Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.28 @ 20:52:45 Player: Cheeriohz Result: Destroyed by B9-A1F(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (135) 675 Value Destroyed (2841) 2841 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (536) 536 TOTAL SCORE: 8532 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 7 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/700 Matter 249/300 Energy 150/150 System Corruption 10% Temperature Cool (9) Movement Walking (166) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Improved Titanium Leg Makeshift Leg Makeshift Leg > --- UTILITY (7) ------ Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Makeshift Armor Plating Makeshift Armor Plating Makeshift Kinetic Plating > --- WEAPON (2) ------- Makeshift Spear > --- INVENTORY (18) --- Makeshift Power Source Makeshift Leg Makeshift Leg Improved Cooling System Makeshift Sensor Array Makeshift Transmission Jammer Makeshift Armor Plating Makeshift Hacking Suite System Shield Makeshift System Shield Hacking Drone Bay (1/1) Heart of Steel Force Rifle Makeshift Shrapnel Gun Dirty Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Targeting Computer Heart of Steel > --- WEAPON ----------- Force Rifle Proton Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Advanced Treads Medium Treads Advanced Heat Sink Improved Cooling System Compact Battery Long-range Sensor Array Particle Charger Transmission Jammer Improved Light Armor Plating System Shield System Backup Module Plasma Rifle Proton Cannon Gauss Rifle Grenade Launcher Dirty Datajack [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Proton Cannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 5 | . . . 2 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 166 | 4 2 . 18 12 3 . 31 47 1 10 38 . Power 15 | . 1 . 1 2 . . 4 3 . . 4 . Engine 13 | . 1 . 1 1 . . 3 3 . . 4 . Core 2 | . . . . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 57 | 2 . . 5 3 . . 13 21 1 . 12 . Treads 28 | 1 . . 3 1 . . 7 13 . . 3 . Leg 9 | . . . . . . . . . . . 9 . Wheel 20 | 1 . . 2 2 . . 6 8 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 51 | 1 1 . 4 2 1 . 4 15 . 8 15 . Device 25 | 1 . . . 2 . . 1 9 . 6 6 . Storage 5 | . 1 . . . 1 . . 1 . . 2 . Processor 6 | . . . 2 . . . 1 2 . . 1 . Hackware . | . . . . . . . . . . . . . Protection 15 | . . . 2 . . . 2 3 . 2 6 . Artifact . | . . . . . . . . . . . . . Weapon 43 | 1 . . 8 5 2 . 10 8 . 2 7 . Energy Gun 8 | 1 . . . 1 1 . 2 1 . 1 1 . Energy Cannon 12 | . . . 4 1 . . 4 2 . . 1 . Ballistic Gun 11 | . . . 1 2 1 . 1 4 . . 2 . Ballistic Cannon 2 | . . . . . . . 2 . . . . . Launcher 4 | . . . 1 . . . 1 1 . 1 . . Special Weapon 3 | . . . 2 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 1 . 1 2 . Parts Lost 30 | . . . 3 4 . . . 2 . . 21 . Power 4 | . . . . 1 . . . . . . 3 . Propulsion 8 | . . . . 1 . . . 1 . . 6 . Utility 7 | . . . . 1 . . . 1 . . 5 . Weapon 11 | . . . 3 1 . . . . . . 7 . Highest Loss Streak 7 | . . . 1 2 . . . 1 . . 7 . Average Slot Usage (%) 94 | . 100 100 98 99 99 100 99 93 93 87 92 92 Engine 8 | . 14 14 11 6 11 11 7 7 7 7 6 7 Treads 10 | . 14 14 12 14 11 11 17 9 9 7 10 . Leg 1 | . . . . . . . . . . . 4 23 Wheel 7 | . 14 14 9 7 11 11 9 9 6 7 3 . Device 12 | . 14 14 11 20 18 11 8 11 15 12 9 . Storage 15 | . 14 14 11 11 14 22 18 15 15 15 17 15 Processor 12 | . . . 11 11 11 11 9 15 15 15 15 15 Protection 5 | . . . 10 1 . . 9 6 7 5 7 23 Energy Gun 3 | . 14 14 2 2 5 11 1 2 . 3 . . Energy Cannon 5 | . . . 9 6 5 . 6 4 7 7 5 . Ballistic Gun 5 | . 14 14 4 12 11 11 4 4 7 . 1 . Launcher 1 | . . . . . . . . . . 2 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 12 42 42 51 49 63 63 82 92 76 81 100 74 Greatest Support 78 | 10 10 10 40 40 10 10 60 78 70 28 78 60 Greatest Overweight (x) 8 | 1 4 4 5 4 6 6 3 8 2 2 3 1 Average Overweight (x) 2 | 1 2 4 3 3 4 6 2 2 1 2 1 1 Largest Inventory Capacity 18 | 6 12 12 12 12 18 18 18 18 18 18 18 18 Average Capacity 16 | 6 10 12 12 12 14 18 18 18 18 18 18 18 Most Carried 18 | 6 12 12 12 12 15 15 18 18 18 18 18 17 Average Carried 15 | 4 8 11 11 11 12 14 17 17 16 17 17 17 Final Capacity 18 | 6 12 12 12 12 18 18 18 18 18 18 18 18 Final Carried 18 | 6 11 12 11 12 15 15 18 18 18 18 17 17 Class Distribution -------------------- 79% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3580 | 240 53 35 324 173 . 30 479 743 22 748 733 . Remotely . | . . . . . . . . . . . . . Salvage Created 4550 | 120 53 . 417 159 . 20 992 970 27 351 1441 . Parts 275 | 5 4 . 23 5 . 2 46 51 2 16 121 . Haulers Intercepted 7 | . 1 . 1 . . . 4 1 . . . . Recyclers Shooed 6 | 1 . . . . . . 3 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 9 7 . . Prevented 5 | . . . . . . . . . 2 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 54 | . . . 10 6 . . 12 17 1 6 2 . Melee 1 | . . . . . . . . . . . 1 . Guns 13 | . . . 3 3 . . 2 4 . . 1 . Cannons 21 | . . . 3 3 . . 9 5 . 1 . . AOE 15 | . . . 3 . . . 1 7 . 4 . . Classes Destroyed 19 | 2 1 . 4 1 . . 3 3 1 2 2 . Worker 1 | . . . . . . . . 1 . . . . Builder 4 | . . . . . . . 4 . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . Hauler 7 | . 1 . 1 . . . 4 1 . . . . Recycler 4 | 1 . . . . . . 1 2 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . 1 . . . . Watcher 6 | . . . 1 . . . 2 3 . . . . Swarmer 15 | . . . 4 . . . . 7 . 4 . . Grunt 17 | . . . 3 3 . . 9 2 . . . . Brawler 1 | . . . . . . . 1 . . . . . Sentry 8 | . . . 3 . . . 1 3 . 1 . . Hunter 3 | . . . . . . . 1 2 . . . . Programmer 3 | . . . . . . . . 3 . . . . Zionite 58 | . . . . . . . . . . . 58 . Tinkerer 4 | . . . . . . . . . . 1 3 . Master Thief 2 | . . . . . . . . . 1 1 . . Assembled 3 | . . . . 3 . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . Best Kill Streak 14 | 1 1 . 5 3 . 1 7 9 1 4 14 . Combat Bots Only 9 | . . . 5 3 . . 3 9 1 4 1 . Max Kills in Single Turn 5 | 1 1 . 2 1 . 1 1 5 1 3 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . 1 5 . 3 . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 5844 | . . 58 568 439 . . 453 943 35 280 2981 87 Core 900 | . . . 73 89 . . 34 100 . 51 495 58 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 100 . . . 59 93 . . . . . Volleys Fired 433 | 6 3 . 50 32 . 1 76 96 11 31 127 . Largest 2 | 1 1 . 1 2 . 1 2 1 1 1 1 . Hottest 120 | 40 40 . 100 100 . 80 120 120 75 80 75 . Shots Fired 454 | 6 3 . 50 46 . 1 84 95 11 31 127 . Gun 170 | 6 3 . 21 31 . 1 9 43 3 14 39 . Cannon 267 | . . . 20 13 . . 73 50 8 15 88 . Launcher 8 | . . . 2 . . . 2 2 . 2 . . Special 9 | . . . 7 2 . . . . . . . . Kinetic 117 | . . . . 19 . . 27 45 3 . 23 . Thermal 132 | . . . 8 27 . 1 55 11 . 14 16 . Explosive 8 | . . . 2 . . . 2 2 . 2 . . Electromagnetic 197 | 6 3 . 40 . . . . 37 8 15 88 . Robot Hit Streak 23 | 3 5 . 7 13 . 16 20 19 8 12 23 . Robot Miss Streak 4 | 1 . . 3 1 . . 4 1 2 1 4 . Penetration Max 3 | . . . . . . . 3 1 . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 328 | 5 3 . 28 31 . 1 22 63 8 24 143 . Core Hits 178 | 3 2 . 16 8 . 1 30 36 . 15 67 . Critical Hits 24 | . . . 1 . . . 7 8 . 1 7 . Critical Kills 6 | . . . . . . . 2 1 . . 3 . Critical Parts Destroyed 16 | . . . . . . . 5 6 . 1 4 . Melee Attacks 65 | . . . . . . . . . . . 64 1 Impact . | . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . 17 . Piercing 48 | . . . . . . . . . . . 47 1 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . 5 . Damage Inflicted 11042 | 64 40 . 775 448 . 11 2395 2204 232 829 4044 . Guns 2674 | 64 40 . 240 284 . 11 219 736 65 307 708 . Cannons 5720 | . . . 295 164 . . 1958 911 167 307 1918 . Explosions 1396 | . . . 236 . . . 218 553 . 215 174 . Melee 1244 | . . . . . . . . . . . 1244 . Ramming 8 | . . . 4 . . . . 4 . . . . Kinetic 1896 | . . . . 166 . . 495 815 65 . 355 . Thermal 3280 | . . . 108 282 . 11 1682 321 . 349 527 . Explosive 985 | . . . 148 . . . 218 446 . 173 . . Electromagnetic 3629 | 64 40 . 515 . . . . 618 167 307 1918 . Impact . | . . . . . . . . . . . . . Slashing 454 | . . . . . . . . . . . 454 . Piercing 790 | . . . . . . . . . . . 790 . Highest Corruption 10 | . . . . 1 1 1 . . . . 10 10 Average Corruption 2 | . . . . 1 1 1 . . . . 4 10 Corruption Purged . | . . . . . . . . . . . . . Effects 38 | . . . . 3 2 2 . . . . 25 6 Message Errors 11 | . . . . 3 . 2 . . . . 6 . Matter Fused 7 | . . . . . . . . . . . 4 3 Heat Flow Errors 2 | . . . . . . . . . . . 2 . Energy Discharges 3 | . . . . . 1 . . . . . 1 1 Data Loss (minor) 6 | . . . . . 1 . . . . . 5 . Alerts 1 | . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . 2 1 Targeting Errors 5 | . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 289 | . . . 5 . . . 144 27 3 40 70 . Projectiles 254 | . . . . . . . 144 27 3 40 40 . Explosions 5 | . . . 5 . . . . . . . . . Melee 30 | . . . . . . . . . . . 30 . Knockbacks 1 | . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 93 | . . . 2 . . . 17 24 . 13 37 . Shots 6 | . . . . . . . 2 2 . 1 1 . Rammed 2 | . . . 1 . . . . 1 . . . . Targets Rammed 2 | . . . 1 . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 306 | . . . 126 267 . 34 306 227 . 5 218 . Average Temperature 83 | . . . 46 112 . 20 107 86 . 5 69 . Received Heat Transfer 1034 | . . 18 177 146 . . 234 153 . 36 243 27 Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 . . . . 2 1 1 3 . Combat Hostiles 4 | . . . 1 . . . . 1 1 1 . . Parts Fried 33 | . . . 4 . . . . 4 4 5 16 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 14 | . . . . . . . 4 4 . . 6 . Heat Transferred 6605 | . . . 187 592 . 25 3840 530 . 481 950 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . 2 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 2 . . . . 2 . 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 758 | 10 13 36 292 75 . 5 292 758 . . . . Initial 70 | . 6 4 13 61 . . . 70 . . . . Average 118 | 5 8 8 122 53 . 3 98 211 . . . . Maximum Alert Level 3 | . . . 1 . . . 1 3 . . . . Low Security (%) 89 | 100 100 100 90 100 . 100 87 78 . . . . Level 1 4 | . . . 9 . . . 12 3 . . . . Level 2 1 | . . . . . . . . 3 . . . . Level 3 5 | . . . . . . . . 14 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . . . 3 . . . 3 6 . . . . Investigation 2 | . . . . . . . 1 1 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 7 | . . . 3 . . . 2 2 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 5 | . . . 3 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 161 | . 1 2 25 8 . . 16 23 3 10 68 5 Peak Tracking Total 7 | . 2 2 6 4 . . 4 7 2 4 4 6 Tactical Retreats 18 | . . . 6 2 . . 2 . . . 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . 1 2 . . . Fabricated Traps 2 | . . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 7 | . . . 1 . . . . 5 . 1 . . Max in Single Turn 1 | . . . 1 . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 26 | . 1 . 4 1 4 . 4 9 1 2 . . Terminals 10 | . 1 . 3 . . . 2 4 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 4 | . . . 1 . . . 1 2 . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 73 | . 2 . 9 1 22 . 15 21 1 2 . . Successful 54 | . 1 . 7 1 22 . 11 9 1 2 . . Failed 19 | . 1 . 2 . . . 4 12 . . . . Catastrophic 1 | . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 29 | . 3 . 7 . 1 . 7 7 . . 4 . Terminals 26 | . 2 . 7 . . . 9 8 . . . . Fabricators 4 | . . . . . . . . 4 . . . . Repair Stations 9 | . . . 2 . . . 2 5 . . . . Recycling Units 4 | . . . . . . . 4 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 30 | . . . 1 1 22 . 2 1 1 2 . . Record 21 | . . . . . 21 . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . Open Door 4 | . . . . 1 . . . . 1 2 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Build 2 | . . . . . . . . 2 . . . . Repair Station Hacks 7 | . . . 2 . . . 2 3 . . . . Scan Component 4 | . . . 1 . . . 1 2 . . . . Repair 3 | . . . 1 . . . 1 1 . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 1 . 4 . . . 5 3 . . . . Terminals 13 | . 1 . 4 . . . 5 3 . . . . Track 4 | . 1 . 1 . . . 2 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 7 | . . . 3 . . . 2 2 . . . . Operators 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 4 . . . 3 9 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built 2 | . . . . . . . . 2 . . . . Matter 380 | . . . . . . . . 380 . . . . Time 94 | . . . . . . . . 94 . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . Parts Repaired 3 | . . . 1 . . . 1 1 . . . . Time 89 | . . . 26 . . . 44 19 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 5 | . . 1 . 3 . . . 1 . . . . Largest Group 3 | . . 1 . 3 . . . 1 . . . . Highest-Rated Group 40 | . . 31 . 40 . . . 26 . . . . Highest-Rated Ally 31 | . . 31 . 16 . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 1 | . . 1 . . . . . . . . . . Total Damage 22 | . . 22 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 11385 | 54 212 600 819 768 759 427 641 2207 783 1546 2374 195 Spaces Moved 6922 | 35 161 489 455 487 595 289 289 1193 603 868 1342 116 Core . | . . . . . . . . . . . . . Treads 1052 | . . . 49 98 . . 104 332 41 234 194 . Legs 283 | . . . . . . . . . . . 167 116 Wheels 5587 | 35 161 489 406 389 595 289 185 861 562 634 981 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 90 | 90 90 120 120 120 120 140 110 110 120 120 120 166 Average Speed 134 | 90 106 120 128 132 126 140 136 146 123 141 134 166 Slowest Speed 240 | 90 120 120 200 200 140 140 205 240 178 200 230 166 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 32 93 36 81 90 53 28 29 72 75 84 23 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . . 2 . Known Exits Taken 4 | . . . 1 . . . . 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 . . . 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . 2 3 3 . Spaces Dug 16 | . . . 6 . . . 5 5 . . . . Terrain Destroyed 129 | . . . 33 . . . 27 49 2 12 6 . Melee . | . . . . . . . . . . . . . Projectile 33 | . . . 6 . . . 14 11 2 . . . AOE 96 | . . . 27 . . . 13 38 . 12 6 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8481 | 50 201 503 622 559 605 311 445 1554 629 1159 1726 117 Wait 700 | . 22 10 86 17 . 20 26 165 5 225 124 . Move 6910 | 34 160 488 454 486 594 288 288 1192 602 867 1341 116 Hop . | . . . . . . . . . . . . . Pick Up 90 | 3 8 3 4 7 4 1 9 18 6 10 17 . Fast Attach 49 | 1 1 . 6 3 1 . 7 9 . 4 17 . Attach 45 | . . . 3 3 1 . 2 15 1 5 15 . Detach 16 | . 1 . 1 . . . 3 5 2 1 3 . Swap 73 | 3 1 . 10 6 1 . 22 23 . 1 6 . Drop 104 | 3 5 2 7 5 4 1 12 30 2 15 18 . Fire 433 | 6 3 . 50 32 . 1 76 96 11 31 127 . Melee 59 | . . . . . . . . . . . 58 1 Ram 1 | . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Discovered new exit (range 6) 267 | -10/Materials | Entered Mines 313 | -10/Mines | Build established: Mutant 384 | -10/Mines | Found a hidden stash of uninstalled traps 515 | -10/Mines | Received a Mining Laser from a helpful Derelict 707 | -10/Mines | Learned Materials emergency access door positions 790 | -10/Mines | Discovered new exit (range 9) 843 | -10/Mines | Discovered new exit (range 15) 867 | -10/Mines | Entered Materials 867 | -9/Materials | Evolved 2 slots: Utility x2 877 | -9/Materials | Discovered new exit (range 16) 1042 | -9/Materials | Repaired Lgt. Armor Plating 1188 | -9/Materials | Identified exit to Mines 1201 | -9/Materials | Discovered new exit (range 9) 1344 | -9/Materials | Build established: Scavenger-Mutant 1686 | -9/Materials | Entered Mines 1693 | -9/Mines | Discovered new exit (range 4) 1704 | -9/Mines | Learned Materials stockpile data 1713 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1764 | -9/Mines | Build established: Mutant 1798 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1947 | -9/Mines | Excavation squad dispatched 1947 | -9/Mines | A large section of the Mines collapsed 2294 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2353 | -9/Mines | Discovered new exit (range 8) 2448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2449 | -9/Mines | Discovered new exit (range 5) 2454 | -9/Mines | Entered Exiles 2484 | -9/Exiles | Met 8R-AWN 2505 | -9/Exiles | Met EX-HEX 2582 | -9/Exiles | Met EX-DEC 2601 | -9/Exiles | Visited The Gauntlet 2726 | -9/Exiles | Learned location of Zion (-7) 2768 | -9/Exiles | Met EX-BIN 2788 | -9/Exiles | Aligned with FarCom system 2790 | -9/Exiles | Given EX-Vault access code 2838 | -9/Exiles | Opened EX-Vault 2849 | -9/Exiles | Found Gui. Plasma Cannon 2854 | -9/Exiles | Found Chronowheel 2879 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3078 | -9/Exiles | Found AWS/Autocannon 3197 | -9/Exiles | Discovered new exit (range 14) 3213 | -9/Exiles | Stole three prototypes: Chronowheel, Gui. Plasma Cannon, AWS/Autocannon 3213 | -9/Exiles | Entered Mines 3614 | -8/Mines | Discovered new exit (range 12) 3640 | -8/Mines | Entered Materials 3640 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3843 | -8/Materials | Repaired Imp. Cooling System 4161 | -8/Materials | Discovered new exit (range 11) 4215 | -8/Materials | Build established: Scavenger-Mutant 4281 | -8/Materials | Entered Factory 4281 | -7/Factory | Evolved 2 slots: Utility x2 4283 | -7/Factory | FarCom data flow suspended 5186 | -7/Factory | Repaired Adv. Treads 5620 | -7/Factory | Build established: Mutant 5848 | -7/Factory | Fabricated Proton Cannon (x1) 5912 | -7/Factory | Fabricated Proton Cannon (x1) 5982 | -7/Factory | Discovered new exit (range 10) 6010 | -7/Factory | Identified exit to Factory 6037 | -7/Factory | Destroyed 9 combat bots 6099 | -7/Factory | Local fabrication network quarantined 6406 | -7/Factory | Discovered new exit (range 9) 6428 | -7/Factory | Identified exit to Lower Caves 6488 | -7/Factory | Entered Lower Caves 6488 | -7/Lower Caves | Spotted 40-VQ4(f) 6489 | -7/Lower Caves | Encountered a Master Thief 6490 | -7/Lower Caves | Spotted F9-KPF(f) 6491 | -7/Lower Caves | Encountered a Master Thief 6494 | -7/Lower Caves | Chronowheel stolen by Master Thief 6497 | -7/Lower Caves | Destroyed 40-VQ4(f) 6508 | -7/Lower Caves | AWS/Autocannon stolen by Master Thief 6770 | -7/Lower Caves | Learned Factory terminal intel 7167 | -7/Lower Caves | Discovered new exit (range 10) 7185 | -7/Lower Caves | Identified exit to Lower Caves 7271 | -7/Lower Caves | Entered another Lower Caves area 7271 | -7/Lower Caves | Spotted P5-65U(f) 7271 | -7/Lower Caves | Spotted QN-FWX(f) 7272 | -7/Lower Caves | Encountered a Master Thief 7272 | -7/Lower Caves | Encountered a Master Thief 7277 | -7/Lower Caves | Dirty Datajack stolen by Master Thief 7278 | -7/Lower Caves | Destroyed QN-FWX(f) 7281 | -7/Lower Caves | Discovered exit to Factory (range 12) 7430 | -7/Lower Caves | Found Prototype Device 7437 | -7/Lower Caves | Identified Heart of Steel 8129 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8237 | -7/Lower Caves | Learned location of 1 exit from Factory 8627 | -7/Lower Caves | Discovered new exit (range 15) 8808 | -7/Lower Caves | Spotted B-75 Beast 8815 | -7/Lower Caves | Identified exit to Zion 8817 | -7/Lower Caves | Entered Zion 8907 | -7/Zion | Discovered new exit (range 16) 9059 | -7/Zion | Learned Factory garrison access intel 9148 | -7/Zion | Given the Hacking Drone Bay 9153 | -7/Zion | Found Prototype Device 9153 | -7/Zion | Identified Hacking Drone Bay 9192 | -7/Zion | Learned location of Data Miner (-6) 9254 | -7/Zion | Found Prototype Device 9254 | -7/Zion | Identified Bomb Factory No. 2 9329 | -7/Zion | Learned location of Recycling (-7) 10050 | -7/Zion | Attacked by Zionites 10700 | -7/Zion | Destroyed Imprinter 10707 | -7/Zion | Extracted access codes from Imprinter's data core 10745 | -7/Zion | Core integrity fell below 50% 10783 | -7/Zion | Lost 7 parts (2p2n1u2w) 11028 | -7/Zion | System corruption reached 10% 11058 | -7/Zion | Lost 4 parts (2u2w) 11076 | -7/Zion | Core integrity fell below 20% 11118 | -7/Zion | Opened final containment barrier to the Deep Caves 11183 | -7/Zion | Discovered new exit (range 5) 11188 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11190 | -7/Zion | Lost 3 parts (1p2n) 11191 | -7/Zion | Entered Deep Caves 11265 | -7/Deep Caves | Build established: Scavenger-Mutant 11386 | -7/Deep Caves | Destroyed by B9-A1F(z) with Zionite Laser-S Last Messages --------------- PD-HP8(z) bursts out of the Twisted Machinery. 11155_ Mak. Leg destroyed. 11157_ System corrupted: Heat flow error (+167). 11157_ 5U-IL9(z) destroyed. 11157_ PD-HP8(z) pulls a Mak. Spear out of the Twisted Machinery. 11159_ Mak. Leg destroyed. 11161_ PD-HP8(z) destroyed. 11165_ Acquired Mak. Leg. 11168_ Acquired Imp. Titanium Leg. 11172_ System corrupted: Component data lost. 11180_ System corrupted: Mak. Leg stumbles. 11183_ EXIT=FOUND 11188_ System corrupted: Matter fused (-7). 11188_ The room is plastered with warning signs of various forms. LOCATION=UNKNOWN GOAL=ESCAPE 11207_ System corrupted: IFF burst signal emitted. 11234_ System corrupted: Matter fused (-9). 11365_ System corrupted: Energy discharge (-31). 11380_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????##??????????????????????? | | ????????????????????????? !#????###############??? | | ????????????????????????# !??#### ##?? | | ????????????????????????# !?## #?? | | ????????????????????????# ### ### | | ???????????????????# ???#@;# # | | ??????????????# ## ##zz | | ????????? z | | ????????? | | ????????? | | ?????????? | | ?????????? """"" """""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ??????????? """""""""""""" | | ???????????? """"""""""" | | ???????????? """?""""???""" | | ????????????? ""?????????""" | | ????????????? "????????????" | | ??????????????? "????????????" | | ????????????????? "????????????? | | ???????????????????? ???????????????? | | ?????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 600 Resistance: KI 10 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Plasma Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Proton Cannon | x1 | -7/Factory | Preloaded Proton Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussHeartAccelerator Manual? 0 Play Time 02:22:02 Cumulative 69.8 hours Start 2022.01.27 @ 20:55:25 End 2022.01.28 @ 20:52:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 55 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a848869-bb7b-45ef-9f05-cbb8447e52ca