Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.02 @ 16:40:22 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (111) 555 Value Destroyed (3729) 3729 Prototype IDs (18) 360 Alien Tech Used (2) 400 Bonus (1759) 1759 TOTAL SCORE: 12803 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 1108 Met Zhirov 300 Friendly Fire -32 Cogmind --------- Core Integrity 800/1150 Matter 246/300 Energy 325/325 System Corruption 0% Temperature Cool (99) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- Plasma Rifle > --- INVENTORY (10) --- Flexi-carbon Leg Advanced Myomer Leg Matter Compressor (126) Core Analyzer Improved Stasis Canceller Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Neutrino Core Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Improved Core Analyzer Matter Filter Improved Weapon Cycler Improved Stasis Canceller > --- WEAPON ----------- Coil Gun Coil Gun KE Penetrator > --- INVENTORY -------- Antimatter Reactor Large Matter Pod Large Matter Pod Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Medium Armor Plating Gauss Rifle Gauss Rifle [Rating: 113] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Antimatter Reactor Propulsion Advanced Myomer Leg Leg Advanced Myomer Leg Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Gauss Rifle Energy Gun Spread Laser Ballistic Gun Gauss Rifle Launcher Micro-nuke Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . . . . . . . . Utility 7 | . . . 2 . 1 1 . 2 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . 1 . . Parts Attached 158 | 7 6 8 14 4 18 15 7 5 6 2 13 11 20 3 19 Power 27 | 2 . 1 3 . 4 4 2 . . 1 2 1 4 1 2 Engine 16 | 2 . 1 3 . 4 2 1 . . . . . 3 . . Core 6 | . . . . . . 2 1 . . 1 1 . 1 . . Reactor 5 | . . . . . . . . . . . 1 1 . 1 2 Propulsion 48 | 2 . 4 2 . 6 7 3 1 4 . 6 5 2 . 6 Treads . | . . . . . . . . . . . . . . . . Leg 26 | 2 . 4 2 . 2 2 . . . . 3 3 2 . 6 Wheel . | . . . . . . . . . . . . . . . . Hover 22 | . . . . . 4 5 3 1 4 . 3 2 . . . Flight . | . . . . . . . . . . . . . . . . Utility 45 | 1 2 1 2 . 6 2 1 2 2 1 4 2 10 2 7 Device 18 | . 1 1 . . 1 . . . . 1 3 1 6 2 2 Storage 6 | 1 1 . . . 2 . . . . . . . 2 . . Processor 16 | . . . . . 2 2 1 2 2 . . . 2 . 5 Hackware . | . . . . . . . . . . . . . . . . Protection 5 | . . . 2 . 1 . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 38 | 2 4 2 7 4 2 2 1 2 . . 1 3 4 . 4 Energy Gun 9 | . 2 2 3 . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 26 | 2 2 . 4 3 2 2 1 2 . . 1 3 4 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 1 . . . . . 5 1 1 . . Parts Lost 51 | . . 2 4 . 2 10 1 . 2 2 . 8 4 . 16 Power 8 | . . . 2 . 1 2 . . . . . . 1 . 2 Propulsion 21 | . . . . . 1 5 1 . 2 1 . 5 2 . 4 Utility 7 | . . . . . . 1 . . . 1 . 1 . . 4 Weapon 15 | . . 2 2 . . 2 . . . . . 2 1 . 6 Highest Loss Streak 10 | . . 2 4 . 2 5 1 . 2 2 . 5 4 . 10 Average Slot Usage (%) 93 | . 89 100 79 99 97 87 84 93 96 93 91 92 94 100 95 Engine 7 | . 14 14 9 11 8 4 7 11 11 9 1 . 5 . . Core 1 | . . . . . . 1 1 . . 1 1 . 1 5 4 Reactor 1 | . . . . . . . . . . . 3 5 . 4 4 Leg 14 | . 28 28 22 22 7 3 4 . . . 1 6 24 26 25 Hover 9 | . . . . . 18 16 17 23 25 23 23 21 . . . Device 9 | . 5 14 11 11 8 7 6 5 5 4 4 5 12 15 15 Storage 7 | . 14 14 11 11 9 7 6 5 5 5 5 5 5 5 5 Processor 19 | . . . . . 14 24 26 34 35 35 35 33 26 26 24 Protection 3 | . . . 7 22 12 3 . . . . . . 2 . . Energy Gun 3 | . 10 28 10 . . . . . . . . . . . . Ballistic Gun 12 | . 16 . 9 21 17 14 13 11 11 11 11 10 14 15 12 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 21 21 27 32 36 35 44 48 48 48 57 59 50 64 70 Greatest Support 140 | 20 20 20 30 30 45 32 58 66 67 67 90 90 140 140 140 Greatest Overweight (x) 11 | 2 1 1 . 1 7 11 1 . 1 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 8 8 8 8 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 2 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 5 7 7 7 7 8 9 9 9 9 9 8 8 9 9 Final Capacity 10 | 6 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 8 8 8 8 10 8 10 10 10 10 10 6 10 10 6 Class Distribution -------------------- 42% | Scavenger-Mutant 34% | Mutant 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 4359 | 160 164 196 114 256 281 594 95 142 130 171 239 297 530 416 574 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6064 | . 164 240 244 318 196 951 95 256 120 122 239 242 401 1869 607 Parts 276 | . 11 13 20 18 16 40 6 16 9 8 13 16 24 31 35 Haulers Intercepted 5 | . . . 1 2 . . . 1 . . . . . . 1 Recyclers Shooed 3 | . . . . 1 . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 8 4 11 14 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 77 | . 5 10 7 7 2 15 1 1 2 1 . 4 7 6 9 Guns 69 | . 5 10 5 7 2 15 1 1 2 1 . 4 7 6 3 AOE 8 | . . . 2 . . . . . . . . . . . 6 Classes Destroyed 14 | . 3 . 3 . 1 4 . . . 1 . . . 1 1 Worker 10 | . . . . . . 2 . . . . . . 2 . 6 Builder 3 | . . . 1 . . . . . . . . . 1 . 1 Hauler 5 | . . . 1 2 . . . 1 . . . . . . 1 Recycler 4 | . . . . . . 3 . . . . . . . . 1 Operator 3 | . . . . . 1 1 . 1 . . . . . . . Watcher 9 | . 1 . 1 . 3 1 1 1 . . . . . . 1 Swarmer 24 | . 3 3 4 4 . 6 . . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 22 | . 2 7 2 . 1 5 . . . . . . . . 5 Duelist 2 | . . . . . . 2 . . . . . . . . . Sentry 9 | . . . 1 3 1 . 1 1 . . . 1 1 . . Hunter 5 | . . . . . . . . . . 1 . . 2 . 2 Programmer 8 | . . . . . . 2 . . 2 . . 3 . . 1 Compactor 6 | . . . . . . . . . . . . . . 6 . Decomposer 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 8 | . 3 4 5 3 1 8 1 1 2 1 . 3 7 2 8 Combat Bots Only 6 | . 3 4 4 3 1 4 1 1 2 1 . 3 6 2 3 Max Kills in Single Turn 5 | . 1 1 3 1 1 2 1 1 1 1 . 1 2 1 5 Gunslinging 1 | . . . . . . 1 . . . . . . 1 . . Exploded 2 | . . . 2 . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Damage Taken 7691 | . 236 341 537 332 539 1088 62 57 525 93 . 902 871 . 2108 Core 1250 | . 26 65 160 42 86 288 . . 99 . . 134 105 . 245 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 63 . 49 84 58 100 . . . . 70 . . . Volleys Fired 311 | . 20 22 14 28 31 50 5 9 16 6 19 21 18 21 31 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 Hottest 150 | . 40 130 130 50 56 56 56 70 70 70 70 70 91 93 150 Shots Fired 659 | . 40 43 27 56 62 98 10 18 31 12 37 39 46 63 77 Gun 652 | . 40 43 27 56 62 98 10 18 31 12 37 39 46 63 70 Cannon . | . . . . . . . . . . . . . . . . Launcher 7 | . . . . . . . . . . . . . . . 7 Special . | . . . . . . . . . . . . . . . . Kinetic 576 | . 40 . 4 56 62 98 10 18 31 12 37 39 46 63 60 Thermal 68 | . . 43 15 . . . . . . . . . . . 10 Explosive 7 | . . . . . . . . . . . . . . . 7 Electromagnetic 8 | . . . 8 . . . . . . . . . . . . Robot Hit Streak 51 | . 11 15 11 16 8 11 5 13 17 6 42 51 11 16 9 Robot Miss Streak 11 | . 3 6 11 4 3 6 1 2 1 1 . 1 2 2 3 Penetration Max 2 | . . . . . . 1 . . 1 . 1 1 1 1 2 Secondary Targets 10 | . . 1 2 1 . 3 . . . . . . 2 . 1 Max Gunslinging Chain 2 | . . 1 1 1 . 1 . . . . . . 2 . 1 Shots Hit Robots 477 | . 26 37 23 33 41 66 7 15 27 7 36 29 34 46 50 Core Hits 266 | . 10 48 18 13 13 33 4 10 4 5 10 12 19 19 48 Critical Hits 61 | . 2 . . . 1 5 . 4 10 4 14 3 4 7 7 Critical Kills 19 | . 1 . . . . 2 . 3 2 3 1 1 1 3 2 Critical Parts Destroyed 31 | . 1 . . . 1 3 . 1 8 1 4 2 3 2 5 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11824 | . 303 491 409 560 714 1551 152 216 272 54 304 660 608 1335 4195 Guns 8773 | . 303 491 246 560 714 1551 152 192 272 54 304 660 608 1335 1331 Cannons . | . . . . . . . . . . . . . . . . Explosions 3005 | . . . 163 . . . . . . . . . . . 2842 Melee . | . . . . . . . . . . . . . . . . Ramming 46 | . . . . . . . . 24 . . . . . . 22 Kinetic 7891 | . 303 . 50 560 714 1551 152 192 272 54 304 660 608 1335 1136 Thermal 1822 | . . 491 251 . . . . . . . . . . . 1080 Explosive 1957 | . . . . . . . . . . . . . . . 1957 Electromagnetic 108 | . . . 108 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 2 1 4 7 7 7 8 . . . Average Corruption 4 | . . . . . . 1 1 3 5 7 7 7 . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 45 | . . . . . . 3 . 2 15 6 9 10 . . . Message Errors 12 | . . . . . . 1 . 1 4 1 3 2 . . . Matter Fused 8 | . . . . . . . . . 1 2 2 3 . . . Heat Flow Errors 8 | . . . . . . . . 1 5 . . 2 . . . Energy Discharges 6 | . . . . . . 2 . . . . 3 1 . . . Data Loss (minor) 3 | . . . . . . . . . 2 1 . . . . . Data Loss (major) 3 | . . . . . . . . . 2 1 . . . . . Targeting Errors 3 | . . . . . . . . . . 1 . 2 . . . Weapon Failures 2 | . . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 360 | . . . . . . . . . . . . . . . 360 Projectiles . | . . . . . . . . . . . . . . . . Explosions 360 | . . . . . . . . . . . . . . . 360 Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 323 | . . . 68 . . . . 12 . . . . . . 243 Shots 8 | . . . 2 . . . . . . . . . . . 6 Rammed 2 | . . . . . . . . 1 . . . . . . 1 Targets Rammed 5 | . . . . . . . . 1 . . . . . . 4 Kicked 3 | . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 363 | . 2 48 . . 14 3 2 122 363 35 4 316 72 168 323 Average Temperature 74 | . 2 13 . . 5 2 1 31 126 14 1 98 21 50 99 Received Heat Transfer 1239 | . 72 150 117 72 171 162 . 9 18 . . 177 69 . 222 Effects 2 | . . . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . . . . . . Heat Transferred 1816 | . . 610 305 . . . . . . . . . . . 901 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 1340 | . 142 255 209 273 158 305 110 109 . . . . 219 27 1340 Initial 90 | . . 55 . 87 74 35 90 2 . . . . 50 12 . Average 178 | . 98 98 136 153 87 169 73 84 . . . . 106 20 639 Maximum Alert Level 4 | . . 1 1 1 . 1 . . . . . . 1 . 4 Low Security (%) 84 | 100 100 96 93 90 100 78 100 100 . . . . 96 100 22 Level 1 6 | . . 3 6 9 . 21 . . . . . . 3 . 11 Level 2 3 | . . . . . . . . . . . . . . . 28 Level 3 . | . . . . . . . . . . . . . . . 5 Level 4 4 | . . . . . . . . . . . . . . . 31 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 2 . 2 4 . . . . . . 2 . 7 Investigation 3 | . . . . . . 1 . . . . . . 1 . 1 Extermination 4 | . . . . . . 2 . . . . . . 1 . 1 Reinforcement 8 | . . . 2 . 2 1 . . . . . . . . 3 Assault 2 | . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 8 | . 1 . 1 . 1 2 . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 166 | . 8 11 11 10 10 25 2 3 7 3 . 12 12 4 48 Peak Tracking Total 14 | . 3 4 6 4 3 6 1 1 5 3 . 4 5 2 14 Tactical Retreats 13 | . . 1 . 2 . 3 . . 2 2 . 2 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 11 | . . . . . . 3 2 2 . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 14 | . . . 1 . 1 6 . . . . . . 1 . 5 Max in Single Turn 2 | . . . 1 . 1 1 . . . . . . 1 . 2 Garrison Access 3 | . . . . 1 . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 19 | . . . . 5 . 2 . 1 1 . 5 . 3 . 2 Terminals 8 | . . . . 4 . 1 . . . . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . . . . . . 1 Total Hacks 45 | . . . . 10 . 3 . 1 1 . 18 . 8 . 4 Successful 34 | . . . . 5 . 2 . 1 1 . 18 . 5 . 2 Failed 11 | . . . . 5 . 1 . . . . . . 3 . 2 Catastrophic . | . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . Terminals 15 | . . . . 9 . 2 . . . . . . 2 . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . 6 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . . . . . . 2 Terminal Hacks 28 | . . . . 4 . 2 . . 1 . 18 . 2 . 1 Record 9 | . . . . . . 2 . . . . 6 . . . 1 Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . 3 . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . 1 . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . 3 . . Scan Component 1 | . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . . . . . 1 Seal Access 3 | . . . . 1 . . . 1 . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 2 . 2 . . . . . . 2 . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 56 | . . . . . . . . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 19 | . . . . . . . . . . . . . . 19 . Largest Group 19 | . . . . . . . . . . . . . . 19 19 Highest-Rated Group 714 | . . . . . . . . . . . . . . 714 714 Highest-Rated Ally 50 | . . . . . . . . . . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 185 | . . . . . . . . . . . . . . . 185 Total Damage 4420 | . . . . . . . . . . . . . . . 4420 Kills 37 | . . . . . . . . . . . . . . . 37 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 7885 | 72 338 824 334 549 657 1029 479 376 491 210 203 324 646 471 882 Spaces Moved 6165 | 53 189 568 182 369 466 779 496 544 302 388 211 301 396 326 595 Core 18 | 8 . . . . 1 9 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 2998 | 45 189 568 182 369 112 127 . . . . 11 78 396 326 595 Wheels . | . . . . . . . . . . . . . . . . Hover 3149 | . . . . . 353 643 496 544 302 388 200 223 . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 120 120 120 52 48 48 48 44 44 44 44 120 120 120 Average Speed 91 | 113 132 122 120 120 74 93 83 48 47 47 51 65 120 120 120 Slowest Speed 600 | 150 150 150 120 150 400 600 136 48 116 48 150 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 37 | 4 20 96 17 54 33 19 18 7 47 55 60 52 10 89 23 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . . 3 . . . . Known Exits Taken 9 | . . . 1 . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . . . . 1 4 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 115 | . . . 3 . . 4 . . . . . 4 . 1 103 Melee . | . . . . . . . . . . . . . . . . Projectile 11 | . . . . . . 4 . . . . . 4 . 1 2 AOE 104 | . . . 3 . . . . . . . . . . . 101 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Fac Was Fac Total 7841 | 61 239 654 274 423 719 980 552 645 616 399 269 387 540 372 711 Wait 990 | 1 6 47 46 12 166 132 32 70 289 . 1 51 79 17 41 Move 6151 | 52 188 567 181 368 465 778 495 543 301 387 210 300 396 325 595 Hop . | . . . . . . . . . . . . . . . . Pick Up 94 | 1 10 4 7 3 16 3 7 8 2 2 6 2 11 2 10 Fast Attach 86 | 6 4 . 8 4 9 7 4 . 2 1 13 4 13 2 9 Attach 36 | . . 2 3 . 5 5 1 2 1 1 . 6 3 . 7 Detach 3 | . . . . 1 1 . . . . . . . 1 . . Swap 38 | 1 2 6 3 . 4 3 2 3 3 . 1 2 4 1 3 Drop 127 | . 9 6 12 7 22 2 6 9 2 2 19 1 15 4 11 Fire 311 | . 20 22 14 28 31 50 5 9 16 6 19 21 18 21 31 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . Kick 4 | . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) -4/Waste -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 411 | -10/Materials | Entered Mines 495 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 501 | -10/Mines | Found Prototype Device 639 | -10/Mines | Discovered new exit (range 3) 840 | -10/Mines | Found a hidden stash of uninstalled traps 929 | -10/Mines | Learned 2 Materials zone layouts 1230 | -10/Mines | Discovered new exit (range 5) 1235 | -10/Mines | Entered Materials 1235 | -9/Materials | Evolved 2 slots: Utility x2 1236 | -9/Materials | Identified exit to Storage 1355 | -9/Materials | Lost 4 parts (2p2w) 1523 | -9/Materials | Discovered exit to Storage (range 7) 1569 | -9/Materials | Entered Storage 1718 | -9/Storage | Found Prototype Launcher 1718 | -9/Storage | Identified Scatter Rocket Array 1844 | -9/Storage | Discovered new exit (range 15) 1919 | -9/Storage | Core integrity fell below 50% 2118 | -9/Storage | Entered Materials 2118 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2331 | -8/Materials | Identified Exp. Sensor Array 2607 | -8/Materials | Build established: Scavenger-Mutant 2708 | -8/Materials | Discovered new exit (range 16) 2774 | -8/Materials | Identified exit to Factory 2775 | -8/Materials | Entered Factory 2775 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3148 | -7/Factory | Lost 3 parts (1p2n) 3442 | -7/Factory | Lost 5 parts (1p2n2w) 3691 | -7/Factory | Discovered new exit (range 11) 3706 | -7/Factory | Identified exit to Factory 3804 | -7/Factory | Entered another Factory area 3804 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4194 | -6/Factory | Discovered new exit (range 16) 4283 | -6/Factory | Identified exit to Factory 4283 | -6/Factory | Entered another Factory area 4283 | -5/Factory | Evolved 2 slots: Utility x2 4366 | -5/Factory | Discovered new exit (range 15) 4373 | -5/Factory | Identified exit to Upper Caves 4659 | -5/Factory | Entered Upper Caves 5102 | -5/Upper Caves | Discovered new exit (range 9) 5149 | -5/Upper Caves | Identified exit to Upper Caves 5150 | -5/Upper Caves | Entered another Upper Caves area 5269 | -5/Upper Caves | Encountered a Warlord checkpoint 5301 | -5/Upper Caves | Identified exit to Factory 5306 | -5/Upper Caves | Spotted B-75 Beast 5355 | -5/Upper Caves | Discovered new exit (range 10) 5359 | -5/Upper Caves | Identified exit to Zhirov 5360 | -5/Upper Caves | Entered Zhirov 5360 | -5/Zhirov | Discovered new exit (range 3) 5369 | -5/Zhirov | Met Zhirov 5378 | -5/Zhirov | Learned location of Quarantine (-2) 5378 | -5/Zhirov | Learned location of Testing (-3) 5378 | -5/Zhirov | Learned location of Command (-1) 5383 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5390 | -5/Zhirov | Found Alien Artifact 5390 | -5/Zhirov | Identified Integrated Reactor 5390 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5403 | -5/Zhirov | Found Alien Artifact 5562 | -5/Zhirov | Identified exit to Proximity Caves 5563 | -5/Zhirov | Entered Proximity Caves 5713 | -4/Proximity Caves | Lost 3 parts (2n1w) 5762 | -4/Proximity Caves | Identified Transdimensional Reconstructor 5762 | -4/Proximity Caves | Warped through subspace 5777 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5825 | -4/Proximity Caves | Lost 5 parts (3n1u1w) 5878 | -4/Proximity Caves | Discovered exit to Factory (range 7) 5887 | -4/Proximity Caves | Entered Factory 5887 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5959 | -4/Factory | Lost 4 parts (1p2n1w) 6172 | -4/Factory | Identified exit to Upper Caves 6259 | -4/Factory | Build established: Scavenger-Gunner 6452 | -4/Factory | Repaired Imp. Weapon Cycler 6533 | -4/Factory | Sucked down chute 6533 | -4/Factory | Entered Waste 6544 | -4/Waste | Spotted C-40 Crusher 6547 | -4/Waste | Destroyed C-40 Crusher 6552 | -4/Waste | Spotted C-40 Crusher 6553 | -4/Waste | Destroyed C-40 Crusher 6598 | -4/Waste | Spotted C-40 Crusher 6601 | -4/Waste | Destroyed C-40 Crusher 6616 | -4/Waste | Spotted C-40 Crusher 6656 | -4/Waste | Destroyed C-40 Crusher 6661 | -4/Waste | Spotted C-40 Crusher 6693 | -4/Waste | Destroyed C-40 Crusher 6695 | -4/Waste | Spotted C-40 Crusher 6704 | -4/Waste | Destroyed C-40 Crusher 6793 | -4/Waste | Discovered new exit (range 15) 6906 | -4/Waste | Warlord forces began an assault 6986 | -4/Waste | Identified exit to Factory 7004 | -4/Waste | Entered Factory 7004 | -4/Factory | Accompanied by 19 allies 7503 | -4/Factory | P-70 Sage assimilated allied UZ-UOK(s) 7754 | -4/Factory | First assault squad dispatched 7764 | -4/Factory | Lost 10 parts (2p2n4u2w) 7800 | -4/Factory | Found Scatter Rocket Array 7886 | -4/Factory | Self-destructed Last Messages --------------- 07864_ U-05 Engineer builds a Wall. 07866_ U-05 Engineer lays Concrete. 07869_ G-67 Veteran destroyed. 07870_ K-01 Serf cleans the Subcomponent Replicator. 07873_ Acquired Flexi-carbon Leg. 07874_ K-01 Serf collects debris. 07876_ U-05 Engineer lays Concrete. 07876_ Plasma Rifle destroyed. 07877_ U-05 Engineer lays Concrete. 07878_ C-30 ARC bursts open, deploying its payload. 07878_ G-73 Enforcer unfolds itself. 07878_ L-61 Swordsman unfolds itself. 07878_ G-67 Veteran unfolds itself. 07878_ B-60 Warrior unfolds itself. 07878_ I-47 Archangel unfolds itself. 07878_ U-05 Engineer builds a Wall. 07879_ K-01 Serf collects debris. 07882_ U-05 Engineer lays Concrete. 07883_ U-05 Engineer builds a Wall. 07885_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????b??????????????? | | ?????????????????????/#####?????????? | | ????????????????????? g #?????????? | | ?????????????#???????? #?????????? | | ?????????????# ???? #?????????? | | ?????????????# """ #?????????? | | ?????????????# """"" #?????????? | | ?????????????# """"" #?????????? | | ?????????????# #?????????? | | ?????????????# u #?????????? | | ?????????????# #?????????? | | ?????????????#= =! ! #?????????? | | ?????????????# |! k #?????????? | | ?????????????# |! i@#?????????? | | ????????????????#########g#######???? | | ????????????????????## #g# ###?? | | ????????????????????# #g# #?? | | ????????????????????# #l #?? | | ????????????????????# !b* #? | | ################# ###um ##? | | %u+%% #? | | # #? | | # #? | | # ## ##? | | # # | | ! # """ """ # | | # "R """ # | | ! # "" """ # | | ###+######## # # # | | ! *=%% # | | %= % % # | | [ *= % % % # | | %! *%= ! + | | !%% *!%! * ! # | | ! % %= = # # | | ^ ! # | | ###+########+########### # | | # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 51 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 56 Targeting Accuracy 40 Target Analysis 8 Core Analysis 8 Matter Filtering 30 Kinecelleration 30 Stasis Canceling 2 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FlightSalvageRedistributor Manual? 0 Play Time 01:08:33 Cumulative 111.5 hours Start 2021.04.02 @ 15:31:06 End 2021.04.02 @ 16:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 113 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 761091d1-f8b4-4ad0-9c46-8d1e9e6e0f39