Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 01:55:04 Player: Occam Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1120) 1120 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5220 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 441/850 Matter 291/300 Energy 195/300 System Corruption 8% Temperature Critical (570) Movement Treading (560) Ox5 Location -6/Waste Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (7) ------ Scrap Suit Improved Heat Sink Huge Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Overtuned Pulse Rifle > --- INVENTORY (25) --- Angular Momentum Engine Angular Momentum Engine Heavy Treads Compact Wheel Compact Wheel Structural Scanner Deep Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Kinecellerator Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Mapping Drone Bay (3/3) Thermic Laser Overtuned Beamcaster Overtuned Barrage Gun Grenade Launcher Rocket Array CPS Tube (2) Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Overtuned Treads Overtuned Medium Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Improved Heat Sink Huge Storage Unit IFF Parser Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Overtuned Pulse Rifle Thermic Laser Overtuned Beamcaster > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Compact Wheel Compact Wheel Structural Scanner Deep Structural Scanner Improved Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Seismic Detector Kinecellerator Light Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Mapping Drone Bay Plasma Rifle Thermic Laser Overtuned Barrage Gun Grenade Launcher Rocket Array CPS Tube Power Sword DRS Beacon [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Slots Evolved 8 | . . . . 8 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 5 . Weapon 1 | . . . . 1 . Parts Attached 33 | 1 12 2 8 10 . Power 3 | . 2 . . 1 . Engine 3 | . 2 . . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . 3 . 4 3 . Treads 7 | . 2 . 2 3 . Leg 1 | . . . 1 . . Wheel 2 | . 1 . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 1 1 5 . Device 7 | 1 2 . 1 3 . Storage 1 | . 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 9 | . 4 1 3 1 . Energy Gun 5 | . 2 . 2 1 . Energy Cannon 1 | . 1 . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . 4 . . 2 2 Power 2 | . 2 . . . . Propulsion 2 | . 1 . . . 1 Utility 2 | . . . . 2 . Weapon 2 | . 1 . . . 1 Highest Loss Streak 3 | . 3 . . 1 2 To Critical Strikes . | . . . . . . Average Backups 19 | 6 12 21 22 21 22 Power 2 | 1 2 4 2 1 2 Propulsion 4 | 4 2 4 5 2 2 Utility 5 | . 2 5 6 10 11 Weapon 5 | 1 4 7 6 5 6 Tool/Special . | . . . . . . Unused Backups 40 | . 6 2 21 1 10 Power 7 | . 1 . 3 1 2 Propulsion 6 | . 2 . 4 . . Utility 9 | . 1 . 3 . 5 Weapon 15 | . 1 2 10 . 2 Tool/Special 3 | . 1 . 1 . 1 Average Slot Usage (%) 95 | . 99 100 96 86 76 Engine 12 | . 13 14 14 6 6 Treads 13 | . 10 14 12 24 24 Leg 1 | . 8 . . . . Wheel 12 | . 8 14 15 . . Device 12 | . 13 4 12 17 13 Storage 12 | . 14 14 13 6 6 Protection 1 | . . 9 . 3 . Energy Gun 14 | . 21 14 12 17 18 Energy Cannon 6 | . 1 13 8 . . Ballistic Gun 1 | . 3 . . 2 . Ballistic Cannon 2 | . . . 5 . . Peak Build Rating 64 | 7 12 12 27 64 57 Average Rating 18 | 6 9 10 14 59 55 On Entrance 19 | 6 7 12 11 27 56 Naked Turns . | . . . . . . Heaviest Build 116 | 14 90 92 92 116 109 Greatest Support 88 | 20 40 16 32 88 88 Greatest Overweight (x) 5 | . 5 5 5 1 1 Average Overweight (x) 3 | . 3 5 3 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 8 19 25 24 25 25 Most Carried 25 | 6 22 25 25 23 25 Average Carried 20 | 6 12 22 23 22 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 21 24 25 23 25 Class Distribution -------------------- 87% | Mutant 12% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scrapper | -6/Factory Scrapper | -6/Waste Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Matter Collected 985 | 234 257 80 140 267 7 Remotely . | . . . . . . Salvage Created 1791 | 129 625 54 . 448 535 Parts 64 | 4 39 6 . 9 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . 2 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Combat Hostiles Destroyed 27 | . 13 2 . 10 2 Guns 24 | . 13 1 . 8 2 AOE 1 | . . 1 . . . Classes Destroyed 10 | 2 6 1 . . 1 Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 4 | . 3 . . 1 . Swarmer 6 | . 3 . . 3 . Grunt 17 | . 10 . . 7 . Compactor 2 | . . . . . 2 Subdweller 2 | . . 2 . . . Best Kill Streak 4 | 2 4 2 . 3 2 Combat Bots Only 3 | . 3 2 . 3 2 Max Kills in Single Turn 2 | 1 2 1 . 1 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Hostile Shots Fired 143 | . 81 9 . 51 2 Missed 29 | . 16 4 . 9 . Hits 114 | . 65 5 . 42 2 Melee 2 | . . . . . 2 Projectile 112 | . 65 5 . 42 . Critical Strikes 3 | . 2 . . 1 . Damage Taken 1983 | . 795 109 . 994 85 Core 627 | . 148 70 . 373 36 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 62 | . 32 . . 10 20 Core Remaining (%) 56 | 100 . . 12 . . Volleys Fired 124 | 8 56 8 . 36 16 Largest 3 | 2 2 2 . 3 3 Hottest 250 | 60 125 125 . 250 240 Shots Fired 270 | 16 110 10 . 88 46 Gun 250 | 16 98 2 . 88 46 Cannon 15 | . 12 3 . . . Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 47 | 8 29 . . 10 . Thermal 218 | 8 81 5 . 78 46 Explosive 5 | . . 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 24 | 8 9 2 . 20 24 Robot Miss Streak 5 | 4 5 2 . 4 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 181 | 10 70 2 . 62 37 Core Hits 77 | 3 34 5 . 25 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 17 | . . . . 12 5 Burn 17 | . . . . 12 5 Melee Attacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3401 | 115 966 239 . 1275 806 Guns 3054 | 115 859 17 . 1257 806 Cannons 124 | . 107 17 . . . Explosions 205 | . . 205 . . . Melee . | . . . . . . Ramming 18 | . . . . 18 . Kinetic 445 | 63 232 . . 150 . Thermal 2733 | 52 734 34 . 1107 806 Explosive 205 | . . 205 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Message Errors 1 | . . . . . 1 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1047 | . 342 . . 1047 643 Average Temperature 223 | . 101 . . 307 248 Received Heat Transfer 690 | . 447 18 . 225 . Effects 49 | . 4 . . 36 9 Shutdowns 10 | . . . . 8 2 Energy Bleed 7 | . . . . 5 2 Interference 16 | . 4 . . 7 5 Matter Decay 4 | . . . . 4 . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . . 3 . Damage (major) 5 | . . . . 5 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 10 | . 2 . . 7 1 Heat Transferred 8176 | 125 1627 74 . 3900 2450 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 172 | 5 172 . . 80 28 Initial 28 | . . . . . 28 Average 44 | 3 55 . . 29 11 Influence Increases 721 | 10 437 . . 274 . Destroy 0b10 Robot/C 460 | . 260 . . 200 . Destroy 0b10 Robot/NC 45 | 10 30 . . 5 . Destroy Leader 108 | . 56 . . 52 . Successful Hack 43 | . 43 . . . . Destroy Structure 5 | . 3 . . 2 . Lose Combat Pursuer 60 | . 45 . . 15 . Influence Decreases 721 | 10 417 20 . 194 80 Entered New Map 62 | . . 10 . . 52 Time Decay 609 | 10 387 10 . 174 28 Lost Part 50 | . 30 . . 20 . Squads Dispatched 8 | . 1 . . 7 . Investigation 1 | . . . . 1 . Extermination 1 | . . . . 1 . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison 4 | . . . . 4 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 23 2 . 13 4 Peak Tracking Total 5 | . 5 2 . 3 2 Tactical Retreats 3 | . 2 . . 1 . Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Machines Accessed 14 | . 7 . 6 1 . Terminals 6 | . 6 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 56 | . 27 . 28 1 . Successful 47 | . 18 . 28 1 . Failed 8 | . 8 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 17 | . 16 . . 1 . Terminals 23 | . 23 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 38 | . 10 . 28 . . Record 28 | . . . 28 . . Part Schematic 1 | . 1 . . . . Robot Analysis 4 | . 4 . . . . Terminal Index 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . . 1 . Terminals 4 | . 4 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Fedlink 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Active Infowar (turns) 3820 | 19 812 . 2720 269 . IFF 932 | . . . 663 269 . Structural 2297 | . 157 . 2057 83 . Seismic 674 | 19 655 . . . . Robot Analysis Total 4 | . 4 . . . . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Turns Passed 5409 | 48 1246 360 3110 552 93 Spaces Moved 2862 | 19 482 176 1975 187 23 Core 252 | . . . 252 . . Treads 241 | . 31 . . 187 23 Legs 137 | 19 118 . . . . Wheels 2232 | . 333 176 1723 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 175 50 180 180 Average Speed 157 | 120 161 175 152 180 180 Slowest Speed 190 | 120 190 175 175 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 69 18 92 5 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 5 | . . 1 4 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 9 | . . . 9 . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 11 | . 1 9 . 1 . Melee 1 | . 1 . . . . Projectile 1 | . . . . 1 . AOE 9 | . . 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Total 3568 | 27 836 218 2084 356 47 Wait 385 | . 254 23 . 101 7 Move 2858 | 18 481 175 1974 187 23 Hop . | . . . . . . Pick Up 88 | . 20 6 54 7 1 Fast Attach 10 | 1 3 . 4 2 . Attach 19 | . 5 . 7 7 . Detach 11 | . 2 . 4 5 . Swap 21 | . 11 3 3 4 . Drop 50 | . 3 3 38 6 . Fire 124 | 8 56 8 . 36 16 Melee 1 | . 1 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac x2 / Low x2) -6/Waste History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 334 | -10/Materials | Central database locked down 429 | -10/Materials | Lost 3 parts (1p1n1w) 460 | -10/Materials | Discovered new exit (range 14) 799 | -10/Materials | Repaired Seismic Detector 828 | -10/Materials | Repaired Ion Engine 888 | -10/Materials | Discovered new exit (range 14) 1063 | -10/Materials | Discovered new exit (range 3) 1173 | -10/Materials | Core integrity fell below 50% 1279 | -10/Materials | Discovered new exit (range 9) 1295 | -10/Materials | Entered Subcaves 1296 | -10/Subcaves | Approached by a straggling Scientist 1325 | -10/Subcaves | Core integrity fell below 20% 1451 | -10/Subcaves | Learned location of Storage (-9) 1637 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1655 | -10/Subcaves | Entered Scraptown 1992 | -9/Scraptown | Discovered new exit (range 11) 2137 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2142 | -9/Scraptown | Learned 8 Research zone layouts 2144 | -9/Scraptown | Learned Factory security intel 2169 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2191 | -9/Scraptown | Visited Red Mages 2225 | -9/Scraptown | Visited CPS Storage 2270 | -9/Scraptown | Visited Bundlers 2698 | -9/Scraptown | Visited UFD Registry 2737 | -9/Scraptown | Visited TADAMA 2784 | -9/Scraptown | Visited Awakened 2865 | -9/Scraptown | Visited Symbiants 2924 | -9/Scraptown | Registered with UFD as "Fluxback" 2984 | -9/Scraptown | Visited Modified Component R&D 3149 | -9/Scraptown | Visited Derelict Rescue Squad 3178 | -9/Scraptown | Found DRS Beacon 3217 | -9/Scraptown | Visited Abandonware Association 3235 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3581 | -9/Scraptown | Visited Supply Room 3640 | -9/Scraptown | Visited Infowarlord's Domain 3653 | -9/Scraptown | Found Exp. Terrain Scan Processor 3682 | -9/Scraptown | Visited Scrapoid Research Area 3834 | -9/Scraptown | Visited Research Penetration Think Tank 3871 | -9/Scraptown | Visited Junk Repository 3980 | -9/Scraptown | Visited Cartography Club 4121 | -9/Scraptown | Found Scrap Suit 4229 | -9/Scraptown | Found Surveybot 17 Chip 4275 | -9/Scraptown | Learned location of Warlord (-5) 4275 | -9/Scraptown | Learned location of Archives (-5) 4275 | -9/Scraptown | Learned location of Hub_04(d) (-5) 4275 | -9/Scraptown | Learned location of Testing (-3) 4275 | -9/Scraptown | Learned 12 Factory zone layouts 4275 | -9/Scraptown | Learned 8 Research zone layouts 4275 | -9/Scraptown | Learned 8 Access zone layouts 4275 | -9/Scraptown | Learned 4 Recycling zone layouts 4275 | -9/Scraptown | Learned 4 Armory zone layouts 4275 | -9/Scraptown | Learned location of 1 exit from Factory 4275 | -9/Scraptown | Learned location of 2 exits from Upper Caves 4275 | -9/Scraptown | Learned location of 2 exits from Proximity Caves 4295 | -9/Scraptown | Found Deep Structural Scanner 4674 | -9/Scraptown | Met Optimus 4674 | -9/Scraptown | Accepted into 0bPrime 4731 | -9/Scraptown | Civil war broke out across Scraptown 4753 | -9/Scraptown | Discovered new exit (range 3) 4765 | -9/Scraptown | Entered Factory 4765 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 4766 | -6/Factory | Identified exit to Lower Caves 4767 | -6/Factory | Identified exit to Factory 4804 | -6/Factory | Found Prototype Launcher 4891 | -6/Factory | Garrison activated, responded to threat 5032 | -6/Factory | Garrison activated, responded to threat 5046 | -6/Factory | Build established: Scrapper 5253 | -6/Factory | Loaded intel: 8 recycling unit locations 5317 | -6/Factory | Sucked down chute 5317 | -6/Factory | Entered Waste 5323 | -6/Waste | Spotted C-40 Crusher 5332 | -6/Waste | EMP discharged 5340 | -6/Waste | Destroyed C-40 Crusher 5344 | -6/Waste | Spotted C-40 Crusher 5354 | -6/Waste | Destroyed C-40 Crusher 5358 | -6/Waste | Spotted C-40 Crusher 5363 | -6/Waste | Spotted C-40 Crusher 5365 | -6/Waste | Spotted C-40 Crusher 5405 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5408 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5410 | -6/Waste | Self-destructed Last Messages --------------- Imp. Heat Sink. 05369_ Acquired Hvy. Treads. 05377_ Power failure, Angular Momentum Engine shutdown. 05382_ System corrupted: Matter fused (-9). 05391_ C-40 Crusher suffers critical hit (Burn). 05391_ C-40 Crusher overheating. 05404_ System corrupted: Heat flow error (+299). 05405_ Ovr. Medium Treads crushed. <x2> 05405_ Ovr. Treads crushed. 05406_ Power failure, Angular Momentum Engine shutdown. 05406_ Overheating: System interference. 05406_ Plasma Rifle temporarily disabled. 05406_ Thermic Laser temporarily disabled. 05408_ Overheating: Energy bleed (-36). 05408_ Thermic Laser crushed. 05408_ Plasma Rifle crushed. 05410_ Overheating: System interference. 05410_ Ovr. Pulse Rifle temporarily disabled. 05410_ Imp. Heat Sink temporarily disabled. 05410_ Imp. Targeting Computer temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# = #????????? ??????????? | | ?????????????????????### @ ######## #????????? | | ?????????????????????# CC ????????? | | ?????????????????????# CC! = ????????? | | ?????????????????????# CC ????????? | | ?????????????????????# CC ????????? | | ?????????????????????### ######## #????????? | | ?????????############??# #????????? ??????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# ####! *######## ???????????? | | ?????????# *% ????????? | | ?????????# ! ! ????????? | | ?????????# %! ????????? | | ?????????# ?????????? | | ?????????# #### ######## ?????????? | | ?????????# #??# #????????? ??????????? | | ?????????# #??# #????????????????????? | | ?????????############??# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????# #####????????????????? | | ???????????????????????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 30% | -10/Materials Ion Engine | 70% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlexusSmallBiocell Manual? 0 Play Time 00:57:50 Cumulative 607.8 hours Start 2025.05.18 @ 23:34:01 End 2025.05.19 @ 01:55:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 135 Adventurer 144 Explorer 0 Win Type - Total 10 Types 4/1/4/1/0/0/0/0/0/0 Lore% 77 Gallery% 77 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29dd2634-a800-4a4a-8816-ab46ec67ac32