Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 01:02:22 Player: shapeshifter Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (12) 60 Value Destroyed (557) 557 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (2200) 2200 TOTAL SCORE: 7397 Bonus ------- Pacifist 1325 Follower Combat Kills 75 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Makeshift Terrain Scan Processor > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Heavy Deuterium Engine Energy Well (350) Core Analyzer Improved Reaction Control System DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Advanced Signal Interpreter Makeshift Terrain Scan Processor Advanced System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Power Amplifier Energy Well Advanced Melee Analysis Suite Core Analyzer Improved Reaction Control System Insulated Plating Remote Datajack CPS Tube DRS Beacon [Rating: 83] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Nuclear Pulse Thruster Flight Unit Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Reflective Plating Weapon Companion Sword Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Companion Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . 2 2 2 . . . 4 Power 1 | . . . . . . . . 1 Propulsion 4 | . . 2 . 1 . . . 1 Utility 5 | . . . 2 1 . . . 2 Weapon . | . . . . . . . . . Parts Attached 39 | . . 5 4 6 2 1 6 15 Power 2 | . . . 1 . . . . 1 Engine 2 | . . . 1 . . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 10 | . . 4 . 1 . . . 5 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 10 | . . 4 . 1 . . . 5 Utility 21 | . . 1 3 1 2 1 5 8 Device 5 | . . . 1 1 . . 2 1 Storage 3 | . . . . . 1 . . 2 Processor 8 | . . . 2 . 1 . 2 3 Hackware 2 | . . . . . . . 1 1 Protection 3 | . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 6 | . . . . 4 . . 1 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . 1 . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 3 | . . . . 1 . . 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . 1 . Parts Lost 15 | . . . 1 1 4 . . 9 Power 1 | . . . . . 1 . . . Propulsion 8 | . . . 1 1 2 . . 4 Utility 6 | . . . . . 1 . . 5 Weapon . | . . . . . . . . . Highest Loss Streak 6 | . . . 1 1 5 . . 6 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . . . 1 5 5 5 4 5 Power . | . . . . 2 2 1 . . Propulsion . | . . . . . . . . . Utility 3 | . . . . 2 2 3 3 4 Weapon . | . . . . . 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 17 | . . . 1 1 . 1 8 6 Power 3 | . . . . 1 . 1 1 . Propulsion . | . . . . . . . . . Utility 12 | . . . 1 . . . 7 4 Weapon . | . . . . . . . . . Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 56 | . . 25 54 80 58 46 50 68 Engine 1 | . . . 1 7 3 . . 3 Flight 15 | . . 22 34 26 12 7 7 22 Device 5 | . . . 1 14 10 7 7 3 Storage 1 | . . . . . . . . 3 Processor 18 | . . . 7 15 16 23 21 21 Hackware 3 | . . . . . . . 5 5 Protection 1 | . . 3 9 7 3 . . . Impact Weapon 2 | . . . . . 7 7 3 . Slashing Weapon 2 | . . . . 5 . . 3 5 Peak Build Rating 83 | . . 15 28 38 37 27 41 83 Average Rating 39 | . . 7 19 32 25 22 29 64 On Entrance 17 | . . . 15 25 37 22 22 40 Avg Prop Armor Cover (%) 6 | . . 9 9 . . . . 3 Naked Turns 86 | . 63 23 . . . . . . Heaviest Build 28 | . . 4 10 17 17 4 5 28 Greatest Support 30 | 3 3 10 24 23 17 5 5 30 Greatest Overweight (x) 3 | . . . . . 3 . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 25 5 5 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 8 Most Carried 10 | . . 4 5 5 5 5 5 10 Average Carried 5 | . . . 1 4 5 4 4 6 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 5 5 5 5 5 5 Class Distribution -------------------- 52% | Mutant 22% | Scout 14% | Sprinter 4% | Commander-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Commander-Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Scout | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Matter Collected 575 | . . 123 127 . . 68 117 140 Remotely . | . . . . . . . . . Salvage Created 666 | . . . . . . . . 666 Parts 36 | . . . . . . . . 36 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 11 | . . . . . . . . 11 Melee 11 | . . . . . . . . 11 Classes Destroyed 6 | . . . . . . . . 6 Recycler 1 | . . . . . . . . 1 Swarmer 2 | . . . . . . . . 2 Cutter 3 | . . . . . . . . 3 Grunt 1 | . . . . . . . . 1 Sentry 1 | . . . . . . . . 1 Hunter 4 | . . . . . . . . 4 Best Kill Streak 9 | . . . . . . . . 9 Combat Bots Only 8 | . . . . . . . . 8 Max Kills in Single Turn 1 | . . . . . . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Hostile Shots Fired 272 | . 42 4 12 47 24 . . 143 Missed 97 | . 14 2 3 29 7 . . 42 Hits 175 | . 28 2 9 18 17 . . 101 Melee 9 | . . . . . . . . 9 Projectile 166 | . 28 2 9 18 17 . . 92 Critical Strikes 7 | . . . . . . . . 7 Damage Taken 2463 | . 230 20 119 153 235 . . 1706 Core 1341 | . 230 . 23 37 42 . . 1009 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 45 | . . 4 . 21 20 . . . Core Remaining (%) 78 | 100 8 100 95 . . . 88 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 39 | . . . . . . . . 39 Core Hits 15 | . . . . . . . . 15 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . . . . . . . . 4 Melee Attacks 58 | . . . . 2 6 . . 50 Impact 6 | . . . . . 6 . . . Slashing 52 | . . . . 2 . . . 50 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 1747 | . . . . . . . . 1747 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1747 | . . . . . . . . 1747 Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1747 | . . . . . . . . 1747 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . 2 4 . . Average Corruption 2 | . . . . . 2 3 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . 1 5 . . Message Errors 2 | . . . . . . 2 . . Matter Fused 1 | . . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . . Data Loss (major) 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 47 | . . . . . . . . 47 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 47 | . . . . . . . . 47 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 13 | . . . . 13 3 . . . Average Temperature 6 | . . . . 7 3 . . . Received Heat Transfer 252 | . . 12 . 75 138 . . 27 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 100 100 . 88 Level 1 5 | . . . . . . . . 11 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 276 | . 15 5 30 28 62 177 . 276 Initial 13 | . . 5 . 11 . 13 . . Average 37 | . 1 2 8 7 28 31 . 56 Influence Increases 980 | . 20 5 47 28 158 190 . 532 Destroy 0b10 Robot/C 280 | . . . . . 60 . . 220 Destroy 0b10 Robot/NC 10 | . . . . . 5 . . 5 Destroy Leader 70 | . . . . . 20 . . 50 Allied During Kill 11 | . . . . . 11 . . . Successful Hack 177 | . 5 5 2 13 43 70 . 39 Select Force Hacks 120 | . . . . . . 120 . . Disable Machine 15 | . . . . . 15 . . . Destroy Structure 12 | . . . . . 4 . . 8 Partial Spotted 45 | . . . 15 15 . . . 15 Lose Combat Pursuer 240 | . 15 . 30 . . . . 195 Influence Decreases 720 | . 5 20 22 53 123 225 . 272 Entered New Map 46 | . . 10 . 14 . 22 . . Time Decay 319 | . 5 10 12 29 30 53 . 180 Lost Part 143 | . . . 10 10 33 . . 90 Lost Ally 62 | . . . . . 60 . . 2 Purge Threat 150 | . . . . . . 150 . . Squads Dispatched 13 | . 1 . . 1 4 . . 7 Investigation 3 | . . . . . 2 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . 1 . . 1 1 . . 5 Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Distress Signals 5 | . 1 2 1 . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 64 | . 10 8 4 10 8 . . 24 Peak Tracking Total 10 | . 10 9 5 8 4 . . 6 Tactical Retreats 6 | . 1 . 1 . . . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Traps Triggered 3 | . . . . . 2 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Machines Accessed 32 | . 1 2 2 1 4 11 2 9 Terminals 17 | . 1 2 1 1 3 5 . 4 Fabricators 2 | . . . . . . . . 2 Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . . . 6 . 2 Scanalyzers 2 | . . . 1 . . . . 1 Garrison Access 1 | . . . . . 1 . . . Total Hacks 72 | . 2 3 4 4 7 28 3 21 Successful 40 | . 1 1 3 2 6 18 3 6 Failed 32 | . 1 2 1 2 1 10 . 15 Catastrophic 7 | . 1 1 . . 1 1 . 3 Database Lockouts . | . . . . . . . . . Manual 24 | . 2 . . 1 4 16 . 1 Terminals 39 | . 2 3 2 4 6 12 . 10 Fabricators 4 | . . . . . . . . 4 Repair Stations . | . . . . . . . . . Recycling Units 21 | . . . . . . 16 . 5 Scanalyzers 4 | . . . 2 . . . . 2 Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 21 | . . 1 2 2 5 5 3 3 Record 1 | . . . . . . . 1 . Part Schematic 2 | . . . . . 1 1 . . Robot Analysis 1 | . . . . . . 1 . . Open Door 2 | . . . . . 1 . 1 . Branch Access Points 2 | . . . . . 1 . . 1 Terminal Index 1 | . . . . . . 1 . . Unreport Threat 1 | . . . . . . 1 . . Patrol Status 1 | . . . . . . . . 1 Registered Components 3 | . . . 1 1 . . . 1 Zone Layout 6 | . . 1 1 1 2 1 . . Proto ID Catalog 1 | . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . 2 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 6 . . Retrieve Components 6 | . . . . . . 6 . . Scanalyzer 1 | . . . 1 . . . . . Retrieve Study 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 1 7 . 1 Terminals 5 | . 1 . . . . 3 . 1 Assimilate 1 | . . . . . . . . 1 Botnet 1 | . 1 . . . . . . . Skim 3 | . . . . . . 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . Tunnel 4 | . . . . . . 4 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Reprogram 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 1 2 2 1 2 6 . 6 Full Trace Events 3 | . . . . . . 2 . 1 Feedback Events 2 | . . . . . . 2 . . Corruption 2 | . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 128 | . . . . . . . . 128 Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total Allies 14 | . . . . . 13 . . 1 Largest Group 13 | . . . . . 13 . . 1 Highest-Rated Group 209 | . . . . . 209 . . 26 Highest-Rated Ally 29 | . . . . . 29 . . 26 Total Orders . | . . . . . . . . . Ally Attacks 33 | . . . . . 33 . . . Total Damage 403 | . . . . . 403 . . . Kills 4 | . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Active Infowar (turns) 1311 | . . . 48 84 79 182 349 569 Optics 1311 | . . . 48 84 79 182 349 569 Sensors 561 | . . . . . . . 141 420 Terrain 127 | . . . 13 84 30 . . . Seismic 543 | . . . . 77 79 182 205 . Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Turns Passed 1461 | 9 63 48 78 84 79 182 349 569 Spaces Moved 3047 | 18 121 96 201 225 142 503 913 828 Core 219 | 18 121 37 . . . . . 43 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2828 | . . 59 201 225 142 503 913 785 Fastest Speed 26 | 50 50 32 26 26 29 35 35 27 Average Speed 34 | 50 50 38 31 28 38 35 35 33 Slowest Speed 230 | 50 50 50 32 29 230 35 35 105 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 7 | . . . 1 . . 4 . 2 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 40 13 19 10 31 96 87 26 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 5 | . . . . . . 4 1 . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched 5 | . . . . . . . 5 . Spaces Dug 8 | . . . . . 4 . . 4 Terrain Destroyed 8 | . . . . . 4 . . 4 Melee 8 | . . . . . 4 . . 4 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Total 3347 | 17 122 105 214 240 155 505 945 1044 Wait 149 | . 2 . . 4 3 . 2 138 Move 3025 | 17 120 95 198 224 141 494 912 824 Hop 7 | . . . 1 . . 4 . 2 Pick Up 34 | . . 5 10 1 . 2 8 8 Fast Attach 26 | . . . . 5 2 1 8 10 Attach 14 | . . 5 4 1 . . . 4 Detach 4 | . . . . 1 . 1 . 2 Swap 2 | . . . . . . . . 2 Drop 29 | . . . 1 2 3 3 15 5 Fire . | . . . . . . . . . Melee 57 | . . . . 2 6 . . 49 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Upp x2 / Ext x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 16) 61 | -10/Materials | Core integrity fell below 50% 69 | -10/Materials | Discovered new exit (range 9) 71 | -10/Materials | Core integrity fell below 20% 73 | -10/Materials | Entered another Materials area 73 | -9/Materials | Evolved 2 slots: Propulsion x2 120 | -9/Materials | Discovered new exit (range 3) 121 | -9/Materials | Entered another Materials area 121 | -8/Materials | Evolved 2 slots: Utility x2 173 | -8/Materials | Discovered new exit (range 17) 198 | -8/Materials | Identified exit to Factory 199 | -8/Materials | Entered Factory 199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 256 | -7/Factory | Discovered new exit (range 16) 281 | -7/Factory | Identified exit to Storage 283 | -7/Factory | Entered Storage 291 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 291 | -7/Storage | Identified exit to Recycling 312 | -7/Storage | Garrison activated, responded to threat 344 | -7/Storage | Lost 5 parts (1p3n1u) 361 | -7/Storage | Used back door to open Recycling access 362 | -7/Storage | Entered Recycling 468 | -7/Recycling | Discovered new exit (range 20) 535 | -7/Recycling | Scanned before Scraplab entrance 540 | -7/Recycling | Entered Scraplab 543 | -7/Recycling | Discovered new exit (range 3) 543 | -7/Recycling | Identified exit to Scraptown 544 | -7/Recycling | Entered Scraptown 544 | -7/Scraptown | System corruption cleaned by C-Scrubber 550 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 593 | -7/Scraptown | Visited Assassins FH 598 | -7/Scraptown | Visited TADAMA 652 | -7/Scraptown | Build established: Mutant 663 | -7/Scraptown | Discovered new exit (range 13) 684 | -7/Scraptown | Visited Symbiants 687 | -7/Scraptown | Visited Fellowship of the Rings 689 | -7/Scraptown | Visited Cave Peace 691 | -7/Scraptown | Visited The Evicted 699 | -7/Scraptown | Visited UFD Registry 699 | -7/Scraptown | Registered with UFD as "Metatalker" 706 | -7/Scraptown | Visited Science Testing Area 711 | -7/Scraptown | Visited Scrap Suit Storage 716 | -7/Scraptown | Visited Junk Repository 734 | -7/Scraptown | Visited Sword Containment 738 | -7/Scraptown | Found Prototype Slashing Weapon 738 | -7/Scraptown | Identified Companion Sword 749 | -7/Scraptown | Visited Infowarlord's Domain 752 | -7/Scraptown | Found Exp. Sensor Array 763 | -7/Scraptown | Visited Science Guys 774 | -7/Scraptown | Visited Junk Repository 781 | -7/Scraptown | Visited Scrapoid Pod Storage 787 | -7/Scraptown | Visited A0-MCA Data Center 789 | -7/Scraptown | Given a B rating by A0-MCA 791 | -7/Scraptown | Found A0-MCA's Component Scanner 816 | -7/Scraptown | Visited Derelict Rescue Squad 819 | -7/Scraptown | Found DRS Beacon 872 | -7/Scraptown | Met Optimus 872 | -7/Scraptown | Accepted into 0bPrime 891 | -7/Scraptown | Discovered new exit (range 5) 893 | -7/Scraptown | Entered Factory 893 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 952 | -5/Factory | Identified exit to Upper Caves 952 | -5/Factory | Identified exit to Extension 1257 | -5/Factory | Build established: Scout 1385 | -5/Factory | Core integrity fell below 50% 1391 | -5/Factory | Lost 6 parts (4n2u) 1408 | -5/Factory | Core integrity fell below 20% 1438 | -5/Factory | Destroyed 8 combat bots 1441 | -5/Factory | Lost 3 parts (3u) 1462 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01417_ K-01 Serf collects debris. 01422_ R-10 Processor inserts Power Amplifier into recycling unit. 01425_ K-01 Serf collects debris. 01425_ R-10 Processor inserts Lgt. Fission Core into recycling unit. 01426_ Sneak attack on R-10 Processor. 01426_ R-10 Processor destroyed. 01427_ K-01 Serf collects debris. 01429_ Connecting with Recycling Unit... 01429_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 01431_ K-01 Serf collects debris. 01432_ Dropped Remote Datajack. 01433_ Acquired DRS Beacon. 01435_ K-01 Serf cleans the Recycling Unit. 01436_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01436_ K-01 Serf collects debris. 01439_ Triggered Segregator Trap. 01439_ Arcs of energy rise from the floor. 01439_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | # #???????????????????# ![%*#[%! !== #?????????? | | # #???????????????????# *[*=# |"%" #?????????? | | + +???????????????????# =^!# "Y" #?????????? | | # #???????????????????# # / """ #?????????? | | # #???????????????????# #############??????? | | # #???????????????????# #???? ??????? | | # #???????????????????#k #?? ????????? | | # #???????????????????# # """"""""" ??????? | | # #???????????????????# + #????? | | # #???????????????????# # """"""""" ??????? | | # #???????????????????# #?? ????????? | | # #???????????????????# #????#######???????? | | # #???????????????????# #??????????????????? | | # #????????? ????????# #??????????????????? | | # #????????? ?????????# #??????????????????? | | # #?########/#????????# #??????????????????? | | + #?# ???????# #??????????????????? | | # #?# ????# #??????????????????? | | # #?# """"""""?????# #??????????????????? | | # #?# ????# #??????????????????? | | # #?# """""""""????# #??????????????????? | | # #?# ?????# #??????????????????? | | # #?# """""""""????# #??????????????????? | | + #?# ????# g #??????????????????? | | # #?# """"""""" #?# Ak#??????????????????? | | # #?# #?#@ R #??????????????????? | | # #####+##########????# ?????????? | | # #????????????# ????? | | #^ ############## g ?????? | | # # # g g ?????? | | # # # Rx ??????? | | # """ # ## ##############/?????? | | # """"" #= ?# #???????????????????? | | # """"" # """ """???# #???????????????????? | | # """ """???# #???????????????????? | | + """ """???# #?????????????=?????? | | # ## +???????????????????? | | #########+## """ """ ## #???????????????????? | | ## """ """ ?# #???????????????????? | | ## """ """???# #???????????????????? | | "" """ ## ???? #???????????????????? | | "" """ ############???? #???????????????????? | | "" """ #??????????????? #???????????????????? | | #??????????????? #???????????????????? | | "" """ #???????????????? ?????????????????????? | | "" """ #??????????????????????????????????????? | | "" """ #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 150 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Evasion (%) 74 Melee Accuracy 8 Core Analysis 6 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- System Restoration Module | -7/Storage | Hacked KE Penetrator | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingInsulationPropulsion Manual? 0 Play Time 00:33:24 Cumulative 478.9 hours Start 2025.11.07 @ 00:31:34 End 2025.11.07 @ 01:02:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 608 Rogue 608 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/2/2/1/0/2/1/0/0 Lore% 90 Gallery% 85 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 726f4258-1e2f-4070-8975-ece1e182b5c5