Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.27 @ 19:05:56 Player: Gatamar Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (93) 465 Value Destroyed (3842) 3842 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8967 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (20) --- Light Angular Momentum Engine Micro Fission Core Micro Fission Core Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Target Analyzer Improved Reaction Control System High-powered Tractor Beam Field Recycling Unit (0) Chainsword Chainsword Chainsword Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Improved Target Analyzer Improved Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Chainsword Heavy Pick > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Micro Fission Core Field Propulsion Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Target Analyzer Improved Reaction Control System Layered Heavy Armor Plating High-powered Tractor Beam Field Recycling Unit Advanced Plasma Cannon Gauss Rifle Chainsword Chainsword Chainsword Heavy Pick [Rating: 83] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Chainsword Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . 4 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 . 1 . . Utility 9 | . . . . 2 2 1 2 2 Weapon . | . . . . . . . . . Parts Attached 115 | 6 7 . 7 19 9 24 35 8 Power 25 | 1 2 . 1 6 3 3 8 1 Engine 7 | 1 1 . 1 1 1 1 1 . Core 17 | . 1 . . 5 2 2 7 . Reactor 1 | . . . . . . . . 1 Propulsion 39 | 2 . . 2 7 2 8 17 1 Treads 2 | 2 . . . . . . . . Leg 33 | . . . 2 6 2 8 15 . Wheel 1 | . . . . 1 . . . . Hover 2 | . . . . . . . 2 . Flight 1 | . . . . . . . . 1 Utility 30 | 1 4 . . 3 3 10 6 3 Device 7 | . . . . 1 . 5 . 1 Storage 3 | 1 2 . . . . . . . Processor 13 | . 1 . . 2 3 4 3 . Hackware 4 | . 1 . . . . . 3 . Protection 3 | . . . . . . 1 . 2 Artifact . | . . . . . . . . . Weapon 21 | 2 1 . 4 3 1 3 4 3 Energy Gun 2 | 1 . . . . . . 1 . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 6 | 1 1 . 2 . . 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . 1 . . . . . Special Weapon 2 | . . . 1 . 1 . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 6 | . . . . 3 . 1 2 . Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . Parts Lost 79 | . . . 6 10 7 15 26 15 Power 16 | . . . 1 3 3 2 5 2 Propulsion 30 | . . . 2 3 2 2 16 5 Utility 17 | . . . . 1 1 7 4 4 Weapon 16 | . . . 3 3 1 4 1 4 Highest Loss Streak 15 | . . . 4 6 2 6 7 15 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 2 9 11 10 12 12 14 16 16 Power 3 | . 2 3 3 3 3 3 2 2 Propulsion 2 | 1 2 2 1 2 1 3 3 . Utility 4 | . 1 2 3 2 2 3 6 7 Weapon 3 | . 3 4 2 3 4 3 3 5 Tool/Special . | . . . . . . . . . Unused Backups 18 | . . . . 1 . . 7 10 Power 3 | . . . . . . . 2 1 Propulsion 2 | . . . . 1 . . 1 . Utility 8 | . . . . . . . 1 7 Weapon 4 | . . . . . . . 2 2 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 93 | . 95 100 93 86 98 94 91 89 Engine 4 | . 8 . 10 3 4 4 2 . Core 7 | . 5 14 2 13 9 6 7 7 Treads 4 | . 28 28 4 . . . . . Leg 18 | . . . 23 22 22 25 18 18 Device 5 | . . . . 1 1 16 6 4 Storage 8 | . 15 14 14 9 7 6 4 5 Processor 18 | . 7 . . 17 35 18 23 26 Hackware 6 | . 1 14 14 3 . . 13 9 Energy Gun 1 | . . . 7 . . . 1 . Ballistic Gun 6 | . 27 28 13 3 . 3 . . Special Weapon 1 | . . . 1 . 4 1 . . Slashing Weapon 4 | . . . . 8 9 5 4 4 Peak Build Rating 83 | 6 12 13 13 45 52 61 76 83 Average Rating 43 | 4 8 12 11 29 47 55 63 77 On Entrance 28 | . 6 12 13 12 45 47 53 70 Avg Prop Armor Cover (%) 7 | . . . . 3 . . 8 . Naked Turns . | . . . . . . . . . Heaviest Build 84 | 12 48 48 51 59 62 84 70 79 Greatest Support 80 | 40 40 40 40 60 56 80 76 70 Greatest Overweight (x) 14 | . 1 1 2 5 1 1 5 14 Average Overweight (x) . | . . 1 1 . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 19 20 20 20 20 20 19 20 Most Carried 20 | 4 12 12 12 18 14 20 20 20 Average Carried 13 | 2 9 11 10 12 12 14 16 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 19 | 4 11 12 11 14 12 19 19 13 Class Distribution -------------------- 50% | Mutant 25% | Scavenger-Mutant 17% | Hacker-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Matter Collected 2043 | 253 267 . 207 270 109 413 435 89 Remotely . | . . . . . . . . . Salvage Created 4760 | . 355 . 174 747 541 772 1858 313 Parts 224 | . 24 . 13 43 31 32 70 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Combat Hostiles Destroyed 74 | . 7 . 5 15 9 15 19 4 Melee 55 | . . . . 14 9 12 19 1 Guns 16 | . 7 . 3 1 . 3 . 2 Cannons 1 | . . . . . . . . 1 AOE 2 | . . . 2 . . . . . Classes Destroyed 13 | . 5 . 1 5 1 . 1 . Worker 6 | . . . . 3 1 . 1 1 Builder 3 | . . . . . . . 3 . Recycler 6 | . 1 . . . . . 5 . Operator 3 | . 1 . . . . 1 . 1 Watcher 1 | . 1 . . . . . . . Swarmer 8 | . 3 . . 2 . 3 . . Grunt 26 | . 4 . . 5 2 6 9 . Brawler 2 | . . . . 1 . 1 . . Duelist 1 | . . . . 1 . . . . Sentry 12 | . . . . 4 6 . 1 1 Hunter 10 | . . . . 2 . 2 3 3 Programmer 10 | . . . . . 1 3 6 . Subdweller 5 | . . . 5 . . . . . Best Kill Streak 5 | . 3 . 2 5 2 3 4 3 Combat Bots Only 4 | . 3 . 2 4 1 3 2 3 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee 1 | . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Hostile Shots Fired 1185 | . 47 . 43 129 212 181 242 331 Missed 322 | . 11 . 13 37 70 36 52 103 Hits 863 | . 36 . 30 92 142 145 190 228 Melee 13 | . . . . 8 . 5 . . Projectile 850 | . 36 . 30 84 142 140 190 228 Critical Strikes 27 | . 3 . 1 3 2 6 7 5 Damage Taken 13234 | . 394 . 679 1379 1178 2314 3590 3700 Core 2880 | . 64 . 162 294 227 161 819 1153 Absorbed by Shields 764 | . . . . . . 652 112 . Regen/Repaired (Parts) 621 | . . . . . 212 . 409 . Core Remaining (%) 53 | 100 . . 9 46 67 81 18 . Volleys Fired 142 | . 55 1 33 14 . 23 2 14 Largest 2 | . 2 2 2 1 . 1 1 1 Hottest 100 | . 40 40 100 20 . 28 81 98 Shots Fired 210 | . 110 2 44 14 . 24 2 14 Gun 191 | . 110 2 33 14 . 24 2 6 Cannon 8 | . . . . . . . . 8 Launcher 6 | . . . 6 . . . . . Special 5 | . . . 5 . . . . . Kinetic 185 | . 110 2 29 14 . 24 . 6 Thermal 15 | . . . 5 . . . 2 8 Explosive 6 | . . . 6 . . . . . Electromagnetic 4 | . . . 4 . . . . . Robot Hit Streak 20 | . 8 1 13 20 . 2 . 6 Robot Miss Streak 8 | . 8 1 2 . . 4 . 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 370 | . 60 1 32 51 32 54 112 28 Core Hits 146 | . 20 . 11 20 15 28 42 10 Critical Kills 3 | . 1 . . . . 1 . 1 Critical Parts Destroyed 2 | . 1 . . . . 1 . . Critical Strikes 48 | . 2 . . 3 3 11 25 4 Destroy 3 | . 2 . . . . . . 1 Smash 2 | . . . . . . 2 . . Sever 42 | . . . . 3 3 9 24 3 Impale 1 | . . . . . . . 1 . Melee Attacks 402 | . . . . 59 66 96 154 27 Impact 9 | . . . . . . 9 . . Slashing 383 | . . . . 59 66 87 148 23 Piercing 10 | . . . . . . . 6 4 Sneak Attacks 22 | . . . . 3 1 1 14 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 10 | . . . . 1 3 . 6 . Damage Inflicted 11164 | 1 665 8 546 1474 1178 1842 4436 1014 Guns 1284 | . 648 8 229 103 . 221 . 75 Cannons 232 | . . . . . . . . 232 Explosions 317 | . . . 317 . . . . . Melee 9313 | . . . . 1371 1178 1621 4436 707 Ramming 18 | 1 17 . . . . . . . Kinetic 1243 | . 648 8 188 103 . 221 . 75 Thermal 232 | . . . . . . . . 232 Explosive 317 | . . . 317 . . . . . Electromagnetic 41 | . . . 41 . . . . . Impact 256 | . . . . . . 256 . . Slashing 8747 | . . . . 1371 1178 1365 4198 635 Piercing 310 | . . . . . . . 238 72 Highest Corruption 27 | . . . . 2 3 27 16 3 Average Corruption 10 | . . . . 2 2 22 8 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 112 | . . . . 7 9 58 38 . Message Errors 32 | . . . . 2 2 17 11 . Matter Fused 24 | . . . . 3 1 14 6 . Heat Flow Errors 14 | . . . . 1 2 6 5 . Energy Discharges 16 | . . . . . 1 9 6 . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 2 | . . . . . 1 . 1 . Data Loss (minor) 14 | . . . . . 1 6 7 . Data Loss (major) 2 | . . . . 1 1 . . . Misfires 1 | . . . . . . 1 . . Alerts 4 | . . . . . . 2 2 . Misdirections 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 709 | . . . . 130 43 183 262 91 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 709 | . . . . 130 43 183 262 91 Knockbacks 3 | . . . . . . 3 . . Impact 3 | . . . . . . 3 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 4 | 1 3 . . . . . . . Targets Rammed 4 | 1 3 . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 321 | . 34 4 219 213 129 258 217 321 Average Temperature 79 | . 8 3 98 101 49 95 85 179 Received Heat Transfer 2271 | . 174 . 418 333 315 395 609 27 Effects 2 | . . . . . . 2 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 7 | . . . . . . 7 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 350 | . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 157 | . 60 . . 149 57 102 157 74 Initial 74 | . . . . . 33 . 23 74 Average 27 | . 9 . . 59 9 39 30 14 Influence Increases 2320 | . 218 . . 471 290 488 700 153 Destroy 0b10 Robot/C 1380 | . 140 . . 300 180 300 380 80 Destroy 0b10 Robot/NC 95 | . 15 . . 15 5 5 45 10 Destroy Leader 402 | . 42 . . 80 80 80 90 30 Successful Hack 75 | . 6 . . 23 12 5 29 . Disable Machine 60 | . . . . . . 30 30 . Destroy Structure 98 | . . . . 8 13 23 36 18 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 195 | . 15 . . 45 . 30 90 15 Influence Decreases 2306 | . 218 . . 396 365 439 596 292 Entered New Map 147 | . . . . . 42 . 26 79 Time Decay 1674 | . 213 . . 316 249 369 367 160 Lost Part 426 | . . . . 80 20 70 203 53 Purge Threat 59 | . 5 . . . 54 . . . Squads Dispatched 33 | . 2 . . 1 8 8 11 3 Investigation 11 | . . . . 1 2 3 5 . Extermination 11 | . . . . . 3 4 3 1 Reinforcement 8 | . 2 . . . . 1 3 2 Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Distress Signals 4 | . . . . 4 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 126 | . 21 . 5 28 10 24 29 9 Peak Tracking Total 8 | . 4 . 2 8 2 3 4 4 Tactical Retreats 13 | . 1 . . 3 . 2 6 1 Traps | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Traps Triggered 6 | . 1 . . . . 3 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . . . . . 5 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Machines Disabled 4 | . . . . . . 2 2 . Max in Single Turn 1 | . . . . . . 1 1 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Machines Accessed 27 | . 3 . . 5 4 4 10 1 Terminals 17 | . 3 . . 5 2 2 4 1 Fabricators 4 | . . . . . . 1 3 . Repair Stations 2 | . . . . . 1 . 1 . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 75 | . 9 . . 12 18 10 25 1 Successful 44 | . 5 . . 7 11 5 15 1 Failed 30 | . 4 . . 5 7 4 10 . Catastrophic 4 | . . . . 1 . 1 2 . Database Lockouts 1 | . . . . . . 1 . . Manual 30 | . 7 . . 9 4 . 10 . Terminals 44 | . 9 . . 12 5 5 12 1 Fabricators 8 | . . . . . . 3 5 . Repair Stations 11 | . . . . . 6 . 5 . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 9 | . . . . . 7 2 . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 18 | . 4 . . 3 2 3 5 1 Record 1 | . . . . 1 . . . . Open DSF 3 | . . . . . . 1 1 1 Alert Level 3 | . 1 . . . . 1 1 . Unreport Threat 3 | . 1 . . . 2 . . . Locate Traps 3 | . 2 . . 1 . . . . Disarm Traps 1 | . . . . . . 1 . . Recall Investigation 1 | . . . . . . . 1 . Recall Extermination 1 | . . . . . . . 1 . Zone Layout 2 | . . . . 1 . . 1 . Fabricator Hacks 5 | . . . . . . 1 4 . Load Schematic 3 | . . . . . . 1 2 . Build 2 | . . . . . . . 2 . Repair Station Hacks 8 | . . . . . 4 . 4 . Scan Component 4 | . . . . . 2 . 2 . Repair 4 | . . . . . 2 . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 5 1 . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Retrieve Study 4 | . . . . . 3 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 6 | . 1 . . 4 . . 1 . Terminals 6 | . 1 . . 4 . . 1 . Assimilate 6 | . 1 . . 4 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 2 . . 2 4 3 8 1 Full Trace Events 10 | . . . . 1 2 2 5 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 4 | . . . . . . . 4 . Authchips . | . . . . . . . . . Time 168 | . . . . . . . 168 . Total Part Build Rating 16 | . . . . . . . 16 . Part Studies Acquired 4 | . . . . . 3 1 . . Parts Repaired 4 | . . . . . 2 . 2 . Time 164 | . . . . . 88 . 76 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Active Infowar (turns) 6618 | . . . . 1003 1279 1582 2112 642 Optics 4984 | . . . . 1003 1279 490 1570 642 Sensors 493 | . . . . 201 292 . . . Terrain 551 | . . . . . . . . 551 Machine Analysis 5400 | . . . . 1002 1279 1582 1537 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Turns Passed 8928 | 88 1125 163 934 1003 1279 1582 2112 642 Spaces Moved 3821 | 48 405 67 326 429 530 756 983 277 Core 3 | 2 . . . . . . . 1 Treads 562 | 46 405 67 44 . . . . . Legs 3084 | . . . 282 429 530 756 812 275 Wheels . | . . . . . . . . . Hover 171 | . . . . . . . 171 . Flight 1 | . . . . . . . . 1 Fastest Speed 50 | 50 160 240 240 123 123 120 120 190 Average Speed 180 | 155 231 240 257 176 190 158 143 192 Slowest Speed 750 | 160 240 240 260 470 195 192 370 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 20 | . . . . 3 5 10 2 . Cave-ins Triggered 3 | . . . . . . 2 1 . Exploration Rate (%) 22 | 4 55 16 26 41 16 19 21 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 93 | . . . . 11 19 33 22 8 Terrain Destroyed 123 | . . . 28 11 19 34 22 9 Melee 93 | . . . . 11 19 33 22 8 Projectile 1 | . . . . . . . . 1 AOE 28 | . . . 28 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Fac Fac Fac Fac Total 5032 | 58 488 68 369 574 704 963 1477 331 Wait 431 | . 8 . . 30 96 37 256 4 Move 3812 | 47 404 66 325 428 529 755 981 277 Hop . | . . . . . . . . . Pick Up 79 | 4 6 1 3 14 5 16 28 2 Fast Attach 50 | 6 4 . 1 4 3 7 25 . Attach 54 | . 1 . 5 10 8 12 11 7 Detach 2 | . 1 . . . . . 1 . Swap 41 | . 4 . 2 10 1 11 12 1 Drop 26 | . 2 . . 6 . 6 12 . Fire 142 | . 55 1 33 14 . 23 2 14 Melee 390 | . . . . 58 62 96 148 26 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | 1 3 . . . . . . . Escape Stasis 1 | . . . . . . . 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 11) 1118 | -10/Materials | Discovered new exit (range 9) 1214 | -10/Materials | Entered Mines 1349 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1354 | -10/Mines | Found Prototype Device 1369 | -10/Mines | Discovered new exit (range 5) 1377 | -10/Mines | Entered Subcaves 1378 | -10/Subcaves | Approached by a straggling Scientist 1484 | -10/Subcaves | Learned Materials trap positions 1566 | -10/Subcaves | Lost 4 parts (1p2n1w) 1808 | -10/Subcaves | Core integrity fell below 50% 1814 | -10/Subcaves | Core integrity fell below 20% 2143 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2264 | -10/Subcaves | Discovered new exit (range 6) 2311 | -10/Subcaves | Entered Materials 2311 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2312 | -8/Materials | Loaded intel: 11 trap records 2614 | -8/Materials | Build established: Scavenger-Mutant 2797 | -8/Materials | Discovered new exit (range 7) 2831 | -8/Materials | Lost 6 parts (2p2n2w) 3067 | -8/Materials | Build established: Mutant 3113 | -8/Materials | Identified Exp. Sensor Array 3200 | -8/Materials | Core integrity fell below 50% 3295 | -8/Materials | Discovered new exit (range 5) 3314 | -8/Materials | Entered Factory 3314 | -7/Factory | Evolved 2 slots: Utility x2 3958 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4004 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4133 | -7/Factory | Build established: Scavenger-Mutant 4433 | -7/Factory | Discovered new exit (range 5) 4593 | -7/Factory | Entered another Factory area 4593 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4696 | -6/Factory | Central database locked down 4934 | -6/Factory | Lost 3 parts (1p2u) 5081 | -6/Factory | Crushed by falling debris 5081 | -6/Factory | System corruption reached 10% 5083 | -6/Factory | Crushed by falling debris 5114 | -6/Factory | Lost 6 parts (1p3u2w) 5205 | -6/Factory | Build established: Mutant 5560 | -6/Factory | Discovered new exit (range 5) 6173 | -6/Factory | Identified exit to Factory 6175 | -6/Factory | Entered another Factory area 6175 | -5/Factory | Evolved 2 slots: Utility x2 6411 | -5/Factory | Repaired Flexi-carbon Leg 6438 | -5/Factory | Repaired Hcp. Storage Unit 6468 | -5/Factory | Build established: Hacker-Mutant 6940 | -5/Factory | Lost 4 parts (3n1u) 7272 | -5/Factory | Fabricated Chainsword? 7386 | -5/Factory | Lost 5 parts (1p3n1u) 7712 | -5/Factory | Crushed by falling debris 7713 | -5/Factory | System corruption reached 10% 7743 | -5/Factory | Lost 3 parts (1p2u) 7825 | -5/Factory | Core integrity fell below 50% 7863 | -5/Factory | Lost 7 parts (1p5n1w) 7971 | -5/Factory | Fabricated Chainsword (x2) 8142 | -5/Factory | Build established: Scavenger-Mutant 8245 | -5/Factory | Core integrity fell below 20% 8270 | -5/Factory | Lost 4 parts (1p3n) 8274 | -5/Factory | Discovered new exit (range 14) 8286 | -5/Factory | Identified exit to Factory 8287 | -5/Factory | Entered another Factory area 8287 | -4/Factory | Evolved 2 slots: Utility x2 8485 | -4/Factory | Identified exit to DSF 8594 | -4/Factory | Build established: Scavenger-Assassin 8904 | -4/Factory | Core integrity fell below 50% 8921 | -4/Factory | Core integrity fell below 20% 8929 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08903_ H-77 Assassin suffers critical hit (Destroy). 08903_ H-77 Assassin destroyed. 08905_ Slug penetrates Wall. 08906_ Penetrated by Slug. 08906_ Slug penetrates Wall. 08907_ Slug penetrates H-77 Assassin. 08909_ Wall collapses. 08909_ ALERT: Cargo convoy en route, clear transfer corridor. 08909_ Penetrated by Slug. 08909_ Adv. Plasma Cannon destroyed. 08909_ Slug penetrates H-77 Assassin. 08911_ Gauss Rifle+ destroyed. 08914_ Acquired 34 matter. 08916_ Penetrated by Slug. 08919_ Slug penetrates Wall. 08922_ Penetrated by Slug. 08922_ Slug penetrates Wall. 08925_ Penetrated by Slug. 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"?????????? | | ???###?########## ####? """??"????????? | | ???#??#?######### ##?## ? ? ????????? | | ????#?#??######?# #####? ?? ????????? | | ???????##?#?################# ? ?? ????????? | | ??????#????###?#?################???#???????? | | ?????######?####?##??#?### ? ? #????????? | | ??????#####???#?##?####??#""" ?""???????????? | | ??????????##?#############"? "?"??????????? | | ?????????#?###############""" ?"???+????????? | | ???????????#?####?########?? ??????????????? | | ????????????##?#?######### ? ??????????????? | | ?????????????########?#????? ???????????????? | | ??????????????????#??#???#?? ? ?????????????? | | ???????????????????????#?#??????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? ?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 6 Core Analysis 9 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 34 Item Schematics ----------------- Chainsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Chainsword | x2 | -5/Factory Chainsword | x2 | -5/Factory Repaired ---------- Imp. Carbon-fiber Leg | 2% | -7/Factory Imp. Carbon-fiber Leg | 28% | -7/Factory Flexi-carbon Leg | 11% | -5/Factory Hcp. Storage Unit | 42% | -5/Factory Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Maul | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Chainsword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Part-time Excavator We Love MA Challenges ------------ None Game ------ Seed SuperchargedGrenadeEdition Manual? 0 Play Time 01:19:50 Cumulative 25.2 hours Start 2026.03.20 @ 22:32:16 End 2026.03.27 @ 19:05:56 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fffe6090-c634-4ccf-b25a-5412ebdab412