Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 04:36:36 Player: Rocket Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (735) 735 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2590 Bonus ------- None Cogmind --------- Core Integrity 360/550 Matter 233/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Rolling (165) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (5) ------ Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (3) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine High-capacity Matter Pod (200) Tractor Beam Field Recycling Unit (0) Medium Laser Small Laser Small Laser Particle Gun Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Tractor Beam > --- WEAPON ----------- Beam Rifle Assault Rifle Light Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Wheel Wheel Compact Wheel High-capacity Matter Pod Tractor Beam Field Recycling Unit Medium Laser Small Laser Small Laser Particle Gun Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor Visual Processing Unit Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 1 | . . 1 . Parts Attached 32 | 8 12 8 4 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 3 4 1 . Treads . | . . . . Leg . | . . . . Wheel 8 | 3 4 1 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 3 2 2 Device 4 | 1 1 1 1 Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 4 2 1 Energy Gun 3 | 2 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . 1 . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . 1 . . System Corruption 3 | . 3 . . Parts Lost 14 | . 6 . 8 Power 2 | . 1 . 1 Propulsion 6 | . 2 . 4 Utility 2 | . 1 . 1 Weapon 4 | . 2 . 2 Highest Loss Streak 8 | . 6 . 8 To Critical Strikes . | . . . . Average Backups 10 | 1 9 11 17 Power 1 | . . 1 4 Propulsion 2 | . 3 2 2 Utility 2 | . 2 2 2 Weapon 3 | . 2 5 6 Tool/Special . | . . . . Unused Backups 15 | . . 3 12 Power 9 | . . 3 6 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 95 87 Engine 11 | . 13 11 9 Wheel 23 | . 27 22 17 Device 14 | . 13 15 14 Storage 11 | . 14 11 9 Processor 2 | . . 2 10 Energy Gun 16 | . 24 10 9 Ballistic Gun 6 | . 1 11 9 Ballistic Cannon 5 | . . 10 8 Peak Build Rating 22 | 9 10 15 22 Average Rating 10 | 5 8 11 17 On Entrance 7 | . 9 8 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 97 | 13 90 97 97 Greatest Support 26 | 26 20 20 26 Greatest Overweight (x) 9 | 1 8 4 9 Average Overweight (x) 2 | . 1 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 19 | 7 15 25 25 Most Carried 19 | 4 15 16 19 Average Carried 10 | 1 9 11 17 Final Capacity 25 | 8 25 25 25 Final Carried 15 | 4 10 14 15 Class Distribution -------------------- 52% | Mutant 37% | Skirmisher 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1015 | 277 216 522 . Remotely 635 | . 113 522 . Salvage Created 1199 | 197 315 687 . Parts 70 | 8 28 34 . Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 10 10 . Guns 7 | . 2 5 . Cannons 4 | . . 4 . AOE 9 | . 8 1 . Classes Destroyed 9 | 3 4 2 . Worker 7 | 2 1 4 . Tunneler 5 | 4 1 . . Hauler 3 | . 1 2 . Recycler 3 | 1 . 2 . Watcher 5 | . 2 3 . Swarmer 6 | . 3 3 . Grunt 12 | . 7 5 . Brawler 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 10 | 4 8 10 . Combat Bots Only 7 | . 7 5 . Max Kills in Single Turn 4 | 2 4 2 . Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 101 | . 42 22 37 Missed 23 | . 11 9 3 Hits 78 | . 31 13 34 Projectile 78 | . 31 13 34 Critical Strikes 1 | . . . 1 Damage Taken 1242 | 16 402 127 697 Core 323 | . 101 32 190 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 59 92 . Volleys Fired 90 | 23 23 41 3 Largest 3 | 2 2 3 3 Hottest 106 | 90 90 106 106 Shots Fired 208 | 46 37 116 9 Gun 165 | 46 33 80 6 Cannon 37 | . . 35 2 Launcher 6 | . 4 1 1 Special . | . . . . Kinetic 80 | . . 75 5 Thermal 80 | 23 14 40 3 Explosive 6 | . 4 1 1 Electromagnetic 42 | 23 19 . . Robot Hit Streak 8 | 4 4 8 2 Robot Miss Streak 4 | 3 2 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 106 | 20 22 60 4 Core Hits 68 | 8 27 32 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2208 | 353 735 1028 92 Guns 1114 | 238 239 609 28 Cannons 355 | . . 339 16 Explosions 739 | 115 496 80 48 Melee . | . . . . Ramming . | . . . . Kinetic 675 | . . 631 44 Thermal 644 | 227 100 317 . Explosive 624 | . 496 80 48 Electromagnetic 265 | 126 139 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 1 Average Corruption 2 | . 3 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 2 . 1 Matter Fused 1 | . 1 . . Alerts 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 21 | . 21 . . Projectiles . | . . . . Explosions 21 | . 21 . . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact . | . . . . Kinetic 2 | . . 1 1 Secondary . | . . . . Self-Inflicted Damage 99 | 16 83 . . Shots 4 | 1 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 252 | 252 120 185 78 Average Temperature 68 | 94 38 66 48 Received Heat Transfer 333 | . 162 36 135 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . 1 . Heat Transferred 1567 | 383 296 888 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 2 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 96 | 100 100 88 100 Level 1 3 | . . 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 216 | 10 181 216 80 Initial 80 | . . 65 80 Average 66 | 2 42 131 32 Influence Increases 725 | 35 332 349 9 Destroy 0b10 Robot/C 400 | . 200 200 . Destroy 0b10 Robot/NC 115 | 35 25 55 . Destroy Leader 96 | . 46 50 . Successful Hack 9 | . 7 2 . Disable Machine 60 | . 30 30 . Destroy Structure 45 | . 24 12 9 Influence Decreases 725 | 35 176 313 201 Entered New Map 203 | . . 91 112 Time Decay 512 | 35 166 222 89 Lost Part 10 | . 10 . . Squads Dispatched 7 | . 3 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 14 16 8 Peak Tracking Total 9 | . 8 5 9 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 2 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 3 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 16 | . 10 6 . Successful 4 | . 1 3 . Failed 12 | . 9 3 . Catastrophic 4 | . 3 1 . Database Lockouts . | . . . . Manual 13 | . 10 3 . Terminals 13 | . 10 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Part Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 3 . Full Trace Events 3 | . 2 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 980 | 9 438 312 221 Optics 324 | . . 103 221 Terrain 597 | 9 438 . 150 Structural 209 | . . 209 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1376 | 162 531 462 221 Spaces Moved 704 | 86 284 232 102 Core 10 | 10 . . . Treads . | . . . . Legs . | . . . . Wheels 694 | 76 284 232 102 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 130 125 Average Speed 114 | 84 103 131 133 Slowest Speed 205 | 100 200 140 205 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 57 30 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 46 | 4 24 9 9 Melee . | . . . . Projectile . | . . . . AOE 46 | 4 24 9 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1081 | 125 481 297 178 Wait 218 | 6 151 1 60 Move 701 | 85 283 231 102 Hop . | . . . . Pick Up 25 | 3 9 8 5 Fast Attach 11 | 7 . 2 2 Attach 12 | . 7 1 4 Detach . | . . . . Swap 18 | 1 8 7 2 Drop 6 | . . 6 . Fire 90 | 23 23 41 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 163 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 13) 635 | -10/Materials | Destroyed 7 combat bots 645 | -10/Materials | Lost 6 parts (1p2n1u2w) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 968 | -9/Materials | Discovered new exit (range 9) 1146 | -9/Materials | Build established: Skirmisher 1147 | -9/Materials | Discovered new exit (range 4) 1156 | -9/Materials | Entered another Materials area 1156 | -8/Materials | Evolved 2 slots: Utility x2 1377 | -8/Materials | Self-destructed Last Messages --------------- 01349_ Penetrated by Slug. 01350_ U-05 Engineer lays Concrete. 01352_ Penetrated by Slug. 01352_ Tractor Beam destroyed. 01355_ Penetrated by Slug. 01356_ U-05 Engineer destroyed. 01357_ Wheel+ destroyed. 01359_ Knocked back. 01361_ Wheel+ destroyed. 01361_ Grenade Launcher destroyed. 01364_ Penetrated by Slug. 01367_ Wheel+ destroyed. 01368_ Penetrated by Slug. 01368_ Assault Rifle destroyed. 01371_ System corrupted: IFF burst signal emitted. 01371_ Penetrated by Slug. 01374_ Wheel+ destroyed. 01376_ Penetrated by Slug. 01376_ Lgt. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ? ??????????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? 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Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanScatterDevice Manual? 0 Play Time 00:11:04 Cumulative 55.0 hours Start 2026.01.07 @ 04:27:08 End 2026.01.07 @ 04:36:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6ad1e8f-26dc-4cef-bb48-cd1aafbb1412