3 4 41 36 . . . . . Melee . | . . . . . . . . . . . Projectile 16 | . 9 3 4 . . . . . . . AOE 81 | . 4 . . 41 36 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Total 7047 | 110 633 490 543 1812 1429 946 58 332 142 552 Wait 1189 | 3 48 16 219 460 207 141 42 42 . 11 Move 5076 | 79 458 404 275 1245 1039 767 13 255 133 408 Hop . | . . . . . . . . . . . Pick Up 89 | 6 16 4 5 15 16 5 . 3 3 16 Fast Attach 82 | 8 3 7 4 8 16 4 . 12 3 17 Attach 39 | . 2 4 2 5 9 3 2 3 2 7 Detach 17 | 1 . 2 . 2 2 3 1 3 1 2 Swap 89 | . 15 6 8 22 21 6 . . . 11 Drop 89 | . 15 7 8 19 15 5 . 7 . 13 Fire 261 | 13 47 40 22 17 67 12 . 7 . 36 Melee 26 | . . . . . 4 . . . . 22 Ram . | . . . . . . . . . . . Kick 4 | . . . . . . . . . . 4 Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . 13 . . . . . . Rewire . | . . . . . . . . . . . Trap 73 | . 29 . . 6 33 . . . . 5 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 7) 739 | -10/Materials | Discovered new exit (range 11) 760 | -10/Materials | Entered another Materials area 760 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 823 | -9/Materials | Discovered new exit (range 16) 856 | -9/Materials | Discovered new exit (range 12) 1178 | -9/Materials | Discovered new exit (range 16) 1261 | -9/Materials | Entered another Materials area 1261 | -8/Materials | Evolved 2 slots: Utility x2 1719 | -8/Materials | Build established: Tank 1781 | -8/Materials | Discovered new exit (range 12) 1837 | -8/Materials | Entered Factory 1837 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2110 | -7/Factory | Repaired Aerolev Unit 2131 | -7/Factory | Build established: Scavenger-Mutant 2162 | -7/Factory | Repaired Hvy. Ion Engine 2215 | -7/Factory | Repaired Imp. EM Shotgun 2254 | -7/Factory | Repaired Hrd. Medium Armor Plating 2397 | -7/Factory | Discovered new exit (range 2) 3049 | -7/Factory | Discovered new exit (range 5) 3079 | -7/Factory | Identified exit to Factory 3080 | -7/Factory | Entered another Factory area 3080 | -6/Factory | Evolved 2 slots: Utility x2 3268 | -6/Factory | Fabricated Tesla Rifle? 3638 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 4087 | -6/Factory | Destroyed 10 combat bots 4091 | -6/Factory | Lost 4 parts (3n1w) 4323 | -6/Factory | Fabricated H-66 Slayer? 4335 | -6/Factory | Core integrity fell below 50% 4365 | -6/Factory | Lost 9 parts (2p2n2u3w) 4480 | -6/Factory | First assault squad dispatched 4514 | -6/Factory | Discovered new exit (range 15) 4670 | -6/Factory | Entered Lower Caves 4953 | -6/Lower Caves | Encountered a Warlord checkpoint 4967 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4989 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5001 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5594 | -6/Lower Caves | Build established: Scavenger-Gunner 5659 | -6/Lower Caves | Learned Factory security intel 5825 | -6/Lower Caves | Discovered new exit (range 7) 5832 | -6/Lower Caves | Ambushed by research squad 5833 | -6/Lower Caves | Entered another Lower Caves area 5838 | -6/Lower Caves | Discovered new exit (range 13) 5895 | -6/Lower Caves | Entered Factory 5895 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5970 | -5/Factory | Lost 5 parts (1p1n2u1w) 6060 | -5/Factory | Fabricated Imp. Plasma Cutter? 6270 | -5/Factory | Sucked down chute 6270 | -5/Factory | Entered Waste 6283 | -5/Waste | Found Prototype Processor 6283 | -5/Waste | Identified Exp. Target Analyzer 6285 | -5/Waste | EMP discharged 6291 | -5/Waste | Spotted C-40 Crusher 6292 | -5/Waste | Spotted C-40 Crusher 6293 | -5/Waste | Spotted C-40 Crusher 6296 | -5/Waste | Lost 3 parts (2u1w) 6303 | -5/Waste | Spotted C-40 Crusher 6335 | -5/Waste | Spotted C-40 Crusher 6336 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6339 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6344 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6350 | -5/Waste | Spotted C-40 Crusher 6375 | -5/Waste | Lost 5 parts (1p2n2u) 6385 | -5/Waste | EMP discharged 6385 | -5/Waste | System corruption reached 10% 6400 | -5/Waste | Discovered new exit (range 12) 6416 | -5/Waste | Entered Factory 6504 | -5/Factory | Lost 4 parts (1p1n1u1w) 6915 | -5/Factory | Core integrity fell below 50% 6998 | -5/Factory | Core integrity fell below 20% 7059 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07050_ U-05 Engineer works on Pressure Siphon. 07050_ K-01 Serf collects debris. 07050_ K-01 Serf cleans the Pressure Siphon. 07050_ U-05 Engineer works on Pressure Siphon. 07051_ >K JZDEFH503GJELY64STCX9 07052_ Pressure Siphon comes online. 07052_ Acquired Unknown Processor. 07052_ Identified Adv. Melee Analysis Suite. 07052_ K-01 Serf collects debris. 07053_ K-01 Serf cleans the Pressure Siphon. 07053_ U-05 Engineer works on Pressure Siphon. 07054_ K-01 Serf cleans the Pressure Siphon. 07055_ K-01 Serf collects debris. 07055_ U-05 Engineer works on Pressure Siphon. 07055_ Acquired Adv. Melee Analysis Suite. 07056_ Adv. Targeting Computer destroyed. 07057_ U-05 Engineer works on Pressure Siphon. 07057_ Mak. Targeting Computer destroyed. 07058_ Acquired Adv. Melee Analysis Suite. 07058_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????? ?????????????? | | ??????????????????????????????? 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