Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.24 @ 02:41:32 Player: Olafz Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (49) 245 Value Destroyed (1541) 1541 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1310) 1310 TOTAL SCORE: 8116 Bonus ------- High Alert Combat Kills 10 Registered with UFD 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 279/300 Energy 99/100 System Corruption 27% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Medium Storage Unit Deep Structural Scanner Disruptor Cannon Makeshift Spear Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Surveybot 17 Chip Armor Integrity Analyzer Advanced Kinecellerator Hardened Heavy Armor Plating Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Great Axe Segregator Makeshift Spear > --- INVENTORY -------- Medium Storage Unit Deep Structural Scanner Hacking Suite Backup Laser III Disruptor Cannon Katana Axe Makeshift Spear [Rating: 84] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Armor Integrity Analyzer Device Structural Scanner Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Axe Energy Gun Backup Laser III Energy Cannon Disruptor Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Slots Evolved 10 | . . 2 2 2 . . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 7 | . . 2 1 1 . . . 3 . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 86 | 6 3 7 19 4 7 . 14 8 . 14 4 Power 8 | 1 . 1 2 . 1 . 1 1 . 1 . Engine 6 | 1 . 1 1 . 1 . 1 1 . . . Core 2 | . . . 1 . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 2 5 . 3 . 4 . . 6 . Treads 11 | 2 . 2 3 . 2 . . . . 2 . Leg 2 | . . . 2 . . . . . . . . Wheel 2 | . . . . . 1 . 1 . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . 3 . . 4 . Utility 32 | 1 2 2 6 1 2 . 7 5 . 4 2 Device 8 | . 1 . 1 . . . 1 2 . 2 1 Storage 9 | 1 1 1 1 . 1 . 4 . . . . Processor 8 | . . . 4 1 . . 1 1 . 1 . Hackware 3 | . . . . . . . . 2 . . 1 Protection 4 | . . 1 . . 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 1 2 6 3 1 . 2 2 . 3 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 12 | 2 1 2 5 2 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . 2 . . 2 1 Piercing Weapon 2 | . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . 1 . Corrupted Parts 4 | . . . . . . . . . . 4 . System Corruption 24 | . . . . . . . . . . 24 . Parts Lost 40 | . . 5 8 1 . . . 5 . 7 14 Power 5 | . . 1 1 1 . . . 2 . . . Propulsion 13 | . . 2 3 . . . . 1 . 3 4 Utility 10 | . . . 1 . . . . . . 3 6 Weapon 12 | . . 2 3 . . . . 2 . 1 4 Highest Loss Streak 14 | . . 3 7 1 . . . 2 . 2 14 To Critical Strikes 2 | . . 2 . . . . . . . . . Average Slot Usage (%) 83 | . 96 77 79 92 90 84 83 82 70 83 60 Engine 5 | . 14 10 6 . 6 7 7 4 . . . Core 1 | . . . 1 6 . . . . . 4 2 Treads 10 | . 28 18 17 23 21 7 5 . . 2 . Wheel 2 | . . . . . . 7 7 . . . . Flight 3 | . . . . . . . 2 16 11 10 12 Device 4 | . 10 11 6 7 . . . 9 11 8 1 Storage 7 | . 14 11 9 7 7 7 7 5 5 5 3 Processor 18 | . . . 15 24 23 23 23 23 23 20 15 Hackware 2 | . . . . . . . . 7 11 11 8 Protection 3 | . . 4 5 . 6 7 5 . . 1 . Ballistic Gun 8 | . 28 21 15 14 7 7 5 . . . . Ballistic Cannon 2 | . . . . . 6 7 5 . . . . Slashing Weapon 7 | . . . . 6 7 7 11 11 5 7 7 Peak Build Rating 84 | 6 7 9 35 48 52 52 54 60 49 84 66 Average Rating 42 | 4 6 7 18 42 48 52 49 54 49 63 45 On Entrance 33 | . 6 7 9 35 45 52 52 39 49 49 61 Naked Turns . | . . . . . . . . . . . . Heaviest Build 89 | 13 49 55 32 27 82 82 89 31 8 45 20 Greatest Support 62 | 40 40 40 60 60 62 28 38 24 19 54 20 Greatest Overweight (x) 16 | . 1 16 3 . 2 2 3 1 . 2 3 Average Overweight (x) . | . . . . . . 2 1 . . . . Largest Inventory Capacity 20 | 8 20 20 10 10 20 20 20 8 8 8 8 Average Capacity 14 | 7 15 15 9 10 15 20 18 8 8 8 7 Most Carried 19 | 1 8 9 10 10 15 15 19 8 7 8 8 Average Carried 10 | . 4 6 7 9 11 15 15 5 7 7 7 Final Capacity 20 | 8 20 8 10 10 20 20 8 8 8 8 5 Final Carried 15 | 1 8 6 9 10 15 15 8 7 7 8 5 Class Distribution -------------------- 50% | Scavenger-Mutant 21% | Mutant 10% | Derelict-Gladiator 7% | Gladiator 6% | Hacker-Mutant 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Scavenger-Mutant | -7/Scraptown Derelict-Gladiator | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Matter Collected 1978 | 144 143 80 368 159 500 . 340 89 . 155 . Remotely . | . . . . . . . . . . . . Salvage Created 1665 | . 197 397 294 159 406 . . 134 . . 78 Parts 124 | . 20 38 21 8 21 . . 11 . . 5 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 Prevented 4 | . . . . . . . . . . . 4 Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Combat Hostiles Destroyed 40 | . 7 13 5 3 8 . . 1 . . 3 Melee 2 | . . . . . . . . 1 . . 1 Guns 32 | . 7 13 5 3 4 . . . . . . Cannons 4 | . . . . . 4 . . . . . . AOE 1 | . . . . . . . . . . . 1 Classes Destroyed 11 | . 3 2 2 1 3 . . . . . . Worker 1 | . . . . . 1 . . . . . . Builder 1 | . . . . . 1 . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . Operator 2 | . . . . . 1 . . 1 . . . Watcher 2 | . . 1 . . . . . 1 . . . Swarmer 17 | . 6 8 . . . . . . . . 3 Grunt 11 | . 1 2 2 . 6 . . . . . . Sentry 7 | . . 3 . 1 2 . . 1 . . . Specialist 2 | . . . 2 . . . . . . . . Programmer 2 | . . . . 2 . . . . . . . Heavy 1 | . . . 1 . . . . . . . . Best Kill Streak 7 | . 7 4 2 2 5 . . 2 . . 2 Combat Bots Only 7 | . 7 4 2 2 4 . . 1 . . 2 Max Kills in Single Turn 2 | . 2 1 1 1 1 . . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Hostile Shots Fired 488 | . 31 104 43 64 83 . . 18 . 28 117 Missed 140 | . 6 20 14 24 15 . . 9 . 10 42 Damage Taken 5132 | . 197 781 798 380 860 . . 487 . 403 1226 Core 1447 | . 24 107 213 21 72 . . 205 . 53 752 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 68 | . . . . . . . . . . 68 . Core Remaining (%) 82 | 100 90 73 61 . . . 86 . . . . Volleys Fired 114 | . 13 29 28 17 26 . . 1 . . . Largest 2 | . 2 2 2 2 2 . . 1 . . . Hottest 76 | . 40 40 50 56 76 . . 39 . . . Shots Fired 218 | . 26 58 47 34 52 . . 1 . . . Gun 190 | . 26 58 46 34 26 . . . . . . Cannon 26 | . . . . . 26 . . . . . . Launcher 2 | . . . 1 . . . . 1 . . . Special . | . . . . . . . . . . . . Kinetic 216 | . 26 58 46 34 52 . . . . . . Thermal . | . . . . . . . . . . . . Explosive 2 | . . . 1 . . . . 1 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 20 | . 4 11 12 20 7 . . . . . . Robot Miss Streak 6 | . 4 5 3 3 6 . . . . . . Penetration Max 1 | . . . 1 1 . . . . . . . Secondary Targets 5 | . 1 3 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 166 | . 12 38 35 29 44 . . 5 . . 3 Core Hits 118 | . 10 21 14 10 58 . . 4 . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 3 | . . . 1 . 1 . . 1 . . . Destroy 1 | . . . 1 . . . . . . . . Blast 1 | . . . . . 1 . . . . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 51 | . . . . . 10 . . 20 . 5 16 Thermal 1 | . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . Slashing 35 | . . . . . 10 . . 20 . 2 3 Piercing 15 | . . . . . . . . . . 3 12 Sneak Attacks 3 | . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . Damage Inflicted 3012 | . 125 453 460 499 1178 . . 226 . . 71 Guns 2067 | . 125 453 460 499 530 . . . . . . Cannons 431 | . . . . . 431 . . . . . . Explosions 16 | . . . . . 16 . . . . . . Melee 485 | . . . . . 201 . . 213 . . 71 Ramming 13 | . . . . . . . . 13 . . . Kinetic 2498 | . 125 453 460 499 961 . . . . . . Thermal . | . . . . . . . . . . . . Explosive 16 | . . . . . 16 . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 414 | . . . . . 201 . . 213 . . . Piercing 71 | . . . . . . . . . . . 71 Highest Corruption 27 | . . . . . . . . . . 27 27 Average Corruption 16 | . . . . . . . . . . 12 27 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 21 | . . . . . . . . . . 10 11 Message Errors 5 | . . . . . . . . . . 1 4 Matter Fused 6 | . . . . . . . . . . 4 2 Heat Flow Errors 1 | . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 15 | . . . . . 13 . . 2 . . . Projectiles 13 | . . . . . 13 . . . . . . Explosions 2 | . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . . 6 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 147 | . . . . . 66 . . 81 . . . Shots 3 | . . . . . 1 . . 2 . . . Rammed 1 | . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 393 | . 6 6 28 15 393 . . . . 208 . Average Temperature 134 | . 6 4 7 8 164 . . . . 111 . Received Heat Transfer 861 | . 12 129 144 66 405 . . 18 . 9 78 Effects 5 | . . . . . 5 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Interference 3 | . . . . . 3 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Peak Influence 448 | . 182 448 253 195 392 86 . 189 . . . Initial 123 | . . 76 123 100 . 74 . . . . . Average 160 | . 73 303 176 120 199 82 . 68 . . . Maximum Alert Level 2 | . . 2 1 . 1 . . . . . . Low Security (%) 70 | 100 100 18 52 100 60 100 . 100 . . . Level 1 23 | . . 49 47 . 39 . . . . . . Level 2 5 | . . 32 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . . 1 3 1 5 . . 1 . . . Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . 1 1 . . . . . . Reinforcement 6 | . . 1 3 . 1 . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Distress Signals 2 | . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 116 | . 7 25 9 3 12 . . 9 . 29 22 Peak Tracking Total 10 | . 5 6 5 2 6 . . 4 . 10 9 Tactical Retreats 11 | . . 3 . . 1 . . 2 . 3 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Traps Triggered 1 | . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 8 4 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Machines Disabled 8 | . . . 1 . 6 . . 1 . . . Max in Single Turn 1 | . . . 1 . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Machines Accessed 14 | . . . . . 1 1 3 3 1 5 . Terminals 4 | . . . . . 1 1 . 2 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 53 | . . . . . 1 4 25 11 1 11 . Successful 48 | . . . . . 1 3 25 7 1 11 . Failed 5 | . . . . . . 1 . 4 . . . Catastrophic 2 | . . . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . . . 1 1 1 2 . . . Terminals 12 | . . . . . 1 4 . 7 . . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 44 | . . . . . 1 2 25 4 1 11 . Record 31 | . . . . . . . 25 . . 6 . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . 4 . Open Door 3 | . . . . . 1 . . . 1 1 . Branch Access Points 1 | . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . Disarm Traps 1 | . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 . 2 . . . Terminals 3 | . . . . . . 1 . 2 . . . Botnet 3 | . . . . . . 1 . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . 3 . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Turns Passed 5821 | 63 390 497 384 412 539 133 2121 286 54 798 144 Spaces Moved 4782 | 35 171 186 170 208 218 103 1723 512 116 1027 313 Core 52 | 2 . 3 2 . . . . . . . 45 Treads 1053 | 33 171 183 156 208 186 . . . . 116 . Legs 12 | . . . 12 . . . . . . . . Wheels 1658 | . . . . . 32 103 1523 . . . . Hover 40 | . . . . . . . . . . 40 . Flight 1967 | . . . . . . . 200 512 116 871 268 Fastest Speed 27 | 50 160 160 160 170 130 130 35 35 42 27 27 Average Speed 106 | 153 202 213 164 170 189 130 119 38 42 68 32 Slowest Speed 850 | 160 240 850 200 170 241 130 145 127 42 250 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 1 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 41 25 15 6 39 24 76 19 20 85 59 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 3 . . . . Known Exits Taken 2 | . . . . . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 8 | . . . . . . . 7 . . . 1 Spaces Dug 39 | . . . 5 . . . . 32 . . 2 Terrain Destroyed 66 | . . . 5 . 27 . . 32 . . 2 Melee 13 | . . . . . . . . 11 . . 2 Projectile 7 | . . . . . 7 . . . . . . AOE 46 | . . . 5 . 20 . . 21 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp War Pro Total 5247 | 41 191 229 225 236 278 102 1801 573 120 1115 336 Wait 110 | . . 7 . 2 . . . 32 5 64 . Move 4767 | 34 170 185 169 207 217 102 1722 510 115 1023 313 Hop 2 | . . . . . . . . 1 . 1 . Pick Up 54 | 1 5 1 3 3 9 . 27 3 . 1 1 Fast Attach 51 | 6 1 3 12 3 2 . 7 2 . 12 3 Attach 22 | . . 3 3 . 1 . 6 6 . 2 1 Detach 21 | . . . 3 . 3 . 10 2 . 2 1 Swap 13 | . 2 1 4 1 4 . 1 . . . . Drop 47 | . . . 3 3 6 . 28 . . 5 2 Fire 114 | . 13 29 28 17 26 . . 1 . . . Melee 46 | . . . . . 10 . . 16 . 5 15 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -7/Scraptown -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 12) 64 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 334 | -10/Materials | Destroyed 7 combat bots 410 | -10/Materials | Discovered new exit (range 11) 454 | -10/Materials | Entered another Materials area 454 | -9/Materials | Evolved 2 slots: Utility x2 671 | -9/Materials | Lost 3 parts (1n2w) 818 | -9/Materials | Discovered new exit (range 16) 951 | -9/Materials | Entered another Materials area 951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -8/Materials | Discovered new exit (range 3) 1253 | -8/Materials | Lost 7 parts (1p3n1u2w) 1335 | -8/Materials | Entered Factory 1335 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1548 | -7/Factory | Build established: Scavenger-Mutant 1673 | -7/Factory | Discovered new exit (range 16) 1747 | -7/Factory | Entered Storage 2056 | -7/Storage | Garrison activated, responded to threat 2281 | -7/Storage | Used back door to open Recycling access 2281 | -7/Storage | Discovered new exit (range 5) 2286 | -7/Storage | Entered Recycling 2388 | -7/Recycling | Scanned before Scraplab entrance 2407 | -7/Recycling | Entered Scraplab 2418 | -7/Recycling | Discovered new exit (range 2) 2419 | -7/Recycling | Entered Scraptown 2665 | -7/Scraptown | Visited UFD Registry 2665 | -7/Scraptown | Registered with UFD as "Gammashaft" 2682 | -7/Scraptown | Visited CR-KLE's Repair Center 2744 | -7/Scraptown | Visited IN-MT5's Study 2766 | -7/Scraptown | Visited Comm Corps 2795 | -7/Scraptown | Visited Symbiants 2821 | -7/Scraptown | Visited SPCMW 2841 | -7/Scraptown | Visited The Evicted 2856 | -7/Scraptown | Visited Shadow of the Wyrm 3041 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3068 | -7/Scraptown | Visited Botcube Research 3088 | -7/Scraptown | Visited Curators Association 3124 | -7/Scraptown | Visited Supply Room 3163 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3168 | -7/Scraptown | Found DCF Scrap (29 items) 3198 | -7/Scraptown | Visited Scrap Suit Storage 3242 | -7/Scraptown | Visited Scrapoid Pod Storage 3267 | -7/Scraptown | Visited Junk Repository 3310 | -7/Scraptown | Visited Junk Cannon Lab 3333 | -7/Scraptown | Visited Cartography Club 3366 | -7/Scraptown | Found Surveybot 17 Chip 3436 | -7/Scraptown | Found Deep Structural Scanner 3450 | -7/Scraptown | Learned location of Upper Caves (-4) 3450 | -7/Scraptown | Learned location of Testing (-2) 3450 | -7/Scraptown | Learned location of Quarantine (-3) 3450 | -7/Scraptown | Learned 16 Materials zone layouts 3450 | -7/Scraptown | Learned 8 Factory zone layouts 3450 | -7/Scraptown | Learned 24 Factory zone layouts 3450 | -7/Scraptown | Learned 8 Research zone layouts 3450 | -7/Scraptown | Learned 4 Access zone layouts 3450 | -7/Scraptown | Learned 4 Recycling zone layouts 3450 | -7/Scraptown | Learned 12 Lower Caves zone layouts 3450 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 3450 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 3450 | -7/Scraptown | Learned location of 2 exits from Upper Caves 3450 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 3559 | -7/Scraptown | Visited Junk Repository 4236 | -7/Scraptown | Build established: Gladiator 4538 | -7/Scraptown | Discovered new exit (range 5) 4540 | -7/Scraptown | Entered Factory 4540 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 4541 | -5/Factory | Identified exit to Upper Caves 4542 | -5/Factory | Identified exit to Factory 4675 | -5/Factory | Build established: Derelict-Gladiator 4826 | -5/Factory | Entered Upper Caves 4827 | -5/Upper Caves | Identified exit to Upper Caves 4874 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4880 | -5/Upper Caves | Entered Warlord 4881 | -5/Warlord | Identified exit to Proximity Caves 4962 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 5077 | -5/Warlord | Rebuked by Warlord 5083 | -5/Warlord | Build established: Hacker-Mutant 5085 | -5/Warlord | Warlord's base attacked by MAIN.C 5310 | -5/Warlord | Spotted B-86 Titan 5372 | -5/Warlord | Lost 4 allies 5410 | -5/Warlord | Spotted Striker 5410 | -5/Warlord | Spotted Executioner 5435 | -5/Warlord | Warlord forces counterattacked 5457 | -5/Warlord | System corruption reached 10% 5486 | -5/Warlord | Lost 9 allies 5492 | -5/Warlord | Found Prototype Device 5492 | -5/Warlord | Identified Adv. Kinecellerator 5505 | -5/Warlord | Spotted Striker 5541 | -5/Warlord | Lost 3 allies 5602 | -5/Warlord | Opened side exit 5678 | -5/Warlord | Entered Proximity Caves 5693 | -4/Proximity Caves | Encountered a Derelict sapper outpost 5783 | -4/Proximity Caves | Core integrity fell below 50% 5814 | -4/Proximity Caves | Core integrity fell below 20% 5822 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Great Axe destroyed. PL= PVODWDYCFD C496Q&WDKTN7 VTOL Module fries itself beyond repair. Autogun fries itself beyond repair. Acquired Hacking Suite. Acquired Katana. S-27 Virus triggered Fire Trap. Burning plasma bursts from the floor. S-27 Virus destroyed. S-27 Virus triggered Dirty Bomb Trap. An explosion rips through the floor. S-27 Virus destroyed. G-67 Veteran destroyed. System corrupted: Matter fused (-6). Penetrated by Slug. Slug penetrates Wall. Katana destroyed. Slug penetrates Wall. Imp. Hacking Suite destroyed. Armor Integrity Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ###???????#### ######??????????????????????????? | | #??????## ## ##?????????????????????????? | | #??##### ##????????????????????????? | | ##?## ####?????????????????????? | | ##### ##????????????????????? | | #?# ### ### #???????????????? | | ?## ##?### ## #???????????????? | | #" ##???######## ###g #???????????????? | | " ##?????????####?# ## ##???????????????? | | % #?????????######g #??? #????????????????? | | #?????????# g #### #??# ##????????? | | #?????????# h#### #??## #?????????? | | ##?????????# ### @h #?###???# #?????????? | | # ###??????????# #?## ######??# #?????????? | | ######????????????# #?## #??# #?????????? | | ##??????????####### ### #??# #?????????? | | ##?????????#"""""# ### #??# #?????????? | | #??????####"""""# #?# #?## ##????????? | | ######## ##"""""# ##### ##?# ### #????????? | | ## # ###?####??# ## ##????????? | | ## # #???????# ##????????? | | ########## ####?????# < #????????? | | #????????## ####### #????????? | | ##????????## #????????? | | ####???#### #### #### ##????????? | | ### ##?## ## ##### ##### ###### ##?????????? | | #?# #?# #####???# # ######## ## #??????????? | | ### ### ######## # ##????# #??????????? | | ## ## ## ###### #??????????? | | # ### ## ###??????????? | | ##### ##?## ####????????????? | | ###### #???## ##???????????????? | | #### ## ###### ##???????????????? | | # ## ##?# #???????????????? | | ####### ##?# #???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 500 Sight Range 22 Terrain Scan Density 1210 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 64 Melee Accuracy 5 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 26 Item Schematics ----------------- Enh. Gauss Cannon | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalArmoredKit Manual? 0 Play Time 01:18:44 Cumulative 247.7 hours Start 2024.08.24 @ 00:45:39 End 2024.08.24 @ 02:41:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 430 Adventurer 2 Explorer 0 Win Type - Total 11 Types 8/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 086ceaae-8cef-4665-858a-c7fdfee1578e