Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 20:08:17 Player: Carpathian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (933) 933 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2003 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 76/100 System Corruption 1% Temperature Cool (69) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Heat Sink Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Large Storage Unit Core Shielding > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink Small Storage Unit EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 41 | 7 18 16 Power 7 | 1 3 3 Engine 6 | 1 2 3 Core 1 | . 1 . Reactor . | . . . Propulsion 12 | 2 6 4 Treads 4 | 2 2 . Leg 6 | . 2 4 Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 9 | 1 5 3 Device 2 | . 2 . Storage 4 | 1 2 1 Processor 2 | . . 2 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 13 | 3 4 6 Energy Gun 5 | 1 2 2 Energy Cannon . | . . . Ballistic Gun 8 | 2 2 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | . 2 . System Corruption 6 | . 6 . Parts Lost 17 | . 4 13 Power 4 | . . 4 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 8 | . 3 5 Highest Loss Streak 7 | . 4 7 To Critical Strikes . | . . . Average Backups 6 | 4 5 7 Power 1 | . 1 1 Propulsion . | 1 1 . Utility 1 | . 1 1 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 3 | . 1 2 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 87 | . 75 94 Engine 8 | . 7 9 Treads 2 | . 7 . Leg 15 | . 9 18 Wheel 2 | . 6 . Device 4 | . 1 5 Storage 12 | . 14 11 Processor 11 | . . 17 Protection 7 | . 2 9 Energy Gun 4 | . 7 2 Ballistic Gun 18 | . 16 19 Peak Build Rating 11 | 6 9 11 Average Rating 8 | 4 5 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 29 | 13 17 29 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 9 | 2 3 9 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 15 Average Capacity 12 | 7 9 14 Most Carried 10 | 5 10 10 Average Carried 6 | 4 5 7 Final Capacity 15 | 8 10 15 Final Carried 8 | 4 8 3 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1130 | 194 408 528 Remotely . | . . . Salvage Created 1246 | . 413 833 Parts 82 | . 27 55 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 28 | . 9 19 Guns 27 | . 9 18 AOE 1 | . . 1 Classes Destroyed 8 | . 4 4 Worker 1 | . . 1 Hauler 1 | . 1 . Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 2 | . 2 . Swarmer 6 | . 3 3 Grunt 20 | . 6 14 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 305 | . 99 206 Missed 92 | . 34 58 Hits 213 | . 65 148 Projectile 213 | . 65 148 Critical Strikes 1 | . . 1 Actively Blocked 1 | . . 1 Damage Taken 2471 | . 791 1680 Core 642 | . 231 411 Absorbed by Shields . | . . . Redirected to Shielding 50 | . . 50 Core Remaining (%) 53 | 100 7 . Volleys Fired 165 | . 63 102 Largest 2 | . 2 2 Hottest 96 | . 60 96 Shots Fired 299 | . 106 193 Gun 299 | . 106 193 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 249 | . 82 167 Thermal 32 | . 17 15 Explosive . | . . . Electromagnetic 18 | . 7 11 Robot Hit Streak 10 | . 6 10 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 4 | . 1 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 180 | . 59 121 Core Hits 68 | . 25 43 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 3 | . 1 2 Destroy 2 | . . 2 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2185 | . 732 1453 Guns 2115 | . 732 1383 Cannons . | . . . Explosions 55 | . . 55 Melee . | . . . Ramming 15 | . . 15 Kinetic 1660 | . 544 1116 Thermal 364 | . 133 231 Explosive . | . . . Electromagnetic 146 | . 55 91 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 1 Average Corruption 2 | . 5 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 10 | . 9 1 Message Errors 2 | . 2 . Matter Fused 3 | . 3 . Energy Discharges 2 | . 2 . Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 106 | . 26 106 Average Temperature 22 | . 7 33 Received Heat Transfer 1191 | . 384 807 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 844 | . 300 544 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 128 | . 107 128 Initial . | . . . Average 40 | . 31 49 Influence Increases 780 | . 241 539 Destroy 0b10 Robot/C 560 | . 180 380 Destroy 0b10 Robot/NC 30 | . 15 15 Destroy Leader 116 | . 46 70 Successful Hack 11 | . . 11 Disable Machine 30 | . . 30 Destroy Structure 3 | . . 3 Partial Spotted 15 | . . 15 Lose Combat Pursuer 15 | . . 15 Influence Decreases 749 | . 241 508 Time Decay 593 | . 201 392 Lost Part 156 | . 40 116 Squads Dispatched 6 | . 1 5 Investigation 3 | . . 3 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 54 | . 19 35 Peak Tracking Total 9 | . 3 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 5 | . . 5 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . . 5 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . . 14 Successful 10 | . . 10 Failed 4 | . . 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 11 | . . 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . . 9 Record 3 | . . 3 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 1 | . . 1 Disarm Traps 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 2 | . . 2 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2070 | 162 658 1250 Spaces Moved 880 | 103 321 456 Core 85 | 26 39 20 Treads 149 | 77 72 . Legs 592 | . 156 436 Wheels 54 | . 54 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 169 | 143 130 201 Slowest Speed 500 | 160 200 500 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 7 29 42 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1190 | 115 465 610 Wait 27 | . 16 11 Move 878 | 102 320 456 Hop . | . . . Pick Up 44 | 5 26 13 Fast Attach 5 | 5 . . Attach 39 | 2 21 16 Detach 7 | 1 5 1 Swap 8 | . 6 2 Drop 15 | . 8 7 Fire 165 | . 63 102 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min / Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 481 | -10/Materials | Core integrity fell below 50% 510 | -10/Materials | Core integrity fell below 20% 534 | -10/Materials | Lost 4 parts (1n3w) 625 | -10/Materials | Discovered new exit (range 13) 718 | -10/Materials | Discovered new exit (range 16) 821 | -10/Materials | Entered another Materials area 821 | -9/Materials | Evolved 2 slots: Utility x2 1198 | -9/Materials | Discovered new exit (range 11) 1236 | -9/Materials | Identified exit to Mines 1266 | -9/Materials | Identified exit to Storage 1889 | -9/Materials | Core integrity fell below 50% 1940 | -9/Materials | Lost 7 parts (2p2n1u2w) 2053 | -9/Materials | Core integrity fell below 20% 2071 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01923_ U-05 Engineer lays Concrete. 01928_ K-01 Serf collects debris. 01929_ Acquired 37 matter. 01929_ U-05 Engineer lays Concrete. 01931_ K-01 Serf collects debris. 01931_ U-05 Engineer lays Concrete. 01933_ U-05 Engineer builds a Wall. 01934_ K-01 Serf collects debris. 01934_ Acquired 33 matter. 01937_ U-05 Engineer builds a Wall. 01946_ U-05 Engineer lays Concrete. 01949_ Acquired 13 matter. 01959_ Acquired Aluminum Leg. 01970_ Acquired Heat Sink. 02033_ EM Pulse Gun destroyed. 02037_ Heat Sink destroyed. 02039_ G-34 Mercenary destroyed. 02047_ Lgt. Ion Engine destroyed. 02054_ G-34 Mercenary destroyed. 02068_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# """ # | | ????????????????????????????????# """ # ^^ | | ????????????????????????????????# / ^^ | | ??????????????????????????????########### ##### | | ??????????????????????????????# ##### # | | ??????????????????????????????# | | ??????????????????????????????# T > | | ??????????????????????????????# | | ??????????????????????????????# ##+####### | | ??????????????????????????????## ## ## "!" | | ??????????????????????????????#T ## = ##""!" | | ??????????????????????????????## ## ###### | | ???????????????????????????????# ## +????? | | ???????????????????????????????#= ## #????? | | ??????????????????????#######??#[= ## #????? | | ??????????????????????# #??# !## ! #????? | | ??????????????????????# #??# *%## #????? | | ??????????????????????# " #??#% ## #????? | | ??????????????????????# ??##= ## #????? | | ??????????????????????# ??# # = #????? | | ???????????????????????# #??# | #########????? | | ???????????????????????# #### #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #### #????????????? | | ???????????????????????# #??### ###????????????? | | ???????????????????????# @ #????#+#??????????????? | | ???????????????????????# #???? ??????????????? | | ??????????????????????# #??? ?????????????? | | ????????????????????? #??? ?????????????? | | ???????????????????? +??? ????????????? | | ??????????????????? # ? ???????????? | | ??????????????????##### sgs # ???????????? | | ??????????????????????## !##?######?##??????????? | | ???????????????????????# %#?????????????????????? | | ???????????????????????# [=#?????????????????????? | | ???????????????????????+!%=#?????????????????????? | | ???????????????????????# = #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????>??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralModifiedFalx Manual? 0 Play Time 00:22:01 Cumulative 22.5 hours Start 2025.07.01 @ 19:47:20 End 2025.07.01 @ 20:08:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4946d281-5dfa-4e9f-b62f-b3ce890caeeb