Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 23:53:08 Player: Olga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (10) 50 Value Destroyed (266) 266 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6236 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 1230/1300 Matter 190/300 Energy 57/100 System Corruption 12% Temperature Cool (1) Movement Flying (30) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Diametric Drive > --- UTILITY (13) ----- Power Amplifier Power Amplifier Machine Analyzer Experimental Optical Array Experimental Optical Array Improved Sensor Array Advanced Signal Interpreter Seismic Detector Advanced Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Q-thruster Advanced Transmission Jammer Long-range Missile Launcher Faulty Nanosword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit VTOL Module Xenon Bombardment Thruster Field Propulsion Drive Improved Diametric Drive > --- UTILITY ---------- Power Amplifier Power Amplifier Structural Scanner Experimental Optical Array Improved Sensor Array Signal Interpreter Advanced Signal Interpreter Seismic Detector Stasis Canceller Improved Medium Armor Plating Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Improved Datajack Nanosword > --- INVENTORY -------- Experimental Optical Array Advanced Transmission Jammer Long-range Missile Launcher [Rating: 91] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Datajack Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . 1 . 1 . . . 1 . Utility 11 | . . 1 2 1 . 2 2 1 2 Weapon . | . . . . . . . . . . Parts Attached 56 | 2 5 4 6 5 3 7 7 5 12 Power 4 | . . . 1 . . 1 . 1 1 Engine 3 | . . . 1 . . 1 . 1 . Core . | . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 Propulsion 17 | 2 2 1 . 1 3 1 2 1 4 Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 15 | . 2 1 . 1 3 1 2 1 4 Utility 27 | . 2 2 4 3 . 4 4 3 5 Device 12 | . 1 2 1 1 . 3 1 1 2 Storage 1 | . 1 . . . . . . . . Processor 7 | . . . 2 . . 1 1 1 2 Hackware 4 | . . . 1 1 . . 1 . 1 Protection 3 | . . . . 1 . . 1 1 . Artifact . | . . . . . . . . . . Weapon 8 | . 1 1 1 1 . 1 1 . 2 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . 1 . . Unidentified Prototypes 3 | . . . . . . . . 1 2 Parts Lost 18 | . . . 2 . 4 1 1 1 9 Power 2 | . . . . . . 1 . . 1 Propulsion 6 | . . . . . 2 . . 1 3 Utility 8 | . . . 1 . 2 . 1 . 4 Weapon 2 | . . . 1 . . . . . 1 Highest Loss Streak 9 | . . . 1 . 4 1 1 1 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 77 | . 57 77 76 80 84 72 85 90 81 Engine 3 | . . . 2 7 7 4 5 5 2 Treads 1 | . 14 . . . . . . . . Flight 22 | . 14 33 27 26 26 20 20 24 19 Device 20 | . 6 22 18 20 15 25 24 23 22 Storage 2 | . 5 11 6 . . . . . . Processor 11 | . . . 7 15 15 14 20 15 15 Hackware 6 | . . . 5 2 7 6 7 10 11 Protection 1 | . . . . 3 3 . 1 5 3 Ballistic Gun 1 | . 14 . . . . . . . . Launcher 1 | . . 11 6 . . . . . . Special Melee Weapon 1 | . . . 2 . . . 1 5 2 Naked Turns . | . . . . . . . . . . Heaviest Build 28 | 2 8 10 12 17 16 13 17 24 28 Greatest Support 31 | 3 8 12 12 18 18 14 21 27 31 Greatest Overweight (x) 1 | . 1 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 6 8 7 5 5 5 5 5 5 Most Carried 8 | 6 8 7 8 5 5 5 5 5 5 Average Carried 4 | 5 5 6 7 4 4 2 4 4 3 Final Capacity 8 | 5 8 8 5 5 5 5 5 5 5 Final Carried 8 | 4 8 7 4 4 5 5 5 5 4 Class Distribution -------------------- 36% | Scout 32% | Hacker-Scout 23% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Matter Collected 731 | 200 96 . . . 3 266 . 136 30 Remotely . | . . . . . . . . . . Salvage Created 251 | . 161 . . . . . . . 90 Parts 19 | . 11 . . . . . . . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Combat Hostiles Destroyed 8 | . 3 . . . . . . . 5 Guns 3 | . 3 . . . . . . . . AOE 5 | . . . . . . . . . 5 Classes Destroyed 3 | . 3 . . . . . . . . Builder 1 | . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . Swarmer 8 | . 3 . . . . . . . 5 Best Kill Streak 5 | . 5 . . . . . . . 5 Combat Bots Only 5 | . 3 . . . . . . . 5 Max Kills in Single Turn 3 | . 1 . . . . . . . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Damage Taken 1454 | . 127 36 139 . 260 74 114 159 545 Core 176 | . 22 . 49 . . 23 . 12 70 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 97 | 100 91 100 91 . 100 97 100 98 . Volleys Fired 23 | . 12 4 4 . . 1 . . 2 Largest 2 | . 2 1 1 . . 1 . . 1 Hottest 70 | . 70 30 30 . . 43 . . 43 Shots Fired 28 | . 17 4 4 . . 1 . . 2 Gun 17 | . 17 . . . . . . . . Cannon . | . . . . . . . . . . Launcher 11 | . . 4 4 . . 1 . . 2 Special . | . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . Thermal 5 | . 5 . . . . . . . . Explosive 11 | . . 4 4 . . 1 . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 4 | . 4 . . . . . . . 1 Robot Miss Streak 3 | . 2 . . . . . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 9 | . 8 . . . . . . . 1 Core Hits 14 | . 5 . . . . . . . 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . Melee Attacks 1 | . . . . . . . . 1 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 487 | . 100 . . . . . . . 387 Guns 100 | . 100 . . . . . . . . Cannons . | . . . . . . . . . . Explosions 387 | . . . . . . . . . 387 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 87 | . 87 . . . . . . . . Thermal 13 | . 13 . . . . . . . . Explosive 387 | . . . . . . . . . 387 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . 1 . . . . . . 12 Average Corruption 6 | . . 1 . . . . . . 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 14 | . . 14 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 353 | . 21 . . . . . 7 . 353 Average Temperature 78 | . 13 . . . . . 4 . 131 Received Heat Transfer 144 | . 24 12 27 . . . 72 9 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 37 | . 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Peak Influence 254 | . 89 139 254 164 2 60 138 189 129 Initial 121 | . . 37 58 121 2 . 29 67 99 Average 75 | . 55 69 168 108 1 8 68 132 47 Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 94 | 100 100 100 55 100 100 100 100 100 100 Level 1 5 | . . . 44 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 3 1 . . . . 1 2 . Investigation 2 | . 2 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 1 . . . . 1 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Distress Signals 2 | . . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 77 | . 15 3 24 . 1 5 8 12 9 Peak Tracking Total 16 | . 10 2 16 . 1 9 7 8 7 Tactical Retreats 9 | . . . 4 . . . 3 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Traps Triggered 5 | . 2 1 . . . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Machines Disabled 1 | . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Machines Accessed 19 | . 2 1 1 3 . 2 2 4 4 Terminals 14 | . 2 1 1 3 . 2 . 2 3 Fabricators 2 | . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 40 | . 3 3 2 9 . 3 3 9 8 Successful 19 | . 1 1 1 6 . 2 2 4 2 Failed 21 | . 2 2 1 3 . 1 1 5 6 Catastrophic 3 | . . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . Manual 18 | . 3 3 . 4 . 2 . 2 4 Terminals 28 | . 3 3 2 9 . 3 . 3 5 Fabricators 3 | . . . . . . . 1 2 . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . 3 Terminal Hacks 13 | . 1 1 1 6 . 2 . 1 1 Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 2 | . . . . 1 . 1 . . . Level Access Points 6 | . 1 1 1 1 . 1 . 1 . Unreport Threat 3 | . . . . 2 . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . Retrieve Matter 2 | . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . 1 . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 1 1 3 . . 2 3 4 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 76 | . . . . . . . 76 . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Turns Passed 1172 | 5 125 61 159 83 24 252 87 189 187 Spaces Moved 2772 | 1 166 111 361 216 63 545 199 602 508 Core 62 | 1 61 . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2710 | . 105 111 361 216 63 545 199 602 508 Fastest Speed 26 | 50 37 34 34 31 27 32 31 28 26 Average Speed 31 | 50 42 34 34 32 30 32 31 28 28 Slowest Speed 107 | 50 100 34 34 34 34 32 32 31 107 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 30 | . 2 1 7 1 . 3 4 8 4 Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 25 | 2 33 21 46 8 87 16 7 20 18 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 82 | . . 25 28 . . 13 . . 16 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 82 | . . 25 28 . . 13 . . 16 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac Fac Res Total 3007 | 7 204 129 386 229 68 617 217 609 541 Wait 122 | . 1 9 16 . . 63 12 4 17 Move 2705 | . 161 108 347 213 62 538 190 585 501 Hop 28 | . 2 1 6 1 . 3 4 8 3 Pick Up 32 | . 14 1 2 5 . 4 2 2 2 Fast Attach 20 | . 1 . 3 1 . 2 4 2 7 Attach 29 | 2 2 4 3 4 . 5 2 2 5 Detach 9 | . . 2 1 2 . 1 . 1 2 Swap 7 | . 2 . . . 3 . 1 1 . Drop 31 | 5 9 . 4 3 3 . 2 3 2 Fire 23 | . 12 4 4 . . 1 . . 2 Melee 1 | . . . . . . . . 1 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / DSF) -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Materials 131 | -10/Materials | Entered another Materials area 131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 150 | -9/Materials | Identified exit to Materials 192 | -9/Materials | Entered another Materials area 192 | -8/Materials | Evolved 2 slots: Utility x2 213 | -8/Materials | Identified exit to Factory 351 | -8/Materials | Entered Factory 351 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 412 | -7/Factory | Identified exit to Factory 434 | -7/Factory | Identified exit to DSF 434 | -7/Factory | Entered DSF 453 | -7/DSF | Discovered exit to Factory (range 14) 455 | -7/DSF | Additional patrols routed to DSF 458 | -7/DSF | Entered Factory 458 | -6/Factory | Evolved 2 slots: Utility x2 482 | -6/Factory | Lost 4 parts (2n2u) 648 | -6/Factory | Build established: Scout 669 | -6/Factory | Identified exit to Factory 710 | -6/Factory | Entered another Factory area 710 | -5/Factory | Evolved 2 slots: Utility x2 792 | -5/Factory | Discovered new exit (range 17) 797 | -5/Factory | Identified exit to Factory 797 | -5/Factory | Entered another Factory area 797 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 919 | -4/Factory | Spotted B-86 Titan 966 | -4/Factory | Identified exit to Research 986 | -4/Factory | Entered Research 986 | -3/Research | Evolved 2 slots: Utility x2 1053 | -3/Research | Build established: Hacker-Scout 1076 | -3/Research | Found Prototype Slashing Weapon 1076 | -3/Research | Identified Nanosword 1095 | -3/Research | Spotted B-86 Titan 1134 | -3/Research | Crushed by falling debris 1134 | -3/Research | System corruption reached 10% 1165 | -3/Research | Lost 9 parts (1p3n4u1w) 1173 | -3/Research | Self-destructed Last Messages --------------- 01134_ The unstable cave ceiling collapses. 01134_ Crushed by falling debris. 01134_ Signal Interpreter destroyed. 01134_ System corrupted by crushing effect (+3). 01134_ Lgt. Antimatter Reactor destroyed. 01134_ System corrupted by crushing effect (+5). 01134_ Imp. Medium Armor Plating destroyed. 01134_ System corrupted by crushing effect (+4). 01135_ Acquired 18 matter. 01136_ Acquired Xenon Bombardment Thruster. 01141_ System corrupted: Substantial component data lost. 01141_ R-10 Processor collects Hvy. Machine Gun. 01141_ Knocked back. 01142_ Acquired 4 matter. 01143_ >> Machine Analyzer network decryption results: 01143_ Scanalyzer x2 01157_ Acquired Q-thruster. 01160_ System corrupted: Matter fused (-10). 01168_ >> Machine Analyzer network decryption results: 01168_ Recycling Unit x1 Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##########???????????????????????????????????????? | | ##########???????????????????????????????????????? | | # ##????????????????????????????????######## | | # ##????????????????????????????????# # | | # ############??????????????????????# # | | # ############??????????????????????# # | | # # ##??????????????????????# # | | # + ##??????????????????????# ?? | | # # #########???????????????# ???? | | # # #########??#########????#+##+#?? | | + # #### ??# """ ###### #?? | | # ! # ! #### ?? # "Y" ## # #?? | | # # ? #### ""? # " " ## # ##+### | | # # #### "" # ## # # | | #############+######## "" # ## # # | | # Y" # ## # # | | # "" # ## [# + | | # "" # !! ## # # ! | | # "" ?# !! ###+## # | | #############+### # ??# + ###### | | #### # # # # #+###### | | ##????????????? # ###+######+###### # | | ##????????????? # @ # | | ##????????????? # w # | | ##?? # # | | ##??############# # | | ##??## ### t########## ######+########### | | ##??## ! ### ########## ## #?????? | | ##??## ### # ?????? # ## #?????? | | ##??## """ ### # ?????? # ## #?????? | | ##??## """" + # ?????? # ## "" "" #?????? | | ##??## """" ### # ???""""# ## ""S"" #?????? | | ##??## """ ### + ???""""# ## """" #?????? | | ##??## ### # ???""""# ## #?????? | | ###### ### # ???""""# ## #?????? | | ##########+###### # ?????? # #####+######?????? | | # # ##??# #??????????? | | ########## ##### ############ | | ##"""G"""# #####+############ | | ##""" """# #### ## | | ################# + ! ## | | ########## ] !! ## | | ########## =] # ## | | ############ ! # = ## | | "" + ! # ## | | T"" ############ ] + ## | | "" ############ ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 375 Evasion (%) 64 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveAbsorptionMatter Manual? 0 Play Time 00:39:18 Cumulative 134.8 hours Start 2022.04.30 @ 23:14:00 End 2022.04.30 @ 23:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 180 Adventurer 0 Explorer 1 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f09161f-240c-4233-b4c6-11668a2f96fa