Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.09.04 @ 22:15:37 Player: ZIPPOSURELITE Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2461) 2461 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4746 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 376/500 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Visual Processing Unit Sensor Array Improved Sensor Array Signal Interpreter Improved ECM Suite Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Heat Sink Visual Processing Unit Sensor Array Signal Interpreter Heavy Particle Gun Light EM Pulse Cannon Heavy Particle Cannon Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 92 | 12 16 17 8 39 Power 13 | 7 1 1 1 3 Engine 11 | 7 . 1 1 2 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 22 | 2 . 7 3 10 Treads 13 | 2 . 7 3 1 Leg 9 | . . . . 9 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . . 3 Device 1 | . 1 . . . Storage 3 | 1 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 50 | 2 12 9 4 23 Energy Gun 4 | . 2 . . 2 Energy Cannon 7 | . . 2 . 5 Ballistic Gun 25 | 2 6 4 3 10 Ballistic Cannon . | . . . . . Launcher 14 | . 4 3 1 6 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 23 | . 2 2 . 19 Power 3 | . . . . 3 Propulsion 10 | . . 2 . 8 Utility . | . . . . . Weapon 10 | . 2 . . 8 Highest Loss Streak 12 | . 2 1 . 12 Average Slot Usage (%) 90 | . 92 98 87 81 Engine 8 | . 10 5 11 7 Core 3 | . 3 6 . 1 Treads 26 | . 28 42 32 10 Leg 3 | . . . . 14 Device 1 | . 3 . . . Storage 19 | . 18 22 22 18 Processor 1 | . . . . 4 Energy Gun 1 | . 2 . . . Energy Cannon 2 | . . 6 . 4 Ballistic Gun 18 | . 23 14 20 14 Launcher 1 | . . 1 1 3 Naked Turns . | . . . . . Heaviest Build 50 | 11 29 33 33 50 Greatest Support 80 | 40 40 80 80 80 Greatest Overweight (x) 9 | . . . 8 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 Average Capacity 9 | 4 8 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 7 | 1 6 9 9 8 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 2 10 9 10 6 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1959 | 211 481 520 180 567 Remotely . | . . . . . Salvage Created 2555 | . 522 819 340 874 Parts 163 | . 30 60 21 52 Haulers Intercepted 3 | . 2 1 . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 64 | . 16 14 9 25 Guns 37 | . 10 8 6 13 Cannons 4 | . . 1 . 3 AOE 23 | . 6 5 3 9 Classes Destroyed 12 | . 4 5 1 2 Worker 5 | . . 3 . 2 Builder 2 | . . 2 . . Hauler 3 | . 2 1 . . Recycler 2 | . . 1 1 . Operator 2 | . . 1 . 1 Watcher 7 | . 3 3 . 1 Swarmer 17 | . 8 . 3 6 Grunt 37 | . 8 10 5 14 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 6 | . . 4 . 2 Hunter 2 | . . . . 2 Best Kill Streak 11 | . 6 11 4 6 Combat Bots Only 6 | . 5 3 3 6 Max Kills in Single Turn 3 | . 2 3 2 3 Gunslinging . | . . . . . Exploded 3 | . 2 2 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 4275 | . 609 710 317 2639 Core 766 | . 82 85 41 558 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 67 . 68 . Volleys Fired 215 | . 71 57 15 72 Largest 3 | . 2 2 2 3 Hottest 158 | . 80 112 50 158 Shots Fired 418 | . 122 98 29 169 Gun 325 | . 114 65 26 120 Cannon 60 | . . 24 . 36 Launcher 33 | . 8 9 3 13 Special . | . . . . . Kinetic 286 | . 79 65 26 116 Thermal 65 | . 35 . . 30 Explosive 33 | . 8 9 3 13 Electromagnetic 34 | . . 24 . 10 Robot Hit Streak 65 | . 16 65 16 20 Robot Miss Streak 2 | . 2 1 1 2 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 333 | . 90 86 18 139 Core Hits 164 | . 40 44 15 65 Critical Hits 3 | . . 1 . 2 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 2 | . . 1 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6040 | . 1176 1580 470 2814 Guns 2450 | . 733 572 150 995 Cannons 1073 | . . 353 . 720 Explosions 2510 | . 443 655 320 1092 Melee . | . . . . . Ramming 7 | . . . . 7 Kinetic 2095 | . 445 572 150 928 Thermal 926 | . 288 71 . 567 Explosive 2439 | . 443 584 320 1092 Electromagnetic 573 | . . 353 . 220 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 102 | . . 26 30 46 Projectiles 43 | . . 18 . 25 Explosions 59 | . . 8 30 21 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 418 | . . 179 . 239 Shots 11 | . . 3 . 8 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 371 | . 150 124 18 371 Average Temperature 62 | . 26 41 4 87 Received Heat Transfer 1596 | . 183 345 51 1017 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1625 | . 650 50 . 925 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 370 | . 227 227 327 370 Average Influence 110 | . 55 99 217 197 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 80 | 100 98 84 30 58 Level 1 19 | . 1 15 69 41 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 4 . 4 Investigation 5 | . 1 3 . 1 Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 99 | . 21 25 16 37 Peak Tracking Total 8 | . 4 6 5 8 Tactical Retreats 9 | . 1 5 . 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 6 | . 1 3 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . 1 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 15 | . . 7 1 7 Max in Single Turn 3 | . . 3 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 8 | . 5 2 . 1 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 15 7 . 2 Successful 20 | . 13 5 . 2 Failed 4 | . 2 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 19 | . 10 7 . 2 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 9 5 . 2 Record 3 | . 2 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . . . 1 Alert Level 2 | . 2 . . . Locate Traps 2 | . 1 1 . . Disarm Traps 1 | . . 1 . . Maintenance Status 2 | . 1 1 . . Investigation Status 1 | . 1 . . . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 4775 | 133 2018 1101 281 1242 Spaces Moved 1838 | 67 714 434 115 508 Core 42 | 23 . . 1 18 Treads 1483 | 44 714 434 114 177 Legs 313 | . . . . 313 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 159 | 122 160 160 163 163 Slowest Speed 500 | 160 160 160 450 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 70 33 14 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 212 | . 37 66 27 82 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 209 | . 37 66 27 79 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 3313 | 115 1481 741 184 792 Wait 1062 | 29 664 219 18 132 Move 1834 | 66 713 433 114 508 Hop . | . . . . . Pick Up 57 | 8 13 6 7 23 Fast Attach 12 | . 2 6 . 4 Attach 40 | 6 6 . 3 25 Detach 3 | . 1 . . 2 Swap 40 | 6 8 11 5 10 Drop 34 | . 3 9 7 15 Fire 215 | . 71 57 15 72 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 15 | . . . 15 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 134 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 1054 | -10/Materials | Discovered new exit (range 11) 1609 | -10/Materials | Repaired Ion Engine? 1934 | -10/Materials | Discovered new exit (range 4) 2152 | -10/Materials | Entered another Materials area 2152 | -9/Materials | Evolved 2 slots: Propulsion x2 2544 | -9/Materials | Build established: Scavenger-Mutant 2964 | -9/Materials | Discovered new exit (range 15) 3038 | -9/Materials | Build established: Mutant 3253 | -9/Materials | Entered Mines 3404 | -9/Mines | Discovered new exit (range 8) 3491 | -9/Mines | Discovered new exit (range 11) 3503 | -9/Mines | Assembled infested the area 3534 | -9/Mines | Entered Materials 3534 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4507 | -8/Materials | Core integrity fell below 50% 4546 | -8/Materials | Lost 12 parts (2p4n6w) 4753 | -8/Materials | Core integrity fell below 20% 4776 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04603_ U-05 Engineer lays Concrete. 04604_ U-05 Engineer builds a Wall. 04609_ U-05 Engineer lays Concrete. 04611_ U-05 Engineer builds a Wall. 04616_ U-05 Engineer lays Concrete. 04677_ Imp. Signal Interpreter fried. 04677_ W-25 Informer destroyed. 04679_ K-01 Serf collects debris. 04681_ Acquired 25 matter. 04695_ Acquired Imp. Sensor Array. 04718_ Slammed into K-01 Serf. 04734_ Y-45 Defender destroyed. 04739_ Lgt. Nuclear Core destroyed. 04740_ Destroyed Particle Gun. 04746_ R-06 Scavenger collects Imp. Hover Unit. 04763_ Y-45 Defender misfires. 04766_ Aluminum Leg destroyed. 04767_ Acquired Hvy. Assault Rifle. 04767_ Lgt. EM Pulse Cannon destroyed. 04774_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????????# # | | ??????????################+###########+######### # | | ?????????????????????# ! #????# ##### # | | ??????????????????????? ? ?????????????????# # | | ?????????????????????# ?? ????????????????# # | | ?????????????????????# ??? 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