Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 15:24:26 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (1105) 1105 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3025 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 371/550 Matter 160/300 Energy 153/280 System Corruption 0% Temperature Critical (681) Movement Flying (178) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Large Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON (3) ------- Particle Cannon Particle Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Improved Hover Unit Improved Targeting Computer Improved EM Shotgun Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Particle Cannon Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Improved Hover Unit Improved Targeting Computer Improved EM Shotgun Advanced Beam Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 36 | 6 4 17 9 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 4 | . . 3 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 10 | 1 1 7 1 Device 5 | . 1 3 1 Storage 2 | 1 . 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 14 | 2 3 5 4 Energy Gun 3 | 1 . 1 1 Energy Cannon 8 | . 2 4 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 7 | . . 1 6 Power . | . . . . Propulsion 3 | . . . 3 Utility 2 | . . 1 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 90 96 93 Engine 11 | . 14 11 9 Treads 14 | . . 17 21 Leg 9 | . 28 4 . Device 13 | . 5 15 17 Storage 11 | . 14 11 9 Processor 5 | . . 6 9 Protection 4 | . . 7 . Energy Gun 3 | . 5 . 8 Energy Cannon 13 | . 8 17 9 Ballistic Gun 1 | . 5 . . Launcher 6 | . 8 4 8 Naked Turns . | . . . . Heaviest Build 40 | 13 18 40 40 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 2 | 2 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 12 | 7 8 13 15 Most Carried 12 | 2 8 12 12 Average Carried 7 | 1 4 8 10 Final Capacity 15 | 8 8 15 15 Final Carried 11 | 2 5 11 6 Class Distribution -------------------- 40% | Mutant 38% | Scavenger-Mutant 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 520 | 223 107 190 . Remotely 100 | . . 100 . Salvage Created 1185 | . 50 788 347 Parts 79 | . 4 50 25 Haulers Intercepted 2 | . . 2 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 2 16 6 Guns 1 | . . . 1 Cannons 12 | . . 10 2 AOE 9 | . 2 6 1 Classes Destroyed 9 | . 1 5 3 Builder 5 | . . 3 2 Hauler 2 | . . 2 . Recycler 1 | . . 1 . Watcher 1 | . . . 1 Grunt 16 | . 2 11 3 Duelist 1 | . . 1 . Sentry 4 | . . 4 . Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 11 | . 2 11 4 Combat Bots Only 8 | . 2 8 3 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . 1 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 109 | . 4 46 59 Missed 28 | . 1 16 11 Damage Taken 1411 | . 37 575 799 Core 231 | . 12 40 179 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 95 90 . Volleys Fired 73 | . 3 47 23 Largest 3 | . 2 2 3 Hottest 204 | . 90 136 204 Shots Fired 139 | . 6 81 52 Gun 17 | . . . 17 Cannon 109 | . 3 77 29 Launcher 13 | . 3 4 6 Special . | . . . . Kinetic . | . . . . Thermal 109 | . 3 77 29 Explosive 13 | . 3 4 6 Electromagnetic 17 | . . . 17 Robot Hit Streak 10 | . 3 10 8 Robot Miss Streak 8 | . 1 8 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 83 | . 3 41 39 Core Hits 48 | . 4 25 19 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2828 | . 140 1539 1149 Guns 256 | . . . 256 Cannons 1324 | . 17 895 412 Explosions 1248 | . 123 644 481 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1467 | . 17 895 555 Explosive 1105 | . 123 644 338 Electromagnetic 256 | . . . 256 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 21 | . . 14 7 Projectiles 20 | . . 14 6 Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 162 | . . 162 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 672 | . 111 373 672 Average Temperature 144 | . 59 98 265 Received Heat Transfer 429 | . 21 183 225 Effects 6 | . . . 6 Shutdowns 2 | . . . 2 Energy Bleed 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 4 . Heat Transferred 2555 | . 37 1628 890 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 513 | . 79 513 327 Initial 178 | . . 33 178 Average 204 | . 38 300 210 Maximum Alert Level 2 | . . 2 1 Low Security (%) 54 | 100 100 24 64 Level 1 30 | . . 46 35 Level 2 14 | . . 28 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 4 18 8 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 3 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 5 1 . Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 16 3 . Successful 6 | . 5 1 . Failed 13 | . 11 2 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 19 | . 16 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Prototype ID Bank 1 | . . 1 . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events 4 | . 3 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1047 | 64 241 538 204 Spaces Moved 542 | 44 180 245 73 Core 6 | 6 . . . Treads 243 | . . 170 73 Legs 293 | 38 180 75 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 138 | 122 120 147 162 Slowest Speed 240 | 190 120 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 17 | 5 32 24 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 108 | . 9 64 35 Melee . | . . . . Projectile 3 | . . . 3 AOE 105 | . 9 64 32 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 703 | 51 199 340 113 Wait 10 | . . 6 4 Move 540 | 43 180 244 73 Hop . | . . . . Pick Up 26 | 2 7 14 3 Fast Attach 12 | 6 1 5 . Attach 13 | . . 5 8 Detach . | . . . . Swap 11 | . 3 7 1 Drop 18 | . 5 12 1 Fire 73 | . 3 47 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 17) 145 | -10/Materials | Discovered new exit (range 17) 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Utility x2 493 | -9/Materials | Destroyed 8 combat bots 696 | -9/Materials | Discovered new exit (range 16) 707 | -9/Materials | Build established: Scavenger-Mutant 841 | -9/Materials | Identified exit to Materials 844 | -9/Materials | Entered another Materials area 844 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1048 | -8/Materials | Self-destructed Last Messages --------------- 01031_ U-05 Engineer builds a Door. 01031_ H-55 Commando IFF system glitched. 01032_ U-05 Engineer builds a Wall. 01034_ Penetrated by Slug. 01035_ U-05 Engineer builds a Door. 01037_ U-05 Engineer builds a Wall. 01037_ Penetrated by Slug. 01037_ U-05 Engineer builds a Wall. 01038_ H-55 Commando destroyed. 01039_ U-05 Engineer builds a Wall. 01041_ U-05 Engineer lays Concrete. 01042_ G-47 Trooper destroyed. 01042_ U-05 Engineer lays Concrete. 01042_ U-05 Engineer builds a Wall. 01043_ M-13 Machinist repairs Welding Torch. 01043_ U-05 Engineer lays Concrete. 01045_ M-13 Machinist repairs Wheel. 01046_ Power failure, Hvy. Ion Engine shutdown. 01046_ Overheating: VTOL Module damaged (-8). 01047_ Overheating: Energy bleed (-20). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????"??????????????????? | | ????????????????????????? ???"???????????????????? | | ??????????????????????????????"??????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????????#?????????????? | | ??????????????????? ?? ????? ???????#????????????? | | ??????????????? ???? ? ?? /?????????#????????????? | | ????????????????????#??#?????????????????????????? | | ????????????????????????# #???? ?????#?#?????????? | | ?????????????????? ????+? ##########?????????????? | | ?????????????????? 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"??# ? ??????????? | | ????????????????????????? ? ????? ? ?#???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralThermicPendant Manual? 0 Play Time 00:15:34 Cumulative 44.0 hours Start 2024.04.25 @ 15:08:13 End 2024.04.25 @ 15:24:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 56 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6e1c952-488c-46c4-92f4-2db11b973fea