Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.22 @ 03:44:42 Player: kite Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (1939) 1939 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 5054 Bonus ------- High Alert Combat Kills 55 Aligned with FarCom 300 Cogmind --------- Core Integrity 72/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Core Shielding Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Light Treads Humpback Large Battery (200) Large Matter Pod (150) Improved Sensor Array Melee Analysis Suite Medium Armor Plating Hacking Suite AWS/Gauss EMP Blaster EMP Blaster EMP Blaster Rocket Launcher Mini Grenade Launcher Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Large Battery Large Matter Pod Improved Sensor Array Melee Analysis Suite Medium Armor Plating Hacking Suite EMP Blaster EMP Blaster EMP Blaster Rocket Launcher Mini Grenade Launcher Flail [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 47 | 6 9 11 14 7 . . Power 7 | 1 1 1 4 . . . Engine 7 | 1 1 1 4 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . 6 3 3 . . Treads 9 | 2 . 1 3 3 . . Leg 1 | . . 1 . . . . Wheel 4 | . . 4 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 3 1 3 3 . . Device 2 | . . . 1 1 . . Storage 2 | 1 1 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 6 | . 1 1 2 2 . . Artifact . | . . . . . . . Weapon 15 | 2 5 3 4 1 . . Energy Gun 2 | 2 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . 3 1 2 . . . Ballistic Cannon 2 | . . 2 . . . . Launcher 4 | . 2 . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . Parts Lost 12 | . 1 3 2 6 . . Power . | . . . . . . . Propulsion 5 | . . 2 . 3 . . Utility 3 | . . . . 3 . . Weapon 4 | . 1 1 2 . . . Highest Loss Streak 3 | . 1 2 1 3 . . To Critical Strikes . | . . . . . . . Average Backups 16 | . 10 18 19 17 16 18 Power 1 | . 1 2 1 1 1 1 Propulsion 2 | . . 2 3 3 3 3 Utility 5 | . 2 6 7 7 6 7 Weapon 6 | . 6 5 6 6 6 7 Tool/Special . | . . . . . . . Unused Backups 20 | . . 1 7 . . 12 Power 1 | . . . 1 . . . Propulsion 6 | . . 1 2 . . 3 Utility 8 | . . . 2 . . 6 Weapon 4 | . . . 1 . . 3 Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 98 | . 98 99 97 98 100 100 Engine 12 | . 14 14 10 11 11 11 Treads 25 | . 28 4 27 32 33 33 Wheel 4 | . . 22 3 . . . Storage 12 | . 14 14 11 11 11 11 Protection 17 | . 11 14 21 21 22 22 Ballistic Gun 16 | . 24 9 10 22 22 21 Ballistic Cannon 6 | . . 18 11 . . . Peak Build Rating 27 | 6 11 16 20 27 20 20 Average Rating 16 | 4 9 14 19 19 19 20 On Entrance 13 | . 6 11 16 20 19 20 Avg Prop Armor Cover (%) 9 | . . 9 . . . . Naked Turns . | . . . . . . . Heaviest Build 70 | 14 54 58 70 65 62 63 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 5 | . 1 5 3 1 1 1 Average Overweight (x) 1 | . . 2 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 20 | 2 15 20 20 20 20 20 Average Carried 16 | . 10 18 19 17 17 20 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 15 20 20 16 20 20 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2688 | 51 476 728 1112 266 . 55 Remotely . | . . . . . . . Salvage Created 2865 | . 634 524 1351 275 . 81 Parts 185 | . 38 36 80 24 . 7 Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 6 | . . 3 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 68 | . 13 11 29 11 . 4 Guns 25 | . 8 3 2 11 . 1 Cannons 24 | . . 8 16 . . . AOE 19 | . 5 . 11 . . 3 Classes Destroyed 13 | . 8 1 2 1 . 1 Worker 9 | . 1 2 5 1 . . Builder 7 | . 1 4 2 . . . Tunneler 1 | . . 1 . . . . Hauler 5 | . 2 . 3 . . . Recycler 9 | . 2 3 4 . . . Operator 1 | . 1 . . . . . Watcher 4 | . 2 . 2 . . . Swarmer 34 | . 6 6 11 8 . 3 Grunt 24 | . 7 5 10 2 . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 7 | . . . 7 . . . Hunter 1 | . . . . . . 1 Best Kill Streak 19 | . 7 4 19 4 . 3 Combat Bots Only 11 | . 5 3 11 4 . 3 Max Kills in Single Turn 4 | . 2 2 4 1 . 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 3 . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 283 | . 72 62 76 63 . 10 Missed 72 | . 20 12 25 12 . 3 Hits 211 | . 52 50 51 51 . 7 Melee 8 | . . . . 8 . . Projectile 203 | . 52 50 51 43 . 7 AOE 17 | . . 1 . 16 . . Critical Strikes 5 | . . . 4 1 . . Actively Blocked 1 | . . . 1 . . . Damage Taken 2992 | . 520 634 634 1108 . 96 Core 427 | . 73 26 113 199 . 16 Absorbed by Shields . | . . . . . . . Redirected to Shielding 112 | . 16 5 29 58 . 4 Ignored by Resistances 95 | . . . 59 36 . . Regen/Repaired (Parts) 18 | . . . 18 . . . Core Remaining (%) 80 | 100 . 60 . . . . Volleys Fired 210 | . 54 53 67 31 . 5 Largest 2 | . 2 2 2 2 . 2 Hottest 90 | . 90 74 74 46 . 46 Shots Fired 393 | . 97 104 121 62 . 9 Gun 236 | . 87 56 23 62 . 8 Cannon 136 | . . 48 88 . . . Launcher 21 | . 10 . 10 . . 1 Special . | . . . . . . . Kinetic 360 | . 75 104 111 62 . 8 Thermal 6 | . 6 . . . . . Explosive 3 | . . . 2 . . 1 Electromagnetic 24 | . 16 . 8 . . . Robot Hit Streak 15 | . 6 9 15 12 . 6 Robot Miss Streak 22 | . 4 14 22 4 . 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 1 . 3 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 256 | . 51 68 95 36 . 6 Core Hits 196 | . 28 48 99 15 . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5744 | . 1445 1082 2437 566 . 214 Guns 2300 | . 814 579 276 566 . 65 Cannons 1716 | . . 503 1213 . . . Explosions 1728 | . 631 . 948 . . 149 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3914 | . 712 1082 1489 566 . 65 Thermal 273 | . 187 . 86 . . . Explosive 718 | . 368 . 201 . . 149 Electromagnetic 839 | . 178 . 661 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 87 | . 78 . 9 . . . Projectiles . | . . . . . . . Explosions 87 | . 78 . 9 . . . Melee . | . . . . . . . Knockbacks 40 | . . 13 27 . . . Impact . | . . . . . . . Kinetic 38 | . . 13 25 . . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 64 | . . . 64 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 204 | . 90 60 204 16 . . Average Temperature 32 | . 27 15 45 8 . . Received Heat Transfer 702 | . 156 252 234 60 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 548 | . 348 . 200 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 3 . 5 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 53 | 100 52 100 8 78 . 100 Level 1 35 | . 47 . 61 21 . . Level 2 10 | . . . 29 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 488 | . 323 134 488 242 . 89 Initial 127 | . . 104 39 127 . . Average 188 | . 147 41 360 154 . 15 Influence Increases 2224 | . 601 355 888 271 . 109 Destroy 0b10 Robot/C 1360 | . 260 220 580 220 . 80 Destroy 0b10 Robot/NC 180 | . 45 50 80 5 . . Destroy Leader 308 | . 68 40 150 30 . 20 Successful Hack 36 | . 25 . 11 . . . Select Force Hacks 30 | . 30 . . . . . Disable Machine 105 | . 90 . . 15 . . Destroy Structure 85 | . 53 . 22 1 . 9 Lose Combat Pursuer 120 | . 30 45 45 . . . Influence Decreases 2151 | . 333 522 660 548 52 36 Entered New Map 480 | . . 164 62 202 52 . Time Decay 1541 | . 323 328 568 286 . 36 Lost Part 120 | . 10 30 20 60 . . Lost Ally 10 | . . . 10 . . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 20 15 41 18 . 4 Peak Tracking Total 9 | . 5 3 9 4 . 3 Tactical Retreats 4 | . 1 2 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 7 | . 4 . 3 . . . Indirectly 4 | . 4 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 10 | . 6 . 3 1 . . Max in Single Turn 4 | . 4 . 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 12 | . 4 1 5 . 2 . Terminals 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 10 1 11 . 5 . Successful 18 | . 5 1 7 . 5 . Failed 9 | . 5 . 4 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 13 | . 8 . 4 . 1 . Terminals 12 | . 6 . 6 . . . Fabricators . | . . . . . . . Repair Stations 6 | . 2 . 4 . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 2 1 2 . 5 . Record 5 | . . . 1 . 4 . Part Schematic 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Investigation Status 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 1 . 3 . . . Scan Component 3 | . 1 . 2 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Retrieve Study 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals 2 | . 1 . 1 . . . Assimilate 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . 1 . . . Parts Repaired 1 | . . . 1 . . . Time 36 | . . . 36 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 10 | . . . 10 . . . Highest-Rated Ally 10 | . . . 10 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 97 | . 12 . 84 1 . . Optics 12 | . 12 . . . . . Sensors 85 | . . . 84 1 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5549 | 69 1333 893 1718 629 478 429 Spaces Moved 2538 | 41 483 555 762 252 239 206 Core 6 | 6 . . . . . . Treads 1846 | 35 483 19 612 252 239 206 Legs 8 | . . 8 . . . . Wheels 678 | . . 528 150 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 110 110 200 200 200 Average Speed 183 | 143 234 120 183 200 200 200 Slowest Speed 470 | 160 240 470 200 200 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 3 84 86 68 56 60 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . 1 . . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 93 | . 61 . 21 1 . 10 Melee 1 | . . . . 1 . . Projectile . | . . . . . . . AOE 92 | . 61 . 21 . . 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3040 | 48 584 678 966 311 240 213 Wait 150 | . 20 48 70 12 . . Move 2532 | 40 482 554 761 251 238 206 Hop . | . . . . . . . Pick Up 45 | 2 13 5 21 2 2 . Fast Attach 31 | 6 5 5 12 3 . . Attach 14 | . 1 2 5 6 . . Detach 1 | . . 1 . . . . Swap 20 | . 5 4 7 2 . 2 Drop 35 | . 4 6 23 2 . . Fire 210 | . 54 53 67 31 . 5 Melee 2 | . . . . 2 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: [*Mat x2] / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 16) 698 | -10/Materials | Discovered new exit (range 7) 817 | -10/Materials | Discovered new exit (range 11) 870 | -10/Materials | Derelicts attacked the area 1164 | -10/Materials | Discovered new exit (range 13) 1312 | -10/Materials | Discovered new exit (range 7) 1403 | -10/Materials | Entered Mines 1638 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1670 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1821 | -10/Mines | Discovered new exit (range 11) 1908 | -10/Mines | Discovered new exit (range 10) 2296 | -10/Mines | Entered Materials 2296 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2431 | -9/Materials | Discovered new exit (range 7) 2497 | -9/Materials | Destroyed 11 combat bots 2837 | -9/Materials | Discovered new exit (range 15) 3326 | -9/Materials | Repaired Corrupted Lgt. Treads+ 3495 | -9/Materials | Discovered new exit (range 11) 3734 | -9/Materials | Discovered new exit (range 4) 3782 | -9/Materials | Discovered new exit (range 14) 4014 | -9/Materials | Entered Mines 4098 | -9/Mines | Discovered new exit (range 7) 4283 | -9/Mines | Assembled infested the area 4346 | -9/Mines | Core integrity fell below 50% 4377 | -9/Mines | Lost 3 parts (1n2u) 4377 | -9/Mines | Met 8R-AWN 4501 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4508 | -9/Mines | Found Prototype Device 4508 | -9/Mines | Identified Exp. Sensor Array 4608 | -9/Mines | Build established: Scavenger-Mutant 4633 | -9/Mines | Discovered new exit (range 5) 4643 | -9/Mines | Entered Exiles 4691 | -9/Exiles | Welcomed by 8R-AWN 4721 | -9/Exiles | Met EX-HEX 4789 | -9/Exiles | Met EX-BIN 4811 | -9/Exiles | Aligned with FarCom system 4813 | -9/Exiles | Given EX-Vault access code 4863 | -9/Exiles | Opened EX-Vault 4879 | -9/Exiles | Found AWS/Gauss 4922 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4986 | -9/Exiles | Met EX-DEC 4994 | -9/Exiles | Learned location of Zion (-7) 5099 | -9/Exiles | Discovered new exit (range 12) 5121 | -9/Exiles | Left Exiles lab with AWS/Gauss 5121 | -9/Exiles | Entered Mines 5514 | -8/Mines | Core integrity fell below 20% 5550 | -8/Mines | Self-destructed Last Messages --------------- 05496_ U-05 Engineer lays Concrete. 05498_ U-05 Engineer builds a Wall. 05499_ U-05 Engineer lays Concrete. 05500_ R-06 Scavenger collects Flight Unit. 05500_ U-05 Engineer lays Concrete. 05501_ U-05 Engineer builds a Wall. 05503_ R-06 Scavenger collects Lgt. Ion Engine. 05503_ U-05 Engineer lays Concrete. 05504_ Slug penetrates Wall. 05505_ U-05 Engineer lays Concrete. 05507_ U-05 Engineer builds a Wall. 05507_ Slug penetrates Wall. 05508_ U-05 Engineer builds a Wall. 05510_ Penetrated by Slug. 05511_ U-05 Engineer lays Concrete. 05513_ Penetrated by Slug. 05513_ U-05 Engineer destroyed. 05513_ H-55 Commando destroyed. 05518_ Acquired 39 matter. 05519_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????k #????g??????????????? | | ??????????????????????????? #????g??????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #?????g?????????????? | | ?????????????????????????## ???????????????????? | | ???????????????????????## #???????????????????? | | ??????????????????????## #???????????????????? | | ?????????????????????## #???????????????????? | | ????????????????????## ????????#???????????? | | ???????????????????## #???????? ???????????? | | ???????????????????# ##??????? ???????????? | | ???????????????????# ##?????# #??????????? | | ??????????????????## #?????# #??????????? | | ?????????????????## @ #??????# #??????????? | | ?????????????????# ##??????# #??????????? | | ?????????????????# ##???##### #??????????? | | ?????????????????# ###??### ## #??????????? | | ?????????????????# ##????# # #########??? | | ?????????????????# #?????# = % #??? | | ?????????????????## #?????##!%| * #??? | | ??????????????????## #?????# ! ########## #??? | | ???????????????????## ##????## ###???????????? | | ???????????????????## k####### # #???????????? | | ???????????????????# ####???????????? | | ???????????????????# = ##??????????????? | | ???????????????????## ####%#######??????????????? | | ????????????????????####??#*#????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????????######## ###??????????????????? | | ???????????????????# ###????????????????? | | ???????????????????# ##???????????????? | | ?????####??????????# #### #####???????????? | | ???### ##?????????# #??## ##??????????? | | #### #?????????# #???# #####??????? | | #?????????# #???## #??????? | | ##????????# #????## """ #????? | | ## ######???# #?????## ## """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 87% | -9/Materials | Corrupted Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonTripodHoverbase Manual? 0 Play Time 00:22:53 Cumulative 564.3 hours Start 2026.08.22 @ 03:17:59 End 2026.08.22 @ 03:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type - Total 16 Types 9/0/3/1/0/0/0/1/0/2 Lore% 68 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 38% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a12b7001-fc3b-4664-b202-aef626536e56