Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.09 @ 20:23:47 Player: ae Result: Destroyed by M7-E9D(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (1343) 1343 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 6403 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 212/300 System Corruption 0% Temperature Cool (9) Movement Hovering (56) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array Gravmag Array > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit Compact Battery Advanced Terrain Scanner Makeshift Light Armor Plating > --- WEAPON (3) ------- Bore Cannon > --- INVENTORY (15) --- 0b10 Decoder Chip [Looter] System Guard Drone Bay (2/2) Hacking Drone Bay Arc Projector Improved Datajack CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Terrain Scanner Surveybot 17 Chip Force Field > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Gravmag Array Gravmag Array Improved Heat Sink High-capacity Matter Pod Advanced Weight Redist. System 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Force Field Drone Bay Heavy Battle Rifle Improved Datajack [Rating: 76] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Surveybot 17 Chip Protection Layered Light Armor Plating Weapon Bore Cannon Energy Gun Small Laser Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Slashing Weapon Ripteeth Build | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . . 8 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 4 | . . . . 4 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 53 | 4 5 . 6 13 4 14 3 4 Power 9 | . 1 . 1 2 1 2 1 1 Engine 8 | . 1 . . 2 1 2 1 1 Core 1 | . . . 1 . . . . . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . . 2 . . . 2 Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . . . . 2 . . . 2 Flight . | . . . . . . . . . Utility 21 | 1 2 . 1 6 1 7 2 1 Device 14 | 1 1 . . 4 1 6 1 . Storage 3 | . 1 . . 1 . . . 1 Processor 1 | . . . . 1 . . . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 . . 1 1 . Artifact . | . . . . . . . . . Weapon 17 | 1 2 . 4 3 2 5 . . Energy Gun 1 | . 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 1 . 1 2 2 2 . . Ballistic Cannon 4 | . . . . 1 . 3 . . Launcher 2 | . . . 2 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 28 | . . . 1 10 . 6 . 11 Power 6 | . . . . 2 . 1 . 3 Propulsion 3 | . . . . 1 . . . 2 Utility 9 | . . . 1 2 . 3 . 3 Weapon 10 | . . . . 5 . 2 . 3 Highest Loss Streak 10 | . . . 1 9 . 3 . 10 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 3 4 5 5 4 12 12 12 12 Power . | . . . . . 1 1 1 . Propulsion 1 | 1 2 1 1 1 3 3 2 1 Utility 3 | . . 1 2 2 6 7 6 5 Weapon 2 | . 1 2 1 . . . 2 2 Tool/Special . | . . . . . . . . . Unused Backups 17 | . . 1 3 1 1 2 2 7 Power 2 | . . . . 1 . 1 . . Propulsion 4 | . . 1 1 . 1 . 1 . Utility 6 | . . . . . . 1 1 4 Weapon 4 | . . . 2 . . . . 2 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 90 | . 88 100 97 51 81 83 86 81 Engine 7 | . 13 14 1 4 9 13 13 12 Core 6 | . . . 12 3 . . . . Treads 15 | . 28 28 28 8 . . . . Hover 5 | . . . . 1 13 13 13 13 Device 18 | . 14 14 12 6 25 27 25 15 Storage 10 | . 4 14 14 6 6 6 6 6 Protection 3 | . . . 1 3 . . 6 12 Ballistic Gun 6 | . 23 28 4 2 12 13 6 4 Ballistic Cannon 5 | . . . . . 6 3 13 13 Launcher 10 | . . . 21 5 . . . . Peak Build Rating 76 | 6 9 7 16 53 74 76 74 73 Average Rating 39 | 2 7 7 13 24 70 73 73 69 On Entrance 34 | . 6 7 7 16 53 74 74 73 Avg Prop Armor Cover (%) 15 | 31 25 . 20 . . . 8 . Naked Turns 40 | . . . . 40 . . . . Heaviest Build 76 | 3 12 12 31 60 65 74 76 69 Greatest Support 40 | 20 40 40 40 40 40 40 40 40 Greatest Overweight (x) 24 | . 1 . 8 1 1 1 24 1 Average Overweight (x) 1 | . . . . . . 1 5 1 Largest Inventory Capacity 15 | 5 5 5 5 15 15 15 15 15 Average Capacity 9 | 5 5 5 5 8 15 15 15 15 Most Carried 15 | 4 5 5 5 10 15 15 15 15 Average Carried 9 | 3 4 4 4 5 14 14 14 14 Final Capacity 15 | 5 5 5 5 15 15 15 15 15 Final Carried 15 | 4 5 5 4 9 15 15 15 7 Class Distribution -------------------- 57% | Mutant 34% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Tank | -6/Zion Derelict-Tank | -6/Deep Caves Resources | -11 -10 -10 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Matter Collected 1819 | 272 127 56 256 52 217 684 50 105 Remotely . | . . . . . . . . . Salvage Created 1340 | 141 119 56 214 160 198 355 . 97 Parts 78 | 15 10 4 15 10 9 10 . 5 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . 8 8 5 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 38 | . 1 1 6 12 4 10 . 4 Guns 15 | . 1 1 . 1 4 7 . 1 Cannons 6 | . . . . . . 3 . 3 AOE 17 | . . . 6 11 . . . . Classes Destroyed 14 | 2 3 1 2 3 1 1 . 1 Builder 2 | . 1 . . 1 . . . . Tunneler 3 | 3 . . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 1 | 1 . . . . . . . . Swarmer 8 | . . . . 4 . 4 . . Grunt 10 | . 1 . . 1 3 5 . . Brawler 1 | . . . . 1 . . . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . 1 . . . Subdweller 1 | . . 1 . . . . . . Guru 2 | . . . 2 . . . . . Scrapper 4 | . . . 4 . . . . . Z-Light 1 | . . . . . . . . 1 Assembled 9 | . . . . 6 . . . 3 Best Kill Streak 6 | 4 1 1 6 6 3 5 . 3 Combat Bots Only 6 | . 1 1 6 6 3 5 . 3 Max Kills in Single Turn 3 | 1 1 1 2 3 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . 2 3 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Hostile Shots Fired 311 | . 3 2 19 75 21 114 . 77 Missed 89 | . 1 1 4 27 2 36 . 18 Hits 222 | . 2 1 15 48 19 78 . 59 Melee 6 | . . . . 5 . . . 1 Projectile 216 | . 2 1 15 43 19 78 . 58 AOE 1 | . 1 . . . . . . . Critical Strikes 6 | . . . 2 2 . 2 . . Part Disruptions 1 | . 1 . . . . . . . Damage Taken 4550 | . 91 17 287 1091 203 979 . 1882 Core 943 | . 40 . 37 425 25 127 . 289 Absorbed by Shields 591 | . . . . . 139 452 . . Regen/Repaired (Parts) 204 | . . . 204 . . . . . Core Remaining (%) 84 | 100 . . 69 . . . . . Volleys Fired 109 | 14 13 2 4 16 9 30 . 21 Largest 3 | 1 2 2 2 2 3 3 . 3 Hottest 133 | 20 40 40 69 69 106 106 . 133 Shots Fired 240 | 14 26 4 8 19 28 86 . 55 Gun 147 | 14 26 4 . 5 19 71 . 8 Cannon 72 | . . . . 1 9 15 . 47 Launcher 21 | . . . 8 13 . . . . Special . | . . . . . . . . . Kinetic 219 | 14 26 4 . 6 28 86 . 55 Thermal . | . . . . . . . . . Explosive 21 | . . . 8 13 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | 7 9 4 3 3 4 8 . 2 Robot Miss Streak 15 | 3 2 1 1 1 3 5 . 15 Penetration Max 1 | . . . . 1 . . . . Secondary Targets 3 | . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 127 | 9 15 3 4 15 15 53 . 13 Core Hits 100 | 5 7 2 13 31 9 22 . 11 Critical Kills 6 | . . . . 1 1 2 . 2 Critical Parts Destroyed 2 | . . . . 1 . . . 1 Critical Strikes 9 | . . . . 2 2 2 . 3 Destroy 8 | . . . . 2 1 2 . 3 Blast 1 | . . . . . 1 . . . Melee Attacks 7 | . . . . 7 . . . . Impact . | . . . . . . . . . Slashing 7 | . . . . 7 . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4395 | 114 199 37 746 1505 424 1072 . 298 Guns 1546 | 114 199 37 . 34 288 829 . 45 Cannons 632 | . . . . . 136 243 . 253 Explosions 2193 | . . . 746 1447 . . . . Melee 24 | . . . . 24 . . . . Ramming . | . . . . . . . . . Kinetic 2178 | 114 199 37 . 34 424 1072 . 298 Thermal . | . . . . . . . . . Explosive 2193 | . . . 746 1447 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 24 | . . . . 24 . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 . . Average Corruption 1 | . . . . . 1 1 . . Corruption Purged 1 | . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . 2 5 . . Message Errors 2 | . . . . . . 2 . . Matter Fused 1 | . . . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . . . Energy Discharges 1 | . . . . . . 1 . . Misfires 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 98 | . . . 23 75 . . . . Projectiles . | . . . . . . . . . Explosions 98 | . . . 23 75 . . . . Melee . | . . . . . . . . . Knockbacks 18 | . . . . . 1 7 . 10 Impact . | . . . . . . . . . Kinetic 18 | . . . . . 1 7 . 10 Secondary . | . . . . . . . . . Self-Inflicted Damage 88 | . . . 3 85 . . . . Shots 5 | . . . 1 4 . . . . Rammed 1 | . . . 1 . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 309 | . 2 . 230 37 141 3 . 309 Average Temperature 96 | . 2 . 150 12 37 2 . 132 Received Heat Transfer 1307 | . 18 . 182 339 47 217 . 504 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 92 | 100 100 . . 86 . . . . Level 1 7 | . . . . 13 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 234 | 10 20 . . 234 . . . . Initial 6 | . 6 . . . . . . . Average 49 | 3 2 . . 88 . . . . Influence Increases 875 | 20 32 . . 478 100 245 . . Destroy 0b10 Robot/C 420 | . 20 . . 120 80 200 . . Destroy 0b10 Robot/NC 35 | 20 10 . . 5 . . . . Destroy Leader 72 | . 2 . . 20 20 30 . . Disable Machine 45 | . . . . 45 . . . . Destroy Structure 63 | . . . . 63 . . . . Lose Combat Pursuer 240 | . . . . 225 . 15 . . Influence Decreases 875 | 10 42 . . 244 294 285 . . Entered New Map 100 | . 4 . . . 88 8 . . Time Decay 634 | 10 38 . . 144 206 236 . . Lost Part 141 | . . . . 100 . 41 . . Squads Dispatched 4 | . . . . 4 . . . . Investigation 1 | . . . . 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 2 | . . . . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 65 | . 5 1 10 29 4 10 . 6 Peak Tracking Total 12 | . 3 1 4 12 3 6 . 3 Tactical Retreats 6 | . . . . 5 . 1 . . Traps | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Machines Disabled 5 | . . . 1 3 . . . 1 Max in Single Turn 1 | . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Machines Accessed 11 | . 1 . 5 2 1 2 . . Terminals 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 2 . 25 4 1 2 . . Successful 28 | . . . 25 . 1 2 . . Failed 6 | . 2 . . 4 . . . . Catastrophic 3 | . . . . 3 . . . . Database Lockouts . | . . . . . . . . . Manual 11 | . 1 . 2 4 . . 4 . Terminals 3 | . 2 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . . . 25 . 1 2 . . Record 25 | . . . 24 . . 1 . . Open Door 2 | . . . . . 1 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 . . 2 . . . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial UFD Resources 24 | . . . . 24 24 24 24 24 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Active Infowar (turns) 13948 | 4 191 147 6756 322 396 659 5200 273 Sensors 276 | . . . . 276 . . . . Terrain 6697 | 4 119 . . 46 396 659 5200 273 Structural 6975 | . 72 147 6756 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . 2 2 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Turns Passed 14975 | 72 305 147 7416 456 428 659 5200 292 Spaces Moved 6751 | 64 166 88 3883 366 321 410 1248 205 Core 632 | 63 29 . 141 153 . . 246 . Treads 4088 | 1 137 88 3742 120 . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 2031 | . . . . 93 321 410 1002 205 Flight . | . . . . . . . . . Fastest Speed 50 | 50 50 160 160 50 56 106 106 106 Average Speed 185 | 51 147 160 170 103 104 106 331 106 Slowest Speed 1250 | 160 160 160 450 240 106 106 1250 106 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 27 9 94 10 57 60 86 24 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 2 | . . . . . 1 . 1 . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . 5 . . 3 1 . Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 176 | . . . 81 84 2 3 . 6 Melee . | . . . . . . . . . Projectile 12 | . . . . 1 2 3 . 6 AOE 164 | . . . 81 83 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Dee Total 8975 | 86 200 91 4668 420 393 569 2312 236 Wait 1981 | . 13 . 760 4 50 96 1055 3 Move 6744 | 63 165 87 3883 365 320 409 1247 205 Hop . | . . . . . . . . . Pick Up 39 | 5 2 1 5 8 8 8 2 . Fast Attach 28 | 3 3 . 3 9 3 5 2 . Attach 22 | 1 2 . 1 6 1 5 . 6 Detach 4 | . 1 . . 2 . 1 . . Swap 15 | . . . 5 2 . 6 1 1 Drop 25 | . 1 1 7 1 1 9 5 . Fire 109 | 14 13 2 4 16 9 30 . 21 Melee 7 | . . . . 7 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 7) 378 | -10/Materials | Entered Subcaves 379 | -10/Subcaves | Approached by a straggling Scientist 525 | -10/Subcaves | Entered Scraptown 1135 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1156 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1184 | -8/Scraptown | Discovered new exit (range 5) 1300 | -8/Scraptown | Visited CR-KLE's Repair Center 1529 | -8/Scraptown | CR-KLE repaired 5 parts 1627 | -8/Scraptown | Visited Spacefarers 1704 | -8/Scraptown | Visited Symbiants 1836 | -8/Scraptown | Visited Cyclists 2296 | -8/Scraptown | Visited Bundlers 2372 | -8/Scraptown | Visited Comm Corps 3592 | -8/Scraptown | Visited UFD Registry 3592 | -8/Scraptown | Registered with UFD as "Protomod" 3666 | -8/Scraptown | Visited Cartography Club 3831 | -8/Scraptown | Received an X-ray algorithm 3912 | -8/Scraptown | Ran an X-ray algorithm 4233 | -8/Scraptown | Found Surveybot 17 Chip 4296 | -8/Scraptown | Visited LU-1G1's Boring Crew 4621 | -8/Scraptown | Visited Junk Repository 4669 | -8/Scraptown | Visited Curators Association 5244 | -8/Scraptown | Visited Scrap Suit Storage 5298 | -8/Scraptown | Visited Research Penetration Think Tank 5332 | -8/Scraptown | Visited Observation Area 5400 | -8/Scraptown | Visited Science Guys 5584 | -8/Scraptown | Discovered new exit (range 5) 5650 | -8/Scraptown | Visited Scrapoid Pod Storage 6687 | -8/Scraptown | Guru changed UFD alias to "Hammerchip" 7475 | -8/Scraptown | Met Optimus 7475 | -8/Scraptown | Accepted into 0bPrime 7875 | -8/Scraptown | Civil war broke out across Scraptown 7941 | -8/Scraptown | Entered Factory 7941 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 8248 | -6/Factory | Spotted B-75 Beast 8274 | -6/Factory | Lost 9 parts (2p1n2u4w) 8319 | -6/Factory | Discovered new exit (range 8) 8397 | -6/Factory | Entered Lower Caves 8538 | -6/Lower Caves | Identified exit to Lower Caves 8618 | -6/Lower Caves | Core integrity fell below 50% 8706 | -6/Lower Caves | Build established: Skirmisher 8825 | -6/Lower Caves | Entered another Lower Caves area 8831 | -6/Lower Caves | Discovered new exit (range 14) 9004 | -6/Lower Caves | Lost 3 parts (1p2w) 9073 | -6/Lower Caves | Entered a destroyed Warlord outpost 9083 | -6/Lower Caves | Learned Factory emergency access door positions 9172 | -6/Lower Caves | Learned Factory garrison access intel 9481 | -6/Lower Caves | Discovered new exit (range 3) 9484 | -6/Lower Caves | Entered Zion 9504 | -6/Zion | Given A8's code to call for help 9537 | -6/Zion | Found CR-A16's Pointy Stick 9553 | -6/Zion | Given the Hacking Drone Bay 9555 | -6/Zion | Found Prototype Device 9578 | -6/Zion | Discovered new exit (range 16) 9716 | -6/Zion | Learned Factory emergency access door positions 9766 | -6/Zion | Build established: Tank 9831 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9872 | -6/Zion | Discovered new exit (range 10) 13825 | -6/Zion | Learned location of Testing (-3) 13850 | -6/Zion | Turned away by Imprinter 14665 | -6/Zion | Opened final containment barrier to the Deep Caves 14681 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14684 | -6/Zion | Entered Deep Caves 14805 | -6/Deep Caves | Build established: Derelict-Tank 14920 | -6/Deep Caves | Attacked by Z-Imprinter 14931 | -6/Deep Caves | Z-Facility disabled 14965 | -6/Deep Caves | Core integrity fell below 20% 14976 | -6/Deep Caves | Destroyed by M7-E9D(z) with Zionite Laser-S Last Messages --------------- 14936_ HV Slug penetrates Z-Imprinter. 14936_ Z-Imprinter knocked back. 14943_ HV Slug penetrates RT-LCE(z). 14943_ RT-LCE(z) suffers critical hit (Destroy). 14943_ RT-LCE(z) destroyed. 14951_ Gravmag Array destroyed. 14951_ Lyr. Light Armor Plating destroyed. 14952_ M7-E9D(z) knocked back. 14952_ HV Slug penetrates Wall. 14956_ Acquired 59 matter. 14957_ Bore Cannon destroyed. 14957_ M7-E9D(z) knocked back. 14957_ Z-Imprinter knocked back. 14960_ Acquired 3 matter. 14964_ Lgt. Angular Momentum Engine destroyed. 14964_ M7-E9D(z) knocked back. 14966_ Gravmag Array destroyed. 14967_ Lgt. Angular Momentum Engine destroyed. 14972_ Flak Cannon destroyed. 14973_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????### ??##???????????????????????? | | ?????????##########;;;;# ##??????????????????????? | | ?????????# #; #??????????????????????? | | ??????# ;##??####????????????????? | | ?????# ;!#### ##?????######?????? | | ????# * !# ; #???### ##????? | | ???? !@! ##### #????? | | ????? #??#?# | | ? ? ? I #????# | | ????? z ##????? | | ?????? #?????? | | ????? """"" """""" ##????? | | ????? ??"""""""""""" ###### | | ?????????""""??""""" | | ?????????????????"" | | ?????????????????? | | ???????????""????"" #### | | ?????????????????" " ###??? | | ?????????????????""" ##????? | | ?????????????????"?" #????#? | | ??????????????? ? ??? #????## | | ??????????????????????? ?#???#? | | ????????????????????????????? ??????? | | ??????????????????? ???????????? ?????## | | ????????????????????????????????? ?????# | | ?????????????????????????????????? ?????## | | ???????????????????????????????????? ???#??? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1210 Additional Mass Support 9 Armor Coverage 250 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- Imp. Thermal Generator | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Force Field | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Longdome?! Signs Are For Wimps Challenges ------------ None Game ------ Seed DataOpticalAssimilator Manual? 0 Play Time 01:09:42 Cumulative 97.5 hours Start 2026.02.09 @ 19:12:37 End 2026.02.09 @ 20:23:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 63 Adventurer 4 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7110299-5000-40b1-8606-7b030792f8fa