Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.17 @ 21:53:07 Player: CrossedViper Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (249) 1245 Value Destroyed (11603) 11603 Prototype IDs (84) 1680 Alien Tech Used (11) 2200 Bonus (15258) 15258 TOTAL SCORE: 42686 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3785 Follower Combat Kills 1454 Entered Garrisons 200 Entered DSFs 1000 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Pursued by Intercept 1500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -1081 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 599/600 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] > --- WEAPON (6) ------- (None) > --- INVENTORY (7) ---- Light Quantum Reactor YI-UF0's Bottomless Matter Pit (1421) AEGIS Remote Shield Sigix Sheargun Sigix Sheargun Perforator Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Cooled Field Propulsion Drive Diametric Drive Electron Diverter Impulse Thruster Array Improved Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Experimental Target Analyzer Experimental Reaction Control System > --- WEAPON ----------- Sigix Broadsword Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Experimental Targeting Computer AEGIS Remote Shield Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Mediator Sigix Sheargun Sigix Sheargun Perforator [Rating: 207] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Experimental Q-thruster Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [Processor] Protection Zionite Weapon Casing Artifact Microwarp Drive Weapon KE Penetrator Energy Gun Cooled Pulse Rifle Energy Cannon Vortex Cannon Ballistic Gun KE Penetrator Ballistic Cannon Perforator Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . . Utility 7 | . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . 2 . . Weapon 4 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 269 | 7 5 2 18 . 3 . 12 34 . 2 15 5 1 8 3 2 . 13 34 3 8 16 . 10 6 8 12 18 4 . 20 Power 27 | 1 1 . 1 . 1 . 2 2 . . . 1 . . . . . . 3 1 1 2 . 5 1 3 1 1 . . . Engine 11 | 1 1 . 1 . 1 . 2 2 . . . 1 . . . . . . . 1 . . . 1 . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . 3 1 3 1 1 . . . Propulsion 56 | 2 1 . 4 . . . 2 14 . . . 2 . . . . . 2 9 . 5 3 . . . 1 3 1 2 . 5 Treads 29 | 2 . . 4 . . . 2 10 . . . 1 . . . . . 2 3 . . . . . . . . . . . 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Flight 22 | . . . . . . . . 2 . . . 1 . . . . . . 6 . 5 3 . . . 1 3 1 . . . Utility 68 | 1 2 . 5 . 1 . 1 5 . 2 . . . 2 3 . . 3 10 1 . 6 . 3 2 2 4 10 1 . 4 Device 44 | . . . 3 . 1 . . 3 . 2 . . . 2 2 . . 2 5 . . 3 . 2 1 2 4 9 . . 3 Storage 7 | 1 1 . 2 . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Processor 13 | . 1 . . . . . 1 2 . . . . . . 1 . . . 3 1 . 2 . . . . . . 1 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protection 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 118 | 3 1 2 8 . 1 . 7 13 . . 15 2 1 6 . 2 . 8 12 1 2 5 . 2 3 2 4 6 1 . 11 Energy Gun 24 | 2 1 1 3 . . . 1 7 . . 1 . . . . . . . 1 . . 2 . 1 . . . . . . 4 Energy Cannon 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Ballistic Gun 55 | 1 . . 5 . 1 . 6 6 . . 10 2 1 6 . 2 . 8 7 . . . . . . . . . . . . Ballistic Cannon 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 2 . . 7 Launcher 6 | . . 1 . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . . . . . . . 1 1 2 2 . 1 1 2 2 1 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . 3 . . . . 7 . 1 5 . . . . . . 1 6 . . 6 . 5 2 1 7 10 1 . 2 Corrupted Parts 13 | . . . . . . . . 2 . 1 9 1 . . . . . . . . . . . . . . . . . . . System Corruption 109 | . . . . . . . . 17 . 7 83 2 . . . . . . . . . . . . . . . . . . . Parts Lost 57 | . 2 . 1 . . . 2 9 . . . . . . . . . 1 14 2 1 . . 1 . 2 . 2 . 4 16 Power 7 | . . . . . . . 1 1 . . . . . . . . . . 2 1 . . . 1 . . . 1 . . . Propulsion 20 | . 1 . 1 . . . . 4 . . . . . . . . . . 1 . 1 . . . . 1 . 1 . 2 8 Utility 13 | . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . 1 . . . 1 7 Weapon 17 | . 1 . . . . . 1 3 . . . . . . . . . 1 9 . . . . . . . . . . 1 1 Highest Loss Streak 10 | . 2 . 1 . . . 2 6 . . . . . . . . . 1 10 2 3 . . 1 . 1 . 1 . 4 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 81 | . 91 100 99 100 100 100 93 80 76 76 75 76 73 80 82 82 82 84 74 70 53 82 84 78 83 69 76 74 70 67 36 Engine 6 | . 14 14 11 11 11 11 8 6 7 7 7 7 6 6 5 5 5 5 1 3 . . . . . . . . . . . Treads 9 | . 24 14 19 22 22 22 18 24 . . . . . . . . . 7 13 . . . . . . . . . . . 10 Flight 7 | . . . . . . . . 1 7 7 7 7 6 6 5 5 5 1 . 31 20 30 31 28 28 27 29 30 24 23 . Device 8 | . . . 10 11 14 22 17 5 7 7 7 7 6 13 17 17 17 14 7 10 5 5 5 4 7 8 8 6 8 7 6 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 5 5 5 4 . . . . 1 2 4 4 4 4 4 . Processor 10 | . 6 14 11 11 7 . . 8 7 7 7 7 6 6 11 11 11 11 14 20 21 25 26 23 21 17 17 17 17 20 15 Energy Gun 5 | . 14 14 13 . . . 4 8 23 23 6 7 6 1 . . . . . . . . . . . . . . . . . Ballistic Gun 19 | . 14 7 19 33 33 33 34 17 15 15 29 30 33 38 35 35 35 34 25 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 4 3 14 15 14 12 4 5 3 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 13 48 49 58 58 59 59 67 73 70 70 70 69 71 81 82 84 82 88 88 8 14 17 17 38 41 55 67 65 50 50 16 Greatest Support 225 | 40 40 16 43 43 43 43 43 83 50 50 50 50 50 50 50 50 50 150 225 42 28 34 18 42 42 57 58 61 51 54 191 Greatest Overweight (x) 7 | . 2 3 3 1 1 1 1 7 1 1 1 1 1 1 1 1 1 1 . 2 . . . . . . 1 2 1 . . Average Overweight (x) . | . 1 2 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 10 10 10 12 12 12 12 Average Capacity 17 | 6 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 5 5 8 10 10 11 12 12 7 Most Carried 20 | 5 20 20 20 20 20 20 20 20 20 20 20 20 19 20 17 20 20 20 20 5 5 5 5 5 10 10 10 12 12 11 11 Average Carried 15 | 2 11 19 19 20 19 20 19 17 19 20 19 19 19 17 16 18 19 19 17 4 4 4 5 4 7 9 8 9 10 11 6 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 10 10 10 12 12 12 7 Final Carried 20 | 2 20 20 20 20 20 20 19 19 20 20 20 20 19 18 17 20 20 20 5 5 5 5 5 5 10 9 8 10 11 11 7 Class Distribution -------------------- 22% | Skirmisher 18% | Executioner 13% | Mutant 13% | Scavenger-Gunner 12% | Scavenger-Skirmisher 6% | Scavenger-Sprinter 5% | Derelict-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Executioner | -6/Factory Executioner | -6/DSF Executioner | -5/Factory Executioner | -5/Waste Executioner | -5/Factory Executioner | -5/DSF Executioner | -4/Factory Assassin | -4/Upper Caves Mutant | -4/Upper Caves Derelict-Sprinter | -4/Warlord Derelict-Sprinter | -3/Proximity Caves Derelict-Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Sprinter | -2/Section 7 Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Garrison Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Matter Collected 11836 | 169 188 128 278 39 . . 649 1694 507 235 79 333 . 629 . 315 . 382 1883 306 150 1037 . 95 . 150 80 953 93 . 1464 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13192 | . 676 171 523 . . . 908 2114 196 261 . 135 . 604 . . . 294 3109 179 50 . . 390 . 401 78 891 371 . 1841 Parts 666 | . 36 8 37 . . . 48 110 8 2 . 6 . 25 . . . 18 184 6 2 . . 18 . 13 3 49 18 . 75 Haulers Intercepted 13 | . 2 . 1 . . . 1 4 . . . . . . . . . . 1 . . . . . . 2 . . . . 2 Recyclers Shooed 6 | . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . 14 2 . 22 . . . . . . . . . 51 . . . . . . . . . Prevented 17 | . . . . . . . . . . . . 1 . . . . . . . . . 13 3 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Combat Hostiles Destroyed 175 | . 12 2 13 . . . 10 27 4 2 . 2 . 8 . . . 7 45 1 . . . 3 . 1 . 10 3 . 25 Melee 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 1 . 5 3 . . Guns 114 | . 12 . 13 . . . 7 26 4 2 . 2 . 8 . . . 7 23 . . . . . . . . . . . 10 Cannons 25 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 5 . . 15 AOE 22 | . . 2 . . . . 3 . . . . . . . . . . . 17 . . . . . . . . . . . . Classes Destroyed 22 | . 4 1 2 . . . 2 5 . . . . . 1 . . . . 4 1 . . . . . . 1 1 . . . Worker 15 | . . 1 . . . . 4 1 . . . . . . . . . . 7 . . . . . . 1 . . . . 1 Builder 11 | . . . . . . . 1 3 . . . . . . . . . . 6 . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 1 . . . 1 4 . . . . . . . . . . 1 . . . . . . 2 . . . . 2 Recycler 12 | . 1 . 1 . . . 3 3 . . . . . . . . . . 3 . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Watcher 13 | . 1 . 1 . . . 2 2 . . . . . . . . . . . . . . . 2 . 2 . 1 2 . . Swarmer 32 | . . . 8 . . . . 2 . . . . . . . . . 4 4 . . . . 2 . . . 3 . . 9 Grunt 63 | . 12 2 . . . . 9 9 4 . . 1 . 3 . . . . 17 1 . . . . . 1 . . . . 4 Brawler 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Sentry 18 | . . . 5 . . . 1 2 . . . . . . . . . . 4 . . . . 1 . . . 1 1 . 3 Specialist 6 | . . . . . . . . 3 . . . . . 1 . . . 1 1 . . . . . . . . . . . . Hunter 23 | . . . . . . . 1 5 . 1 . . . 2 . . . 2 8 . . . . . . . . 2 2 . . Programmer 16 | . . . . . . . . 4 . 1 . . . 1 . . . . 7 . . . . . . . . . . . 3 Heavy 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Best Kill Streak 40 | . 5 2 9 . . . 5 9 3 1 . 2 . 3 . . . 4 40 1 . . . 5 . 3 1 4 3 . 8 Combat Bots Only 28 | . 5 2 9 . . . 3 7 3 1 . 2 . 3 . . . 4 28 1 . . . 3 . 1 . 4 2 . 7 Max Kills in Single Turn 10 | . 1 2 2 . . . 2 2 1 1 . 1 . 1 . . . 2 10 1 1 . . 1 . 1 1 3 1 . 3 Gunslinging 1 | . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . Exploded 9 | . . 2 . . . . 2 . . . . . . . . . . . 9 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . 1 1 . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Damage Taken 21677 | . 478 54 521 . . . 674 2606 123 78 . 127 . 521 . . . 408 6165 58 21 47 . 268 253 737 412 1784 542 635 5165 Core 2839 | . 76 14 73 . . . 64 133 . 13 . . . 73 . . . . 405 17 18 3 . 72 44 184 . 187 55 87 1321 Absorbed by Shields 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 48 . Reduced by Siege Mode 414 | . . . . . . . . . . . . . . . . . . . 228 . . . . . . . . . . . 186 Redirected to Shielding 21 | . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . Regen/Repaired (Parts) 2475 | . . . . . . . . . . . . . . . . . 452 . . . . . . . 14 359 376 776 440 58 . Core Remaining (%) 79 | 100 . 64 . . . 81 88 . . . . 79 . 91 . . . 100 . . . . 61 . 91 . . 44 . . . Volleys Fired 393 | . 52 14 28 . . . 40 67 9 11 1 3 . 19 . . . 10 77 . . . . . 1 . . 9 . . 52 Largest 6 | . 2 2 3 . . . 5 5 5 5 1 5 . 6 . . . 6 6 . . . . . 1 . . 1 . . 2 Hottest 218 | . 70 60 103 . . . 166 148 90 90 15 135 . 198 . . . 210 218 . . . . . 50 . . 100 . . 200 Shots Fired 1188 | . 102 26 82 . . . 157 195 44 42 1 15 . 114 . . . 60 264 . . . . . 1 . . 9 . . 76 Gun 1114 | . 102 22 82 . . . 157 195 44 42 1 15 . 114 . . . 60 232 . . . . . . . . . . . 48 Cannon 65 | . . . . . . . . . . . . . . . . . . . 27 . . . . . 1 . . 9 . . 28 Launcher 9 | . . 4 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 889 | . 52 11 36 . . . 147 140 17 18 1 12 . 105 . . . 60 253 . . . . . . . . 9 . . 28 Thermal 226 | . 36 10 46 . . . 10 55 27 24 . 3 . 9 . . . . 6 . . . . . . . . . . . . Explosive 9 | . . 4 . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Electromagnetic 15 | . 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hit Streak 27 | . 14 10 12 . . . 11 27 6 13 . 3 . 8 . . . 7 19 . . . . . . . . 5 . . 13 Robot Miss Streak 15 | . 3 2 3 . . . 8 3 3 2 . 2 . 5 . . . 4 5 . . . . . . . . 7 . . 15 Penetration Max 2 | . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 . . 1 Secondary Targets 27 | . . . 3 . . . 3 4 1 . . . . 1 . . . 3 9 . . . . . . . . . . . 3 Max Gunslinging Chain 2 | . . . 1 . . . 1 1 1 . . . . 1 . . . 2 2 . . . . . . . . . . . 1 Shots Hit Robots 837 | . 76 19 54 . . . 88 160 26 19 . 4 . 58 . . . 23 167 3 2 . . 16 . 15 12 25 5 . 65 Core Hits 616 | . 31 13 22 . . . 40 80 11 9 . 4 . 24 . . . 13 218 3 1 . . 6 . 3 1 33 3 . 101 Critical Kills 52 | . . . . . . . . 1 . . . . . 2 . . . 3 24 . . . . . . . . 5 . . 17 Critical Parts Destroyed 66 | . . . . . . . . 1 . . . . . 1 . . . 2 19 . . . . . . . . 12 . . 31 Critical Strikes 154 | . 4 . . . . . . 3 1 1 . . . 4 . . . 5 50 . . . . 1 . 2 4 20 . . 59 Burn 10 | . 4 . . . . . . 1 1 1 . . . 1 . . . . 2 . . . . . . . . . . . . Destroy 128 | . . . . . . . . 2 . . . . . 3 . . . 5 47 . . . . . . . . 18 . . 53 Blast 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sever 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 2 . . 6 Melee Attacks 154 | . . . . . . . . . . . . . . . . . . . 1 3 4 6 2 28 13 20 19 44 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 136 | . . . . . . . . . . . . . . . . . . . 1 3 4 6 2 28 13 20 19 32 8 . . Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 6 . . Sneak Attacks 24 | . . . . . . . . . . . . . . . . . . . . 3 2 . . 2 . 6 7 3 1 . . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 2 5 1 . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 1 . . Damage Inflicted 27663 | . 849 405 704 . . . 2021 4577 523 431 . 139 . 1432 . . . 488 6816 326 198 . . 968 . 1672 1678 1772 553 . 2111 Guns 14403 | . 849 153 703 . . . 1515 4534 523 431 . 139 . 1432 . . . 488 1981 . . . . . . . . . . . 1655 Cannons 2434 | . . . . . . . . . . . . . . . . . . . 1851 . . . . . . . . 145 . . 438 Explosions 3696 | . . 252 . . . . 506 . . . . . . . . . . . 2938 . . . . . . . . . . . . Melee 7022 | . . . . . . . . . . . . . . . . . . . . 326 198 . . 968 . 1672 1678 1627 553 . . Ramming 108 | . . . 1 . . . . 43 . . . . . . . . . . 46 . . . . . . . . . . . 18 Kinetic 12170 | . 291 63 300 . . . 1361 3556 243 174 . 86 . 1304 . . . 488 3721 . . . . . . . . 145 . . 438 Thermal 2820 | . 377 79 403 . . . 154 978 280 257 . 53 . 128 . . . . 111 . . . . . . . . . . . . Explosive 3696 | . . 252 . . . . 506 . . . . . . . . . . . 2938 . . . . . . . . . . . . Electromagnetic 192 | . 181 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8570 | . . . . . . . . . . . . . . . . . . . . 326 198 . . 968 . 1672 1678 1520 553 . 1655 Piercing 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . . . Highest Corruption 48 | . 6 6 . . . . . 18 18 25 48 2 . . . . . . 6 6 6 6 . 1 10 . 1 6 . 1 34 Average Corruption 8 | . 1 6 . . . . . 7 18 22 29 2 . . . . . . 2 6 6 6 . 1 1 . 1 3 . 1 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 132 | . . 18 . . . . . 9 24 22 2 1 . . . . . . 11 4 5 . . . . . 1 13 . . 22 Message Errors 29 | . . 6 . . . . . 2 3 6 . . . . . . . . 4 1 1 . . . . . . 1 . . 5 Matter Fused 33 | . . 8 . . . . . . 7 3 1 1 . . . . . . 1 1 2 . . . . . . 4 . . 5 Heat Flow Errors 18 | . . 1 . . . . . 1 5 2 . . . . . . . . 1 . . . . . . . . 3 . . 5 Energy Discharges 13 | . . . . . . . . 3 2 2 . . . . . . . . 2 1 . . . . . . 1 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 20 | . . 2 . . . . . 3 4 3 1 . . . . . . . 1 1 2 . . . . . . 2 . . 1 Data Loss (major) 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 Misfires 4 | . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 7 | . . . . . . . . . 2 3 . . . . . . . . 2 . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1755 | . . . . . . . 106 . . . . . . . . . . . 194 . 20 . . 182 . 435 322 340 156 . . Projectiles 194 | . . . . . . . . . . . . . . . . . . . 194 . . . . . . . . . . . . Explosions 106 | . . . . . . . 106 . . . . . . . . . . . . . . . . . . . . . . . . Melee 1455 | . . . . . . . . . . . . . . . . . . . . . 20 . . 182 . 435 322 340 156 . . Knockbacks 38 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 5 . . 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 4 . . 28 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 238 | . . . . . . . 114 . . . . . . . . . . . 119 . . . . . . . . . . . 5 Shots 4 | . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . Rammed 24 | . . . 1 . . . . 9 . . . . . . . . . . 5 . . . . . . . . . . . 9 Targets Rammed 24 | . . . 1 . . . . 9 . . . . . . . . . . 5 . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 390 | . 320 271 30 . . . 150 327 212 226 . 163 . 294 . . . 39 390 35 18 1 . 104 44 8 24 207 . . 199 Average Temperature 73 | . 99 62 6 . . . 57 84 84 45 . 93 . 80 . . . 13 82 25 11 1 . 50 26 4 12 72 . . 38 Received Heat Transfer 2804 | . 261 33 162 . . . 198 180 63 27 . . . 57 . . . . 969 73 . 9 . 33 64 99 27 51 27 48 423 Effects 4 | . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 4 | . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 3 Total Turns 146 | . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . 62 Longest Duration 48 | . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . . 48 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . 2 . . . . 8 1 4 . . . 1 . . . . . . . . . . . . . . 1 . . Heat Transferred 6052 | . 1369 175 875 . . . 296 1514 629 555 . 74 . 259 . . . . 306 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Peak Influence 2287 | . 182 147 309 79 . . 328 641 . . . . 98 306 190 66 31 201 1238 . . . . 519 522 1361 1333 2287 1689 1587 1864 Initial 1372 | . . 67 7 79 . . . 89 . . . . 98 68 160 66 . 25 105 . . . . . 291 293 741 749 1372 1362 952 Average 418 | . 102 71 184 61 . . 159 366 . . . . 98 222 178 33 26 94 490 . . . . 175 353 848 1032 1259 1565 1485 1389 Maximum Alert Level 5 | . . . 1 . . . 1 2 . . . . . 1 . . . 1 4 . . . . 2 2 4 4 5 5 4 5 Low Security (%) 54 | 100 100 100 49 100 . 100 74 30 . . . . 100 43 100 100 100 93 32 . . . . 65 . . . . . . . Level 1 14 | . . . 50 . . . 25 20 . . . . . 56 . . . 6 20 . . . . 13 82 7 . . . . . Level 2 9 | . . . . . . . . 49 . . . . . . . . . . 24 . . . . 21 17 29 . . . . . Level 3 8 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . 31 55 68 . . 23 Level 4 9 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . 30 44 . 56 100 65 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . Sterilizations 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Squads Dispatched 75 | . 3 . . . . . 1 8 . . . . . 1 . . . 1 12 . . . . 2 2 . 2 24 6 . 13 Investigation 12 | . 3 . . . . . 1 3 . . . . . . . . . . 1 . . . . 2 2 . . . . . . Extermination 8 | . . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . 1 . 1 Reinforcement 18 | . . . . . . . . 1 . . . . . 1 . . . 1 4 . . . . . . . 2 6 2 . 1 Assault 16 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 12 . . 3 Garrison 6 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . 2 Intercept 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . 6 Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Distress Signals 13 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . . 1 2 2 3 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 594 | . 13 2 14 . . . 17 39 4 6 . 10 . 9 1 . . 11 79 2 5 31 . 26 15 45 42 92 24 38 69 Peak Tracking Total 37 | . 3 2 6 . . . 4 10 3 5 . 4 . 4 1 . . 5 19 2 3 13 . 9 10 25 16 37 10 33 19 Tactical Retreats 43 | . . . . . . . . 1 . . . . . 1 . . . 2 1 . . 1 . 4 2 9 6 6 2 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Traps Triggered 18 | . 4 . . . . . . 2 . . . . . 1 1 . . . 1 . . . . 1 1 1 . 1 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . 9 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Machines Disabled 44 | . . . . . . . 8 4 . . . . . 2 . . . . 9 . . . . . 2 . 4 12 1 . 2 Max in Single Turn 5 | . . . . . . . 4 1 . . . . . 1 . . . . 5 . . . . . 1 . 1 1 . . 2 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Machines Accessed 32 | . 4 . 2 . 1 . 2 4 . 1 . . 1 . . . 3 . 2 . . 1 . 2 2 . . 6 1 . . Terminals 21 | . 2 . 2 . . . 2 2 . . . . 1 . . . 1 . 1 . . . . 2 2 . . 6 . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Total Hacks 59 | . 7 . 5 . 1 . 5 10 . 1 . . 1 . . . 7 . 4 . . 1 . 4 2 . . 9 2 . . Successful 30 | . 3 . 1 . 1 . 1 1 . 1 . . 1 . . . 5 . 4 . . 1 . 2 2 . . 6 1 . . Failed 28 | . 4 . 3 . . . 4 9 . . . . . . . . 2 . . . . . . 2 . . . 3 1 . . Catastrophic 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 7 . 6 . 1 . 1 3 . . . . . . 3 . 3 . 1 . . . . 21 3 34 11 9 9 . . Terminals 40 | . 5 . 5 . . . 5 5 . . . . 1 . . . 3 . 1 . . . . 4 2 . . 9 . . . Fabricators 5 | . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 2 . . Terminal Hacks 20 | . 1 . 1 . 1 . 1 1 . 1 . . 1 . . . 1 . 1 . . 1 . 2 2 . . 6 . . . Record 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . . 5 . . . Open DSF 4 | . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . 2 . . . 2 4 . . . . . . . . 2 . 1 . . . . 1 . . . 2 1 . . Full Trace Events 6 | . 2 . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 3 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . 8 4 21 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . . . . . . . 95 . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . 102 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Total Allies 34 | . . . . 3 . . . . . . 8 . . . . . 2 . . . . . . 10 . 6 . 1 4 . . Largest Group 8 | . . . . 3 3 3 3 . . . 8 8 3 2 . . 2 2 . . . . . 7 . 4 3 1 4 . . Highest-Rated Group 1075 | . . . . 40 40 40 40 . . . 265 265 113 74 . . 170 170 . . . . . 365 . 441 345 1075 400 . . Highest-Rated Ally 1075 | . . . . 16 16 16 16 . . . 39 39 39 38 . . 85 85 . . . . . 96 . 115 115 1075 122 . . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . 5 . 2 . . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . Ally Attacks 201 | . . . . . . . 37 . . . . 29 . 6 . . . 10 . . . . . 25 . 32 30 26 6 . . Total Damage 9038 | . . . . . . . 395 . . . . 635 . 290 . . . 760 . . . . . 939 . 1653 1687 2085 594 . . Kills 39 | . . . . . . . 5 . . . . 5 . 2 . . . 1 . . . . . 3 . 12 4 5 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 237 | . . . . . . . . . . . . . . . . . . . 19 . . . . 28 18 40 25 31 30 7 39 Traps 37 | . . . . . . . . . . . . . . . . . . . 17 . . . . 4 1 . 2 1 4 2 6 Emergency Access 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 2 1 1 . 2 Items 186 | . . . . . . . . . . . . . . . . . . . . . . . . 23 17 38 21 29 23 5 30 Garrisons 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 Zionite Intel Received 16 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 8 3 2 1 . . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Turns Passed 14072 | 68 670 537 783 511 796 53 683 1021 449 452 1794 350 142 318 54 778 229 297 978 169 114 505 31 213 125 272 228 593 267 45 547 Spaces Moved 13959 | 43 239 358 271 213 326 23 219 440 279 276 1171 217 90 157 34 334 122 137 471 497 451 1148 204 577 685 1481 510 1345 751 215 675 Core 627 | 14 . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . 610 Treads 2007 | 29 169 . 191 213 326 23 219 354 . . . . . . . . . 97 372 . . . . . . . . . . . 14 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 515 | . 70 358 80 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10810 | . . . . . . . . 79 279 276 1171 217 90 157 34 334 122 40 99 495 450 1148 204 577 685 1481 510 1345 751 215 51 Fastest Speed 11 | 50 130 130 145 240 240 240 240 125 150 150 50 150 150 150 150 150 150 150 12 12 14 11 14 12 12 11 13 12 17 15 27 Average Speed 75 | 124 203 137 232 240 240 240 240 163 150 150 146 150 150 150 150 150 150 157 129 17 16 13 14 13 12 11 13 18 17 17 50 Slowest Speed 320 | 160 240 145 320 240 240 240 240 240 150 150 150 150 150 150 150 150 150 240 160 150 50 14 14 14 12 15 88 177 102 27 158 Overloaded Moves 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 108 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . . . . . . . . . . 4 . 2 6 . 6 1 15 1 3 3 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 . . Exploration Rate (%) 47 | 4 39 83 31 44 69 12 26 14 55 53 90 45 3 93 2 95 4 94 20 70 62 87 34 18 74 46 69 80 24 45 26 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 10 | . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Known Exits Taken 9 | . . . . . . . . 1 . . . . 1 . . . 1 . . 1 1 . . . 1 1 . 1 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . 1 . . 1 1 1 . . 1 . . . . Scrap Searched 14 | . . 1 . 1 . . . . 1 2 3 . . . . . . . . 2 3 . 1 . . . . . . . . Spaces Dug 37 | . . . . . . . . . . 2 . . . . . . . . 7 . 1 3 1 6 7 2 1 5 2 . . Terrain Destroyed 261 | . . 26 . . . . 23 7 . 2 . . . 6 . . . 1 123 . 1 3 1 6 7 2 1 5 2 . 45 Melee 28 | . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 6 6 2 1 5 2 . . Projectile 26 | . . . . . . . 1 7 . 2 . . . 5 . . . . 9 . . . . . 1 . . . . . 1 AOE 165 | . . 26 . . . . 22 . . . . . . . . . . . 101 . . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Was Fac DSF Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Gar Acc Total 16465 | 58 330 382 368 214 346 22 286 644 288 291 1250 238 97 207 39 612 169 194 655 576 482 1481 204 683 718 1533 638 1586 868 215 791 Wait 1329 | . 11 3 15 2 . . 6 47 . 3 43 6 7 8 . 270 44 11 39 70 11 299 . 67 2 29 80 142 97 . 17 Move 13845 | 42 238 357 270 212 325 22 218 439 278 275 1170 216 89 156 34 333 121 136 462 496 446 1138 203 566 682 1452 507 1338 745 204 675 Hop 38 | . . . . . . . . . . . . . . . . . . . 4 . 2 3 . 4 1 13 1 3 3 4 . Pick Up 170 | 7 21 3 16 . 6 . 2 27 1 . 8 3 . 5 1 4 3 7 13 2 4 6 . 1 8 2 5 8 5 . 2 Fast Attach 123 | 2 2 . 3 . . . 9 14 . . 4 1 . 1 . . . 8 12 2 7 10 . 8 3 5 6 19 . . 7 Attach 108 | 5 2 . 7 . 1 . 1 14 . . 6 1 1 1 3 . . 4 17 1 1 4 . 2 3 4 5 7 5 . 13 Detach 33 | 1 . . . . . . . . . . 1 1 . . 1 . . . 2 . . . . 2 1 3 3 6 1 . 11 Swap 54 | . 1 2 8 . 2 . 2 6 . 2 5 3 . 6 . 2 . 1 5 . . 2 . . . . 3 4 . . . Drop 207 | 1 2 3 20 . 12 . 8 21 . . 12 4 . 11 . 3 1 17 18 2 8 14 . 6 8 6 10 11 3 1 5 Fire 393 | . 52 14 28 . . . 40 67 9 11 1 3 . 19 . . . 10 77 . . . . . 1 . . 9 . . 52 Melee 127 | . . . . . . . . . . . . . . . . . . . 1 3 3 5 1 23 9 19 18 36 9 . . Ram 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . 1 . . . . 9 . . . . . . . . . . 5 . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 3 . 6 . Rewire 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -2/Section 7 -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 13) 739 | -10/Materials | Entered Mines 740 | -10/Mines | Learned location of Storage (-7) 740 | -10/Mines | Met a Derelict bent on vengeance 887 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 918 | -10/Mines | Destroyed YI-UF0 935 | -10/Mines | Found Prototype Storage 1017 | -10/Mines | Discovered new exit (range 7) 1184 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1188 | -10/Mines | Found Prototype Device 1276 | -10/Mines | Entered Materials 1276 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1468 | -9/Materials | Destroyed 9 combat bots 1584 | -9/Materials | Build established: Scavenger-Gunner 1787 | -9/Materials | Identified Exp. Sensor Array 1789 | -9/Materials | Identified YI-UF0's Bottomless Matter Pit 1982 | -9/Materials | Discovered new exit (range 8) 2038 | -9/Materials | Central database locked down 2059 | -9/Materials | Entered Mines 2064 | -9/Mines | Learned location of Zion (-7) 2196 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2371 | -9/Mines | Discovered new exit (range 11) 2556 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2556 | -9/Mines | Discovered new exit (range 5) 2570 | -9/Mines | Entered Exiles 2570 | -9/Exiles | Accompanied by 3 allies 2628 | -9/Exiles | Met 8R-AWN 2669 | -9/Exiles | Met EX-HEX 2774 | -9/Exiles | Met EX-DEC 2954 | -9/Exiles | Met EX-BIN 2988 | -9/Exiles | Aligned with FarCom system 2990 | -9/Exiles | Given EX-Vault access code 3046 | -9/Exiles | Opened EX-Vault 3063 | -9/Exiles | Found Longsword +1 3074 | -9/Exiles | Found XL Autogun Array 3142 | -9/Exiles | Found Flying Fortress v7 3191 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3340 | -9/Exiles | Discovered new exit (range 14) 3366 | -9/Exiles | Stole three prototypes: Flying Fortress v7, XL Autogun Array, Longsword +1 3366 | -9/Exiles | Entered Mines 3366 | -8/Mines | Accompanied by 3 allies 3398 | -8/Mines | Discovered new exit (range 11) 3412 | -8/Mines | Build established: Scavenger-Skirmisher 3419 | -8/Mines | Entered Materials 3419 | -8/Materials | Accompanied by 3 allies 3419 | -8/Materials | Evolved 2 slots: Weapon x2 3646 | -8/Materials | Discovered new exit (range 16) 4102 | -8/Materials | Entered Factory 4102 | -7/Factory | Evolved 2 slots: Propulsion x2 4104 | -7/Factory | FarCom data flow suspended 4131 | -7/Factory | Identified exit to Storage 4131 | -7/Factory | Identified exit to Lower Caves 4362 | -7/Factory | Garrison activated, responded to threat 4643 | -7/Factory | Destroyed 7 combat bots 4766 | -7/Factory | Cargo convoy interrupted 4863 | -7/Factory | Lost 6 parts (1p4n1w) 4878 | -7/Factory | Found Corrupted Prototype Processor 4986 | -7/Factory | Found Corrupted Prototype Processor 4986 | -7/Factory | Identified Exp. Melee Analysis Suite (x2) 4987 | -7/Factory | System corruption reached 10% 5007 | -7/Factory | Found Corrupted Prototype Launcher 5123 | -7/Factory | Entered Lower Caves 5254 | -7/Lower Caves | Build established: Skirmisher 5564 | -7/Lower Caves | Discovered new exit (range 5) 5572 | -7/Lower Caves | Entered another Lower Caves area 5611 | -7/Lower Caves | Encountered a Warlord checkpoint 5979 | -7/Lower Caves | Discovered new exit (range 10) 6024 | -7/Lower Caves | Entered Zion 6044 | -7/Zion | System corruption cleaned by Quarantine Array 6051 | -7/Zion | System corruption reached 30% 6058 | -7/Zion | System corruption cleaned by Quarantine Array 6068 | -7/Zion | Identified Mni. Smartbomb Launcher 6073 | -7/Zion | System corruption cleaned by Quarantine Array 6282 | -7/Zion | Given the Hacking Drone Bay 6591 | -7/Zion | Received a visual enhancement algorithm 6639 | -7/Zion | Found Prototype Launcher 6659 | -7/Zion | Identified Gui. Missile Launcher 6673 | -7/Zion | Found Prototype Launcher 6673 | -7/Zion | Identified Rocket Array 6775 | -7/Zion | Gained Derelict followers 6991 | -7/Zion | Discovered new exit (range 18) 7177 | -7/Zion | Given A8's code to call for help 7401 | -7/Zion | Found GAL Module 7531 | -7/Zion | Imprinted 7534 | -7/Zion | Declared Zion's savior 7818 | -7/Zion | Entered Proximity Caves 7818 | -6/Proximity Caves | Accompanied by 8 allies 8117 | -6/Proximity Caves | Discovered new exit (range 6) 8168 | -6/Proximity Caves | Entered Factory 8168 | -6/Factory | Accompanied by 3 allies 8168 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8187 | -6/Factory | Identified exit to DSF 8310 | -6/Factory | Entered DSF 8310 | -6/DSF | Accompanied by 3 allies 8326 | -6/DSF | Additional patrols routed to DSF 8330 | -6/DSF | Discovered new exit (range 20) 8429 | -6/DSF | Build established: Executioner 8540 | -6/DSF | Sterilization system engaged 8560 | -6/DSF | Ambient heat levels rising (+10) 8575 | -6/DSF | Ambient heat levels rising (+10) 8590 | -6/DSF | Ambient heat levels rising (+10) 8605 | -6/DSF | Ambient heat levels rising (+10) 8620 | -6/DSF | Ambient heat levels rising (+10) 8628 | -6/DSF | Entered Factory 8628 | -5/Factory | Evolved 2 slots: Utility x2 8682 | -5/Factory | Sucked down chute 8682 | -5/Factory | Entered Waste 8682 | -5/Waste | The area was eerily silent 9415 | -5/Waste | Discovered new exit (range 12) 9460 | -5/Waste | Entered Factory 9506 | -5/Factory | Repaired Hvy. Linear Accelerator 9640 | -5/Factory | Zion Heavy squad teleported in 9679 | -5/Factory | Repaired Hyp. Railgun 9689 | -5/Factory | Identified exit to DSF 9689 | -5/Factory | Entered DSF 9689 | -5/DSF | Accompanied by 2 allies 9736 | -5/DSF | Additional patrols routed to DSF 9740 | -5/DSF | Found Prototype Protection 9740 | -5/DSF | Identified Zio. Weapon Casing 9866 | -5/DSF | Discovered new exit (range 16) 9910 | -5/DSF | Sterilization system engaged 9930 | -5/DSF | Ambient heat levels rising (+10) 9945 | -5/DSF | Ambient heat levels rising (+10) 9960 | -5/DSF | Ambient heat levels rising (+10) 9975 | -5/DSF | Ambient heat levels rising (+10) 9986 | -5/DSF | Entered Factory 9986 | -4/Factory | Evolved 2 slots: Propulsion x2 10100 | -4/Factory | Fabricated 0b10 Decoder Chip [Scout] (x2) 10569 | -4/Factory | Destroyed 8 combat bots 10721 | -4/Factory | Garrison activated, responded to threat 10761 | -4/Factory | First assault squad dispatched 10799 | -4/Factory | Spotted Executioner 10800 | -4/Factory | Cargo convoy interrupted 10800 | -4/Factory | Destroyed Executioner 10842 | -4/Factory | Destroyed 28 combat bots 10903 | -4/Factory | Lost 10 parts (1p1n2u6w) 10944 | -4/Factory | Found Prototype Processor 10944 | -4/Factory | Identified Exp. Target Analyzer 10945 | -4/Factory | Found Prototype Device 10945 | -4/Factory | Identified Adv. Kinecellerator 10962 | -4/Factory | Discovered new exit (range 16) 10964 | -4/Factory | Entered Upper Caves 11025 | -4/Upper Caves | Learned Research non-interactive machine intel 11131 | -4/Upper Caves | Discovered new exit (range 12) 11132 | -4/Upper Caves | Identified exit to Upper Caves 11133 | -4/Upper Caves | Entered another Upper Caves area 11133 | -4/Upper Caves | Spotted QB-TS6(f) 11133 | -4/Upper Caves | Spotted ZN-CE8(f) 11134 | -4/Upper Caves | Encountered a Master Thief 11134 | -4/Upper Caves | Encountered a Master Thief 11134 | -4/Upper Caves | Spotted 8O-4BW(f) 11135 | -4/Upper Caves | Encountered a Master Thief 11163 | -4/Upper Caves | Exp. Q-thruster stolen by Master Thief 11169 | -4/Upper Caves | Lost 3 parts (1p1n1u) 11230 | -4/Upper Caves | Learned Research interactive machine intel 11234 | -4/Upper Caves | Learned location of 1 exit from Research 11236 | -4/Upper Caves | Identified exit to Warlord 11247 | -4/Upper Caves | Entered Warlord 11252 | -4/Warlord | System corruption cleaned by Quarantine Array 11333 | -4/Warlord | Visited the Vortex Lab 11333 | -4/Warlord | Found Prototype Energy Cannon 11333 | -4/Warlord | Identified Vortex Cannon 11336 | -4/Warlord | Found Prototype Energy Gun 11336 | -4/Warlord | Identified Vortex Shotgun 11338 | -4/Warlord | Found Prototype Energy Gun 11338 | -4/Warlord | Identified Vortex Rail 11340 | -4/Warlord | Warlord's base attacked by MAIN.C 11341 | -4/Warlord | Found Vortex Cannon 11358 | -4/Warlord | Rebuked by Warlord 11366 | -4/Warlord | Found Prototype Device 11366 | -4/Warlord | Identified System Purifier 11380 | -4/Warlord | Found Prototype Reactor 11533 | -4/Warlord | Build established: Derelict-Sprinter 11633 | -4/Warlord | Warlord forces counterattacked 11751 | -4/Warlord | Discovered new exit (range 14) 11752 | -4/Warlord | Spotted Executioner 11752 | -4/Warlord | Entered Proximity Caves 11781 | -3/Proximity Caves | Discovered new exit (range 12) 11783 | -3/Proximity Caves | Entered Research 11783 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11784 | -3/Research | Identified exit to Research 11784 | -3/Research | Identified Vortex Chain Reactor 11785 | -3/Research | Loaded intel: 61 non-interactive machine locations 11786 | -3/Research | Loaded intel: 46 interactive machine locations 11790 | -3/Research | Zion Melee Resupply teleported in 11794 | -3/Research | Found Prototype Slashing Weapon 11794 | -3/Research | Identified Molecular Scythe 11805 | -3/Research | Identified exit to DSF 11892 | -3/Research | Retrieved Zion intel report: Active Garrisons 11893 | -3/Research | Zion Thermal Resupply teleported in 11909 | -3/Research | Zion Light squad teleported in 11956 | -3/Research | Zion Fire squad teleported in 11978 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 11979 | -3/Research | Zion Thermal Resupply teleported in 11995 | -3/Research | Discovered new exit (range 9) 11996 | -3/Research | Entered Quarantine 12074 | -3/Quarantine | Found Alien Artifact 12075 | -3/Quarantine | Found Alien Artifact 12076 | -3/Quarantine | Found Alien Artifact 12079 | -3/Quarantine | Found Alien Artifact 12090 | -3/Quarantine | Found Alien Slashing Weapon 12090 | -3/Quarantine | Identified Sigix Broadsword 12093 | -3/Quarantine | Met incapacitated Sigix Warrior 12093 | -3/Quarantine | Lockdown squad dispatched 12094 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12094 | -3/Quarantine | Unlocked Sigix quarantine chamber 12110 | -3/Quarantine | Spotted Lightning 12117 | -3/Quarantine | Spotted Lightning 12117 | -3/Quarantine | Spotted Lightning 12117 | -3/Quarantine | Discovered exit to Research (range 16) 12119 | -3/Quarantine | System corruption reached 10% 12121 | -3/Quarantine | Entered Research 12121 | -2/Research | Evolved 2 slots: Propulsion x2 12141 | -2/Research | Retrieved Zion intel report: Main Access 12141 | -2/Research | Identified exit to Access 12144 | -2/Research | Enhanced Grunt warped into view, answering call for help 12147 | -2/Research | Enhanced Grunt warped into view, answering call for help 12178 | -2/Research | Zion Infowar Resupply teleported in 12185 | -2/Research | Found Prototype Device 12185 | -2/Research | Identified Exp. Transmission Jammer 12195 | -2/Research | Retrieved Zion intel report: Active Garrisons 12219 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 12224 | -2/Research | Retrieved Zion intel report: Emergency Access 12229 | -2/Research | Retrieved Zion intel report: Unaware Schematics 12235 | -2/Research | Spotted B-90 Cyclops 12241 | -2/Research | Retrieved Zion intel report: Trap Installations 12263 | -2/Research | Retrieved Zion intel report: Prototype Schematics 12293 | -2/Research | Retrieved Zion intel report: Branch Access 12293 | -2/Research | Identified exit to Testing 12367 | -2/Research | Zion Light squad teleported in 12371 | -2/Research | Search patrols dispatched 12393 | -2/Research | Entered Testing 12393 | -2/Testing | Accompanied by 3 allies 12439 | -2/Testing | Spotted Striker 12439 | -2/Testing | Spotted Striker 12439 | -2/Testing | Spotted PP-DQNG2EWVRQ 12452 | -2/Testing | Allies destroyed PP-DQNG2EWVRQ 12455 | -2/Testing | Found Prototype Reactor 12455 | -2/Testing | Identified Zero-point Reactor 12471 | -2/Testing | Identified Transdimensional Reconstructor (x4) 12471 | -2/Testing | Warped through subspace 12474 | -2/Testing | Retrieved Zion intel report: Active Garrisons 12477 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 12482 | -2/Testing | Found Prototype Device 12487 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 12502 | -2/Testing | Found Prototype Ballistic Cannon 12519 | -2/Testing | Found Prototype Ballistic Cannon 12519 | -2/Testing | Identified Perforator 12521 | -2/Testing | Warped through subspace 12522 | -2/Testing | Identified AEGIS Remote Shield 12540 | -2/Testing | Identified Omega Cannon 12544 | -2/Testing | Spotted Fortress 12553 | -2/Testing | Discovered new exit (range 5) 12621 | -2/Testing | Entered Section 7 12630 | -2/Section 7 | Found Alien Artifact 12630 | -2/Section 7 | Identified Integrated Dissipator 12630 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 12645 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 12677 | -2/Section 7 | Retrieved Zion intel report: Main Access 12691 | -2/Section 7 | Found Transdimensional Reconstructor 12692 | -2/Section 7 | Found Transdimensional Reconstructor 12706 | -2/Section 7 | Spotted B-99 Colossus 12717 | -2/Section 7 | Found Alien Artifact 12717 | -2/Section 7 | Identified Integrated Reactor 12717 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12719 | -2/Section 7 | Found Integrated Reactor 12719 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12721 | -2/Section 7 | Found Integrated Reactor 12721 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12728 | -2/Section 7 | Found Alien Artifact 12728 | -2/Section 7 | Identified LRC Energy Well 12728 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12730 | -2/Section 7 | Found LRC Energy Well 12730 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 12732 | -2/Section 7 | Found Alien Artifact 12732 | -2/Section 7 | Identified LRC Storage 12732 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 12760 | -2/Section 7 | Scanned by Researcher 12761 | -2/Section 7 | Intercept squad dispatched 12781 | -2/Section 7 | Spotted Tracker 12781 | -2/Section 7 | Spotted Tracker 12783 | -2/Section 7 | Spotted Executioner 12785 | -2/Section 7 | Spotted Executioner 12791 | -2/Section 7 | Destroyed Executioner 12791 | -2/Section 7 | Destroyed Executioner 12810 | -2/Section 7 | Found Exp. Targeting Computer 12822 | -2/Section 7 | Spotted Combat Programmer 12829 | -2/Section 7 | Spotted Combat Programmer 12831 | -2/Section 7 | Warped through subspace 12831 | -2/Section 7 | Spotted Striker 12831 | -2/Section 7 | Spotted Striker 12871 | -2/Section 7 | Search patrols dispatched 13010 | -2/Section 7 | Activated Sigix Exoskeleton 13010 | -2/Section 7 | Unable to understand communications from Sigix Warrior 13040 | -2/Section 7 | Allies destroyed Striker 13043 | -2/Section 7 | Destroyed Striker 13083 | -2/Section 7 | Spotted Striker 13083 | -2/Section 7 | Spotted Striker 13086 | -2/Section 7 | Found Alien Energy Gun 13087 | -2/Section 7 | Found Alien Energy Gun 13098 | -2/Section 7 | Destroyed Striker 13137 | -2/Section 7 | Found Alien Reactor 13137 | -2/Section 7 | Identified Matter Drive 13141 | -2/Section 7 | Found Alien Artifact 13144 | -2/Section 7 | Spotted Executioner 13144 | -2/Section 7 | Spotted Executioner 13155 | -2/Section 7 | Unable to understand communications from Sigix Warrior 13176 | -2/Section 7 | Found Alien Artifact 13177 | -2/Section 7 | Identified Integrated Mediator 13177 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 13178 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 13178 | -2/Section 7 | Warped through subspace 13187 | -2/Section 7 | Found Alien Artifact 13187 | -2/Section 7 | Identified Microwarp Drive 13195 | -2/Section 7 | Core integrity fell below 50% 13195 | -2/Section 7 | Warped through subspace 13201 | -2/Section 7 | Intercept squad dispatched 13204 | -2/Section 7 | Unable to understand communications from Sigix Warrior 13205 | -2/Section 7 | Spotted Tracker 13209 | -2/Section 7 | Spotted Tracker 13210 | -2/Section 7 | Warped through subspace 13212 | -2/Section 7 | Spotted Combat Programmer 13212 | -2/Section 7 | Spotted Combat Programmer 13214 | -2/Section 7 | Entered Access 13214 | -1/Access | Evolved 2 slots: Utility x2 13246 | -1/Access | Spotted B-99 Colossus 13263 | -1/Access | Zion Heavy squad teleported in 13305 | -1/Access | Zion Hacker squad teleported in 13315 | -1/Access | Retrieved Zion intel report: Emergency Access 13351 | -1/Access | Build established: Scavenger-Sprinter 13358 | -1/Access | Intercept squad dispatched 13370 | -1/Access | Spotted B-99 Colossus 13377 | -1/Access | Spotted Tracker 13378 | -1/Access | Spotted Tracker 13381 | -1/Access | Warped through subspace 13481 | -1/Access | Identified exit to Garrison 13481 | -1/Access | Entered Garrison 13487 | -1/Garrison | Spotted B-99 Colossus 13489 | -1/Garrison | Triggered checkpoint 13489 | -1/Garrison | Triggered checkpoint 13494 | -1/Garrison | Discovered new exit (range 8) 13495 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13500 | -1/Garrison | Triggered checkpoint 13510 | -1/Garrison | Discovered new exit (range 7) 13511 | -1/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13512 | -1/Garrison | Attempted to install RIF, but system incompatible 13518 | -1/Garrison | Triggered checkpoint 13519 | -1/Garrison | Triggered checkpoint 13523 | -1/Garrison | Discovered new exit (range 10) 13526 | -1/Garrison | Entered Access 13547 | -1/Access | Energy Cycler disabled 13575 | -1/Access | Lost 8 parts (5n2u1w) 13698 | -1/Access | Intercept squad dispatched 13707 | -1/Access | Spotted Tracker 13710 | -1/Access | Spotted Tracker 13755 | -1/Access | Spotted Combat Programmer 13771 | -1/Access | Identified Sigix Sheargun (x2) 13776 | -1/Access | First assault squad dispatched 13777 | -1/Access | Spotted Combat Programmer 13781 | -1/Access | System corruption reached 10% 13792 | -1/Access | Destroyed Combat Programmer 13805 | -1/Access | Destroyed Combat Programmer 13805 | -1/Access | Destroyed Tracker 13821 | -1/Access | Found Prototype Device 13821 | -1/Access | Identified Exp. Phase Shifter 13882 | -1/Access | Destroyed Tracker 13889 | -1/Access | Found Exp. Targeting Computer 13927 | -1/Access | Garrison activated, responded to threat 13970 | -1/Access | Spotted B-99 Colossus 13996 | -1/Access | Intercept squad dispatched 14003 | -1/Access | Core integrity fell below 50% 14015 | -1/Access | Spotted Tracker 14015 | -1/Access | Spotted Tracker 14025 | -1/Access | Destroyed Tracker 14028 | -1/Access | Destroyed Tracker 14035 | -1/Access | Lost 5 parts (4n1u) 14039 | -1/Access | Spotted Combat Programmer 14051 | -1/Access | Destroyed 7 combat bots 14057 | -1/Access | System corruption reached 30% 14060 | -1/Access | Spotted B-99 Colossus 14064 | -1/Access | Spotted Combat Programmer 14068 | -1/Access | Core integrity fell below 20% 14068 | -1/Access | Spotted B-99 Colossus 14073 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14065_ B-99 Colossus activates siege mode. 14066_ Penetrated by EMDS Slug. 14066_ Exp. Heat Sink destroyed. 14067_ K-01 Serf cleans the Anti-Orbital Battery. 14067_ Penetrated by Slug. 14067_ Slug penetrates Wall. 14067_ Penetrated by Slug. 14067_ Slug penetrates Wall. 14069_ Penetrated by EMDS Slug. 14070_ >> DECODED: Enh. Quantum Rifle location. 14070_ >> DECODED: Alarm Trap location. 14070_ System corrupted: Matter fused (-6). 14071_ Exp. Targeting Computer destroyed. 14071_ Knocked back. 14071_ Penetrated by Slug. 14071_ Exp. Target Analyzer destroyed. 14071_ K-01 Serf destroyed. 14071_ Penetrated by Slug. 14071_ Slug penetrates Wall. 14072_ EMDS Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????+ "?????????????????? | | ?????????????????????????# ""????????????????? | | ?????????????????????????# """? ???????????? | | ?????????????????????????# "" ???????????? | | ?????????????????????????# "" ???????????? | | ?????????????????????????# ?????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# ??????????????? | | ?????????????????????????# u "" ?? ??????????? | | ?????????????????????????# """"? 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"" "" ????? | | ??????????????????????????## ""s "" ] ???? | | ???????????????????????????# ss ???? | | ???????????????????????????# ???? | | ???????????????????????????# ???? | | ???????????????????????????# ??? | | ???????????????????????????# ??? | | ???????????????????????????# = ??? | | ???????????????????????????##% # #########????? | | ????????????????????????????# # #????????????? | | ????????????????????????????# #?##????????????? | | ????????????????????????????# #######?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# = +?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ???????????????????????????## #####??#### | | ???????????????????????#####" !!! + | | ????????????????????#+## % !!! ######??# | | ?????????????????# !! "##?????# | | ?????????????????# #?????# | | ??????????????? ### * #?????# | | ???????????????? ????# !"######## | | ???????????????? ??????# = / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 50 Energy Generation 85 Energy Capacity 980 Matter Stores 300 Matter Capacity 1800 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 81 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 10 Core Analysis 6 Recoil Reduction 8 Authchip Count 1 Item Schematics ----------------- Hvy. Battle Rifle | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Microactuators | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Coolant Injector | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Proton Burst Cannon | -2/Research | Z-intel Imp. Particle Accelerator | -2/Research | Z-intel Point Singularity Launcher | -2/Research | Z-intel Adv. Variable Charge Gun | -2/Research | Z-intel Coolant Network | -2/Research | Z-intel Exp. Targeting Computer | -2/Research | Z-intel Cld. Antigrav System | -2/Research | Z-intel Exp. Core Analyzer | -2/Research | Z-intel Enh. Force Rifle | -2/Testing | Archive Exp. Sensor Array | -2/Testing | Archive Exp. Utility Shielding | -2/Testing | Archive Enh. Armored Heavy Treads | -2/Testing | Archive Lyr. Medium Armor Plating | -2/Section 7 | Z-intel Huge Storage Unit | -2/Section 7 | Z-intel Com. Wheel | -2/Section 7 | Z-intel Energy Filter | -2/Section 7 | Z-intel Adv. Melee Analysis Suite | -2/Section 7 | Z-intel Enh. Nova Cannon | -2/Section 7 | Z-intel Triangulator | -2/Section 7 | Z-intel Lrg. Storage Unit | -2/Section 7 | Z-intel Lrn. Sensor Array | -2/Section 7 | Z-intel Enh. Quantum Rifle | -2/Section 7 | Z-intel Lgt. Particle Reactor | -2/Section 7 | Z-intel Impulse Thruster Array | -2/Section 7 | Z-intel Adv. Reaction Control System | -2/Section 7 | Z-intel Adv. Signal Interpreter | -2/Section 7 | Z-intel Imp. Shock Absorption System | -2/Section 7 | Z-intel Hdn. Centrium Wheel | -2/Section 7 | Archive Thermal Barrier | -2/Section 7 | Archive Hvy. Antimatter Reactor | -2/Section 7 | Archive Hellfire Missile Launcher | -2/Section 7 | Archive Exp. Myomer Leg | -2/Section 7 | Archive Diametric Drive | -2/Section 7 | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive G-73 Enforcer | -2/Research | Z-intel T-07 Excavator | -2/Research | Z-intel A-27 Freighter | -2/Research | Z-intel C-55 Analyst | -2/Testing | Z-intel C-65 Expert | -2/Testing | Z-intel G-67 Veteran | -2/Testing | Z-intel W-44 Eye | -2/Section 7 | Archive M-36 Artificer | -2/Section 7 | Archive Fabricated ------------ 0b10 Decoder Chip [Scout] | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Sigix Broadsword Transdimensional Reconstructor Integrated Dissipator Integrated Reactor LRC Energy Well LRC Storage Matter Drive Integrated Mediator High-powered Transdimensional Reconstructor Microwarp Drive Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed GrapheneShadingExtractor Manual? 0 Play Time 02:33:12 Cumulative 610.5 hours Start 2022.04.17 @ 19:01:09 End 2022.04.17 @ 21:53:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 409 Adventurer 0 Explorer 7 Win Type - Total 37 Types 11/4/15/2/0/1/2/1/1 Lore% 86 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29829b0b-a7d7-4c03-be3d-71328c68c78a