Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 22:42:10 // Winter2022/Polymind Player: Figgis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (113) 565 Value Destroyed (3799) 3799 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (7242) 7242 TOTAL SCORE: 15966 Bonus ------- Polymind Skill 6345 Follower Combat Kills 97 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 60/200 Energy 110/110 System Corruption 7% Temperature Cool (62) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (3) ------ Targeting Computer Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Flight Unit Utility EX Chip 1 Device Heat Sink Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Protection Light Armor Plating Weapon AWS/EX-DEC Energy Gun AWS/EX-DEC Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Engine . | . . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Device . | . . . . . . . . . . . . Storage . | . . . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 27 | . 2 . 5 1 . . . 1 . . 18 Power 4 | . . . 1 . . . . . . . 3 Propulsion 5 | . 1 . 2 . . . . . . . 2 Utility 10 | . . . 1 1 . . . 1 . . 7 Weapon 8 | . 1 . 1 . . . . . . . 6 Highest Loss Streak 13 | . 2 . 1 1 . . . 1 . . 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 82 100 93 94 89 96 96 92 92 92 91 Engine 5 | . 7 . 7 12 9 3 3 3 3 3 3 Core 4 | . 10 20 7 . . . . . . . 2 Treads 7 | . . . 14 25 19 . . . . . 2 Leg 8 | . 21 40 15 . . . . . . . 5 Hover 1 | . 2 . . . . 3 3 3 3 3 1 Device 11 | . 10 20 21 25 19 . . . . . 5 Processor 7 | . . . . . 3 15 15 15 15 15 13 Hackware 27 | . 1 . . . 16 69 69 65 65 65 41 Protection 2 | . . . 4 7 . . . . . . 1 Energy Gun 8 | . 10 20 15 12 9 3 3 3 3 3 3 Ballistic Gun 5 | . 6 . 6 12 9 . . . . . 6 Peak Build Rating 99 | . 10 10 11 11 99 99 99 99 97 97 97 Average Rating 47 | . 6 10 9 10 30 99 99 97 97 97 74 On Entrance 52 | . . 10 10 11 10 99 99 99 97 97 97 Naked Turns 48 | . 34 . 5 . 2 . . . . . 7 Heaviest Build 75 | . 9 9 18 18 21 21 21 21 21 21 75 Greatest Support 90 | 3 20 20 40 40 40 21 21 21 21 21 90 Greatest Overweight (x) . | . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 2 | . 1 1 1 1 2 2 2 2 2 2 2 Average Capacity 1 | . . 1 . 1 1 2 2 2 2 2 1 Most Carried 1 | . . . 1 . 1 1 . . . 1 1 Average Carried . | . . . . . . . . . . . . Final Capacity 2 | . 1 1 1 1 2 2 2 2 2 2 1 Final Carried 1 | . . . . . 1 . . . . 1 . Class Distribution -------------------- 41% | Assembler 29% | Sentry 20% | Grunt 3% | Hunter Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Sentry | -9/Exiles Assembler | -8/Mines Assembler | -8/Materials Assembler | -8/Storage Assembler | -8/Recycling Assembler | -8/Scraptown Assembler | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 491 | . 17 . 79 102 . . . . . . 293 Remotely . | . . . . . . . . . . . . Salvage Created 3786 | . 332 118 1115 165 . 21 579 378 81 . 997 Parts 244 | . 21 9 69 9 . 5 25 32 7 . 67 Haulers Intercepted 1 | . 1 . . . . . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 96 | . 4 4 34 9 . 3 8 10 2 . 22 Guns 85 | . 4 4 34 9 . 3 5 9 2 . 15 Cannons 3 | . . . . . . . . . . . 3 AOE 1 | . . . . . . . 1 . . . . Classes Destroyed 17 | . 7 1 1 1 . . 2 . . . 5 Worker 4 | . 1 . . . . . . . . . 3 Builder 2 | . 1 . . . . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . Recycler 4 | . 2 . . . . . 2 . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 8 | . 1 . 3 . . . 1 2 . . 1 Swarmer 18 | . 3 3 4 3 . 3 . . . . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 44 | . 1 . 23 3 . . 6 4 . . 7 Brawler 1 | . . . . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 18 | . . 1 6 . . . 1 6 2 . 2 Hunter 3 | . . . . . . . . . . . 3 Programmer 5 | . . . . . . . . . . . 5 Behemoth 1 | . . . . . . . . . . . 1 Assembled 3 | . . . . 3 . . . . . . . Best Kill Streak 8 | . 6 3 4 3 . 3 8 4 1 . 7 Combat Bots Only 6 | . 2 3 4 3 . 3 6 4 1 . 5 Max Kills in Single Turn 2 | . 1 1 1 1 . 1 2 1 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 704 | . 45 12 155 25 . 7 12 19 4 1 424 Missed 187 | . 11 4 34 2 . 5 4 7 2 . 118 Hits 517 | . 34 8 121 23 . 2 8 12 2 1 306 Melee 6 | . . . 4 2 . . . . . . . Projectile 511 | . 34 8 117 21 . 2 8 12 2 1 306 Critical Strikes 14 | . . . . . . . . 1 . . 13 Part Disruptions 1 | . . . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . . . 1 Damage Taken 7484 | . 321 68 1599 300 14 16 164 185 30 20 4767 Core 1506 | . 117 . 304 69 14 8 52 73 . 18 851 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 745 | . . . . 17 . . . . . . 728 Regen/Repaired (Parts) 89 | . . . 89 . . . . . . . . Core Remaining (%) 57 | 100 . 53 . . . 1 . . . 74 . Volleys Fired 267 | . 58 8 118 22 . . . . . . 61 Largest 3 | . 1 1 2 2 . . . . . . 3 Hottest 164 | . 65 65 79 79 . . . . . . 164 Shots Fired 534 | . 58 8 150 45 . 6 26 27 9 1 204 Gun 506 | . 58 8 150 45 . 6 26 27 9 1 176 Cannon 28 | . . . . . . . . . . . 28 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 178 | . 21 . 32 22 . . . . . . 103 Thermal 229 | . 37 8 118 23 . . . . . . 43 Explosive . | . . . . . . . . . . . . Electromagnetic 127 | . . . . . . 6 26 27 9 1 58 Robot Hit Streak 27 | . 12 8 19 5 . 1 10 16 10 5 27 Robot Miss Streak 5 | . 2 1 5 5 . 3 3 3 1 1 3 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 5 | . . . 1 1 . . . . . . 3 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . 1 Autonomous 127 | . . . . . . 6 26 27 9 1 58 Shots Hit Robots 407 | . 42 7 108 21 . 4 25 23 9 1 167 Core Hits 212 | . 13 5 51 12 . 3 16 20 4 1 87 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . . . 1 Critical Strikes 34 | . . . 6 2 . . 6 3 . . 17 Burn 8 | . . . 6 1 . . . . . . 1 Destroy 2 | . . . . 1 . . . . . . 1 Blast 2 | . . . . . . . . . . . 2 Corrupt 22 | . . . . . . . 6 3 . . 13 Melee Attacks 2 | . 2 . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7956 | . 529 109 1692 345 . 83 875 708 169 19 3427 Guns 6950 | . 529 109 1692 345 . 83 725 708 169 14 2576 Cannons 675 | . . . . . . . . . . . 675 Explosions 320 | . . . . . . . 150 . . . 170 Melee . | . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . 5 6 Kinetic 2203 | . 120 . 212 178 . . . . . . 1693 Thermal 3366 | . 409 109 1480 167 . . 150 . . . 1051 Explosive . | . . . . . . . . . . . . Electromagnetic 2376 | . . . . . . 83 725 708 169 14 677 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . 4 4 4 . . . . 7 Average Corruption 3 | . 1 1 . 4 4 4 . . . . 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . 2 1 . 7 4 1 . . . . 7 Message Errors 5 | . 1 . . 1 1 1 . . . . 1 Matter Fused 6 | . 1 . . 2 2 . . . . . 1 Heat Flow Errors 3 | . . 1 . 1 . . . . . . 1 Energy Discharges 2 | . . . . 1 . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Misfires 1 | . . . . 1 . . . . . . . Alerts 1 | . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 78 | . . . . . . . . . . . 78 Projectiles 76 | . . . . . . . . . . . 76 Explosions 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . . . . 41 . . 2 30 Shots 2 | . . . . . . . 1 . . . 1 Rammed 2 | . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 212 | . 19 135 105 127 . . 14 20 2 5 212 Average Temperature 31 | . 9 71 27 102 . . 4 5 2 5 42 Received Heat Transfer 1518 | . 60 . 630 30 9 . 63 99 9 12 606 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 2 . . 3 Combat Hostiles 6 | . . . . . . . 2 1 . . 3 Parts Fried 24 | . . . . . . . 8 7 3 . 6 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 9 | . . . 5 . . . . . . . 4 Heat Transferred 7385 | . 925 259 3778 481 . . 150 . . . 1792 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 1 | . . . 1 . . . . 1 . . . Low Security (%) 88 | 100 100 100 70 100 . 100 100 77 100 . 100 Level 1 11 | . . . 29 . . . . 22 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 398 | . 30 70 398 192 . 132 153 233 106 . 191 Initial 152 | . . 1 19 152 . . 47 59 86 . . Average 87 | . 11 12 136 97 . 57 45 139 81 . 49 Influence Increases 2687 | . 124 105 919 130 . 162 228 314 40 . 665 Destroy 0b10 Robot/C 1900 | . 80 80 680 120 . 120 160 200 40 . 420 Destroy 0b10 Robot/NC 105 | . 30 . 15 . . . 20 10 . . 30 Destroy Leader 378 | . 4 10 126 10 . 20 22 84 . . 102 Allied During Kill 7 | . . . . . . 7 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . 20 . . . Successful Hack 46 | . 10 . 36 . . . . . . . . Disable Machine 30 | . . . . . . . . . . . 30 Destroy Structure 21 | . . . 2 . . . 11 . . . 8 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 165 | . . 15 60 . . 15 15 . . . 60 Influence Decreases 2512 | . 120 59 577 504 18 40 207 234 197 66 490 Entered New Map 654 | . . 3 31 240 18 . 75 84 137 66 . Time Decay 1563 | . 110 56 498 254 . 40 95 140 60 . 310 Lost Part 250 | . 10 . 40 10 . . . 10 . . 180 Purge Threat 37 | . . . . . . . 37 . . . . Miscellaneous 8 | . . . 8 . . . . . . . . Squads Dispatched 15 | . . . 5 . . . 3 1 . . 6 Investigation 6 | . . . 2 . . . . . . . 4 Extermination 2 | . . . . . . . . . . . 2 Reinforcement 4 | . . . 3 . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 2 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 8 | . 1 . 6 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 184 | . 17 4 59 6 1 6 10 13 2 3 63 Peak Tracking Total 11 | . 4 3 5 3 1 3 2 4 1 2 11 Tactical Retreats 11 | . . 1 4 1 . 1 1 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 3 | . 1 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . Reused 2 | . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 2 | . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 41 | . 3 . 7 . 1 . 5 4 6 7 8 Terminals 25 | . 3 . 6 . . . 5 3 4 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 Total Hacks 249 | . 10 . 21 . 6 . 51 32 45 49 35 Successful 234 | . 9 . 15 . 6 . 49 27 44 49 35 Failed 13 | . . . 6 . . . 1 5 1 . . Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . Manual 124 | . 5 . 3 . . . 48 17 27 . 24 Terminals 161 | . 10 . 18 . . . 51 30 21 . 31 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . 1 Terminal Hacks 172 | . 9 . 13 . 6 . 29 17 34 49 15 Record 84 | . . . 3 . 6 . . . 25 49 1 Part Schematic 9 | . . . . . . . . 6 . . 3 Robot Analysis 17 | . 4 . 2 . . . 2 2 5 . 2 Prototype ID Bank 9 | . 1 . 3 . . . 3 2 . . . Open Door 1 | . . . . . . . . 1 . . . Level Access Points 6 | . . . . . . . 2 1 1 . 2 Branch Access Points 7 | . . . 1 . . . 3 1 . . 2 Emergency Access Points 1 | . . . 1 . . . . . . . . Machine Index 3 | . . . . . . . 1 . 1 . 1 Repair Station Index 1 | . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . 2 . . . . Locate Traps 6 | . . . 1 . . . 3 1 . . 1 Reprogram Traps 1 | . . . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . 2 . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . . 1 . . . . Patrol Status 2 | . . . 1 . . . . . 1 . . Investigation Status 2 | . 2 . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Coupling Status 1 | . . . . . . . 1 . . . . Hauler Manifests 3 | . . . . . . . 2 . . . 1 Registered Components 3 | . . . . . . . 1 1 1 . . Zone Layout 7 | . 1 . . . . . 4 1 . . 1 Garrison Registry 1 | . . . . . . . 1 . . . . Protovariant Controls 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . 1 Seal Access 2 | . . . . . . . . 1 . . 1 Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 57 | . . . . . . . 20 8 10 . 19 Terminals 54 | . . . . . . . 20 8 10 . 16 Track 12 | . . . . . . . 5 2 2 . 3 Assimilate 12 | . . . . . . . 5 2 2 . 3 Botnet 4 | . . . . . . . . . 1 . 3 Disrupt 12 | . . . . . . . 5 2 2 . 3 Operators 2 | . . . . . . . . . 1 . 1 Skim 12 | . . . . . . . 5 2 2 . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Fedlink 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 15 | . 3 . 4 . . . 1 1 3 . 3 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 6 . . 3 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 15 | . 4 . 5 . . . . . . . 6 Non-combat 1 | . 1 . . . . . . . . . . Combat 14 | . 3 . 5 . . . . . . . 6 Robot Hacks Applied 21 | . 5 . 5 . . . . . . . 11 parse_system 2 | . 2 . . . . . . . . . . find_terminals 1 | . 1 . . . . . . . . . . find_shortcuts 13 | . 2 . 5 . . . . . . . 6 find_garrison 5 | . . . . . . . . . . . 5 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . . . Total Damage 212 | . . . . . . 212 . . . . . Kills 3 | . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total 23 | . 6 . 3 . . . 2 2 5 . 5 Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 5831 | 11 276 255 1724 551 196 107 360 291 139 690 1231 Spaces Moved 4543 | 22 238 195 886 246 154 131 395 291 174 861 950 Core 109 | 22 66 . 6 . 4 . . . . . 11 Treads 868 | . . . 496 246 93 . . . . . 33 Legs 755 | . 63 195 384 . . . . . . . 113 Wheels . | . . . . . . . . . . . . Hover 2712 | . 40 . . . 57 131 395 291 174 861 763 Flight 99 | . 69 . . . . . . . . . 30 Fastest Speed 32 | 50 37 120 50 160 50 80 80 80 80 80 32 Average Speed 100 | 50 66 120 141 160 127 80 80 80 80 80 85 Slowest Speed 160 | 50 120 120 160 160 160 80 80 80 80 80 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . 1 . . . . 3 Potential Cave-ins 3 | . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 60 37 81 44 55 33 33 56 54 74 24 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 . . 1 . . 1 Known Exits Taken 5 | . . . 1 . . 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . 1 . . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 19 | . . . . . . . 11 . . . 8 Melee . | . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 4 AOE 15 | . . . . . . . 11 . . . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 5445 | 21 300 208 1203 360 153 132 438 348 173 862 1247 Wait 639 | . 2 6 197 93 . 2 44 58 . . 237 Move 4526 | 21 237 194 885 245 153 128 394 290 173 861 945 Hop 3 | . . . . . . 1 . . . . 2 Pick Up 2 | . . . 1 . . . . . . 1 . Fast Attach . | . . . . . . . . . . . . Attach . | . . . . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 2 | . . . 1 . . 1 . . . . . Fire 267 | . 58 8 118 22 . . . . . . 61 Melee 2 | . 2 . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . 1 . 1 . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 6 exits: Fac x4 / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Central database locked down 48 | -10/Materials | Discovered new exit (range 15) 48 | -10/Materials | Discovered new exit (range 14) 127 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Entered Mines 290 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 295 | -10/Mines | Met a Derelict bent on vengeance 399 | -10/Mines | Discovered new exit (range 10) 491 | -10/Mines | Learned location of 1 exit from Materials 520 | -10/Mines | Discovered new exit (range 14) 543 | -10/Mines | Entered Materials 544 | -9/Materials | Identified exit to Materials 721 | -9/Materials | Discovered new exit (range 15) 1032 | -9/Materials | Discovered new exit (range 4) 1120 | -9/Materials | Discovered exit to Materials (range 15) 1309 | -9/Materials | Repaired Lgt. Armor Plating 1692 | -9/Materials | Core integrity fell below 50% 1865 | -9/Materials | Discovered exit to Materials (range 5) 2156 | -9/Materials | Identified exit to Mines 2267 | -9/Materials | Entered Mines 2321 | -9/Mines | Discovered exit to Materials (range 8) 2376 | -9/Mines | Learned Materials stockpile data 2455 | -9/Mines | Excavation squad dispatched 2455 | -9/Mines | A large section of the Mines collapsed 2582 | -9/Mines | Core integrity fell below 20% 2810 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2810 | -9/Mines | Discovered new exit (range 5) 2818 | -9/Mines | Entered Exiles 2857 | -9/Exiles | Met 8R-AWN 2881 | -9/Exiles | Met EX-HEX 2927 | -9/Exiles | Met EX-BIN 2950 | -9/Exiles | Met EX-DEC 2969 | -9/Exiles | Took control of EX-DEC (ally) 2981 | -9/Exiles | Learned location of Zion (-7) 3004 | -9/Exiles | Discovered new exit (range 14) 3014 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3014 | -9/Exiles | Entered Mines 3040 | -8/Mines | DAS Turret deployed 3114 | -8/Mines | Discovered exit to Materials (range 7) 3121 | -8/Mines | Entered Materials 3153 | -8/Materials | Identified exit to Factory 3153 | -8/Materials | Identified exit to Storage 3153 | -8/Materials | Central database locked down 3343 | -8/Materials | Garrison activated, responded to threat 3361 | -8/Materials | Learned location of 1 exit from Storage 3419 | -8/Materials | Learned location of 1 exit from Extension 3466 | -8/Materials | Learned 4 Factory zone layouts 3481 | -8/Materials | Entered Storage 3482 | -8/Storage | Identified exit to Recycling 3534 | -8/Storage | Garrison activated, responded to threat 3706 | -8/Storage | Learned location of Armory (-3) 3769 | -8/Storage | Used back door to open Recycling access 3772 | -8/Storage | Entered Recycling 3826 | -8/Recycling | Identified exit to Factory 3892 | -8/Recycling | Scanned before Scraplab entrance 3909 | -8/Recycling | Discovered new exit (range 3) 3911 | -8/Recycling | Entered Scraptown 4004 | -8/Scraptown | Visited Bundlers 4037 | -8/Scraptown | Visited Cave Peace 4079 | -8/Scraptown | Visited UFD Registry 4094 | -8/Scraptown | Visited CPS Storage 4100 | -8/Scraptown | Visited Assassins FH 4118 | -8/Scraptown | Visited Symbiants 4349 | -8/Scraptown | Registered with UFD as "Slugwalker" 4378 | -8/Scraptown | Visited Science Testing Area 4396 | -8/Scraptown | Visited Scrap Suit Storage 4463 | -8/Scraptown | Met Optimus 4463 | -8/Scraptown | Accepted into 0bPrime 4510 | -8/Scraptown | Visited Derelict Rescue Squad 4515 | -8/Scraptown | Found DRS Beacon 4567 | -8/Scraptown | Civil war broke out across Scraptown 4597 | -8/Scraptown | Discovered exit to Factory (range 5) 4601 | -8/Scraptown | Entered Factory 4602 | -6/Factory | Identified exit to Factory 4647 | -6/Factory | Identified exit to Lower Caves 5343 | -6/Factory | Lost 3 parts (2u1w) 5347 | -6/Factory | Loaded intel: 8 recycling unit locations 5363 | -6/Factory | Learned location of Protoforge (-3) 5486 | -6/Factory | Spotted B-75 Beast 5491 | -6/Factory | Took control of B-75 Beast 5612 | -6/Factory | Cargo convoy interrupted 5631 | -6/Factory | Spotted B-75 Beast 5632 | -6/Factory | Core integrity fell below 50% 5654 | -6/Factory | Core integrity fell below 20% 5684 | -6/Factory | Lost 13 parts (2p2n4u5w) 5718 | -6/Factory | Destroyed B-75 Beast 5832 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05812_ W-25 Informer sends out distress signal. 05816_ R-10 Processor collects Imp. Heat Sink. 05817_ K-01 Serf collects debris. 05821_ R-10 Processor collects Gravmag System. 05822_ K-01 Serf collects debris. 05824_ Slug penetrates Wall. 05824_ K-01 Serf collects debris. 05824_ R-10 Processor collects Com. Wheel. 05825_ K-01 Serf collects debris. 05826_ Penetrated by Slug. 05827_ Slug penetrates G-50 Soldier. 05828_ System corrupted: Matter fused (-6). 05828_ K-01 Serf collects debris. 05829_ Slug penetrates Matter Pump. 05829_ Matter Pump disabled. 05829_ K-01 Serf collects debris. 05830_ G-50 Soldier destroyed. 05830_ Switching to secondary target: G-50 Soldier. 05830_ Slug penetrates G-50 Soldier. 05832_ K-01 Serf collects debris. 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""" """ ####?????# #??????????????? | | ??????##########????????###########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 65 Energy Generation 32 Energy Capacity 430 Matter Stores 157 Matter Capacity 200 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Resistance: KI 25 Resistance: EX 50 Resistance: EM 90 Resistance: I 25 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 10 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 3 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Gatling Laser | -8/Storage | Hacked Scythe | -8/Storage | Hacked Hvy. Mace | -8/Storage | Hacked Shock Absorption System | -8/Storage | Hacked Arm. Huge Wheel | -8/Storage | Hacked Med. Treads | -8/Storage | Hacked Myomer Leg | -6/Factory | Hacked Cmb. Gravmag System | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 1% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hosts 15 | . 3 . 5 . 1 . . . . . 6 Combat Hostiles 13 | . 2 . 5 . . . . . . . 6 Allies 1 | . . . . . 1 . . . . . . Unique Host Classes 7 | . 3 . 1 . 1 . . . . . 2 Average Host Suspicion 75 | . 91 97 95 72 . 40 75 90 98 . 93 Unsuspicious Activity 181 | . 47 . 18 80 16 . . . . 20 . Returns to Shadow 1 | . . . . 1 . . . . . . . Fuzzy Dispatches 2 | . . . . . . . . . . . 2 Protomatter Created 1193 | . 13 . 191 47 . 40 57 146 13 238 448 Used 636 | . 41 . 121 . 33 . . . . . 441 Decayed 332 | . . . . 11 . . 18 . . 46 257 Highest Spend 220 | . 30 . 30 . 33 . . . . . 220 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 29) Y-45 Defender (-9/Materials: 14) Y-45 Defender (-9/Materials: 12) G-47 Trooper (-10/Materials: 8) G-47 Trooper (-9/Materials: 8) Game ------ Seed FluxIonicRailgun Manual? 0 Play Time 01:03:05 Cumulative 152.0 hours Start 2025.05.25 @ 21:37:11 End 2025.05.25 @ 22:42:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 223 Rogue 220 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4d12173-7f93-4dec-a015-c7b2b03a6ffb