Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 20:15:06 Player: beans Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (2188) 2188 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (736) 736 TOTAL SCORE: 6979 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 579 Cogmind --------- Core Integrity 0/850 Matter 170/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [Power] Authchip [Storage] Authchip [Weapon] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Experimental Sensor Array System Shield > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Transport Network Coupler Improved Assault Rifle Assault Cannon Rocket Launcher Plasma Cutter [Rating: 45] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VTOL Module Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility System Shield Device Improved Heat Sink Storage Compact Matter Pod Processor Transport Network Coupler Hackware System Shield Weapon Field Laser Energy Gun Field Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Slots Evolved 8 | . . 2 . 2 . . 4 Power . | . . . . . . . . Propulsion 4 | . . . . 2 . . 2 Utility 4 | . . 2 . . . . 2 Weapon . | . . . . . . . . Parts Attached 54 | 3 . 1 4 6 19 3 18 Power 4 | 1 . . . . 3 . . Engine 2 | 1 . . . . 1 . . Core 1 | . . . . . 1 . . Reactor 1 | . . . . . 1 . . Propulsion 15 | . . 1 1 . 4 . 9 Treads 2 | . . . . . . . 2 Leg 2 | . . . . . . . 2 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 9 | . . 1 1 . 4 . 3 Utility 13 | . . . 2 1 7 1 2 Device 6 | . . . . 1 4 . 1 Storage 3 | . . . 2 . . 1 . Processor 3 | . . . . . 2 . 1 Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 22 | 2 . . 1 5 5 2 7 Energy Gun 10 | . . . . 3 2 2 3 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . . . . 2 . 2 Ballistic Cannon 1 | . . . . 1 . . . Launcher 4 | . . . 1 1 . . 2 Special Weapon 1 | . . . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . . 4 6 . 1 Parts Lost 36 | . 3 . 1 . 5 2 25 Power 2 | . 1 . . . . . 1 Propulsion 11 | . . . . . 1 . 10 Utility 11 | . . . 1 . 4 1 5 Weapon 12 | . 2 . . . . 1 9 Highest Loss Streak 8 | . 3 . 1 . 1 2 8 To Critical Strikes . | . . . . . . . . Average Backups 4 | . . . 2 4 4 5 6 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 2 | . . . . 1 . 2 5 Weapon 1 | . . . 1 2 2 1 . Tool/Special . | . . . . . . . . Unused Backups 6 | . . . . 1 . . 5 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . . . . . . 5 Weapon 1 | . . . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 67 | . 28 7 40 42 90 88 46 Engine 1 | . 9 . . . 2 . . Reactor 3 | . . . . . 3 9 1 Flight 20 | . . 7 14 18 31 27 6 Device 5 | . . . . 3 13 4 2 Storage 4 | . . . 15 9 2 3 2 Processor 9 | . . . . . 8 18 12 Hackware 5 | . . . . . 7 9 5 Energy Gun 6 | . . . . 7 9 13 3 Ballistic Gun 3 | . 18 . . . 5 . 1 Ballistic Cannon 1 | . . . . 3 . 4 2 Launcher 1 | . . . 10 2 . . 1 Peak Build Rating 45 | 3 3 1 10 24 45 36 40 Average Rating 26 | 1 1 . 8 15 36 33 26 On Entrance 13 | . 3 . 1 9 24 36 35 Naked Turns 72 | . 63 9 . . . . . Heaviest Build 43 | 8 8 . 6 6 18 40 43 Greatest Support 56 | 3 3 4 8 8 20 15 56 Greatest Overweight (x) 3 | 2 2 . 1 . 1 2 3 Average Overweight (x) . | 1 . . . . . 1 . Largest Inventory Capacity 15 | 5 5 5 5 5 5 15 15 Average Capacity 6 | 5 5 5 5 5 5 8 8 Most Carried 12 | 2 . 2 4 5 5 8 12 Average Carried 4 | . . . 2 4 4 5 6 Final Capacity 15 | 5 5 5 5 5 5 15 5 Final Carried 8 | . . 2 3 4 5 8 5 Class Distribution -------------------- 43% | Mutant 34% | Commander-Mutant 14% | Sprinter 5% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -8/Storage Commander-Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Matter Collected 1706 | 168 42 . 240 72 699 59 426 Remotely 261 | . . . . . 261 . . Salvage Created 2883 | . 47 . 277 71 1468 312 708 Parts 123 | . 1 . 9 3 68 12 30 Haulers Intercepted 7 | . . . . 1 6 . . Recyclers Shooed 3 | . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 46 | . 1 . 4 1 22 3 15 Guns 30 | . 1 . . . 22 2 5 Cannons 2 | . . . . 1 . 1 . AOE 13 | . . . 4 . . . 9 Classes Destroyed 13 | . 1 . 3 1 5 . 3 Worker 6 | . . . . . 2 . 4 Builder 1 | . . . 1 . . . . Tunneler 1 | . . . . . . . 1 Hauler 7 | . . . . 1 6 . . Recycler 7 | . . . 3 . 1 2 1 Mechanic 1 | . . . . . . . 1 Watcher 1 | . . . . . 1 . . Swarmer 6 | . . . . . 3 . 3 Grunt 23 | . 1 . 3 1 7 1 10 Brawler 2 | . . . 1 . . . 1 Duelist 1 | . . . . . 1 . . Sentry 13 | . . . . . 11 2 . Programmer 2 | . . . . . . . 2 Best Kill Streak 8 | . 1 . 2 2 6 1 8 Combat Bots Only 6 | . 1 . 2 1 4 1 6 Max Kills in Single Turn 3 | . 1 . 2 1 2 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Hostile Shots Fired 413 | . 37 29 1 1 115 15 215 Missed 141 | . 13 16 1 1 49 2 59 Hits 272 | . 24 13 . . 66 13 156 Melee 1 | . . . . . . . 1 Projectile 271 | . 24 13 . . 66 13 155 AOE 1 | . 1 . . . . . . Critical Strikes 10 | . 1 . . . 6 . 3 Part Disruptions 2 | . 1 . . . . . 1 Damage Taken 4274 | . 366 118 138 . 996 195 2461 Core 1455 | . 118 99 61 . 286 25 866 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 106 | . . . . . 106 . . Core Remaining (%) 63 | 100 52 . 60 . . 43 . Volleys Fired 233 | . 11 . 14 8 113 15 72 Largest 2 | . 2 . 1 2 2 2 2 Hottest 170 | . 40 . 33 122 122 126 170 Shots Fired 388 | . 22 . 14 9 225 28 90 Gun 321 | . 22 . . 2 225 25 47 Cannon 35 | . . . . 7 . 3 25 Launcher 32 | . . . 14 . . . 18 Special . | . . . . . . . . Kinetic 174 | . 22 . . 7 91 4 50 Thermal 176 | . . . . 2 134 24 16 Explosive 32 | . . . 14 . . . 18 Electromagnetic 6 | . . . . . . . 6 Robot Hit Streak 16 | . 7 . 2 6 16 12 9 Robot Miss Streak 4 | . 1 . 1 1 3 3 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . . . 5 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 251 | . 17 . 3 6 155 18 52 Core Hits 135 | . 4 . 15 3 49 8 56 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . Critical Strikes 11 | . . . . . 9 . 2 Burn 9 | . . . . . 7 . 2 Destroy 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6754 | . 178 . 570 151 2694 328 2833 Guns 3726 | . 172 . . . 2694 301 559 Cannons 612 | . . . . 151 . 27 434 Explosions 2401 | . . . 570 . . . 1831 Melee . | . . . . . . . . Ramming 15 | . 6 . . . . . 9 Kinetic 2239 | . 172 . . 151 1039 45 832 Thermal 2026 | . . . . . 1655 283 88 Explosive 2401 | . . . 570 . . . 1831 Electromagnetic 73 | . . . . . . . 73 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . . 12 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . . 16 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 69 | . . . . . . . 69 Projectiles 1 | . . . . . . . 1 Explosions 68 | . . . . . . . 68 Melee . | . . . . . . . . Knockbacks 2 | . . . . 1 . . 1 Impact . | . . . . . . . . Kinetic 2 | . . . . 1 . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 273 | . 3 . 142 . . . 128 Shots 8 | . . . 5 . . . 3 Rammed 4 | . 1 . . . . . 3 Targets Rammed 4 | . 1 . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 373 | . 29 . . 373 244 54 305 Average Temperature 49 | . 15 . . 156 41 15 91 Received Heat Transfer 1332 | . 198 21 . . 546 45 522 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 12 | . . . . . 9 . 3 Heat Transferred 5150 | . . . . . 4107 619 424 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Maximum Alert Level 3 | . . . . . 3 2 1 Low Security (%) 38 | 100 100 100 100 100 46 . . Level 1 49 | . . . . . 22 90 100 Level 2 5 | . . . . . 9 9 . Level 3 6 | . . . . . 21 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 989 | . 30 35 130 45 989 433 362 Initial 374 | . . 1 13 22 5 374 290 Average 255 | . . 11 46 29 342 325 318 Influence Increases 3102 | . 39 45 248 32 1551 272 915 Destroy 0b10 Robot/C 1320 | . 20 . 80 20 720 100 380 Destroy 0b10 Robot/NC 130 | . . . 20 5 55 15 35 Destroy Leader 318 | . 10 . 20 2 206 . 80 Allied During Kill 523 | . . . 16 4 384 61 58 Successful Hack 32 | . 9 . . . 17 6 . Select Force Hacks 110 | . . . . . . 90 20 Disable Machine 135 | . . . . . 135 . . Destroy Structure 154 | . . . 112 1 4 . 37 Advance Influence 200 | . . . . . . . 200 Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 165 | . . 45 . . 15 . 105 Influence Decreases 2829 | . 34 15 225 76 604 1017 858 Entered New Map 784 | . . 4 22 36 9 587 126 Time Decay 1477 | . 4 11 201 40 449 410 362 Lost Part 342 | . 30 . 2 . 40 20 250 Lost Ally 200 | . . . . . 80 . 120 Purge Threat 26 | . . . . . 26 . . Squads Dispatched 19 | . 1 . . . 5 . 13 Investigation 5 | . 1 . . . 2 . 2 Extermination 3 | . . . . . . . 3 Reinforcement 4 | . . . . . 2 . 2 Assault 1 | . . . . . 1 . . Garrison 6 | . . . . . . . 6 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Distress Signals 5 | . . . . . 2 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 5 13 4 1 38 5 43 Peak Tracking Total 9 | . 4 9 2 1 6 2 8 Tactical Retreats 7 | . . 1 . . 1 . 5 Traps | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Traps Triggered 2 | . . . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Disabled 9 | . . . . . 9 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled 9 | . . . . . 9 . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Machines Accessed 17 | . 2 . . . 4 9 2 Terminals 10 | . 2 . . . 3 5 . Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . Recycling Units 4 | . . . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 51 | . 9 . . . 16 21 5 Successful 26 | . 5 . . . 8 11 2 Failed 25 | . 4 . . . 8 10 3 Catastrophic 7 | . . . . . 3 2 2 Database Lockouts . | . . . . . . . . Manual 17 | . 2 . . . . 13 2 Terminals 37 | . 9 . . . 14 14 . Fabricators 3 | . . . . . . . 3 Repair Stations 2 | . . . . . 2 . . Recycling Units 7 | . . . . . . 7 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 17 | . 5 . . . 6 6 . Record 2 | . . . . . . 2 . Part Schematic 3 | . . . . . 2 1 . Robot Schematic 2 | . . . . . 1 1 . Prototype ID Bank 2 | . 2 . . . . . . Terminal Index 1 | . 1 . . . . . . Recycling Unit Index 1 | . . . . . . 1 . Alert Level 2 | . 1 . . . 1 . . Unreport Threat 2 | . . . . . 2 . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . . . 3 1 Terminals . | . . . . . . . . Fabricators 1 | . . . . . . . 1 Download 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . 3 . Tunnel 3 | . . . . . . 3 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . . . 3 6 1 Full Trace Events 5 | . 1 . . . 2 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . . . . . 1 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 60 | . . . . . 60 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total Allies 13 | . . . 3 . 10 . . Largest Group 11 | . . . 3 3 11 8 8 Highest-Rated Group 181 | . . . 40 40 181 141 141 Highest-Rated Ally 29 | . . . 16 16 29 29 29 Total Orders . | . . . . . . . . Ally Attacks 193 | . . . 1 . 122 9 61 Total Damage 2199 | . . . 11 . 1341 114 733 Kills 23 | . . . . . 16 3 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Active Infowar (turns) 2684 | . . . . 35 1203 985 461 Sensors 554 | . . . . 35 325 . 194 T.N.C. 2130 | . . . . . 878 985 267 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Turns Passed 4010 | 71 176 58 609 82 1203 985 826 Spaces Moved 3365 | 61 168 130 567 63 897 757 722 Core 501 | 61 168 14 . . . . 258 Treads 20 | . . . . . . . 20 Legs 2 | . . . . . . . 2 Wheels . | . . . . . . . . Hover 305 | . . . . . . . 305 Flight 2537 | . . 116 567 63 897 757 137 Fastest Speed 26 | 50 50 40 34 34 26 29 35 Average Speed 74 | 109 80 41 69 34 41 116 83 Slowest Speed 257 | 150 150 50 120 34 114 169 257 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . 2 2 . 8 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 30 17 96 10 91 92 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . . . 3 . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 236 | . . . 174 1 . . 61 Melee . | . . . . . . . . Projectile 4 | . . . . 1 . . 3 AOE 232 | . . . 174 . . . 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Total 4361 | 66 187 131 766 113 1407 837 854 Wait 586 | . 8 . 179 27 294 51 27 Move 3336 | 60 167 125 562 62 882 756 722 Hop 10 | . . 2 2 . 6 . . Pick Up 38 | 3 . 3 5 4 10 7 6 Fast Attach 27 | . . . . 3 11 2 11 Attach 29 | 3 . 1 4 2 8 2 9 Detach 1 | . . . . 1 . . . Swap 22 | . . . . 2 20 . . Drop 22 | . . . . 4 10 4 4 Fire 233 | . 11 . 14 8 113 15 72 Melee . | . . . . . . . . Ram 4 | . 1 . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 53 | . . . . . 53 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Lost 3 parts (1p2w) 244 | -10/Materials | Discovered new exit (range 6) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Discovered new exit (range 5) 306 | -9/Materials | Entered Mines 308 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 323 | -9/Mines | Discovered new exit (range 5) 330 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 358 | -9/Mines | Build established: Mutant 448 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 450 | -9/Mines | Found Prototype Device 551 | -9/Mines | Discovered new exit (range 10) 915 | -9/Mines | Entered Materials 915 | -8/Materials | Accompanied by 3 allies 915 | -8/Materials | Evolved 2 slots: Propulsion x2 916 | -8/Materials | Identified exit to Storage 962 | -8/Materials | Identified Exp. Sensor Array 997 | -8/Materials | Entered Storage 997 | -8/Storage | Accompanied by 3 allies 1456 | -8/Storage | Build established: Sprinter 1665 | -8/Storage | Repaired Prc. Beam Rifle 1717 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1968 | -8/Storage | Discovered new exit (range 15) 2032 | -8/Storage | Core integrity fell below 50% 2075 | -8/Storage | Discovered new exit (range 4) 2153 | -8/Storage | Identified exit to Recycling 2197 | -8/Storage | First assault squad dispatched 2200 | -8/Storage | Entered Recycling 2200 | -8/Recycling | Accompanied by 8 allies 2265 | -8/Recycling | Build established: Commander-Mutant 2449 | -8/Recycling | Discovered new exit (range 15) 3073 | -8/Recycling | Scanned before Scraplab entrance 3170 | -8/Recycling | Identified exit to Factory 3185 | -8/Recycling | Entered Factory 3185 | -6/Factory | Accompanied by 8 allies 3185 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3254 | -6/Factory | Allied Derelicts emerged from ambush trap array 3316 | -6/Factory | Lost 3 allies 3373 | -6/Factory | Garrison activated, responded to threat 3388 | -6/Factory | Lost 3 parts (2n1w) 3400 | -6/Factory | Lost 4 allies 3459 | -6/Factory | Lost 4 allies 3487 | -6/Factory | Lost 8 parts (1p4n1u2w) 3708 | -6/Factory | Lost 3 parts (2u1w) 3711 | -6/Factory | Core integrity fell below 50% 3736 | -6/Factory | Build established: Mutant 3827 | -6/Factory | System corruption reached 10% 3860 | -6/Factory | Lost 3 parts (1u2w) 3987 | -6/Factory | Lost 3 parts (2n1u) 3989 | -6/Factory | Core integrity fell below 20% 4011 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. Y-54 Guardian emerges from the garrison. System Shield destroyed. Imp. Gravmag System destroyed. K-01 Serf cleans the Garrison Access. System corrupted: Matter fused (-8). Imp. Gravmag System destroyed. G-50 Soldier suffers critical hit (Burn). System corrupted: Matter fused (-7). G-50 Soldier suffers critical hit (Burn). G-50 Soldier critical meltdown. Carbon-fiber Leg melted. Lgt. Angular Momentum Engine melted. Adv. Heat Sink melted. Acquired 64 matter. Thermic Laser destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6H. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????? ??????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????+ #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ??????????# #?????????????????????? | | ????????### #?????????????????????? | | ??? ? # #?????????????????????? | | ??? # #?????????????????????? | | ???"" """ # #?????????????????????? | | ??""" """ # #?????????????????????? | | ??""" """ # #?????????????????????? | | ?? # @ #?????????????????????? | | ??""" """ # #?????????????????????? | | ??""" """ + #?????????????????????? | | # """ """ # +?????????????????????? | | # # #?????????????????????? | | # """ """ # #?????????????????????? | | # """ """ # #?????????????????????? | | # """ """ # #?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | # # #?????????????????????? | | ?########+# #?????????????##??????? | | ????????# # #????????????# ??????? | | ????????# # # ? ?????????# "?????? | | ????????# # # ????????# "?????? | | ????????# # # ????????? ""????? | | ????????# # ?? !!???????? ? ? | | ????????# #??????? ! ???????? """ ?? | | ????????# #??????? ???????? """ ?? | | ????????# #???????? ???????? """ ??? | | ????????# #????????? ???????? ????? | | ????????# #?????????#/#########+####### | | ????????# #?????????# | | ????????# #?????????# | | ????????# #?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 17 Energy Capacity 265 Matter Stores 600 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Energy Well | -8/Storage | Hacked Hvy. Pick | -8/Storage | Hacked Spear | -8/Recycling | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked G-47 Trooper | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Prc. Beam Rifle | 3% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalBiocellHammer Manual? 0 Play Time 00:44:39 Cumulative 173.7 hours Start 2025.10.04 @ 18:26:20 End 2025.10.04 @ 20:15:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 536 Rogue 535 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7dffc35c-b7d5-45dd-a886-87e9a911238e