Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 23:25:14 Player: shockman27 Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (231) 1155 Value Destroyed (7677) 7677 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2535) 2535 TOTAL SCORE: 14667 Bonus ------- High Alert Combat Kills 1338 Follower Combat Kills 297 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 146/150 System Corruption 28% Temperature Cool (0) Movement Rolling (145) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Treads Armored Treads Armored Huge Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Array > --- INVENTORY (25) --- Improved Ion Engine Light Treads Armored Wheel Improved Cooling System Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Seismic Detector Improved Medium Armor Plating EM Disruption Field Hacking Suite Relay Coupler [NC] (32) Relay Coupler [Swarmer] (31) Relay Coupler [Cutter] (29) Relay Coupler [Grunt] (31) Relay Coupler [Sentry] (22) Relay Coupler [Demolisher] (18) Relay Coupler [Hunter] (17) Dynamic Insulation System Heavy Ion Cannon Enhanced Autogun Mini Grenade Launcher Rocket Array Great Maul Ripper Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Advanced Treads Advanced Treads Armored Wheel Armored Wheel Humpback Advanced Visual Processing Unit Seismic Detector Propulsion Shielding Medium Armor Plating Heavy Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite System Shield Ion Cannon Minigun Enhanced Autogun Mini Grenade Launcher Rocket Array Rocket Array Datajack Great Maul [Rating: 47] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 2 | . . . 1 . . . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 115 | 8 14 2 31 2 3 5 24 5 15 6 Power 15 | 2 . 1 3 . . . 2 2 2 3 Engine 9 | 2 . . 3 . . . 2 . . 2 Core 6 | . . 1 . . . . . 2 2 1 Reactor . | . . . . . . . . . . . Propulsion 23 | 2 5 . 5 1 1 1 4 1 3 . Treads 14 | 2 1 . 5 . . . 4 . 2 . Leg . | . . . . . . . . . . . Wheel 9 | . 4 . . 1 1 1 . 1 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 42 | 2 4 1 10 1 1 3 10 1 7 2 Device 11 | 1 1 1 1 1 . 1 3 . 1 1 Storage 5 | 1 2 . . . 1 . 1 . . . Processor 3 | . . . . . . . 2 . 1 . Hackware 4 | . . . . . . . 2 1 1 . Protection 19 | . 1 . 9 . . 2 2 . 4 1 Artifact . | . . . . . . . . . . . Weapon 35 | 2 5 . 13 . 1 1 8 1 3 1 Energy Gun 3 | 2 1 . . . . . . . . . Energy Cannon 5 | . 1 . 2 . . . 1 1 . . Ballistic Gun 16 | . 1 . 7 . 1 . 4 . 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 6 | . 1 . 2 . . 1 2 . . . Special Weapon 2 | . 1 . . . . . . . 1 . Impact Weapon 2 | . . . 1 . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . . . Corrupted Parts 3 | . . 1 . . . . . 1 1 . System Corruption 11 | . . 1 . . . . . 6 4 . Parts Lost 27 | . . . 4 . . 1 1 7 9 5 Power 6 | . . . . . . . . 2 2 2 Propulsion 4 | . . . 1 . . . . 1 2 . Utility 11 | . . . 2 . . 1 . 2 4 2 Weapon 6 | . . . 1 . . . 1 2 1 1 Highest Loss Streak 5 | . . . 1 . . 1 1 5 2 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 22 | 3 15 19 19 19 19 19 25 27 25 24 Power . | . 1 1 1 1 1 1 1 . . . Propulsion 3 | 1 5 6 4 3 3 3 3 3 1 2 Utility 10 | . 3 5 5 6 7 7 12 15 17 16 Weapon 6 | 1 4 6 7 7 7 7 7 6 5 5 Tool/Special . | . . . . . . . . . . . Unused Backups 56 | . 2 1 11 . . 1 7 2 13 19 Power 4 | . . . 2 . . 1 1 . . . Propulsion 7 | . 1 1 2 . . . . . 1 2 Utility 34 | . . . 3 . . . 5 2 9 15 Weapon 11 | . 1 . 4 . . . 1 . 3 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 99 97 87 87 85 83 83 88 Engine 7 | . 14 14 8 11 11 11 9 5 . 3 Core 2 | . . . 2 . . . . 2 9 4 Treads 13 | . 15 . 15 27 2 10 8 13 18 18 Wheel 14 | . 12 28 17 2 19 11 18 13 8 9 Device 6 | . 11 14 5 10 10 10 8 1 2 . Storage 10 | . 14 14 11 11 11 11 9 9 8 9 Processor 2 | . . . . . . . 7 6 . . Hackware 2 | . . . . . . . . 7 8 9 Protection 8 | . 2 . 16 11 10 11 5 5 8 17 Energy Gun 3 | . 21 25 . . . . . . . . Energy Cannon 1 | . 1 . 6 . . 6 1 . . . Ballistic Gun 11 | . 2 1 12 17 2 13 12 14 17 15 Impact Weapon 2 | . . . 1 4 9 . 4 3 . 2 Peak Build Rating 47 | 7 11 19 23 26 26 26 46 47 44 44 Average Rating 29 | 5 9 11 19 20 24 25 38 41 41 41 On Entrance 23 | . 7 11 14 20 26 25 26 41 44 43 Avg Prop Armor Cover (%) 10 | . 10 . 7 7 8 7 15 14 11 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 255 | 15 52 50 66 65 255 80 240 224 219 110 Greatest Support 60 | 40 40 24 60 60 40 40 52 56 28 43 Greatest Overweight (x) 7 | . 4 2 3 2 7 3 4 7 7 3 Average Overweight (x) 2 | . 2 2 1 1 1 1 3 4 3 2 Largest Inventory Capacity 35 | 8 20 20 20 20 35 20 35 35 35 25 Average Capacity 24 | 7 17 20 20 20 20 20 30 30 26 25 Most Carried 35 | 5 20 20 20 20 21 20 35 35 35 25 Average Carried 22 | 3 15 19 19 19 20 20 25 28 26 24 Final Capacity 35 | 8 20 20 20 20 20 20 25 35 25 25 Final Carried 35 | 5 19 20 20 20 20 20 25 35 25 25 Class Distribution -------------------- 60% | Mutant 16% | Hauler-Mutant 12% | Scavenger-Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 6616 | 280 252 46 989 68 . 500 1102 1288 1528 563 Remotely . | . . . . . . . . . . . Salvage Created 8640 | 121 374 196 1858 88 . 620 1386 1284 1852 861 Parts 541 | 4 31 12 116 11 . 50 90 54 112 61 Haulers Intercepted 19 | . 2 . 6 . . . 5 . 6 . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled 10 | . . . . . . . 10 . . . Retrieved Matter 66 | . . . . . . . 66 . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 155 | . 12 4 33 1 . 11 26 24 25 19 Melee 1 | . . . . . . . . 1 . . Guns 87 | . 2 4 9 1 . 2 10 20 23 16 Cannons 15 | . . . 12 . . 1 2 . . . AOE 52 | . 10 . 12 . . 8 14 3 2 3 Classes Destroyed 16 | 2 5 . 4 1 . 1 . 1 1 1 Worker 14 | . 1 . 2 2 . 2 3 . 4 . Builder 5 | . . . 1 . . 1 2 . 1 . Tunneler 14 | 1 . . 1 3 . 7 2 . . . Hauler 19 | . 2 . 6 . . . 5 . 6 . Recycler 9 | 1 . . 1 . . . 4 . 3 . Operator 8 | . 1 . 3 . . 1 1 . 2 . Watcher 7 | . . . 2 . . . 4 . 1 . Swarmer 34 | . 6 . 5 . . 4 11 3 2 3 Grunt 73 | . 6 4 17 . . 6 5 18 13 4 Brawler 4 | . . . 2 . . 1 . 1 . . Duelist 4 | . . . . . . 1 2 . 1 . Sentry 36 | . . . 9 . . . 8 1 8 10 Specialist 1 | . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 9 | 2 4 2 9 1 . 7 9 3 5 5 Combat Bots Only 6 | . 3 2 6 1 . 4 6 3 3 5 Max Kills in Single Turn 6 | 1 2 1 4 1 . 3 6 2 2 3 Gunslinging 1 | . . . 1 . . . 1 . . . Exploded 4 | . 2 . 3 . . 3 4 2 2 3 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 727 | . 26 12 140 10 . 54 80 171 126 108 Missed 191 | . 8 4 39 4 . 20 21 39 31 25 Hits 536 | . 18 8 101 6 . 34 59 132 95 83 Melee 5 | . . . . . . 5 . . . . Projectile 531 | . 18 8 101 6 . 29 59 132 95 83 AOE 2 | . . . . . . . . . . 2 Critical Strikes 22 | . . . 3 . . 2 2 8 3 4 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 7784 | . 217 115 1302 90 . 514 854 2025 1493 1174 Core 806 | . 47 14 152 . . 42 146 246 73 86 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 82 | . . . 29 . . . 13 . 40 . Ignored by Resistances 125 | . . . . . . 45 20 . . 60 Regen/Repaired (Parts) 204 | . 35 . . . . . 169 . . . Core Remaining (%) 75 | 100 . 75 . . . 51 . . . . Volleys Fired 586 | 5 59 10 101 6 . 36 73 126 120 50 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 120 | 80 108 80 120 46 . 83 90 60 53 53 Shots Fired 1065 | 10 91 20 187 13 . 63 132 233 226 90 Gun 868 | 10 56 20 92 13 . 37 102 224 225 89 Cannon 125 | . 8 . 79 . . 13 18 7 . . Launcher 49 | . 8 . 12 . . 13 12 2 1 1 Special 23 | . 19 . 4 . . . . . . . Kinetic 789 | . 11 2 86 13 . 37 102 224 225 89 Thermal 163 | . 42 . 83 . . 13 18 7 . . Explosive 32 | . 8 . 3 . . 5 12 2 1 1 Electromagnetic 81 | 10 30 18 15 . . 8 . . . . Robot Hit Streak 19 | 2 11 9 13 3 . 13 13 19 15 14 Robot Miss Streak 6 | 1 4 2 3 1 . 2 5 6 5 4 Penetration Max 1 | . . . . . . . . . 1 1 Secondary Targets 10 | . . 1 1 . . . 2 . 5 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . 1 1 Shots Hit Robots 679 | 6 40 15 121 10 1 39 82 169 137 59 Core Hits 362 | 2 23 8 61 5 . 37 71 56 68 31 Critical Kills 3 | . . . . . . . 1 . 1 1 Critical Parts Destroyed 9 | . . . 1 1 . . 3 2 1 1 Critical Strikes 14 | . 1 1 1 1 . . 4 2 2 2 Burn 1 | . 1 . . . . . . . . . Destroy 5 | . . . . . . . 1 . 2 2 Corrupt 1 | . . 1 . . . . . . . . Smash 7 | . . . 1 1 . . 3 2 . . Melee Attacks 141 | . . . 18 8 1 . 49 44 6 15 Impact 135 | . . . 17 8 . . 49 40 6 15 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . 3 3 1 . 5 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16089 | 83 995 201 3002 387 . 1305 3117 3007 2755 1237 Guns 9331 | 83 424 201 994 95 . 428 979 2331 2669 1127 Cannons 1457 | . 21 . 1090 . . 162 184 . . . Explosions 3756 | . 526 . 656 . . 714 1395 269 86 110 Melee 1520 | . . . 262 292 . . 559 407 . . Ramming 1 | . . . . . . 1 . . . . Kinetic 8681 | . 75 11 966 95 . 428 979 2331 2669 1127 Thermal 1944 | . 269 . 1190 . . 199 286 . . . Explosive 2844 | . 442 . 270 . . 374 1293 269 86 110 Electromagnetic 1099 | 83 209 190 314 . . 303 . . . . Impact 1520 | . . . 262 292 . . 559 407 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . 1 2 2 2 2 . 7 15 23 Average Corruption 6 | . . 1 2 2 2 2 . 3 12 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 229 | . . . 30 12 11 17 . 30 92 37 Message Errors 49 | . . . 6 3 2 8 . 4 16 10 Matter Fused 60 | . . . 7 3 3 2 . 5 28 12 Heat Flow Errors 28 | . . . 3 3 . 3 . 4 12 3 Energy Discharges 22 | . . . 2 . 1 1 . 6 11 1 Parts Rejected 3 | . . . 1 . . 1 . . 1 . Parts Fused 2 | . . . . . . . . 1 . 1 Data Loss (minor) 28 | . . . 5 2 3 2 . 2 11 3 Data Loss (major) 17 | . . . 3 . 1 . . 4 8 1 Misfires 5 | . . . 2 1 . . . 1 . 1 Alerts 5 | . . . . . 1 . . 1 1 2 Misdirections 2 | . . . . . . . . . 2 . Weapon Failures 8 | . . . 1 . . . . 2 2 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 953 | . 28 . 155 190 . 7 456 117 . . Projectiles 12 | . 3 . . . . . 9 . . . Explosions 102 | . 25 . . . . 7 65 5 . . Melee 839 | . . . 155 190 . . 382 112 . . Knockbacks 6 | . . . 1 1 . . 3 1 . . Impact 5 | . . . 1 1 . . 2 1 . . Kinetic . | . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 114 | . 21 . 9 . . . 10 74 . . Shots 6 | . 1 . 1 . . . 1 3 . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 329 | 72 144 123 264 181 . 198 257 329 257 190 Average Temperature 53 | 33 26 48 54 82 . 49 39 52 75 38 Received Heat Transfer 3243 | . 75 66 573 . . 144 207 1134 756 288 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 10 | . . . 2 1 . . 5 2 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 14 | 1 . . 3 2 . 1 6 1 . . Impact Corruptions 24 | . . . 3 6 . . 11 4 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . 1 . 2 . . 2 1 . . . Heat Transferred 3125 | . 618 . 1802 . . 309 396 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 . 3 . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . 2 . . . 2 4 3 3 Low Security (%) 43 | 100 100 100 37 100 . 100 36 . . . Level 1 19 | . . . 61 . . . 36 3 . . Level 2 14 | . . . . . . . 27 26 32 25 Level 3 16 | . . . . . . . . 26 67 74 Level 4 5 | . . . . . . . . 43 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1552 | 5 151 52 402 85 . 109 514 1552 929 1081 Initial 756 | . . 52 . 85 . . 37 332 756 499 Average 359 | . 49 12 181 9 . 28 234 994 733 848 Influence Increases 6496 | 10 521 100 1164 30 . 438 1172 1310 1109 642 Destroy 0b10 Robot/C 3320 | . 240 80 660 . . 280 520 480 680 380 Destroy 0b10 Robot/NC 390 | 10 20 . 80 25 . 50 105 15 85 . Destroy Leader 722 | . 54 20 206 . . 50 148 30 194 20 Allied During Kill 48 | . . . . . . 8 . . 40 . Successful Hack 158 | . 25 . 42 . . . 44 . 15 32 Select Force Hacks 60 | . 60 . . . . . . . . . Disable Machine 225 | . . . 45 . . . 90 . 75 15 Anti-Garrison Action 750 | . . . . . . . . 650 . 100 Destroy Structure 568 | . 77 . 56 5 . 50 175 120 20 65 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 240 | . 45 . 75 . . . 90 15 . 15 Influence Decreases 5425 | 10 387 234 943 251 . 341 758 269 1892 340 Entered New Map 1523 | . . 82 . 136 . . 60 179 796 270 Time Decay 2674 | 10 387 152 593 115 . 306 465 . 646 . Lost Part 270 | . . . 40 . . 10 10 70 90 50 Lost Ally 135 | . . . 10 . . 25 . 20 60 20 Purge Threat 823 | . . . 300 . . . 223 . 300 . Squads Dispatched 20 | . 5 . 6 1 . . 1 . 7 . Investigation 8 | . 4 . 2 1 . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 7 | . 1 . 4 . . . . . 2 . Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 28 | . 3 . 10 . . . 8 . 7 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 293 | . 40 4 73 2 . 17 55 27 54 21 Peak Tracking Total 9 | . 5 2 9 1 . 4 5 5 4 5 Tactical Retreats 14 | . 2 . 4 1 . . 5 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 24 | . 3 . 2 . . . 2 8 3 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 23 | . 1 . 3 . . . 6 5 5 3 Max in Single Turn 3 | . 1 . 1 . . . 3 1 1 1 Garrison Relay 7 | . . . . . . . . 5 . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 55 | . 10 . 13 1 1 . 13 5 9 3 Terminals 39 | . 7 . 8 . . . 9 5 7 3 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . Recycling Units 3 | . 2 . 1 . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 159 | . 23 . 56 1 1 . 34 12 28 4 Successful 83 | . 14 . 31 1 1 . 16 4 13 3 Failed 74 | . 9 . 25 . . . 17 8 14 1 Catastrophic 11 | . . . 2 . . . 4 1 4 . Database Lockouts 2 | . . . . . . . 1 . 1 . Manual 74 | . 16 . 21 . 2 . 19 . 16 . Terminals 116 | . 17 . 37 . . . 25 12 21 4 Fabricators . | . . . . . . . . . . . Repair Stations 10 | . 3 . 4 . . . 3 . . . Recycling Units 5 | . 3 . 2 . . . . . . . Scanalyzers 23 | . . . 13 . . . 5 . 5 . Garrison Access 3 | . . . . . . . 1 . 2 . Terminal Hacks 33 | . 5 . 9 1 1 . 7 4 3 3 Record 1 | . . . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 3 | . . . . 1 . . . 1 . 1 Branch Access Points 1 | . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 Terminal Index 1 | . 1 . . . . . . . . . Alert Level 3 | . . . 2 . . . 1 . . . Unreport Threat 6 | . . . 2 . . . 2 . 2 . Locate Traps 3 | . . . 3 . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 . 1 . Zone Layout 1 | . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . Security Stations 2 | . . . . . . . . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . Scan Component 2 | . 1 . . . . . 1 . . . Repair 2 | . 1 . . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 17 | . . . 12 . . . 2 . 3 . Insert Component 4 | . . . 2 . . . 2 . . . Retrieve Study 13 | . . . 10 . . . . . 3 . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . 1 . Unauthorized Hacks 23 | . 6 . 8 . . . 4 . 5 . Terminals 21 | . 4 . 8 . . . 4 . 5 . Assimilate 3 | . . . 3 . . . . . . . Botnet 13 | . 3 . 4 . . . 3 . 3 . Operators 5 | . 1 . 1 . . . 1 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 45 | . 7 . 12 . . . 11 4 9 2 Full Trace Events 7 | . 1 . 2 . . . 1 2 1 . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 13 | . . . 10 . . . . . 3 . Parts Repaired 2 | . 1 . . . . . 1 . . . Time 58 | . 36 . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 71 | . 71 . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked 4 | . . . 1 . 1 . . 2 . . Non-combat 1 | . . . 1 . . . . . . . Combat 3 | . . . . . 1 . . 2 . . Robot Hacks Applied 4 | . . . 1 . 1 . . 2 . . parse_system 2 | . . . 1 . 1 . . . . . disrupt_area 1 | . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . 1 . . Relay Couplers Released 27 | . . . . . . . . 20 . 7 Machine Destruction 27 | . . . . . . . . 20 . 7 Attached 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 11 | . . . 2 3 . . . 5 . 1 Largest Group 4 | . . . 1 4 4 4 . 3 3 1 Highest-Rated Group 50 | . . . 10 50 50 50 . 48 48 25 Highest-Rated Ally 31 | . . . 10 16 16 16 . 31 16 25 Total Orders 9 | . . . 1 8 . . . . . . STAY 3 | . . . . 3 . . . . . . FOLLOW 5 | . . . 1 4 . . . . . . GUARD 1 | . . . . 1 . . . . . . Ally Attacks 84 | . . . . . . 22 . 7 51 4 Total Damage 1098 | . . . . . . 307 . 96 543 152 Kills 12 | . . . . . . 3 . . 9 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 8950 | 118 1262 727 545 939 605 1080 2559 446 669 . Sensors 2094 | . . 5 . . . . 2087 2 . . Seismic 7540 | 118 1262 722 545 939 605 1080 1157 444 668 . T.N.C. 1 | . . . . . . . . . 1 . Robot Analysis Total 3 | . 2 . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 17520 | 227 1786 727 3164 994 631 1155 3546 2134 2345 811 Spaces Moved 10141 | 145 1013 547 2037 506 541 780 1975 964 1231 402 Core 32 | 32 . . . . . . . . . . Treads 1101 | 113 349 . 289 345 . 5 . . . . Legs . | . . . . . . . . . . . Wheels 9008 | . 664 547 1748 161 541 775 1975 964 1231 402 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 130 105 105 101 101 100 145 Average Speed 140 | 135 144 120 124 177 110 130 145 159 153 145 Slowest Speed 280 | 160 240 120 280 200 205 280 146 205 205 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 80 | 6 93 94 97 82 91 96 92 99 90 50 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . Spaces Dug 78 | . 15 . 10 5 . . 39 . 6 3 Terrain Destroyed 439 | . 82 . 52 5 . 60 193 25 12 10 Melee 63 | . . . 10 5 . . 39 . 6 3 Projectile 28 | . 16 . 8 . . 1 3 . . . AOE 347 | . 66 . 34 . . 59 151 25 5 7 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 12192 | 161 1196 598 2445 574 571 846 2439 1324 1510 528 Wait 654 | . 77 32 168 41 14 6 197 60 52 7 Move 10130 | 144 1012 546 2036 505 540 779 1974 962 1230 402 Hop . | . . . . . . . . . . . Pick Up 167 | 4 20 3 26 4 1 1 38 23 42 5 Fast Attach 42 | 7 1 . 5 1 3 4 6 3 9 3 Attach 43 | . . . 6 . 1 . 14 10 10 2 Detach 19 | . . . 1 . 1 . 8 3 5 1 Swap 194 | 1 20 5 49 3 5 15 43 26 17 10 Drop 129 | . 7 2 35 6 5 4 37 9 19 5 Fire 586 | 5 59 10 101 6 . 36 73 126 120 50 Melee 141 | . . . 18 8 1 . 49 44 6 15 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis 68 | . . . . . . . . 40 . 28 Rewire 18 | . . . . . . . . 18 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 228 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 6) 617 | -10/Materials | Discovered new exit (range 16) 859 | -10/Materials | Discovered new exit (range 12) 1612 | -10/Materials | Discovered new exit (range 6) 1936 | -10/Materials | Repaired Corrupted Lgt. Treads 2014 | -10/Materials | Entered Mines 2021 | -10/Mines | Discovered new exit (range 5) 2054 | -10/Mines | Discovered new exit (range 8) 2125 | -10/Mines | Learned Materials emergency access door positions 2513 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2516 | -10/Mines | Found Prototype Device 2516 | -10/Mines | Identified Exp. Sensor Array 2683 | -10/Mines | Discovered new exit (range 14) 2741 | -10/Mines | Entered Materials 2741 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3242 | -9/Materials | Discovered new exit (range 9) 4356 | -9/Materials | Discovered new exit (range 10) 4537 | -9/Materials | Discovered new exit (range 3) 4842 | -9/Materials | Discovered new exit (range 8) 5905 | -9/Materials | Entered Mines 5905 | -9/Mines | Accompanied by 1 ally 5914 | -9/Mines | Met a Derelict bent on vengeance 6014 | -9/Mines | Learned 2 Materials zone layouts 6033 | -9/Mines | Assembled infested the area 6350 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6636 | -9/Mines | Build established: Commander-Mutant 6646 | -9/Mines | Met a Derelict shopkeep closing up shop 6873 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6875 | -9/Mines | Discovered new exit (range 5) 6899 | -9/Mines | Entered Exiles 6899 | -9/Exiles | Accompanied by 4 allies 6928 | -9/Exiles | Discovered new exit (range 14) 6960 | -9/Exiles | Met 8R-AWN 6985 | -9/Exiles | Met EX-HEX 7097 | -9/Exiles | Met EX-BIN 7211 | -9/Exiles | Met EX-DEC 7219 | -9/Exiles | Learned location of Zion (-7) 7274 | -9/Exiles | Visited The Gauntlet 7500 | -9/Exiles | Discovered new exit (range 11) 7530 | -9/Exiles | Entered Mines 7530 | -8/Mines | Accompanied by 4 allies 7641 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 7844 | -8/Mines | Build established: Mutant 8548 | -8/Mines | Discovered new exit (range 12) 8676 | -8/Mines | Discovered new exit (range 5) 8685 | -8/Mines | Entered Materials 8685 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8686 | -8/Materials | Identified exit to Factory 9003 | -8/Materials | Build established: Hauler-Mutant 9184 | -8/Materials | Central database locked down 9585 | -8/Materials | Found Prototype Launcher 9732 | -8/Materials | Identified Rocket Array 9877 | -8/Materials | Found Rocket Array 9879 | -8/Materials | Found Rocket Array 10278 | -8/Materials | Discovered exit to Factory (range 15) 10654 | -8/Materials | Discovered exit to Factory (range 13) 10836 | -8/Materials | Build established: Mutant 11915 | -8/Materials | Repaired Arm. Huge Wheel 12229 | -8/Materials | Identified exit to Garrison 12231 | -8/Materials | Entered Garrison 12413 | -8/Garrison | Triggered checkpoint 12463 | -8/Garrison | Triggered checkpoint 12543 | -8/Garrison | Learned Materials security intel 12588 | -8/Garrison | Garrison Relay disabled 12717 | -8/Garrison | Discovered new exit (range 4) 12723 | -8/Garrison | Identified exit to Materials 12761 | -8/Garrison | Triggered checkpoint 12851 | -8/Garrison | Rescued a captive Derelict 12855 | -8/Garrison | Garrison Relay disabled 13126 | -8/Garrison | Garrison Relay disabled 13168 | -8/Garrison | Discovered exit to Materials (range 11) 13181 | -8/Garrison | Installed Relay Interface Framework 13221 | -8/Garrison | Triggered checkpoint 13229 | -8/Garrison | Garrison Relay disabled 13387 | -8/Garrison | Triggered checkpoint 13553 | -8/Garrison | Garrison Relay disabled 13565 | -8/Garrison | Triggered checkpoint 13598 | -8/Garrison | Core integrity fell below 50% 13607 | -8/Garrison | Build established: Bothacker-Mutant 13761 | -8/Garrison | Discovered exit to Materials (range 13) 13781 | -8/Garrison | Triggered checkpoint 13795 | -8/Garrison | Discovered exit to Materials (range 5) 13869 | -8/Garrison | Lost 5 parts (1p1n1u2w) 14073 | -8/Garrison | Build established: Hauler-Mutant 14365 | -8/Garrison | Entered Materials 14365 | -8/Materials | Accompanied by 3 allies 14502 | -8/Materials | Garrison activated, responded to threat 14625 | -8/Materials | System corruption reached 10% 15291 | -8/Materials | Build established: Scavenger-Mutant 15351 | -8/Materials | Garrison activated, responded to threat 15452 | -8/Materials | Central database locked down 15631 | -8/Materials | Garrison activated, responded to threat 15886 | -8/Materials | Core integrity fell below 20% 15908 | -8/Materials | Discovered exit to Factory (range 16) 16394 | -8/Materials | Discovered exit to Factory (range 16) 16708 | -8/Materials | Identified exit to Garrison 16710 | -8/Materials | Entered Garrison 16719 | -8/Garrison | Learned Factory security intel 16830 | -8/Garrison | Triggered checkpoint 16914 | -8/Garrison | Garrison Relay disabled 16996 | -8/Garrison | Triggered checkpoint 17130 | -8/Garrison | Rescued a captive Derelict 17145 | -8/Garrison | Triggered checkpoint 17187 | -8/Garrison | Garrison Relay disabled 17219 | -8/Garrison | Discovered exit to Factory (range 2) 17430 | -8/Garrison | Lost 3 parts (1p1u1w) 17519 | -8/Garrison | Triggered checkpoint 17521 | -8/Garrison | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 17432_ Identified EM Disruption Field. 17437_ Acquired Imp. Medium Armor Plating. 17443_ Acquired Imp. Ion Engine. 17445_ System corrupted: Matter fused (-9). 17445_ Triggered Alarm Trap. 17445_ An alarm sounds. 17448_ Acquired 42 matter. 17450_ Dropped Imp. Ion Engine. 17461_ System corrupted: Component data lost. 17461_ Dropped System Shield. 17461_ Acquired Imp. Ion Engine. 17482_ Acquired 43 matter. 17499_ System corrupted: Matter fused (-7). 17512_ Acquired 36 matter. 17516_ J1:>>YCPV/HK3CH841QEI4 0DAX 17519_ C-17 Slicer knocked back. 17519_ Beams of light sweep through the air. An alarm sounds. 17520_ Knocked back. 17521_ Hacking Suite destroyed. 17521_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?# ## #?????????????????????????????????????????? | | ## ##"########??????????????????????????????????? | | #??????????????????????????????????? | | ## #??????????????????????????????????? | | ?# ##"##### #??????????????????????????????????? | | ?# ## #???# #????????????+???????????????+?????? | | ?# ## ##### #??????????????????????????????????? | | ?# ## " #??????????????????????????????????? | | ?# ## ##### #?????????+???????+????????????????? | | ?# ## #???# #??????????????????????????????????? | | ?# T# #???# #??????? ?????????????????????????? | | ?# ## #??## ##""""## ##???????????????????????? | | ## ##+#### #???+???????????????????? | | " [ ??????????????????????? | | ## !%= ??????????????????????? | | ?########## ^## ## ##??????????????????????? | | ????????###[*%## ##cc ###?????????????????????? | | ????????# #?????????????????????? | | ????????# ??????????????????????? | | ????????# ??????????????????????? | | ????????# ???????????????????????? | | ????????### ## ## #???????????????????????? | | ######### # # ## ############????????????? | | [ ###??????????? | | %=[ "????????? | | [%= [ @ #????????????? | | #### #### *###[ ###++######## #??????????+?? | | #??# #??#### #?# =[%#?# #???????????????????????? | | #??# #?????# #?#"####?# #???????????????????????? | | #??# #?????# ### #????# #???????????????????????? | | #??# #?????# #????# #???????????????????????? | | #### #?????# #####????" ???????????????????????? | | #?????# #????????! ???????????????????????? | | ####+#?????# #????????! ??????????+????????????? | | #??????????# #???????"! ?????????+????????????? | | #### ####### #???????"! ??????????????????????? | | + *=[!=#???????"! ??????????????????????? | | ########## ###???????"! ??????????????????????? | | #????????#!#?????????"" ?????????????????????? | | #?????####+####???????""!!!!?????????????????????? | | #?????#]]%!!!!#?????????""???????????????????????? | | #?????#]] [ !!#??????????????????????????????????? | | #???# + [ =+ #????????????????????????????????? | | #???###! = ]]###????????????????????????????????? | | #?????#!! ]]#??????????????????????????????????? | | #?????####"####??????????????????????????????????? | | #????????# #?????????????????????????????????????? | | #????????# #?????????????????????????????????????? | | +??????? !#?????????????????????????????????????? | | #??????#####?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 1 Item Schematics ----------------- Datajack | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 75% | -10/Materials | Corrupted Arm. Huge Wheel | 32% | -8/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Datajack | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Great Maul | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemExperimentalField Manual? 0 Play Time 02:42:44 Cumulative 180.1 hours Start 2026.02.21 @ 23:48:36 End 2026.02.22 @ 23:25:14 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 102 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 58 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20b05edb-d6a6-4e5c-9ea4-fb7079b20315