Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 10:40:23 Player: FiveBalesOfHay Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (19) 95 Value Destroyed (846) 846 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 8541 Bonus ------- Pacifist 470 Follower Combat Kills 130 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (2) Movement Hovering (80) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Gravmag System > --- UTILITY (7) ------ Improved Targeting Computer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Weight Redist. System Advanced ECM Suite Authchip [R/Combat] Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Flight Unit VTOL Module Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Advanced ECM Suite Improved Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Power Sword > --- INVENTORY -------- Fusion Compressor Weight Redist. System Authchip [R/Combat] High-powered Shock Rifle Remote Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Improved Medium Treads Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility System Shield Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Propulsion Shielding Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Slots Evolved 10 | . . . 2 2 2 . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 1 1 . . . . 1 . . . . . . . Utility 5 | . . . 1 1 1 . . . 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . Parts Attached 73 | 6 8 1 3 6 12 . . . 3 1 19 3 3 1 7 . Power 9 | 1 1 . . 1 1 . . . . . 4 . 1 . . . Engine 2 | 1 1 . . . . . . . . . . . . . . . Core 7 | . . . . 1 1 . . . . . 4 . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 24 | 2 6 . 2 2 1 . . . . . 5 . 2 . 4 . Treads 3 | . . . . . . . . . . . 1 . 2 . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 4 . Flight 13 | . 4 . 2 2 1 . . . . . 4 . . . . . Utility 25 | 1 1 1 1 2 6 . . . 3 1 4 3 . . 2 . Device 13 | . . 1 . 1 3 . . . 1 1 3 1 . . 2 . Storage 2 | 1 . . . . . . . . . . . 1 . . . . Processor 4 | . 1 . . . 1 . . . . . 1 1 . . . . Hackware 2 | . . . . . 1 . . . 1 . . . . . . . Protection 4 | . . . 1 1 1 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | 2 . . . 1 4 . . . . . 6 . . 1 1 . Energy Gun 5 | 1 . . . . . . . . . . 3 . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 1 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . 1 . . . . . 2 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . . . Parts Lost 27 | . . . . . 1 . . 1 . . 9 1 2 . 5 8 Power 2 | . . . . . . . . . . . 1 1 . . . . Propulsion 11 | . . . . . . . . . . . 4 . 2 . 2 3 Utility 9 | . . . . . 1 . . . . . 2 . . . 2 4 Weapon 5 | . . . . . . . . 1 . . 2 . . . 1 1 Highest Loss Streak 8 | . . . . . 1 . . 1 . . 4 1 2 . 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 98 100 96 96 92 92 91 79 80 82 44 58 51 58 50 Engine 1 | . 14 14 11 2 . . . . . . . . . . . . Core 4 | . . . . 6 7 7 7 7 6 6 6 4 . . . . Treads 1 | . . . . . . . . . . . 2 . 6 5 4 . Flight 24 | . 23 28 33 36 30 30 30 30 26 26 25 13 12 5 . . Device 12 | . . 12 11 15 19 15 15 15 13 13 12 . 6 5 6 8 Processor 8 | . 12 14 11 9 7 7 7 7 6 6 6 13 20 17 17 14 Hackware 7 | . . . . . 2 7 7 7 12 13 13 13 13 11 10 5 Protection 4 | . . . 11 8 7 7 7 7 6 6 5 . . . . . Energy Gun 4 | . 14 14 11 9 4 . . . . . 4 . . . . 3 Ballistic Gun 5 | . 14 14 11 9 12 7 7 7 6 6 . . . . . . Slashing Weapon 1 | . . . . . 2 7 7 6 . . 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 19 | 14 14 8 9 13 19 19 19 19 14 15 18 5 1 3 9 9 Greatest Support 42 | 20 20 8 12 16 22 20 20 20 20 18 20 6 6 3 42 14 Greatest Overweight (x) 4 | . 4 . . . . . . . . . 3 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | 2 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 5 5 5 4 5 4 5 5 5 5 5 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Sprinter 20% | Hacker-Sprinter 19% | Hacker-Mutant 13% | Mutant 8% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/DSF Mutant | -5/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Matter Collected 1299 | 186 . 44 . 85 200 . . 116 13 . 531 44 25 . . 55 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 788 | . . . . 43 255 . . 167 13 . 310 . . . . . Parts 48 | . . . . 1 11 . . 13 3 . 20 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Combat Hostiles Destroyed 15 | . . . . 1 4 . . 3 . . 7 . . . . . Melee 10 | . . . . . 3 . . 3 . . 4 . . . . . Guns 4 | . . . . 1 1 . . . . . 2 . . . . . Classes Destroyed 9 | . . . . 1 5 . . 2 . . 1 . . . . . Operator 3 | . . . . . 1 . . . 1 . 1 . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . 2 . . . . . Grunt 2 | . . . . 1 1 . . . . . . . . . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 7 | . . . . . 1 . . 1 . . 5 . . . . . Best Kill Streak 3 | . . . . 1 3 . . 2 1 . 2 . . . . . Combat Bots Only 2 | . . . . 1 2 . . 2 . . 2 . . . . . Max Kills in Single Turn 1 | . . . . 1 1 . . 1 1 . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Hostile Shots Fired 352 | . . 1 . 6 31 1 . 40 . . 84 8 18 . 48 115 Missed 157 | . . . . 1 17 . . 19 . . 42 5 9 . 20 44 Damage Taken 3596 | . . 8 . 77 140 14 . 455 . . 775 50 143 . 674 1260 Core 1536 | . . 8 . 14 17 . . 114 . . 306 32 37 . 233 775 Absorbed by Shields 107 | . . . . . . . . . . . 5 . . . 57 45 Redirected to Shielding 181 | . . . . . 16 . . 57 . . 108 . . . . . Regen/Repaired (Parts) 24 | . . . . 24 . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 96 100 97 . . . 81 . . . . 55 . . . Volleys Fired 68 | . 2 . . 6 7 . . 14 3 . 36 . . . . . Largest 3 | . 2 . . 2 3 . . 1 1 . 2 . . . . . Hottest 175 | . 70 . . 70 100 . . 25 25 . 175 . . . . . Shots Fired 89 | . 4 . . 12 17 . . 15 3 . 38 . . . . . Gun 79 | . 4 . . 12 15 . . 15 3 . 30 . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special 10 | . . . . . 2 . . . . . 8 . . . . . Kinetic 36 | . 2 . . 6 10 . . 15 3 . . . . . . . Thermal 53 | . 2 . . 6 7 . . . . . 38 . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 3 . . 7 11 . . 3 1 . 5 . . . . . Robot Miss Streak 6 | . 1 . . 3 1 . . 6 4 . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 67 | . 3 . . 6 19 . . 10 1 . 28 . . . . . Core Hits 25 | . . . . 2 8 . . 5 1 . 9 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . 2 1 . . . . . 3 . . . . . Burn 4 | . . . . 2 . . . . . . 2 . . . . . Sever 2 | . . . . . 1 . . . . . 1 . . . . . Melee Attacks 32 | . . . . . 8 . . 12 . . 12 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 32 | . . . . . 8 . . 12 . . 12 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1828 | . 33 . . 85 546 . . 327 20 . 808 . . . . 9 Guns 952 | . 33 . . 85 186 . . 106 20 . 522 . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 867 | . . . . . 360 . . 221 . . 286 . . . . . Ramming 9 | . . . . . . . . . . . . . . . . 9 Kinetic 307 | . 20 . . 37 124 . . 106 20 . . . . . . . Thermal 645 | . 13 . . 48 62 . . . . . 522 . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 867 | . . . . . 360 . . 221 . . 286 . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 . . 1 1 1 . . . Average Corruption 1 | . . . . . 1 1 1 1 . . 1 1 1 . . . Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 14 | . . . . . 1 . . 3 . . 8 2 . . . . Message Errors 4 | . . . . . 1 . . 1 . . 2 . . . . . Matter Fused 2 | . . . . . . . . . . . 2 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . 2 1 . . . . Energy Discharges 2 | . . . . . . . . . . . 1 1 . . . . Data Loss (minor) 2 | . . . . . . . . 1 . . 1 . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 63 | . . . . . 25 . . 10 . . 28 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 63 | . . . . . 25 . . 10 . . 28 . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 251 | . 15 . . 34 169 . . 11 . . 251 244 . . . 27 Average Temperature 65 | . 8 . . 22 61 . . 3 . . 75 124 . . . 18 Received Heat Transfer 576 | . . . . 27 21 . . 9 . . 66 18 . . 45 390 Effects 1 | . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . Parts Melted 12 | . . . . 2 2 . . . . . 8 . . . . . Heat Transferred 1768 | . 37 . . 296 185 . . . . . 1250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Peak Influence 936 | . 18 35 19 177 158 . . . 936 342 319 . . 133 133 88 Initial 909 | . . 5 13 7 80 . . . 909 327 239 . . 133 93 88 Average 108 | . 13 15 17 87 50 . . . 931 327 148 . . 133 98 67 Maximum Alert Level 3 | . . . . . . . . . 3 1 1 . . . . . Low Security (%) 88 | 100 100 100 100 100 100 . . . . . 81 . . 100 100 100 Level 1 9 | . . . . . . . . . . 100 18 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . 3 . . 1 . . 8 . . . 1 . Investigation 3 | . 1 . . . 1 . . . . . 1 . . . . . Extermination 6 | . . . . . 1 . . . . . 5 . . . . . Reinforcement 4 | . . . . . 1 . . . . . 2 . . . 1 . Assault 1 | . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Distress Signals 5 | . 1 . . . 2 . . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 137 | . 3 1 . 5 8 3 . 28 1 . 42 9 5 . 9 23 Peak Tracking Total 24 | . 3 2 . 3 3 3 . 11 1 . 9 4 2 . 6 24 Tactical Retreats 27 | . . 1 . 2 . . . 5 . . 11 3 1 . 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Traps Triggered 10 | . . . . . 1 . . . 1 . 4 . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Machines Disabled 1 | . . . . . . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Machines Accessed 41 | . 4 . 2 3 13 . 4 . 2 . 10 2 . 1 . . Terminals 28 | . 3 . 2 2 10 . . . 2 . 8 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . . . . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . . Total Hacks 136 | . 11 . 6 10 23 . 31 . 16 . 28 9 . 2 . . Successful 89 | . 6 . 3 6 9 . 31 . 9 . 15 9 . 1 . . Failed 46 | . 5 . 3 4 13 . . . 7 . 13 . . 1 . . Catastrophic 12 | . 1 . . 2 4 . . . 1 . 4 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 42 | . 6 . 6 6 5 . . . 12 . 7 . . . . . Terminals 82 | . 9 . 6 8 18 . . . 16 . 23 . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 5 . . . . . Garrison Access 5 | . . . . . 5 . . . . . . . . . . . Terminal Hacks 70 | . 3 . 1 2 7 . 31 . 7 . 9 9 . 1 . . Record 23 | . . . . . 2 . 11 . . . 2 8 . . . . Part Schematic 10 | . . . . . . . 10 . . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . . 3 . 1 . 1 . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . 1 . . . . . 1 . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Emergency Access Points 5 | . . . . . 1 . . . 1 . 3 . . . . . Locate Traps 6 | . 1 . . . 1 . . . 2 . 2 . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 1 1 . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . . . . . Insert Component 2 | . . . . . . . . . . . 2 . . . . . Analyze 2 | . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 2 2 1 . . . 2 . 2 . . . . . Terminals 11 | . 2 . 2 2 1 . . . 2 . 2 . . . . . Track 11 | . 2 . 2 2 1 . . . 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . . . Used 2 | . . . . . . . . . 1 . 1 . . . . . Hacking Detections 30 | . 4 . 2 3 10 . . . 2 . 9 . . . . . Full Trace Events 3 | . 2 . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 10 . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Total Allies 3 | . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 2 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 32 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . 22 5 . . . . . . . . . . . Total Damage 317 | . . . . 251 66 . . . . . . . . . . . Kills 4 | . . . . 3 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 1 . . . 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Turns Passed 6660 | 37 539 210 132 386 1327 10 28 412 68 99 2432 369 289 44 176 102 Spaces Moved 10645 | 33 456 435 178 388 2055 34 92 999 186 86 3664 1119 570 69 162 119 Core 31 | 1 2 . . . . . . . . . 2 . . 1 25 . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 114 | 32 82 . . . . . . . . . . . . . . . Hover 256 | . . . . . . . . . . . . . . . 137 119 Flight 10244 | . 372 435 178 388 2055 34 92 999 186 86 3662 1119 570 68 . . Fastest Speed 28 | 50 37 37 32 28 28 30 30 30 30 28 28 32 32 50 50 80 Average Speed 36 | 79 46 37 32 28 29 30 30 30 30 28 36 32 47 54 85 80 Slowest Speed 280 | 80 280 37 34 29 30 30 30 30 30 28 200 32 75 55 100 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 49 | . 1 . . . 16 . . 2 . . 30 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 28 84 16 26 42 6 75 69 6 70 50 94 45 2 89 24 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . 2 . . . 5 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Fac DSF Gar Total 13230 | 41 780 483 251 649 2717 33 91 1073 196 159 4648 1128 587 73 195 126 Wait 2379 | . 299 44 70 243 640 . . 51 . 73 919 6 14 3 17 . Move 10534 | 32 453 434 177 387 2024 33 91 994 186 85 3603 1118 569 68 161 119 Hop 47 | . 1 . . . 14 . . 2 . . 30 . . . . . Pick Up 21 | 3 5 2 1 3 4 . . . 1 . 2 . . . . . Fast Attach 47 | 5 7 1 . 2 3 . . . 2 . 13 3 3 1 7 . Attach 9 | 1 . . 2 1 3 . . . . . 2 . . . . . Detach 8 | . 3 . . . 1 . . . . . 4 . . . . . Swap 17 | . 1 . 1 3 6 . . . 1 1 4 . . . . . Drop 33 | . 9 2 . 4 7 . . . 3 . 6 1 1 . . . Fire 68 | . 2 . . 6 7 . . 14 3 . 36 . . . . . Melee 32 | . . . . . 8 . . 12 . . 12 . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . . . . 17 . . . 10 6 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -5/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 573 | -10/Materials | Identified exit to Mines 577 | -10/Materials | Entered Mines 593 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 593 | -10/Mines | Found Prototype Device 593 | -10/Mines | Identified Exp. Sensor Array 598 | -10/Mines | Met a Derelict bent on vengeance 608 | -10/Mines | Learned Materials emergency access door positions 738 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 752 | -10/Mines | Discovered new exit (range 13) 756 | -10/Mines | Identified exit to Materials 787 | -10/Mines | Entered Materials 787 | -9/Materials | Accompanied by 3 allies 787 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 892 | -9/Materials | Discovered new exit (range 10) 895 | -9/Materials | Identified exit to Materials 919 | -9/Materials | Entered another Materials area 919 | -8/Materials | Accompanied by 3 allies 919 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1071 | -8/Materials | Repaired Propulsion Shielding 1092 | -8/Materials | Build established: Sprinter 1262 | -8/Materials | Discovered new exit (range 16) 1280 | -8/Materials | Identified exit to Factory 1305 | -8/Materials | Entered Factory 1305 | -7/Factory | Accompanied by 2 allies 1305 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2428 | -7/Factory | Discovered new exit (range 13) 2585 | -7/Factory | Discovered new exit (range 12) 2588 | -7/Factory | Identified exit to Lower Caves 2593 | -7/Factory | Central database locked down 2632 | -7/Factory | Entered Lower Caves 2640 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2642 | -7/Lower Caves | Identified exit to Data Miner 2642 | -7/Lower Caves | Entered Data Miner 2642 | -7/Data Miner | Discovered new exit (range 6) 2644 | -7/Data Miner | Identified exit to Proximity Caves 2649 | -7/Data Miner | Met Data Miner 2658 | -7/Data Miner | Learned location of Section 7 (-2) 2658 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2663 | -7/Data Miner | Received God Mode back door access code from Data Miner 2670 | -7/Data Miner | Entered Proximity Caves 2673 | -6/Proximity Caves | Spotter reported a threat 2673 | -6/Proximity Caves | Spotter reported a threat 2726 | -6/Proximity Caves | Spotter reported a threat 2753 | -6/Proximity Caves | Learned 4 Factory zone layouts 2841 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2876 | -6/Proximity Caves | Spotter reported a threat 2928 | -6/Proximity Caves | Spotter reported a threat 2939 | -6/Proximity Caves | Spotter reported a threat 2981 | -6/Proximity Caves | Spotter reported a threat 3003 | -6/Proximity Caves | Spotter reported a threat 3034 | -6/Proximity Caves | Spotter reported a threat 3056 | -6/Proximity Caves | Spotter reported a threat 3080 | -6/Proximity Caves | Discovered new exit (range 6) 3082 | -6/Proximity Caves | Identified exit to Factory 3082 | -6/Proximity Caves | Entered Factory 3082 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3119 | -6/Factory | Identified exit to Lower Caves 3150 | -6/Factory | Sucked down chute 3150 | -6/Factory | Entered Waste 3156 | -6/Waste | Spotted C-40 Crusher 3239 | -6/Waste | Spotted C-40 Crusher 3245 | -6/Waste | Spotted C-40 Crusher 3246 | -6/Waste | Discovered new exit (range 10) 3249 | -6/Waste | Identified exit to Factory 3249 | -6/Waste | Entered Factory 3399 | -6/Factory | Build established: Hacker-Sprinter 4807 | -6/Factory | Build established: Hacker-Mutant 4843 | -6/Factory | Spotted B-75 Beast 5556 | -6/Factory | Discovered new exit (range 14) 5604 | -6/Factory | Lost 4 parts (3n1u) 5676 | -6/Factory | Discovered exit to Lower Caves (range 15) 5681 | -6/Factory | Entered Lower Caves 5690 | -6/Lower Caves | Learned Factory stockpile data 5788 | -6/Lower Caves | Encountered a Warlord checkpoint 5876 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5878 | -6/Lower Caves | Learned 8 Factory zone layouts 5878 | -6/Lower Caves | Learned 8 Research zone layouts 5878 | -6/Lower Caves | Learned Extension trap positions 5878 | -6/Lower Caves | Learned Armory emergency access door positions 5878 | -6/Lower Caves | Learned Research terminal intel 5878 | -6/Lower Caves | Learned Factory garrison access intel 5889 | -6/Lower Caves | Build established: Scavenger-Sprinter 6027 | -6/Lower Caves | Discovered new exit (range 5) 6028 | -6/Lower Caves | Identified exit to Lower Caves 6050 | -6/Lower Caves | Entered another Lower Caves area 6058 | -6/Lower Caves | Discovered new exit (range 5) 6059 | -6/Lower Caves | Identified exit to Factory 6339 | -6/Lower Caves | Entered Factory 6339 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6342 | -5/Factory | Loaded intel: 4 garrison access locations 6383 | -5/Factory | Identified exit to DSF 6383 | -5/Factory | Entered DSF 6415 | -5/DSF | Additional patrols routed to DSF 6544 | -5/DSF | Discovered new exit (range 14) 6559 | -5/DSF | Identified exit to Garrison 6559 | -5/DSF | Entered Garrison 6563 | -5/Garrison | Lost 3 parts (1n2u) 6610 | -5/Garrison | Triggered checkpoint 6639 | -5/Garrison | Core integrity fell below 50% 6649 | -5/Garrison | Core integrity fell below 20% 6661 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Field strength at 28. Field strength at 11. Stasis field depleted. Thermic Laser destroyed. Garrison Door activated. Cmb. Gravmag System destroyed. Critical hit (Burn: +37). Cmb. Gravmag System destroyed. Penetrated by Slug. Slug penetrates Wall. Imp. Shield Generator destroyed. [Achievement: Hunted] Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Imp. Weapon Cycler destroyed. Slug penetrates S-27 Virus. Imp. Signal Interpreter destroyed. S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ???????????????????????####???????????????????# | | ??????????????????????? ???????????????????### | | ??????????????????????? ????????????????????#"" | | ???????????????????????# #????????????????????### | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #?????????????????###### | | ???????????????????????# @#?????????????????# | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# | | ???????????????????????# #?????????????????# ## | | ???????????????????????# #?????????????????# #? | | ???????????????????????# *#?????????????????# #? | | ???????????????????????#ss#?????????????????# ## | | ???????????????????????# =#?????????????????# + | | ???????????????????????#s #???????????####### #? | | ???????????????????????# #???????????# ## #? | | ???????????????????????#ss#??????###### ## #? | | ???????????????????????#s ######## #? | | ???????????????????????# # | | ???????????????????????# | | ???????????????????????########### ## ## ## | | ?????????????????????????????????# ## ## #? | | ?????????????????????????????????" | | ?????????????????????????????????" | | ?????????????????????????????????" | | ?????????????????????????????????" | | ?????????????????????????????????# ## ## ## | | ?????????????????????????????????# ## ## #? | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Adv. Thermal Generator | -7/Data Miner | Free System Restoration Module | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hunted The Oracle Challenges ------------ None Game ------ Seed DecoyDynamicProtection Manual? 0 Play Time 02:22:50 Cumulative 18.7 hours Start 2024.04.09 @ 17:19:12 End 2024.04.10 @ 10:40:23 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 971fa0c8-59b5-4042-8045-f4655db9ebbe