Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.06 @ 09:13:58 Player: MrFartsburg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (738) 738 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2513 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 76/100 System Corruption 9% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Weight Redist. System Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Aluminum Leg Improved Heat Sink Improved Heat Sink Visual Processing Unit Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Terrain Scan Processor Shock Absorption System > --- WEAPON ----------- Arc Projector High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Visual Processing Unit Advanced Terrain Scan Processor Improved Weapon Shielding Light Assault Rifle Light Assault Rifle Improved Assault Rifle Mini Grenade Launcher [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Weapon Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 37 | 6 4 3 24 Power 7 | 1 . 1 5 Engine 5 | 1 . 1 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 . . 9 Treads 2 | 2 . . . Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 11 | 1 2 1 7 Device 3 | . . 1 2 Storage 4 | 1 2 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 8 | 2 2 1 3 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . . . 15 Power 6 | . . . 6 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Backups 7 | 1 3 4 10 Power 1 | . 1 1 1 Propulsion . | . . . . Utility 2 | . . . 4 Weapon 3 | . 2 3 4 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power . | . . . . Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 85 83 89 Engine 13 | . 14 22 11 Core 3 | . . . 4 Treads 12 | . 28 22 6 Leg 8 | . . . 11 Flight 1 | . . . 1 Device 8 | . . 6 11 Storage 10 | . 14 11 9 Processor 5 | . . . 8 Protection 3 | . . . 5 Energy Gun 8 | . 12 11 6 Ballistic Gun 12 | . 15 11 11 Peak Build Rating 28 | 6 8 12 28 Average Rating 16 | 4 7 10 20 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 102 | 12 31 38 102 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | 3 . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 15 15 25 Average Capacity 15 | 7 13 15 16 Most Carried 14 | 2 6 6 14 Average Carried 7 | 1 4 4 10 Final Capacity 25 | 8 15 15 25 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 868 | 244 87 28 509 Remotely . | . . . . Salvage Created 1125 | . 91 28 1006 Parts 57 | . 1 . 56 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 2 . 20 Guns 21 | . 2 . 19 AOE 1 | . . . 1 Classes Destroyed 10 | . 1 1 8 Worker 2 | . . . 2 Builder 2 | . . . 2 Hauler 1 | . . . 1 Recycler 3 | . . . 3 Watcher 1 | . . 1 . Swarmer 7 | . . . 7 Cutter 2 | . . . 2 Grunt 10 | . 2 . 8 Brawler 2 | . . . 2 Duelist 1 | . . . 1 Best Kill Streak 9 | . 2 1 9 Combat Bots Only 7 | . 2 . 7 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 173 | . 22 . 151 Missed 45 | . 5 . 40 Hits 128 | . 17 . 111 Melee 36 | . . . 36 Projectile 92 | . 17 . 75 Critical Strikes 12 | . 1 . 11 Actively Blocked 1 | . . . 1 Damage Taken 2484 | . 215 . 2269 Core 607 | . 50 . 557 Absorbed by Shields . | . . . . Redirected to Shielding 156 | . . . 156 Ignored by Resistances 13 | . . . 13 Core Remaining (%) 93 | 100 80 100 . Volleys Fired 87 | . 13 1 73 Largest 2 | . 2 2 2 Hottest 80 | . 79 79 80 Shots Fired 172 | . 26 2 144 Gun 171 | . 26 2 143 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 126 | . 13 1 112 Thermal 44 | . 13 1 30 Explosive 1 | . . . 1 Electromagnetic 1 | . . . 1 Robot Hit Streak 20 | . 4 1 20 Robot Miss Streak 6 | . 3 3 6 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 112 | . 12 1 99 Core Hits 64 | . 4 1 59 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1965 | 3 158 12 1792 Guns 1782 | . 158 12 1612 Cannons . | . . . . Explosions 173 | . . . 173 Melee . | . . . . Ramming 10 | 3 . . 7 Kinetic 1363 | . 59 12 1292 Thermal 419 | . 99 . 320 Explosive 173 | . . . 173 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . . 9 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . . 14 Message Errors 5 | . . . 5 Matter Fused 5 | . . . 5 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 2 | . . . 2 Projectiles . | . . . . Explosions 2 | . . . 2 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . . . 40 Shots 1 | . . . 1 Rammed 4 | 2 . 1 1 Targets Rammed 6 | 2 . 1 3 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 360 | . 360 . 195 Average Temperature 153 | . 190 . 36 Received Heat Transfer 642 | . 138 . 504 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 1221 | . 333 . 888 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 97 Level 1 1 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 201 | . 55 10 201 Initial 10 | . . 10 . Average 52 | . 11 1 78 Influence Increases 617 | . 72 7 538 Destroy 0b10 Robot/C 440 | . 40 . 400 Destroy 0b10 Robot/NC 45 | . . 5 40 Destroy Leader 84 | . 10 2 72 Successful Hack 12 | . 7 . 5 Disable Machine 15 | . 15 . . Destroy Structure 6 | . . . 6 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 539 | . 47 32 460 Entered New Map 15 | . . 15 . Time Decay 374 | . 47 17 310 Lost Part 150 | . . . 150 Squads Dispatched 5 | . . . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . . . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 3 2 27 Peak Tracking Total 8 | . 3 2 8 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 . 2 Successful 3 | . 1 . 2 Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Record 1 | . . . 1 Surveillance Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1365 | 85 241 169 870 Spaces Moved 561 | 44 120 100 297 Core 11 | 11 . . . Treads 389 | 33 120 100 136 Legs 147 | . . . 147 Wheels . | . . . . Hover . | . . . . Flight 14 | . . . 14 Fastest Speed 50 | 50 160 160 160 Average Speed 177 | 156 160 160 193 Slowest Speed 760 | 200 160 160 760 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 23 11 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . . 7 Melee . | . . . . Projectile . | . . . . AOE 7 | . . . 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 759 | 59 144 106 450 Wait 6 | . . . 6 Move 558 | 43 119 99 297 Hop . | . . . . Pick Up 44 | 8 5 2 29 Fast Attach . | . . . . Attach 26 | 6 . 2 18 Detach . | . . . . Swap 17 | . 5 1 11 Drop 15 | . 2 . 13 Fire 87 | . 13 1 73 Melee . | . . . . Ram 1 | . . . 1 Kick 2 | . . . 2 Crush 3 | 2 . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 5) 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 472 | -9/Materials | Discovered new exit (range 14) 496 | -9/Materials | Entered another Materials area 496 | -8/Materials | Evolved 2 slots: Utility x2 923 | -8/Materials | Lost 5 parts (3p2n) 1039 | -8/Materials | Destroyed 7 combat bots 1355 | -8/Materials | Core integrity fell below 50% 1362 | -8/Materials | Core integrity fell below 20% 1366 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted by crushing effect (+3). U-05 Engineer lays Concrete. B-36 Bruiser destroyed. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. FS:MBQ MEP#J11L#OV<3VKUGGWHRI&HNYG|ZDH7W U-05 Engineer lays Concrete. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Nuclear Core. U-05 Engineer lays Concrete. 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[ % % #???????????????????? | | ??????????????#!! == % #???????????????????? | | ??????????????#[[ * #???????????????????? | | ??????????????#[ ####+#######???????????????????? | | ??????????????##### = #?????????????????????? | | ??????????????????# = = #?????????????????????? | | ?????????########## ! #?????????????????????? | | ?????????# # #?????????????????????? | | ?????????# """ # #?????????????????????? | | ?????????# """ # #?????????????????????? | | ?????????# """ # #?????????????????????? | | ?????????# # #?????????????????????? | | ?????????# """ # #?????????????????????? | | ?????????# """ #####+####?????????????????????? | | ?????????# """ #???#!#????????????????????????? | | ??###+#### #???#!#????????????????????????? | | ??# #######+###???#%#????????????????????????? | | ??# #???#!#????????????????????????? | | ??# #???# #????????????????????????? | | ??# = #???#%#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Resistance: EX 25 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockExperimentalBasin Manual? 0 Play Time 00:26:20 Cumulative 22.7 hours Start 2026.06.06 @ 08:47:34 End 2026.06.06 @ 09:13:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4cdfc257-13da-4650-9a13-f488acc35544