Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 21:32:29 Player: arcadio rl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (848) 848 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3043 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 58/300 Energy 100/100 System Corruption 7% Temperature Cool (36) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Signal Interpreter Advanced Beam Cannon Improved Light Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Targeting Computer Light Armor Plating > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg High-capacity Storage Unit Signal Interpreter Improved Signal Interpreter Target Analyzer Hardened Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Assault Rifle Improved Light Cannon Improved Light Cannon Improved Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 37 | 6 20 2 . 1 8 Power 6 | 1 4 . . . 1 Engine 5 | 1 3 . . . 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . . 1 Treads 3 | . 2 . . . 1 Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 6 . . . 3 Device . | . . . . . . Storage 6 | 1 5 . . . . Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 2 8 2 . 1 3 Energy Gun . | . . . . . . Energy Cannon 4 | . 4 . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 7 | . 3 1 . . 3 Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . 2 . . . 11 Power 2 | . 1 . . . 1 Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon 3 | . 1 . . . 2 Highest Loss Streak 8 | . 2 . . . 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 100 100 100 87 Engine 9 | . 6 14 14 14 8 Core 3 | . 7 . . . . Treads 22 | . 19 28 28 28 20 Wheel 3 | . 8 . . . . Storage 14 | . 17 14 14 14 9 Processor 15 | . 9 14 14 14 25 Protection 1 | . . . . . 7 Energy Cannon 4 | . 11 . . . . Ballistic Gun 3 | . 8 . . . . Ballistic Cannon 16 | . 8 27 28 26 15 Naked Turns 2 | . . . . . 2 Heaviest Build 42 | 12 39 35 35 35 42 Greatest Support 62 | 32 40 40 40 40 62 Greatest Overweight (x) 8 | . 1 . . . 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 14 Most Carried 15 | 6 15 15 15 15 15 Average Carried 13 | 3 12 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 6 15 15 15 14 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 879 | 260 421 21 . 15 162 Remotely . | . . . . . . Salvage Created 746 | . 505 30 . 58 153 Parts 48 | . 26 3 . 15 4 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 10 3 . 9 5 Guns 2 | . 2 . . . . Cannons 15 | . 8 . . 3 4 AOE 10 | . . 3 . 6 1 Classes Destroyed 6 | . 3 1 . 1 1 Hauler 3 | . 2 . . . 1 Watcher 1 | . 1 . . . . Swarmer 10 | . . 3 . 7 . Grunt 13 | . 10 . . . 3 Sentry 2 | . . . . . 2 Demolisher 2 | . . . . 2 . Best Kill Streak 7 | . 4 3 . 7 3 Combat Bots Only 7 | . 4 3 . 7 2 Max Kills in Single Turn 3 | . 1 3 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2466 | . 481 39 . 204 1742 Core 659 | . 37 10 . 47 565 Absorbed by Shields . | . . . . . . Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 76 | . 44 1 . 6 25 Largest 2 | . 2 2 . 2 2 Hottest 120 | . 120 69 . 78 88 Shots Fired 152 | . 88 2 . 12 50 Gun 40 | . 40 . . . . Cannon 104 | . 48 1 . 9 46 Launcher 8 | . . 1 . 3 4 Special . | . . . . . . Kinetic 112 | . 56 1 . 9 46 Thermal 32 | . 32 . . . . Explosive 8 | . . 1 . 3 4 Electromagnetic . | . . . . . . Robot Hit Streak 10 | . 9 3 . 9 10 Robot Miss Streak 5 | . 5 . . 3 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 104 | . 57 1 . 7 39 Core Hits 53 | . 20 3 . 12 18 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Destroy 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2164 | . 822 126 . 481 735 Guns 361 | . 361 . . . . Cannons 1074 | . 461 . . 129 484 Explosions 729 | . . 126 . 352 251 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1140 | . 527 . . 129 484 Thermal 295 | . 295 . . . . Explosive 729 | . . 126 . 352 251 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 20 | . 1 . . . 19 Impact . | . . . . . . Kinetic 18 | . 1 . . . 17 Secondary 2 | . . . . . 2 Self-Inflicted Damage 54 | . . 30 . . 24 Shots 3 | . . 1 . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 410 | . 410 12 . 45 342 Average Temperature 127 | . 167 8 . 19 102 Received Heat Transfer 1108 | . 276 . . 40 792 Effects 5 | . 5 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Interference 2 | . 2 . . . . Matter Decay 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 629 | . 629 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 231 | . 200 113 . 231 215 Initial 89 | . . 35 . . 89 Average 92 | . 83 112 . 28 135 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 85 | 100 97 100 . 92 55 Level 1 14 | . 2 . . 7 44 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 20 3 . 11 15 Peak Tracking Total 8 | . 5 3 . 6 8 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 12 | . 9 . 1 . 2 Terminals 8 | . 7 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 59 | . 25 . 23 . 11 Successful 42 | . 13 . 23 . 6 Failed 17 | . 12 . . . 5 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 24 | . 16 . . . 8 Terminals 22 | . 18 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 14 | . 7 . . . 7 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 29 | . 5 . 23 . 1 Record 23 | . . . 23 . . Prototype ID Bank 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Security Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 Report Inventory 2 | . 1 . . . 1 Retrieve Components 2 | . 1 . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 6 . . . 3 Terminals 5 | . 4 . . . 1 Botnet 4 | . 3 . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . . 2 Reject 2 | . 1 . . . 1 Mask 1 | . . . . . 1 Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 8 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 1 . . . 4 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2434 | 60 1048 227 229 248 622 Spaces Moved 1346 | 46 584 139 144 139 294 Core 7 | 2 . . . . 5 Treads 1103 | . 392 139 144 139 289 Legs . | . . . . . . Wheels 236 | 44 192 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 160 160 152 Average Speed 151 | 97 142 160 160 160 167 Slowest Speed 450 | 100 160 160 160 160 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 3 90 28 50 45 26 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . . 8 . 26 50 Melee . | . . . . . . Projectile 3 | . . . . 1 2 AOE 81 | . . 8 . 25 48 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1586 | 57 716 141 143 153 376 Wait 76 | . 39 . . 5 32 Move 1341 | 45 583 138 143 138 294 Hop . | . . . . . . Pick Up 30 | 6 15 . . 1 8 Fast Attach 9 | 6 2 . . . 1 Attach 10 | . 7 . . . 3 Detach 3 | . 3 . . . . Swap 18 | . 11 2 . 1 4 Drop 20 | . 12 . . 2 6 Fire 76 | . 44 1 . 6 25 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 659 | -10/Materials | Discovered new exit (range 10) 879 | -10/Materials | Discovered new exit (range 8) 1109 | -10/Materials | Entered Mines 1114 | -10/Mines | Met a Derelict bent on vengeance 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1155 | -10/Mines | Discovered new exit (range 5) 1336 | -10/Mines | Entered Exiles 1360 | -10/Exiles | Discovered new exit (range 15) 1394 | -10/Exiles | Met 8R-AWN 1418 | -10/Exiles | Met EX-HEX 1480 | -10/Exiles | Met EX-DEC 1492 | -10/Exiles | Learned location of Zion (-6) 1552 | -10/Exiles | Discovered new exit (range 10) 1565 | -10/Exiles | Entered Mines 1596 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1651 | -9/Mines | Assembled infested the area 1783 | -9/Mines | Discovered new exit (range 13) 1811 | -9/Mines | Discovered new exit (range 8) 1813 | -9/Mines | Entered Materials 1813 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1815 | -8/Materials | Destroyed 7 combat bots 2371 | -8/Materials | Lost 3 parts (2n1u) 2422 | -8/Materials | Core integrity fell below 50% 2432 | -8/Materials | Core integrity fell below 20% 2435 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02358_ M-13 Machinist repairs Lgt. Nuclear Core. 02360_ G-47 Trooper knocked back. 02368_ K-01 Serf collects debris. 02368_ M-13 Machinist repairs Lgt. Nuclear Core. 02370_ M-13 Machinist repairs Aluminum Leg. 02388_ Flak Cannon destroyed. 02392_ Targeting Computer destroyed. 02392_ System corrupted by crushing effect (+3). 02395_ Flak Cannon destroyed. 02399_ G-47 Trooper suffers critical hit (Burn). 02399_ Targeting Computer destroyed. 02402_ U-05 Engineer builds a Door. 02402_ Adv. Treads destroyed. 02406_ Knocked back. 02418_ Imp. Ion Engine destroyed. 02418_ Targeting Computer destroyed. 02427_ Critical hit (Burn: +37). 02433_ Lrg. Storage Unit destroyed. 02433_ System corrupted by crushing effect (+4). 02435_ Critical hit (Burn: +37). 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"""g #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????###########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 15 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageGravityDetector Manual? 0 Play Time 00:26:05 Cumulative 77.0 hours Start 2023.03.11 @ 20:59:03 End 2023.03.11 @ 21:32:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e06de69c-c7a0-4779-8a6c-e423cfc238be