Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 20:31:01 Player: Necroptosis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1274) 1274 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (892) 892 TOTAL SCORE: 6021 Bonus ------- High Alert Combat Kills 194 Follower Combat Kills 398 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 258/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Overtuned Huge Scrapsphere Scrap Suit Deep Structural Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Kinecellerator Advanced Shield Generator A0-MCA's Component Scanner > --- WEAPON ----------- Proton Missile Launcher Missile Launcher Long-range Missile Launcher > --- INVENTORY -------- Light Fission Core Overtuned Huge Scrapsphere Scrap Suit Deep Structural Scanner Long-range Tractor Beam Subdweller Laser Overtuned Pulse Rifle Cooled Plasma Rifle Phase Cannon Overtuned Barrage Gun Gauss Rifle Heavy Battle Rifle Heavy Machine Gun [Rating: 84] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor A0-MCA's Component Scanner Protection Improved Weapon Shielding Weapon Assault Rifle Energy Gun Overtuned Pulse Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon 1 | . . . . . 1 Parts Attached 40 | 7 . . . 13 20 Power 4 | 1 . . . 1 2 Engine 3 | 1 . . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 11 | 2 . . . 6 3 Treads 7 | 2 . . . 4 1 Leg 2 | . . . . . 2 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 . . . 3 7 Device 6 | 1 . . . . 5 Storage 3 | 1 . . . 2 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | 2 . . . 3 8 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . . . 3 2 Ballistic Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 3 | . . . . . 3 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 100 100 100 100 82 Engine 12 | . 14 14 14 14 8 Treads 23 | . 28 28 28 25 15 Wheel 1 | . . . . 2 . Device 13 | . 14 14 14 10 18 Storage 11 | . 14 14 14 14 4 Processor 2 | . . . . 3 4 Protection 1 | . . . . . 5 Energy Gun 1 | . . . . . 4 Ballistic Gun 23 | . 28 28 28 28 10 Peak Build Rating 84 | 7 8 8 8 36 84 Average Rating 27 | 5 7 7 8 19 67 On Entrance 11 | . 7 8 8 8 36 Naked Turns 59 | . . . . . 59 Heaviest Build 76 | 13 13 13 13 38 76 Greatest Support 80 | 40 40 40 40 58 80 Greatest Overweight (x) 2 | 1 . . . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 9 14 Most Carried 15 | 7 8 8 8 15 15 Average Carried 8 | 4 7 7 8 8 9 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 15 | 7 8 8 8 15 5 Class Distribution -------------------- 78% | Mutant 13% | Derelict-Tank 4% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Derelict-Tank | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1085 | 236 109 6 . 70 664 Remotely . | . . . . . . Salvage Created 1696 | 41 144 . . . 1511 Parts 75 | 5 17 . . . 53 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 24 | . 6 . . . 18 Guns 18 | . 6 . . . 12 AOE 6 | . . . . . 6 Classes Destroyed 12 | 1 3 . . . 8 Worker 2 | . . . . . 2 Builder 5 | . . . . . 5 Tunneler 2 | 2 . . . . . Hauler 2 | . 1 . . . 1 Recycler 3 | . . . . . 3 Watcher 1 | . 1 . . . . Swarmer 6 | . 6 . . . . Grunt 9 | . . . . . 9 Protector 1 | . . . . . 1 Sentry 3 | . . . . . 3 Hunter 4 | . . . . . 4 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 1 7 . . . 7 Combat Bots Only 6 | . 6 . . . 4 Max Kills in Single Turn 7 | 1 2 . . . 7 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 201 | . 17 3 . . 181 Missed 67 | . 4 1 . . 62 Damage Taken 2564 | . 105 74 . . 2385 Core 1028 | . 16 . . . 1012 Absorbed by Shields 325 | . . . . . 325 Redirected to Shielding 81 | . . . . . 81 Regen/Repaired (Parts) 60 | . . . . . 60 Core Remaining (%) 96 | 100 . . . 93 . Volleys Fired 68 | 3 10 1 . . 54 Largest 3 | 2 2 2 . . 3 Hottest 143 | 40 40 40 . . 143 Shots Fired 181 | 5 20 2 . . 154 Gun 173 | 5 20 2 . . 146 Cannon . | . . . . . . Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 125 | 5 20 2 . . 98 Thermal 48 | . . . . . 48 Explosive 7 | . . . . . 7 Electromagnetic 1 | . . . . . 1 Robot Hit Streak 17 | 1 9 1 . . 17 Robot Miss Streak 4 | 2 4 1 . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 123 | 2 13 1 . . 107 Core Hits 92 | 2 10 1 . . 79 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . . . 8 Burn 7 | . . . . . 7 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4443 | 23 172 13 . . 4235 Guns 2553 | 23 172 13 . . 2345 Cannons . | . . . . . . Explosions 1859 | . . . . . 1859 Melee . | . . . . . . Ramming 31 | . . . . . 31 Kinetic 1776 | 23 172 13 . . 1568 Thermal 1063 | . . . . . 1063 Explosive 1394 | . . . . . 1394 Electromagnetic 179 | . . . . . 179 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles . | . . . . . . Explosions 28 | . . . . . 28 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 149 | . . . . . 149 Shots 2 | . . . . . 2 Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 517 | . . . . . 517 Average Temperature 120 | . . . . . 120 Received Heat Transfer 264 | . . 18 . . 246 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . . . . 11 Heat Transferred 2650 | . . . . . 2650 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 839 | 10 223 . 12 . 839 Initial 12 | . 6 . 12 . . Average 152 | 2 106 . 12 . 235 Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 65 | 100 58 . 100 . 57 Level 1 23 | . 41 . . . 20 Level 2 5 | . . . . . 11 Level 3 5 | . . . . . 10 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . . . 13 Investigation 4 | . . . . . 4 Extermination 2 | . . . . . 2 Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 7 8 . . 51 Peak Tracking Total 12 | . 6 5 . . 12 Tactical Retreats 4 | . 1 1 . . 2 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 2 | . 2 . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 7 | . . . . . 7 Max in Single Turn 5 | . . . . . 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 22 | . 5 . 6 4 7 Terminals 10 | . 5 . 2 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 2 . 3 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 94 | . 20 . 32 28 14 Successful 73 | . 9 . 29 28 7 Failed 20 | . 10 . 3 . 7 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts 1 | . 1 . . . . Manual 29 | . 14 . 3 . 12 Terminals 30 | . 20 . 3 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 10 | . . . 4 . 6 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 61 | . 5 . 25 28 3 Record 52 | . . . 24 28 . Robot Schematic 1 | . . . . . 1 Robot Analysis 3 | . 1 . . . 2 Prototype ID Bank 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 2 | . . . 2 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . 1 . 3 Terminals 5 | . 4 . . . 1 Track 1 | . 1 . . . . Botnet 3 | . 2 . . . 1 Detonate 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Fedlink 1 | . . . . . 1 Scrapoids 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 5 . 3 . 6 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . . 1 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 5 | . . . . . 5 Largest Group 5 | . . . . . 5 Highest-Rated Group 238 | . . . . . 238 Highest-Rated Ally 50 | . . . . . 50 Total Orders . | . . . . . . Ally Attacks 69 | . . . . . 69 Total Damage 1482 | . . . . . 1482 Kills 12 | . . . . . 12 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 3 | . 1 . . . 2 Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 5084 | 124 725 313 320 2451 1151 Spaces Moved 2879 | 65 160 187 201 1614 652 Core 113 | 7 . . . . 106 Treads 2465 | 58 160 187 201 1346 513 Legs 33 | . . . . . 33 Wheels 268 | . . . . 268 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 95 50 Average Speed 150 | 150 160 160 160 149 143 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 38 10 41 90 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . . . . 6 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 95 | . . . . . 95 Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . . . . . 95 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3545 | 83 609 202 200 1658 793 Wait 499 | 2 439 4 . 1 53 Move 2874 | 64 159 186 200 1613 652 Hop . | . . . . . . Pick Up 33 | 7 1 5 . 13 7 Fast Attach 17 | 7 . . . 4 6 Attach 7 | . . . . . 7 Detach . | . . . . . . Swap 16 | . . . . 9 7 Drop 22 | . . 6 . 16 . Fire 68 | 3 10 1 . . 54 Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [Mat] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 14) 173 | -10/Materials | Central database locked down 283 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 830 | -10/Materials | Discovered new exit (range 5) 850 | -10/Materials | Entered Subcaves 899 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 943 | -10/Subcaves | Ambushed by swarm of Subdwellers 997 | -10/Subcaves | Discovered new exit (range 10) 1163 | -10/Subcaves | Entered Recycling 1164 | -7/Recycling | Met a Zionite searching for Scraptown 1359 | -7/Recycling | Discovered new exit (range 5) 1434 | -7/Recycling | Scanned before Scraplab entrance 1458 | -7/Recycling | Entered Scraplab 1480 | -7/Recycling | Discovered new exit (range 2) 1483 | -7/Recycling | Entered Scraptown 1759 | -7/Scraptown | Discovered new exit (range 9) 1855 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1860 | -7/Scraptown | Learned location of Armory (-4) 1863 | -7/Scraptown | Learned location of Extension (-4) 1865 | -7/Scraptown | Learned location of Warlord (-5) 1910 | -7/Scraptown | Visited SPCMW 1955 | -7/Scraptown | Visited Spacefarers 1958 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2027 | -7/Scraptown | Visited Fellowship of the Rings 2072 | -7/Scraptown | Visited Supply Room 2093 | -7/Scraptown | Visited TADAMA 2158 | -7/Scraptown | Visited UFD Registry 2179 | -7/Scraptown | Visited Awakened 2227 | -7/Scraptown | Visited Comm Corps 2366 | -7/Scraptown | Registered with UFD as "Gammaspawn" 2622 | -7/Scraptown | Visited Abandonware Association 2639 | -7/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2642 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2678 | -7/Scraptown | Visited Scrapoid Research Area 2739 | -7/Scraptown | Visited Research Penetration Think Tank 2784 | -7/Scraptown | Visited Scrapoid Pod Storage 2811 | -7/Scraptown | Visited Cartography Club 2952 | -7/Scraptown | Learned 12 Factory zone layouts 2952 | -7/Scraptown | Learned location of Storage (-7) 2952 | -7/Scraptown | Learned 16 Factory zone layouts 2952 | -7/Scraptown | Learned 24 Factory zone layouts 2952 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 2952 | -7/Scraptown | Learned location of 2 exits from Factory 2952 | -7/Scraptown | Learned location of 1 exit from Research 2952 | -7/Scraptown | Identified exit to Factory 2952 | -7/Scraptown | Learned 8 Lower Caves zone layouts 2952 | -7/Scraptown | Learned Research emergency access door positions 2984 | -7/Scraptown | Found Deep Structural Scanner 3038 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3049 | -7/Scraptown | Found DCF Scrap (29 items) 3186 | -7/Scraptown | Visited Observation Area 3258 | -7/Scraptown | Visited Junk Repository 3315 | -7/Scraptown | Visited LU-1G1's Boring Crew 3338 | -7/Scraptown | Visited A0-MCA Data Center 3347 | -7/Scraptown | Given an A- rating by A0-MCA 3351 | -7/Scraptown | Found A0-MCA's Component Scanner 3860 | -7/Scraptown | Found Scrap Suit 3934 | -7/Scraptown | Entered Factory 3934 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 3935 | -5/Factory | Identified exit to Factory 3936 | -5/Factory | Identified exit to Upper Caves 4219 | -5/Factory | Build established: Derelict-Tank 4590 | -5/Factory | Scrapoids reinforcements arrived? 4833 | -5/Factory | Garrison activated, responded to threat 4896 | -5/Factory | Lost 3 allies 4990 | -5/Factory | Found Scrap Suit 5014 | -5/Factory | Cargo convoy interrupted 5026 | -5/Factory | Released all parts (13) 5054 | -5/Factory | Core integrity fell below 50% 5057 | -5/Factory | Lost 3 parts (2p1n) 5082 | -5/Factory | Core integrity fell below 20% 5085 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- reinforcements. 05046_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 05046_ O-24 Administrator locks terminal. 05053_ Triggered Tesla Bomb Trap. 05053_ A bubble of electromagnetic force engulfs the area. 05053_ Nuclear Reactor explodes. 05053_ Tesla Bomb Trap short circuited. 05053_ Nuclear Reactor explodes. 05053_ U-05 Engineer destroyed. 05053_ O-24 Administrator destroyed. 05053_ Nuclear Reactor explodes. 05053_ W-25 Informer destroyed. 05053_ Terminal disabled. 05053_ A bubble of electromagnetic force engulfs the area. 05078_ Slammed into S-27 Virus. 05081_ Destabilizing: Core damaged (-20). 05082_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#??????##?????????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# "" "" ###########??????? | | ???????############# "" "" ## #??????? | | ???????# # # """ """ ## #??????? | | ???????#! ### """ """ ## #??????? | | ???????# #?# """ """ ## #??????? | | ???????# """""" #?# ## #??????? | | ???????# """""" #?# ! ## ######## | | ???????# """""" #?# [## # | | ???????# """""" #?# ## # | | ???????# #?# ## # | | ############+############@############+#### | | # | | ss s # | | """""" + | | """""" # | | """""" # | | ####################### """""" ###### # | | #???# # """""" #????# # | | #???# # """""" #????# # | | #???# # """""" #????# ######## | | #???# # """""" #????# #??????? | | " #???# + """""" #????# #??????? | | " #???# # #????# #??????? | | " #???# # """""" #????# #??????? | | #???# # """""" #????# #??????? | | #???# # """""" ######+#######? | | #???# # """""" # #? | | #???# # """""" # """" """" #? | | #???# # """""" # """" """" #? | | ######???############## """""" # """" """" #? | | ??# #?????############# """""" # """" """" #? | | ??# ####### # """""" # #? | | ??# # """ # # #? | | ??######### """ # """""" # #? | | ??????????# """ # """""" # "" "" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombWaveStabilizer Manual? 0 Play Time 00:46:06 Cumulative 14.2 hours Start 2024.08.18 @ 19:43:53 End 2024.08.18 @ 20:31:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f3a2851-8ee0-4248-bf3f-5adef783d253