Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 19:51:16 Player: Moron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (909) 909 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2914 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (14) --- High-capacity Battery (400) Structural Scanner System Shield Improved Trap Extractor Particle Gun Ion Cannon Shotgun Slug Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Slug Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Heat Sink High-capacity Battery System Shield Improved Trap Extractor Particle Gun Particle Gun Ion Cannon Shotgun Rocket Launcher Mining Laser Mining Laser [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 39 | 6 12 8 4 9 Power 6 | 1 2 1 1 1 Engine 4 | 1 2 . . 1 Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 9 | 2 3 1 2 1 Treads . | . . . . . Leg 7 | . 3 1 2 1 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 3 . 3 Device 2 | . . . . 2 Storage 3 | 1 1 1 . . Processor 3 | . 1 2 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 15 | 2 5 3 1 4 Energy Gun 3 | 1 1 . . 1 Energy Cannon 2 | . 1 1 . . Ballistic Gun 5 | 1 2 2 . . Ballistic Cannon 2 | . 1 . 1 . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 24 | . 6 3 1 14 Power 4 | . 1 . 1 2 Propulsion 5 | . 1 1 . 3 Utility 4 | . . . . 4 Weapon 11 | . 4 2 . 5 Highest Loss Streak 12 | . 4 2 1 12 Average Slot Usage (%) 90 | . 94 97 99 66 Engine 5 | . 13 . . 1 Core 5 | . . 10 10 4 Leg 16 | . 14 21 21 11 Wheel 5 | . 13 . . . Storage 20 | . 19 22 22 18 Processor 12 | . 4 20 22 9 Protection 1 | . . . . 4 Energy Gun 2 | . 6 . . 1 Ballistic Gun 12 | . 14 15 14 4 Ballistic Cannon 6 | . 6 4 7 4 Naked Turns . | . . . . . Heaviest Build 47 | 13 29 36 39 47 Greatest Support 26 | 26 26 23 26 26 Greatest Overweight (x) 7 | . 1 3 2 7 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 14 | 6 12 14 14 14 Average Capacity 11 | 5 8 13 14 14 Most Carried 14 | 4 12 14 14 14 Average Carried 9 | 1 5 12 13 11 Final Capacity 14 | 6 12 14 14 14 Final Carried 14 | 4 12 14 13 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 754 | 148 291 186 75 54 Remotely . | . . . . . Salvage Created 880 | . 502 186 75 117 Parts 62 | . 30 12 4 16 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 15 5 2 7 Guns 12 | . 8 2 . 2 Cannons 16 | . 7 3 2 4 AOE 1 | . . . . 1 Classes Destroyed 7 | . 3 1 1 2 Tunneler 1 | . . . . 1 Watcher 3 | . 3 . . . Swarmer 10 | . 6 . . 4 Grunt 16 | . 9 4 1 2 Brawler 1 | . . . 1 . Duelist 1 | . . 1 . . Sentry 1 | . . . . 1 Best Kill Streak 6 | . 3 4 2 6 Combat Bots Only 4 | . 3 4 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3305 | . 1070 176 106 1953 Core 788 | . 213 . 11 564 Absorbed by Shields . | . . . . . Core Remaining (%) 70 | 100 14 . 97 . Volleys Fired 138 | . 73 21 5 39 Largest 2 | . 2 2 2 2 Hottest 165 | . 88 80 71 165 Shots Fired 254 | . 137 40 10 67 Gun 167 | . 98 27 5 37 Cannon 79 | . 39 13 5 22 Launcher 2 | . . . . 2 Special 6 | . . . . 6 Kinetic 187 | . 103 30 10 44 Thermal 43 | . 12 10 . 21 Explosive 2 | . . . . 2 Electromagnetic 22 | . 22 . . . Robot Hit Streak 11 | . 9 6 2 11 Robot Miss Streak 7 | . 7 3 2 5 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 146 | . 81 25 4 36 Core Hits 50 | . 27 9 2 12 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2400 | . 1132 401 107 760 Guns 1147 | . 623 187 18 319 Cannons 896 | . 421 214 85 176 Explosions 208 | . 88 . . 120 Melee . | . . . . . Ramming 5 | . . . 4 1 Kinetic 1338 | . 690 241 103 304 Thermal 757 | . 262 160 . 335 Explosive 99 | . . . . 99 Electromagnetic 201 | . 180 . . 21 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 1 . . 3 Average Corruption 1 | . 1 . . 3 Corruption Purged . | . . . . . Effects 6 | . 2 . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . 1 . . . Data Loss (minor) 1 | . . . . 1 Targeting Errors 3 | . 1 . . 2 Overload Shots . | . . . . . Overflow Damage 48 | . 21 . . 27 Projectiles 23 | . . . . 23 Explosions 25 | . 21 . . 4 Melee . | . . . . . Knockbacks 12 | . 8 1 1 2 Impact 1 | . . . 1 . Kinetic 10 | . 7 1 . 2 Secondary 1 | . 1 . . . Self-Inflicted Damage 2 | . . . 2 . Shots . | . . . . . Rammed 5 | . 1 . 2 2 Targets Rammed 5 | . 1 . 2 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 330 228 60 200 Average Temperature 77 | . 86 108 30 20 Received Heat Transfer 1290 | . 429 96 36 729 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1436 | . 433 259 . 744 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 335 | . 335 219 125 143 Average Influence 124 | . 161 154 106 89 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 81 | 100 62 63 100 100 Level 1 18 | . 37 36 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 2 . 3 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 6 | . 2 1 . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 24 5 2 23 Peak Tracking Total 8 | . 4 3 2 8 Tactical Retreats 6 | . 2 . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 3 1 1 . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 13 3 1 . Successful 8 | . 5 2 1 . Failed 9 | . 8 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 10 | . 8 2 . . Terminals 11 | . 8 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 2 1 . Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . 1 . Alert Level 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Process 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events 3 | . 2 1 . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 53 | . 53 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 1 | . . . . 1 Combat 1 | . . . . 1 Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 no_distress 1 | . . . . 1 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1732 | 93 621 262 409 347 Spaces Moved 882 | 94 322 122 244 100 Core 26 | 9 . . . 17 Treads . | . . . . . Legs 582 | . 133 122 244 83 Wheels 274 | 85 189 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 150 150 150 Average Speed 135 | 83 113 150 152 200 Slowest Speed 400 | 90 150 210 180 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 28 | 5 51 17 53 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 7 1 3 26 Melee . | . . . . . Projectile 15 | . . 1 3 11 AOE 22 | . 7 . . 15 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1161 | 106 451 173 270 161 Wait 35 | 1 22 . 9 3 Move 878 | 93 321 121 243 100 Hop . | . . . . . Pick Up 45 | 6 17 15 4 3 Fast Attach 7 | 4 2 1 . . Attach 27 | 2 6 7 3 9 Detach 4 | . 1 1 . 2 Swap 5 | . 4 . 1 . Drop 14 | . 4 7 3 . Fire 138 | . 73 21 5 39 Melee 3 | . . . . 3 Ram 1 | . . . . 1 Kick 4 | . 1 . 2 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 426 | -10/Materials | Core integrity fell below 50% 430 | -10/Materials | Lost 4 parts (1n3w) 638 | -10/Materials | Core integrity fell below 20% 654 | -10/Materials | Discovered new exit (range 5) 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Utility x2 944 | -9/Materials | Discovered new exit (range 6) 976 | -9/Materials | Identified exit to Mines 977 | -9/Materials | Entered Mines 1004 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1069 | -9/Mines | Learned Materials non-interactive machine intel 1083 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1140 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1352 | -9/Mines | Discovered new exit (range 16) 1385 | -9/Mines | Identified exit to Materials 1386 | -9/Mines | Entered Materials 1386 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1387 | -8/Materials | Loaded intel: 24 non-interactive machine locations 1452 | -8/Materials | Crushed by falling debris 1655 | -8/Materials | Core integrity fell below 50% 1702 | -8/Materials | Lost 12 parts (2p2n3u5w) 1716 | -8/Materials | Core integrity fell below 20% 1733 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01632_ U-05 Engineer lays Concrete. 01632_ Rocket Launcher destroyed. 01633_ U-05 Engineer lays Concrete. 01635_ Imp. Heat Sink destroyed. 01636_ U-05 Engineer builds a Wall. 01638_ G-47 Trooper destroyed. 01640_ U-05 Engineer lays Concrete. 01645_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 01661_ Imp. Aluminum Leg destroyed. 01671_ Adv. Signal Interpreter destroyed. 01693_ Slammed into W-25 Informer. 01700_ U-05 Engineer builds a Wall. 01704_ U-05 Engineer builds a Door. 01708_ U-05 Engineer builds a Wall. 01710_ K-01 Serf collects debris. 01714_ U-05 Engineer lays Concrete. 01725_ U-05 Engineer builds a Wall. 01726_ U-05 Engineer lays Concrete. 01730_ U-05 Engineer builds a Wall. 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