Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.24 @ 15:13:44 Player: kicktown Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (3779) 3779 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 9806 Bonus ------- Pacifist 200 High Alert Combat Kills 26 Aligned with FarCom 300 Friendly Fire -4 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 11/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (6) ------- Mini Assault Cannon Dirty Datajack > --- INVENTORY (20) --- Improved Heat Sink Improved Heat Sink Cooling System Humpback High-capacity Battery (250) Energy Well (350) Particle Charger Improved Power Shielding Improved Power Shielding Graphene Brace Improved Shield Generator Dynamic Insulation System Recalibrator EMP Blaster Dirty Datajack (20) Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Improved EM Pulse Cannon XL Autogun Array > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Humpback Humpback Humpback High-capacity Battery High-capacity Battery Shield Generator Pulse Rifle Pulse Rifle Gatling Laser Gatling Laser Improved EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Ion Cannon [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Ion Cannon Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 Power 2 | . . . 1 . . . . . . . . 1 Propulsion 1 | . . . . . . . . . 1 . . . Utility 1 | . . . . . . . . . 1 . . . Weapon 4 | . . . 1 . . . 2 . . . . 1 Parts Attached 107 | 4 . 1 20 2 2 5 12 13 31 10 2 5 Power 16 | 1 . . 3 1 . 1 2 3 3 2 . . Engine 12 | 1 . . 3 1 . . 1 3 2 1 . . Core 4 | . . . . . . 1 1 . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 26 | 1 . . 5 . . . 4 2 5 6 1 2 Treads 20 | . . . 3 . . . 3 2 3 6 1 2 Leg 4 | . . . 2 . . . . . 2 . . . Wheel 2 | 1 . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | . . 1 5 . 1 2 3 1 10 1 . 1 Device 20 | . . 1 3 . . 2 2 . 10 1 . 1 Storage 5 | . . . 2 . 1 . 1 1 . . . . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 . . 7 1 1 2 3 7 13 1 1 2 Energy Gun 7 | 1 . . 1 . . . . 2 3 . . . Energy Cannon 15 | . . . 3 . 1 . 2 4 4 . . 1 Ballistic Gun 7 | 1 . . 1 1 . 1 1 . 2 . . . Ballistic Cannon 2 | . . . 1 . . . . . 1 . . . Launcher 2 | . . . . . . 1 . 1 . . . . Special Weapon 3 | . . . 1 . . . . . 1 1 . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . 1 . 1 1 Unidentified Prototypes 7 | . . 1 1 . 1 . . 3 1 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . 4 . . Parts Lost 47 | . . . 4 1 . 1 4 1 19 4 . 13 Power 10 | . . . 1 1 . . 1 . 3 2 . 2 Propulsion 9 | . . . . . . . 2 1 2 1 . 3 Utility 11 | . . . 1 . . 1 1 . 5 . . 3 Weapon 17 | . . . 2 . . . . . 9 1 . 5 Highest Loss Streak 12 | . . . 2 1 . 1 2 1 5 3 . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 57 65 85 93 95 96 69 74 79 97 100 78 Engine 14 | . 14 14 20 15 22 15 2 16 11 12 15 9 Core 2 | . . . . . . 6 15 1 2 2 . . Treads 16 | . . . 3 22 22 22 16 16 10 23 23 15 Leg 1 | . . . 4 . . . . . 4 . . . Device 12 | . . 8 16 11 8 10 8 9 13 13 15 11 Storage 7 | . . . 1 11 11 11 9 9 7 7 7 6 Energy Gun 6 | . 14 14 11 . . . . 3 5 20 15 10 Energy Cannon 11 | . . . 2 30 22 17 8 11 11 . . 4 Ballistic Gun 4 | . 14 14 9 2 8 8 9 5 3 . . . Ballistic Cannon 2 | . . . 4 . . . . . . 7 7 6 Launcher 1 | . . . . . . 4 . . 3 . . . Impact Weapon 1 | . . . . . . . . . . 7 7 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 7 7 8 37 37 66 66 84 93 96 87 77 83 Greatest Support 78 | 16 16 16 44 44 44 44 44 42 62 78 70 70 Greatest Overweight (x) 21 | . . . 4 . 1 1 7 4 21 1 1 16 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 5 5 5 8 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 5 5 5 8 18 20 20 20 20 20 20 20 Most Carried 20 | 2 4 4 8 8 20 20 20 20 20 20 20 20 Average Carried 15 | 1 3 4 4 7 13 18 18 19 18 18 19 19 Final Capacity 20 | 5 5 5 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 2 4 4 8 8 20 19 17 20 19 19 20 17 Class Distribution -------------------- 20% | Mutant 20% | Scavenger-Gunner 18% | Gunner 16% | Scavenger-Skirmisher 15% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Matter Collected 2312 | 196 . . 275 82 . 187 255 309 658 278 72 . Remotely . | . . . . . . . . . . . . . Salvage Created 4183 | . . . 348 254 . 291 409 790 1567 524 . . Parts 245 | . . . 32 8 . 17 28 47 88 25 . . Haulers Intercepted 2 | . . . . . . . . 1 1 . . . Recyclers Shooed 2 | . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 16 6 . Prevented 3 | . . . . . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Combat Hostiles Destroyed 91 | . . . 16 7 . 6 7 13 31 11 . . Guns 43 | . . . 10 . . 2 4 9 12 6 . . Cannons 38 | . . . 6 7 . 3 3 4 12 3 . . AOE 9 | . . . . . . 1 . . 7 1 . . Classes Destroyed 16 | . . . 3 . . 2 2 3 4 2 . . Worker 5 | . . . . . . . . 2 3 . . . Builder 4 | . . . . . . 1 1 . 2 . . . Tunneler 1 | . . . . . . . . . 1 . . . Hauler 2 | . . . . . . . . 1 1 . . . Recycler 2 | . . . . . . 1 . 1 . . . . Swarmer 24 | . . . 7 3 . 3 . 2 4 5 . . Grunt 43 | . . . 8 4 . 3 3 5 17 3 . . Brawler 1 | . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . 1 1 1 . . Sentry 8 | . . . 1 . . . 1 5 . 1 . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 3 | . . . . . . . . . 3 . . . Programmer 5 | . . . . . . . . . 5 . . . Heavy 1 | . . . . . . . 1 . . . . . Samaritan 2 | . . . . . . . . . . 2 . . Mutant 1 | . . . . . . . . . . 1 . . Best Kill Streak 10 | . . . 6 3 . 4 3 10 10 4 . . Combat Bots Only 9 | . . . 6 3 . 3 2 7 9 4 . . Max Kills in Single Turn 4 | . . . 2 1 . 2 2 2 4 2 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 2 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Damage Taken 7778 | . . 136 547 163 . 437 595 575 2520 614 . 2191 Core 1638 | . . 58 91 . . 66 27 57 414 68 . 857 Absorbed by Shields 287 | . . . . . . . . . 277 . . 10 Core Remaining (%) 70 | 100 . 76 . . . 60 . 84 . . 31 . Volleys Fired 199 | . . . 21 16 . 24 10 22 84 22 . . Largest 5 | . . . 3 3 . 3 2 5 5 4 . . Hottest 355 | . . . 160 180 . 143 129 355 322 238 . . Shots Fired 481 | . . . 60 46 . 37 18 51 195 74 . . Gun 245 | . . . 42 . . 13 10 23 98 59 . . Cannon 210 | . . . 10 46 . 17 8 28 87 14 . . Launcher 15 | . . . . . . 7 . . 8 . . . Special 11 | . . . 8 . . . . . 2 1 . . Kinetic 135 | . . . 31 . . 13 10 17 50 14 . . Thermal 242 | . . . 29 46 . 17 6 28 70 46 . . Explosive 7 | . . . . . . 7 . . . . . . Electromagnetic 95 | . . . . . . . 2 6 73 14 . . Robot Hit Streak 19 | . . . 7 6 . 8 8 13 19 14 . . Robot Miss Streak 8 | . . . 3 4 . 1 4 2 8 3 . . Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 293 | . . . 30 17 . 20 12 34 129 45 . 6 Core Hits 183 | . . . 21 9 . 13 13 26 74 23 . 4 Critical Kills 3 | . . . 2 . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 6 | . . . 2 . . . . . 2 2 . . Burn 2 | . . . . . . . . . 1 1 . . Destroy 3 | . . . 2 . . . . . 1 . . . Smash 1 | . . . . . . . . . . 1 . . Melee Attacks 8 | . . . . . . . . . . 2 . 6 Impact 2 | . . . . . . . . . . 2 . . Slashing . | . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 3 | . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8095 | . . . 553 396 . 496 624 1149 3812 1048 . 17 Guns 3929 | . . . 282 . . 240 458 863 1360 726 . . Cannons 2673 | . . . 127 393 . 184 166 257 1382 164 . . Explosions 1232 | . . . . . . 47 . . 1060 125 . . Melee 50 | . . . . . . . . . . 33 . 17 Ramming 67 | . . . . 3 . 25 . 29 10 . . . Kinetic 2678 | . . . 285 . . 240 458 772 759 164 . . Thermal 3741 | . . . 268 393 . 231 116 316 1780 637 . . Explosive 25 | . . . . . . . . . 25 . . . Electromagnetic 1534 | . . . . . . . 50 32 1238 214 . . Impact 33 | . . . . . . . . . . 33 . . Slashing . | . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . 17 Highest Corruption 15 | . . . . . . . . 2 11 15 15 . Average Corruption 8 | . . . . . . . . 1 5 11 15 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 125 | . . . . . . . . 7 50 45 23 . Message Errors 28 | . . . . . . . . 1 13 10 4 . Matter Fused 33 | . . . . . . . . 3 12 11 7 . Heat Flow Errors 21 | . . . . . . . . . 4 10 7 . Energy Discharges 14 | . . . . . . . . 1 9 3 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . . . . 4 5 3 . Data Loss (major) 5 | . . . . . . . . . 2 2 1 . Misfires 4 | . . . . . . . . 1 1 2 . . Alerts 4 | . . . . . . . . . 3 1 . . Misdirections 1 | . . . . . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 156 | . . . 4 7 . . . . 112 33 . . Projectiles 23 | . . . 4 7 . . . . 12 . . . Explosions 100 | . . . . . . . . . 100 . . . Melee 33 | . . . . . . . . . . 33 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 339 | . . . . . . . . . 339 . . . Shots 6 | . . . . . . . . . 6 . . . Rammed 7 | . . . . 1 . 3 . 3 . . . . Targets Rammed 11 | . . . . 1 . 4 . 3 3 . . . Kicked 3 | . . . . . . . . . 3 . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 550 | . . . 550 394 . 333 188 333 442 453 245 . Average Temperature 143 | . . . 213 149 . 160 71 120 150 121 103 . Received Heat Transfer 1818 | . . 78 213 54 . 189 45 189 637 281 . 132 Effects 26 | . . . 6 9 . 2 . 1 5 3 . . Shutdowns 7 | . . . 2 . . . . 1 2 2 . . Energy Bleed 6 | . . . . 1 . 1 . . 3 1 . . Interference 10 | . . . 1 8 . 1 . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 3 3 . . Impact Corruptions 1 | . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 9 | . . . . 2 . . . . 4 3 . . Heat Transferred 6192 | . . . 575 629 . 346 185 607 2627 1223 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . 5 2 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Peak Influence 422 | . 15 50 346 245 . 179 187 377 422 . . 30 Initial 171 | . . 5 19 70 . . . 78 171 . . . Average 195 | . 12 34 179 126 . 129 95 238 263 . . 1 Maximum Alert Level 2 | . . . 1 1 . . . 1 2 . . . Low Security (%) 53 | 100 100 100 59 75 . 100 100 43 25 . . 100 Level 1 44 | . . . 40 24 . . . 56 69 . . . Level 2 2 | . . . . . . . . . 5 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 . . 1 2 4 11 . . . Investigation 3 | . . . . . . . . . 3 . . . Extermination 5 | . . . . . . . . . 5 . . . Reinforcement 11 | . 1 . 1 . . 1 2 3 3 . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Distress Signals 4 | . . . . . . . 1 2 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 131 | . 1 4 24 8 . 6 9 18 38 11 . 12 Peak Tracking Total 8 | . . 2 8 3 . 3 3 4 8 3 . 8 Tactical Retreats 7 | . . 1 3 . . . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Traps Triggered 10 | . . . 2 . . . . 2 6 . . . Indirectly 6 | . . . . . . . . . 6 . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Disabled 19 | . . . . . . 1 2 3 12 1 . . Max in Single Turn 5 | . . . . . . 1 1 1 5 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Machines Accessed 21 | . 1 . 3 . 4 . . 3 8 1 1 . Terminals 12 | . 1 . 3 . . . . 3 4 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 2 | . . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 40 | . 1 . 3 . 10 . . 5 17 3 1 . Successful 24 | . . . 1 . 10 . . 3 6 3 1 . Failed 16 | . 1 . 2 . . . . 2 11 . . . Catastrophic 1 | . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . 1 . 3 . 1 . . . 5 . . . Terminals 17 | . 1 . 3 . . . . 5 5 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . 5 . . . Recycling Units 5 | . . . . . . . . . 5 . . . Scanalyzers 2 | . . . . . . . . . 2 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 19 | . . . 1 . 10 . . 3 1 3 1 . Record 12 | . . . . . 9 . . . . 3 . . Open Door 4 | . . . . . . . . 3 . . 1 . Unreport Threat 2 | . . . 1 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . Reject 1 | . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 3 . . . . 2 6 . . . Full Trace Events 3 | . . . . . . . . . 3 . . . Feedback Events 1 | . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . find_recycling 1 | . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Total Allies 12 | . . . . . . . . 10 . . . 2 Largest Group 10 | . . . . . . . . 10 . . . 1 Highest-Rated Group 173 | . . . . . . . . 173 . . . 41 Highest-Rated Ally 41 | . . . . . . . . 29 . . . 41 Total Orders 10 | . . . . . . . . 10 . . . . STAY 10 | . . . . . . . . 10 . . . . Ally Attacks 7 | . . . . . . . . . . . . 7 Total Damage 233 | . . . . . . . . . . . . 233 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Turns Passed 8389 | 42 101 103 542 649 1100 442 294 680 2534 1154 506 242 Spaces Moved 3395 | 37 100 102 307 386 527 116 105 230 755 428 210 92 Core 14 | 5 . . 4 . . . . . 1 . . 4 Treads 2688 | . . . 36 386 527 116 97 230 570 428 210 88 Legs 225 | . . . 41 . . . . . 184 . . . Wheels 468 | 32 100 102 226 . . . 8 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 145 145 225 185 237 232 232 235 158 Average Speed 214 | 93 100 100 128 145 206 225 229 248 289 234 235 247 Slowest Speed 1100 | 100 100 100 260 145 225 225 410 480 1100 235 235 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 26 36 32 83 73 10 14 48 25 60 28 4 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 . 1 . . . 2 . . Spaces Dug 53 | . . . . 7 . 46 . . . . . . Terrain Destroyed 189 | . . . 2 9 . 62 9 12 83 12 . . Melee . | . . . . . . . . . . . . . Projectile 39 | . . . 2 9 . 1 9 12 2 4 . . AOE 150 | . . . . . . 61 . . 81 8 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Total 4131 | 42 101 102 389 442 540 258 162 304 936 520 224 111 Wait 304 | . . . 28 29 . 108 6 25 45 51 8 4 Move 3383 | 36 99 101 306 385 526 115 104 229 754 427 209 92 Hop . | . . . . . . . . . . . . . Pick Up 54 | 2 2 . 5 4 6 1 12 3 9 6 2 2 Fast Attach 54 | 4 . 1 14 1 1 2 4 6 19 1 1 . Attach 32 | . . . 3 1 . 2 4 4 9 5 . 4 Detach 13 | . . . 1 1 2 . 2 5 2 . . . Swap 21 | . . . 3 . 1 1 4 3 3 4 1 1 Drop 51 | . . . 8 4 4 1 16 4 7 2 3 2 Fire 199 | . . . 21 16 . 24 10 22 84 22 . . Melee 8 | . . . . . . . . . . 2 . 6 Ram 1 | . . . . . . . . . 1 . . . Kick 3 | . . . . . . . . . 3 . . . Crush 8 | . . . . 1 . 4 . 3 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Entered Mines 183 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 185 | -10/Mines | Found Prototype Device 185 | -10/Mines | Identified Exp. Sensor Array 239 | -10/Mines | Discovered new exit (range 5) 247 | -10/Mines | Entered Materials 247 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 774 | -9/Materials | Discovered new exit (range 11) 789 | -9/Materials | Entered Mines 798 | -9/Mines | Met a Derelict bent on vengeance 1140 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1200 | -9/Mines | Learned Materials stockpile data 1377 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1377 | -9/Mines | Discovered new exit (range 5) 1429 | -9/Mines | Build established: Gunner 1438 | -9/Mines | Entered Exiles 1462 | -9/Exiles | Discovered new exit (range 14) 1498 | -9/Exiles | Met 8R-AWN 1528 | -9/Exiles | Met EX-HEX 1649 | -9/Exiles | Met EX-DEC 1734 | -9/Exiles | Learned location of Zion (-6) 1957 | -9/Exiles | Discovered new exit (range 15) 2155 | -9/Exiles | Met EX-BIN 2182 | -9/Exiles | Aligned with FarCom system 2185 | -9/Exiles | Given EX-Vault access code 2297 | -9/Exiles | Opened EX-Vault 2309 | -9/Exiles | Found Prototype Energy Cannon 2309 | -9/Exiles | Identified Gui. Plasma Cannon 2333 | -9/Exiles | Found XL Autogun Array 2379 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2538 | -9/Exiles | Left Exiles lab with XL Autogun Array 2538 | -9/Exiles | Entered Mines 2600 | -8/Mines | Build established: Mutant 2971 | -8/Mines | Discovered new exit (range 6) 2980 | -8/Mines | Entered Materials 2980 | -8/Materials | Evolved 2 slots: Weapon x2 3210 | -8/Materials | Discovered new exit (range 9) 3274 | -8/Materials | Entered Storage 3524 | -8/Storage | Build established: Scavenger-Skirmisher 3677 | -8/Storage | Garrison activated, responded to threat 3754 | -8/Storage | Destroyed 7 combat bots 3856 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3920 | -8/Storage | Discovered new exit (range 15) 3954 | -8/Storage | Entered Factory 3954 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4330 | -7/Factory | Build established: Skirmisher 4542 | -7/Factory | Destroyed 9 combat bots 4854 | -7/Factory | Lost 4 parts (1p3w) 5128 | -7/Factory | Build established: Mutant 5481 | -7/Factory | Lost 4 parts (1p1n1u1w) 5736 | -7/Factory | Build established: Scavenger-Skirmisher 5917 | -7/Factory | System corruption reached 10% 5934 | -7/Factory | Core integrity fell below 50% 5973 | -7/Factory | Lost 5 parts (1p2u2w) 6122 | -7/Factory | Build established: Scavenger-Mutant 6470 | -7/Factory | Discovered new exit (range 5) 6488 | -7/Factory | Entered Lower Caves 6786 | -7/Lower Caves | Build established: Scavenger-Gunner 7233 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7281 | -7/Lower Caves | Lost 3 parts (1p1n1w) 7390 | -7/Lower Caves | Learned location of 1 exit from Factory 7516 | -7/Lower Caves | Discovered new exit (range 8) 7571 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7642 | -7/Lower Caves | Entered another Lower Caves area 7815 | -7/Lower Caves | Discovered new exit (range 8) 8019 | -7/Lower Caves | Learned 12 Factory zone layouts 8148 | -7/Lower Caves | Entered Factory 8148 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8149 | -6/Factory | Identified exit to Lower Caves 8362 | -6/Factory | Core integrity fell below 50% 8378 | -6/Factory | Core integrity fell below 20% 8390 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08371_ Slug penetrates Y-54 Guardian. 08373_ Penetrated by Slug. 08375_ Network quickbooting H-66 Slayer, ETC: 6. 08377_ Penetrated by Slug. 08378_ Splicing H-66 Slayer... Initiating full reboot, ETC: 23. [Achievement: Factory Defaults] 08379_ Sneak attack on H-66 Slayer. 08379_ Splicing H-66 Slayer... 08379_ H-66 Slayer system inaccessible. 08380_ S-27 Virus destroyed. 08381_ H-66 Slayer reactivates. 08381_ Penetrated by Slug. 08384_ Slug penetrates H-66 Slayer. 08384_ Penetrated by Slug. 08387_ Sneak attack on H-66 Slayer. 08387_ Splicing H-66 Slayer... 08387_ H-66 Slayer system inaccessible. 08387_ Penetrated by Slug. 08388_ Shield Generator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????? ????????????????????????????????????? | | #??????????? ? #????????????????????????????????? | | #?????????? ? # #??????????????????????? | | #?????????# ?##################??????????????? | | #????????? # #??????????????? | | ##+####### # """"""""" #??????????????? | | # #??????????????? | | % + """"""""" ########???????? | | H # ## ???????? | | ##+###"###? ?# """"""""" ## """ "???????? | | # #?? ?# ## """ "???????? | | #""" #??# #?# """"""""" ## """ "???????? | | #""" #??# #?# ## "" ???????? | | #""" #??# #?################### "" ???????? | | # #??# #???????????????????# ???????? | | #""" #??# #????????#########??# ???????? | | #""" #??# #????????# ##########???????? | | #""" #??#! ########## w ???????? | | # %####%| =%*=us%**h ???????? | | # [+ ! [= !!Y*% ! ???????? | | # ! #### ???????? | | #########??#######+######@h ???????? | | #??????????????? # ##########???????? | | ??????????????# #########????????????????? | | ??????????????# #????????????????????????? | | ??????????????# """T""" #????????????????????????? | | ??????????????###########????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed BottomlessForceStorage Manual? 0 Play Time 01:11:36 Cumulative 46.5 hours Start 2022.03.24 @ 13:55:56 End 2022.03.24 @ 15:13:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87d5f73b-592d-41c1-9d86-3c44935611cc