Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.11 @ 16:58:47 Player: Saria Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (72) 360 Value Destroyed (2455) 2455 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (458) 458 TOTAL SCORE: 8853 Bonus ------- Follower Combat Kills 521 Friendly Fire -63 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 93/100 System Corruption 1% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter (fused) > --- UTILITY (7) ------ Transport Network Coupler > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler Improved Targeting Computer Energy Filter > --- WEAPON ----------- Tesla Rifle Beamcaster Heavy Machine Gun Heavy Mass Driver Improved Remote Datajack > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 84] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Gyrokinetic Inverter Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Slots Evolved 15 | . 1 2 2 . 2 2 2 . 2 2 Power 2 | . . . . . . 1 . . 1 . Propulsion 4 | . . 2 . . . 1 1 . . . Utility 5 | . 1 . 1 . 1 . 1 . 1 . Weapon 4 | . . . 1 . 1 . . . . 2 Parts Attached 66 | 6 4 3 9 10 1 3 13 11 . 6 Power 12 | 1 . 1 2 1 . 1 2 4 . . Engine 6 | 1 . 1 1 . . . . 3 . . Core 5 | . . . 1 1 . 1 1 1 . . Reactor 1 | . . . . . . . 1 . . . Propulsion 18 | 2 . 2 3 5 . . 4 . . 2 Treads . | . . . . . . . . . . . Leg 7 | 2 . 2 3 . . . . . . . Wheel . | . . . . . . . . . . . Hover 11 | . . . . 5 . . 4 . . 2 Flight . | . . . . . . . . . . . Utility 16 | 1 4 . 1 1 . 1 5 . . 3 Device 7 | . . . 1 1 . . 3 . . 2 Storage 3 | . 3 . . . . . . . . . Processor 5 | 1 1 . . . . 1 2 . . . Hackware 1 | . . . . . . . . . . 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . 3 3 1 1 2 7 . 1 Energy Gun 9 | 1 . . 3 1 1 . . 2 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 . . . 2 . . 1 2 . . Ballistic Cannon 2 | . . . . . . . 1 1 . . Launcher 2 | . . . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 2 | . . . . . . . . 2 . . Parts Lost 41 | . . . . 2 . . 8 14 . 17 Power 9 | . . . . 1 . . 2 3 . 3 Propulsion 7 | . . . . . . . 2 2 . 3 Utility 11 | . . . . 1 . . 2 3 . 5 Weapon 14 | . . . . . . . 2 6 . 6 Highest Loss Streak 14 | . . . . 1 . . 3 7 . 14 To Critical Strikes 3 | . . . . . . . . 1 . 2 Average Backups 4 | . 4 7 5 8 7 6 6 4 4 2 Power . | . 1 1 1 . . . . . . . Propulsion 1 | . 1 1 1 2 3 2 2 2 2 2 Utility . | . 1 2 2 2 1 1 . . . . Weapon 1 | . 1 2 1 3 3 3 3 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 2 | . 1 . . . . . . . . 1 Power 1 | . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 88 93 99 96 99 92 65 55 54 Engine 4 | . 12 10 4 . . . . . 10 6 Core 3 | . . . 2 7 7 11 7 . 5 2 Reactor 1 | . . . . . . . 1 4 . . Leg 9 | . 24 28 29 10 . . . . . . Hover 12 | . . . . 21 28 31 27 12 10 14 Device 4 | . . . 8 7 7 6 5 9 . 1 Storage 9 | . 16 10 8 8 14 12 10 9 5 3 Processor 13 | . 13 20 16 16 14 12 15 11 10 7 Energy Gun 8 | . 11 10 15 16 17 15 6 3 5 7 Ballistic Gun 7 | . 12 10 8 8 7 6 9 3 5 3 Ballistic Cannon 1 | . . . . . . . 4 2 5 1 Launcher 1 | . . . . . . 2 . 3 . . Peak Build Rating 84 | 6 8 13 25 34 36 49 70 67 54 84 Average Rating 39 | 4 7 10 17 29 35 45 59 57 54 60 On Entrance 30 | . 6 8 13 25 31 36 49 59 49 54 Naked Turns . | . . . . . . . . . . . Heaviest Build 90 | 6 26 20 25 27 31 44 51 69 78 90 Greatest Support 57 | 20 20 43 48 48 32 40 57 33 22 46 Greatest Overweight (x) 12 | . 7 . . 3 . 1 4 12 3 3 Average Overweight (x) . | . . . . . . . 1 3 3 . Largest Inventory Capacity 15 | 5 15 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 11 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 6 8 8 10 8 8 9 7 4 3 Average Carried 4 | . 4 7 5 8 7 6 6 4 4 2 Final Capacity 10 | 5 10 10 10 10 10 10 10 10 10 5 Final Carried 9 | 3 6 8 8 9 7 8 4 5 4 2 Class Distribution -------------------- 54% | Hacker-Gunner 30% | Hacker-Mutant 8% | Scavenger-Gunner 6% | Scavenger-Executioner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Executioner | -3/Research Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Matter Collected 2063 | 261 52 71 131 182 . 89 590 462 . 225 Remotely . | . . . . . . . . . . . Salvage Created 2950 | 43 . 306 577 513 . . 594 616 . 301 Parts 129 | 2 . 21 15 34 . . 26 16 . 15 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 51 | 1 . 8 9 12 . . 11 6 . 4 Guns 39 | 1 . 8 8 12 . . 5 2 . 3 Cannons 6 | . . . . . . . 3 3 . . AOE 4 | . . . . . . . 3 1 . . Classes Destroyed 15 | 1 . 4 3 1 . . 3 3 . . Worker 7 | . . . 1 . . . 1 . . 5 Builder 2 | . . . . . . . 1 1 . . Tunneler 1 | . . . . . . . . 1 . . Hauler 1 | . . . 1 . . . . . . . Recycler 4 | . . . 1 . . . 1 2 . . Operator 1 | . . . . . . . . 1 . . Watcher 5 | . . 2 1 . . . 1 . . 1 Swarmer 13 | . . 3 1 3 . . 3 . . 3 Grunt 17 | 1 . 3 6 2 . . 2 3 . . Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . 1 . 1 . . . . . . Protector 1 | . . . . 1 . . . . . . Sentry 12 | . . 1 2 5 . . 1 2 . 1 Hunter 4 | . . . . . . . 4 . . . Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 7 | 1 . 5 7 4 . . 5 4 . 7 Combat Bots Only 5 | 1 . 5 2 4 . . 4 1 . 3 Max Kills in Single Turn 2 | 1 . 2 2 1 . . 2 2 . 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 1 | . . . . . . . 1 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Hostile Shots Fired 661 | 1 . 38 65 41 2 . 122 137 . 255 Missed 218 | . . 15 12 20 1 . 29 45 . 96 Hits 443 | 1 . 23 53 21 1 . 93 92 . 159 Melee 8 | . . . . . . . . 8 . . Projectile 435 | 1 . 23 53 21 1 . 93 84 . 159 Critical Strikes 18 | . . . 3 1 . . 6 2 . 6 Damage Taken 6265 | 6 . 155 479 213 7 . 1374 1755 . 2276 Core 2444 | 6 . 18 97 48 . . 348 623 . 1304 Absorbed by Shields 146 | . . . . . . . . 146 . . Ignored by Resistances 2943 | 4 . 101 295 128 5 . 708 870 . 832 Regen/Repaired (Parts) 30 | . . . 30 . . . . . . . Core Remaining (%) 83 | 97 97 95 . 73 100 100 . 2 100 . Volleys Fired 201 | 1 5 29 33 29 . . 39 44 . 21 Largest 4 | 2 2 2 3 3 . . 4 4 . 4 Hottest 235 | 70 70 70 146 149 . . 164 163 . 235 Shots Fired 464 | 2 10 57 95 70 . . 108 80 . 42 Gun 409 | 2 10 57 95 70 . . 84 56 . 35 Cannon 39 | . . . . . . . 17 18 . 4 Launcher 13 | . . . . . . . 7 6 . . Special 3 | . . . . . . . . . . 3 Kinetic 230 | 1 5 29 29 29 . . 72 51 . 14 Thermal 192 | 1 5 28 66 27 . . 28 15 . 22 Explosive 13 | . . . . . . . 7 6 . . Electromagnetic 26 | . . . . 14 . . 1 8 . 3 Robot Hit Streak 35 | 2 3 16 27 14 . . 20 35 . 20 Robot Miss Streak 4 | . 1 1 1 1 . . 3 4 . 2 Penetration Max 1 | . . . . . . . 1 1 . 1 Secondary Targets 8 | . . 3 4 . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 Shots Hit Robots 377 | 2 3 47 84 55 . . 86 67 . 33 Core Hits 186 | 2 1 21 27 23 . . 55 39 . 18 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . . . . . . 5 . . . Critical Strikes 22 | . . 4 6 . . . 8 3 . 1 Burn 15 | . . 4 6 . . . 2 2 . 1 Destroy 6 | . . . . . . . 6 . . . Corrupt 1 | . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7662 | 19 32 482 1135 784 . . 1859 2438 . 913 Guns 4672 | 19 29 482 1119 782 . . 839 785 . 617 Cannons 1722 | . . . . . . . 462 1014 . 246 Explosions 1165 | . . . . . . . 552 613 . . Melee . | . . . . . . . . . . . Ramming 103 | . 3 . 16 2 . . 6 26 . 50 Kinetic 3527 | 7 17 194 199 308 . . 891 1485 . 426 Thermal 2578 | 12 12 288 920 365 . . 398 189 . 394 Explosive 1165 | . . . . . . . 552 613 . . Electromagnetic 289 | . . . . 109 . . 12 125 . 43 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 8 . 1 Average Corruption 3 | . . . . . . . 1 4 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . . . 6 21 . . Message Errors 8 | . . . . . . . 2 6 . . Matter Fused 7 | . . . . . . . 1 6 . . Heat Flow Errors 4 | . . . . . . . 1 3 . . Energy Discharges 3 | . . . . . . . . 3 . . Parts Fused 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 132 | . . . . . . . 28 66 . 38 Projectiles 40 | . . . . . . . . 2 . 38 Explosions 92 | . . . . . . . 28 64 . . Melee . | . . . . . . . . . . . Knockbacks 21 | . . . . . . . 7 12 . 2 Impact 1 | . . . . . . . . 1 . . Kinetic 19 | . . . . . . . 7 11 . 1 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 149 | . . . . 1 . . 92 32 . 24 Shots 3 | . . . . . . . 2 1 . . Rammed 17 | . . . . 1 . . 2 4 . 10 Targets Rammed 25 | . 2 1 5 1 . . 2 4 . 10 Kicked 8 | . 2 1 5 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 772 | 30 50 104 563 394 . . 613 617 . 772 Average Temperature 201 | 18 23 31 157 166 . . 239 193 . 325 Received Heat Transfer 1274 | 6 . 72 396 144 . . 180 440 . 36 Effects 113 | . . . 9 5 . . 50 11 . 38 Shutdowns 35 | . . . 1 1 . . 19 2 . 12 Energy Bleed 9 | . . . . 1 . . 4 1 . 3 Interference 20 | . . . 4 . . . 11 1 . 4 Matter Decay 6 | . . . 1 . . . 4 . . 1 Short Circuit 8 | . . . . 1 . . 5 1 . 1 Damage (minor) 8 | . . . . 2 . . 2 1 . 3 Damage (major) 20 | . . . 3 . . . 4 3 . 10 Damage (core) 7 | . . . . . . . 1 2 . 4 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 15 | . . 3 7 1 . . 2 1 . 1 Heat Transferred 7084 | 37 37 1147 2701 794 . . 1036 629 . 703 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Maximum Alert Level 1 | . . . . 1 . . 1 . . . Low Security (%) 99 | 100 100 100 100 97 100 100 98 100 100 100 Level 1 . | . . . . 2 . . 1 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 231 | 20 3 112 82 231 70 25 206 43 3 36 Initial 70 | . 2 . 14 24 70 25 . . 3 . Average 29 | 1 . 58 31 73 70 11 87 7 . 2 Influence Increases 2018 | 20 3 244 278 441 . 6 462 431 . 133 Destroy 0b10 Robot/C 1240 | 20 . 160 180 320 . . 220 260 . 80 Destroy 0b10 Robot/NC 125 | . . 10 20 20 . . 20 25 . 30 Destroy Leader 284 | . . 54 44 82 . . 62 20 . 22 Allied During Kill 28 | . . . . 8 . . . 19 . 1 Successful Hack 48 | . 3 5 4 10 . 6 . 20 . . Disable Machine 12 | . . . . . . . 8 4 . . Destroy Structure 191 | . . . . 1 . . 122 68 . . Partial Spotted 15 | . . 15 . . . . . . . . Lose Combat Pursuer 75 | . . . 30 . . . 30 15 . . Influence Decreases 2018 | 15 8 195 245 307 146 76 462 422 9 133 Entered New Map 293 | . 3 . 35 58 146 45 . . 6 . Time Decay 1428 | 15 5 195 210 189 . 31 392 327 3 61 Lost Part 197 | . . . . 20 . . 70 75 . 32 Lost Ally 100 | . . . . 40 . . . 20 . 40 Squads Dispatched 15 | . . 2 3 2 . . 4 2 . 2 Investigation 5 | . . 1 2 . . . 1 1 . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 7 | . . 1 1 . . . 2 1 . 2 Assault 2 | . . . . 2 . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Distress Signals 10 | . . 3 3 1 . . 3 . . . Communications Jammed 9 | . . . . . . . . 9 . . Distress Signals 9 | . . . . . . . . 9 . . Times Spotted 103 | 1 1 15 15 19 2 . 22 15 . 13 Peak Tracking Total 7 | 1 1 5 5 4 2 . 4 4 . 7 Tactical Retreats 4 | . . . 2 . . . 1 1 . . Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Traps Triggered 5 | . 1 . . 1 . . 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Machines Disabled 3 | . . . . . . . 2 1 . . Max in Single Turn 1 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Machines Accessed 26 | . 4 5 4 4 . 1 2 6 . . Terminals 21 | . 3 5 2 3 . . 2 6 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 3 | . 1 . 1 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 65 | . 7 10 16 13 . 3 4 12 . . Successful 43 | . 7 7 10 9 . 2 3 5 . . Failed 22 | . . 3 6 4 . 1 1 7 . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 54 | . 6 10 10 12 . . 4 12 . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . . . Recycling Units 4 | . 1 . 2 1 . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 6 7 5 8 . . 3 5 . . Record 13 | . 2 5 3 3 . . . . . . Part Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open Door 5 | . . . . . . . . 5 . . Open DSF 1 | . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Locate Traps 3 | . 1 . 1 . . . 1 . . . Disarm Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Recall Investigation 2 | . . 1 . 1 . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 2 4 2 . 1 1 3 . . Full Trace Events 6 | . . 1 3 . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 58 | . . . 58 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 1 . 4 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . Combat 3 | . . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . . 3 parse_system 3 | . . . . . . . . . . 3 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Total Allies 9 | . . . . 2 . . . 7 . . Largest Group 6 | . . . . 2 . . . 6 5 4 Highest-Rated Group 281 | . . . . 62 . . . 281 250 91 Highest-Rated Ally 159 | . . . . 31 . . . 159 159 31 Total Orders . | . . . . . . . . . . . Ally Attacks 109 | . . . . 43 . . . 60 . 6 Total Damage 2184 | . . . . 647 . . . 1465 . 72 Kills 15 | . . . . 8 . . . 7 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Active Infowar (turns) 2197 | . 65 283 339 281 12 67 315 835 . . Traps 519 | . . . 338 181 . . . . . . T.N.C. 2197 | . 65 283 339 281 12 67 315 835 . . Jamming 846 | . . . . . . . 58 788 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Turns Passed 3834 | 92 585 283 339 281 12 67 632 950 147 446 Spaces Moved 2594 | 74 417 164 166 294 27 122 448 410 79 393 Core 19 | 16 1 . . . . . . 2 . . Treads . | . . . . . . . . . . . Legs 868 | 58 416 164 166 64 . . . . . . Wheels . | . . . . . . . . . . . Hover 1707 | . . . . 230 27 122 448 408 79 393 Flight . | . . . . . . . . . . . Fastest Speed 36 | 50 120 120 112 38 38 36 36 102 186 48 Average Speed 117 | 104 132 120 119 55 38 49 103 194 186 94 Slowest Speed 650 | 120 400 120 120 250 38 96 230 650 186 186 Overloaded Moves 7 | . . . . . . . . . . 7 Propulsion Burnouts 1 | . . . . . . . . . . 1 Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 19 | 7 64 14 11 50 1 3 12 39 2 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 123 | . . . . . . . 68 55 . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . AOE 122 | . . . . . . . 68 54 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Fac Ext Fac Res Total 2989 | 83 437 197 236 355 28 127 533 481 79 433 Wait 46 | . . . 17 8 . . 18 2 . 1 Move 2584 | 73 416 163 165 293 26 121 447 409 78 393 Hop . | . . . . . . . . . . . Pick Up 25 | 3 4 1 4 5 . 2 2 4 . . Fast Attach 41 | 6 6 2 2 4 . 1 7 7 . 6 Attach 21 | . . . 3 2 2 1 5 5 1 2 Detach 5 | . 1 . . . . . 1 3 . . Swap 23 | . 1 1 4 7 . 2 5 3 . . Drop 18 | . 2 . 3 6 . . 7 . . . Fire 201 | 1 5 29 33 29 . . 39 44 . 21 Melee . | . . . . . . . . . . . Ram 17 | . . . . 1 . . 2 4 . 10 Kick 8 | . 2 1 5 . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 71 | -11/Scrapyard | Identified exit to Materials 71 | -11/Scrapyard | Discovered exit to Materials (range 8) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 320 | -10/Materials | Identified exit to Mines 320 | -10/Materials | Discovered exit to Mines (range 8) 457 | -10/Materials | Identified exit to Materials 457 | -10/Materials | Discovered exit to Materials (range 4) 655 | -10/Materials | Discovered exit to Materials (range 15) 678 | -10/Materials | Entered another Materials area 678 | -9/Materials | Evolved 2 slots: Propulsion x2 942 | -9/Materials | Identified exit to Materials 942 | -9/Materials | Discovered exit to Materials (range 11) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 986 | -8/Materials | Repaired Aluminum Leg 1018 | -8/Materials | Repaired Imp. Ion Engine 1121 | -8/Materials | Identified exit to Storage 1121 | -8/Materials | Discovered exit to Storage (range 15) 1300 | -8/Materials | Entered Storage 1378 | -8/Storage | Met a pair of Derelict thieves 1558 | -8/Storage | Identified exit to Factory 1578 | -8/Storage | Build established: Hacker-Gunner 1581 | -8/Storage | Entered Factory 1581 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1590 | -7/Factory | Identified exit to Factory 1590 | -7/Factory | Discovered exit to Factory (range 8) 1593 | -7/Factory | Entered another Factory area 1593 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1639 | -6/Factory | Identified exit to Factory 1639 | -6/Factory | Discovered exit to Factory (range 8) 1660 | -6/Factory | Entered another Factory area 1660 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2211 | -5/Factory | Lost 3 parts (1p1n1w) 2271 | -5/Factory | Identified exit to Extension 2271 | -5/Factory | Discovered exit to Extension (range 16) 2292 | -5/Factory | Entered Extension 2377 | -5/Extension | Core integrity fell below 50% 2490 | -5/Extension | Lost 7 parts (1p2n4w) 2504 | -5/Extension | Core integrity fell below 20% 2605 | -5/Extension | Rescued a captive Derelict 2606 | -5/Extension | Rescued a captive Derelict 2780 | -5/Extension | Rescued a captive Derelict 2780 | -5/Extension | Rescued a captive Derelict 3043 | -5/Extension | Rescued A7 3110 | -5/Extension | Rescued a captive Derelict 3111 | -5/Extension | Rescued a captive Derelict 3154 | -5/Extension | Spotted B-75 Beast 3162 | -5/Extension | Spotted B-75 Beast 3183 | -5/Extension | Allies destroyed B-75 Beast 3205 | -5/Extension | Allies destroyed B-75 Beast 3217 | -5/Extension | Lost 6 parts (2p2u2w) 3235 | -5/Extension | Identified exit to Factory 3235 | -5/Extension | Discovered exit to Factory (range 3) 3242 | -5/Extension | Entered Factory 3242 | -4/Factory | Accompanied by 5 allies (A7) 3242 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3342 | -4/Factory | Identified exit to Research 3342 | -4/Factory | Discovered exit to Research (range 15) 3389 | -4/Factory | Entered Research 3389 | -3/Research | Accompanied by 4 allies 3389 | -3/Research | Evolved 2 slots: Weapon x2 3598 | -3/Research | Lost 4 allies 3699 | -3/Research | Core integrity fell below 50% 3749 | -3/Research | Core integrity fell below 20% 3816 | -3/Research | Lost 14 parts (3p2n4u5w) 3835 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 03807_ K-01 Serf collects debris. 03810_ Penetrated by Slug. 03810_ Slug penetrates Wall. 03812_ K-01 Serf collects debris. 03820_ Acquired Lrn. Tractor Beam. 03825_ Penetrated by Slug. 03825_ Slug penetrates Wall. 03825_ Penetrated by Slug. 03826_ Slammed into H-77 Assassin. 03828_ Destabilizing: System corrupted (+1). 03829_ Slammed into H-77 Assassin. 03831_ Destabilizing: Core damaged (-13). 03832_ Penetrated by Slug. 03832_ Lrn. Tractor Beam destroyed. 03832_ Slammed into H-77 Assassin. 03832_ Destabilizing: Core damaged (-26). 03833_ Slammed into H-77 Assassin. 03834_ Penetrated by Slug. 03834_ Gyrokinetic Inverter destroyed. 03835_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????# #????????????????????????????? | | #?????# #????????????????????????????? | | #?????# #????????????????????????????? | | #?????? #????????????????????????????? | | ##### #??????### #????????????????????????????? | | ????? #???????????????????????????????????????? | | ?????? #???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ??????? #???????????????????????????????????????? | | ?????? #????????? ?????????????????????????????? | | ????+ +????????? ?????????????????????????????? | | ????# ?????????? ?????????????????????????????? | | ????# ?????????? ?????????????????????????????? | | ????# ?????????? ?????????????????????????????? | | ????# #????????? ?????????????????????????????? | | ????# #????????? ###########??????????????????? | | ????# #????????# # #??????????????????? | | ????# #????????# # #??????????????????? | | ????# #????????# # #??????????????????? | | ????# ########## # #??????????????????? | | ????# # # #####;#####??????????????????? | | ????# # # #???# #??????????????????????? | | ????# # = # #???# #??????????????????????? | | ????# # #R##### #??????????????????????? | | ????# + """m h hhh #??????????????????????? | | ????# # "R #k h @#??????????????????????? | | ????# # """ #% h#??????????????????????? | | ##### # #R +??????????????????????? | | # #R #??????????????????????? | | ########## #??????????????????????? | | ?? k ?????????????????????? | | ########## ######????????????????????? | | ###+####????????# #?????????????????????????? | | #???????????????/kk #?????????????????????????? | | #?????????????? #k####?????????????????????????? | | #????????????? # ?????????????????????????????? | | #????????????] ?# ?????????????????????????????? | | #???????????????# ?????????????????????????????? | | #???????????????# ?????????????????????????????? | | #???????????????? ?????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 43 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Point Defense Rating 80 Evasion (%) 57 Targeting Accuracy 12 Energy Filtering 30 Offensive Hacking 30 Item Schematics ----------------- Imp. Terrain Scanner | -8/Storage | Hacked Particle Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 57% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Close Call Dangerous Findings Knowing Is Half The Battle Librarian Novice Programmer Oops Part-time Mechanic Please Form A Line Power Corrupts Prison Break The More The Merrier Challenges ------------ None Game ------ Seed EnhancedEfficiencyMonowheel Manual? 0 Play Time 01:09:38 Cumulative 3.0 hours Start 2025.08.11 @ 15:51:37 End 2025.08.11 @ 16:58:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 38x17 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac8df475-b19a-4e35-b189-7eb75525491e