Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 08:20:19 Player: Razor Feather Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (3516) 3516 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 8371 Bonus ------- High Alert Combat Kills 235 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 59/300 Energy 310/310 System Corruption 8% Temperature Cool (27) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Medium Treads (fused) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY (15) --- Improved Ion Engine Deuterium Engine Large Storage Unit Compact Matter Pod (150) Recoil Stabilizer Axe Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Trap Scanner Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- YOLO Cannon Coil Gun Coil Gun > --- INVENTORY -------- Deuterium Engine Fission Core Light Treads Compact Wheel Huge Storage Unit Compact Matter Pod Improved Trap Scanner Recoil Stabilizer Hardened Medium Armor Plating Improved Medium Armor Plating Shock Absorption System System Restoration Module Coil Gun Magnetic Acceleration Cannon Axe [Rating: 60] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Improved EM Shotgun Energy Cannon YOLO Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . 2 . . . 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . 1 Utility 3 | . . 1 . . . . 1 1 Weapon 2 | . . 1 . . . . 1 . Parts Attached 78 | 6 3 16 4 1 3 14 6 25 Power 11 | 1 . 2 2 . 1 2 1 2 Engine 9 | 1 . 2 2 . 1 2 1 . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 15 | 2 . 3 1 . . 4 . 5 Treads 15 | 2 . 3 1 . . 4 . 5 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 3 3 . . . 2 2 8 Device 4 | . 1 . . . . . 1 2 Storage 5 | 1 2 . . . . . . 2 Processor 2 | . . 1 . . . . . 1 Hackware . | . . . . . . . . . Protection 8 | . . 2 . . . 2 1 3 Artifact . | . . . . . . . . . Weapon 33 | 2 . 8 1 1 2 6 3 10 Energy Gun 4 | . . . . . 2 2 . . Energy Cannon 6 | . . . . 1 . 2 . 3 Ballistic Gun 17 | 2 . 6 1 . . 2 3 3 Ballistic Cannon 2 | . . . . . . . . 2 Launcher 4 | . . 2 . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 1 . 2 Parts Lost 23 | . . 1 . . 1 . . 21 Power 3 | . . . . . 1 . . 2 Propulsion 6 | . . . . . . . . 6 Utility 6 | . . . . . . . . 6 Weapon 8 | . . 1 . . . . . 7 Highest Loss Streak 13 | . . 1 . . 1 . . 13 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 96 99 100 92 93 87 92 84 Engine 12 | . 14 11 11 11 10 15 15 11 Treads 23 | . 28 22 22 22 22 26 23 21 Device 5 | . 10 7 . . . . 7 11 Storage 9 | . 14 11 11 11 11 9 7 5 Processor 7 | . . 3 11 11 11 9 7 10 Protection 7 | . . 10 11 11 11 9 7 1 Energy Gun 1 | . . . . . 11 1 . . Energy Cannon 4 | . . . . 6 4 8 7 4 Ballistic Gun 17 | . 28 24 33 19 11 8 15 11 Launcher 2 | . . 8 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 108 | 14 30 42 41 49 49 67 73 108 Greatest Support 96 | 40 40 40 40 40 40 62 62 96 Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 Average Capacity 14 | 6 10 15 15 15 15 15 15 14 Most Carried 15 | 5 10 15 15 15 15 15 15 15 Average Carried 13 | 2 8 14 14 15 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 15 15 15 14 15 15 6 Class Distribution -------------------- 40% | Skirmisher 34% | Gunner 16% | Tank 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Matter Collected 2740 | 274 294 905 126 . 144 282 90 625 Remotely . | . . . . . . . . . Salvage Created 4552 | 83 94 908 88 . 159 1133 134 1953 Parts 251 | 1 6 78 17 . 6 54 9 80 Haulers Intercepted 8 | . 1 3 . . . . 1 3 Recyclers Shooed 5 | 1 . . 1 . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 82 | . 1 23 7 . 4 19 4 24 Guns 31 | . 1 13 7 . 2 1 1 6 Cannons 12 | . . . . . 1 8 . 3 AOE 32 | . . 10 . . 1 8 3 10 Classes Destroyed 18 | 1 3 6 . . 1 3 . 4 Worker 8 | . . 2 . . . 4 . 2 Builder 7 | . . 3 . . . . . 4 Tunneler 1 | . . 1 . . . . . . Hauler 8 | . 1 3 . . . . 1 3 Recycler 10 | 1 . 2 . . . 4 1 2 Mechanic 1 | . . . . . . 1 . . Operator 1 | . . 1 . . . . . . Watcher 6 | . 1 2 . . . 2 . 1 Swarmer 27 | . 1 8 7 . . 4 4 3 Saboteur 1 | . . . . . . . . 1 Grunt 31 | . . 10 . . 3 11 . 7 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . . 2 . . Protector 1 | . . . . . . . . 1 Sentry 8 | . . 5 . . . 1 . 2 Specialist 2 | . . . . . . . . 2 Hunter 6 | . . . . . 1 . . 5 Programmer 3 | . . . . . . . . 3 Best Kill Streak 17 | 1 1 5 4 . 3 7 5 17 Combat Bots Only 9 | . 1 4 4 . 3 6 4 9 Max Kills in Single Turn 4 | 1 1 3 3 . 2 3 4 3 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . 3 . . 1 2 3 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 436 | . 1 94 31 . 16 39 5 250 Missed 141 | . . 31 12 . 1 11 2 84 Damage Taken 4256 | . 29 688 154 . 256 500 44 2585 Core 668 | . . 74 30 . 37 77 15 435 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 110 | . . . . . . 110 . . Core Remaining (%) 89 | 100 100 . . . 64 86 97 . Volleys Fired 196 | 7 6 65 7 . 7 35 4 65 Largest 3 | 2 2 3 3 . 3 3 3 3 Hottest 163 | 40 40 76 69 . 123 123 156 163 Shots Fired 391 | 14 12 147 21 . 15 48 9 125 Gun 282 | 14 12 126 21 . 13 26 8 62 Cannon 72 | . . . . . 2 22 1 47 Launcher 37 | . . 21 . . . . . 16 Special . | . . . . . . . . . Kinetic 295 | 14 12 126 21 . 7 21 8 86 Thermal 48 | . . . . . 2 22 1 23 Explosive 21 | . . 21 . . . . . . Electromagnetic 27 | . . . . . 6 5 . 16 Robot Hit Streak 10 | 4 7 8 4 . 7 5 9 10 Robot Miss Streak 6 | 1 1 6 6 . 1 5 3 4 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 3 | . . 1 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 228 | 9 8 97 12 . 10 27 5 60 Core Hits 206 | 2 5 65 8 . 8 28 11 79 Critical Kills 6 | . . . . . . 3 . 3 Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 7 | 1 . . . . . 3 . 3 Meltdown 3 | . . . . . . 2 . 1 Destroy 4 | 1 . . . . . 1 . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11376 | 115 108 2347 148 . 540 3252 538 4328 Guns 2930 | 115 108 1259 148 . 157 205 103 835 Cannons 2749 | . . . . . 88 1689 119 853 Explosions 5690 | . . 1081 . . 295 1358 316 2640 Melee . | . . . . . . . . . Ramming 7 | . . 7 . . . . . . Kinetic 3138 | 115 108 1259 148 . 64 151 103 1190 Thermal 5397 | . . . . . 383 3047 435 1532 Explosive 1125 | . . 1081 . . . . . 44 Electromagnetic 1709 | . . . . . 93 54 . 1562 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 Average Corruption 6 | . . . . . . . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . . . . . 5 Message Errors 1 | . . . . . . . . 1 Matter Fused 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 634 | . . 50 . . . 404 69 111 Projectiles 452 | . . . . . . 329 69 54 Explosions 182 | . . 50 . . . 75 . 57 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . . . 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 225 | . . . . . 35 98 . 92 Shots 4 | . . . . . 1 2 . 1 Rammed 1 | . . 1 . . . . . . Targets Rammed 1 | . . 1 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . . 146 30 . 171 223 10 288 Average Temperature 66 | . . 23 13 . 88 60 6 109 Received Heat Transfer 768 | . . 222 . . 117 225 . 204 Effects 3 | . . . . . . 1 . 2 Interference 3 | . . . . . . 1 . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . 4 Parts Fried 14 | . . . . . . . . 14 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . 2 . 1 Parts Melted 11 | . . . . . 1 6 3 1 Heat Transferred 4944 | . . . . . 480 2450 400 1614 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . . 1 . 5 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Peak Influence 581 | 5 107 486 349 . 110 546 179 581 Initial 189 | . 3 44 189 . . . 179 53 Average 207 | 3 46 244 292 . 69 269 133 272 Maximum Alert Level 2 | . . 2 1 . . 2 . 2 Low Security (%) 49 | 100 100 39 14 . 100 29 100 10 Level 1 45 | . . 54 85 . . 63 . 80 Level 2 4 | . . 6 . . . 7 . 9 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 4 . . . 1 . 6 Investigation 1 | . . 1 . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 7 | . . 3 . . . 1 . 3 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Distress Signals 4 | . . 4 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 4 33 7 . 4 20 4 34 Peak Tracking Total 14 | . 3 5 4 . 3 5 4 14 Tactical Retreats 4 | . 1 1 . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . 3 . . . . . . Reused 1 | . . 1 . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Disabled 18 | . . 3 . . . 2 . 13 Max in Single Turn 4 | . . 2 . . . 1 . 4 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Machines Accessed 10 | . 2 4 . . 1 1 1 1 Terminals 7 | . 2 2 . . 1 . 1 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 7 10 . . 1 3 1 3 Successful 10 | . 2 6 . . . 2 . . Failed 15 | . 5 4 . . 1 1 1 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 16 | . 7 4 . . 1 . 1 3 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers 5 | . . 5 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 4 . . . . . . Record 2 | . . 2 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . Reprogram Traps 1 | . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Scanalyzer 1 | . . 1 . . . . . . Insert Component 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 3 . . . 1 1 1 Full Trace Events 2 | . 1 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Turns Passed 6017 | 114 376 1352 464 523 510 886 772 1020 Spaces Moved 2747 | 60 214 573 266 261 255 348 315 455 Core 16 | 16 . . . . . . . . Treads 2731 | 44 214 573 266 261 255 348 315 455 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 235 156 Average Speed 187 | 130 160 192 163 200 189 200 235 166 Slowest Speed 320 | 160 160 240 240 240 240 240 235 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 51 48 69 43 64 28 9 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 43 | . . . . . . 16 . 27 Terrain Destroyed 553 | . . 126 . . 27 211 6 183 Melee . | . . . . . . . . . Projectile 24 | . . . . . 1 7 . 16 AOE 529 | . . 126 . . 26 204 6 167 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Total 3215 | 81 238 701 280 263 266 455 341 590 Wait 38 | . . . . . . 21 . 17 Move 2739 | 59 213 572 265 260 254 347 314 455 Hop . | . . . . . . . . . Pick Up 91 | 9 11 23 2 . 1 17 9 19 Fast Attach 10 | 1 . 1 . 1 . 3 . 4 Attach 37 | 5 1 2 1 . 3 6 4 15 Detach 3 | . . . . . . 2 . 1 Swap 31 | . 2 13 3 . . 5 2 6 Drop 69 | . 5 24 2 2 1 19 8 8 Fire 196 | 7 6 65 7 . 7 35 4 65 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 7) 429 | -10/Materials | Discovered new exit (range 13) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 741 | -9/Materials | Discovered new exit (range 10) 794 | -9/Materials | Build established: Tank 851 | -9/Materials | Discovered new exit (range 14) 1757 | -9/Materials | Build established: Gunner 1843 | -9/Materials | Entered Mines 1974 | -9/Mines | Discovered new exit (range 9) 2221 | -9/Mines | Discovered new exit (range 9) 2299 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2299 | -9/Mines | Discovered new exit (range 5) 2307 | -9/Mines | Entered Exiles 2360 | -9/Exiles | Met 8R-AWN 2397 | -9/Exiles | Met EX-HEX 2443 | -9/Exiles | Met EX-BIN 2466 | -9/Exiles | Aligned with FarCom system 2467 | -9/Exiles | Given EX-Vault access code 2507 | -9/Exiles | Opened EX-Vault 2517 | -9/Exiles | Found Prototype Energy Cannon 2517 | -9/Exiles | Identified YOLO Cannon 2568 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2794 | -9/Exiles | Discovered new exit (range 15) 2830 | -9/Exiles | Left Exiles lab with YOLO Cannon 2830 | -9/Exiles | Entered Mines 3129 | -8/Mines | Build established: Skirmisher 3312 | -8/Mines | Discovered new exit (range 3) 3340 | -8/Mines | Entered Materials 3340 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3412 | -8/Materials | Repaired Lgt. Treads 4135 | -8/Materials | Discovered new exit (range 12) 4226 | -8/Materials | Entered Factory 4226 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4482 | -7/Factory | Discovered new exit (range 16) 4584 | -7/Factory | Discovered new exit (range 16) 4998 | -7/Factory | Entered another Factory area 4998 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5293 | -6/Factory | Build established: Gunner 5713 | -6/Factory | Lost 6 parts (2n2u2w) 5715 | -6/Factory | Core integrity fell below 50% 5915 | -6/Factory | Cargo convoy interrupted 5915 | -6/Factory | Garrison activated, responded to threat 5954 | -6/Factory | Destroyed 9 combat bots 5982 | -6/Factory | Core integrity fell below 20% 6018 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05988_ U-05 Engineer lays Concrete. 05991_ Penetrated by Slug. 05991_ P-60 Hacker destroyed. 05996_ K-01 Serf collects debris. 05998_ ALERT: Rogue bot located, Programmers report to Factory Zone 3T. 06001_ System corrupted: Energy discharge (-77). 06001_ K-01 Serf collects debris. 06001_ Acquired Adv. Heat Sink. 06001_ Slug penetrates Wall. 06004_ Wall collapses. 06005_ Slug penetrates Wall. 06006_ Penetrated by Slug. 06008_ Acquired 10 matter. 06009_ Penetrated by Slug. 06009_ Fusion Compressor destroyed. 06011_ Acquired 63 matter. 06011_ U-05 Engineer lays Concrete. 06015_ Gui. EMP Blaster destroyed. 06016_ System corrupted: Med. Treads fused. 06016_ Slug penetrates Wall. 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[! # ????? | | ???????????# "" " " # [ % """#?????? | | ???????????# "" "T" # = % ###??????? | | ???????????# """ # % @# ^ #????????? | | ???????????########### * # #????????? | | ???????????????????# #= # "" #????????? | | ???????????????????# #= # [ "" #????????? | | ??????????????????###; !Y# [ T" ########## | | ??????????????????#[u* !k# ^ "" # | | ??????????????????#*hh###%# ^ "" + | | ??????????????????#[==# #=# # | | ??????????????????#%% ###!# " " " " # ] * | | ??????????????????#=[!#?? # ^" " " " ## | | ??????????????????#[![#?? ## " " " " ## | | ??????????????????#[/*###+## " " " " ## ! | | ??????????????????#%=/# # " " " " ## | | ??????????????????#%//# # " " " " ########### | | ??????????????????#/%!# # " " " " #####?????? | | ??????????????????#%==# # " " " " #?????? | | ?????????????????[#%[%# # " " " " #?????? | | ?????????????????[//![#[ # #?????? | | ?????????????????=#[[[# *+ #?????? | | ?????????????????==%[=% # #?????? | | ????????????????? ! !!#######+###### #?????? | | ????????????????? |??# # #?????? | | ??????????????????# ??# ####+########?? | | ????????????????????????# # #? | | ????????????????????????# """ """ # """ """ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Oh No You Don't! Please Form A Line Power Corrupts Challenges ------------ None Game ------ Seed AbsorptionGunGun Manual? 0 Play Time 01:14:44 Cumulative 11.0 hours Start 2024.04.04 @ 21:59:16 End 2024.04.06 @ 08:20:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f31dc867-bf9c-4e24-82eb-2ffbb5c0b2fb