Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.19 @ 22:55:11 Player: 4R-ZE3 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (153) 765 Value Destroyed (5934) 5934 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2014) 2014 TOTAL SCORE: 13473 Bonus ------- High Alert Combat Kills 314 Entered Garrisons 400 Used RIF Installer 1000 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 28% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Trap Scanner Transmission Jammer Corruption Screen Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Cooling System Large Storage Unit Transmission Jammer > --- WEAPON ----------- Cooled Pulse Rifle Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Heavy Treads Improved Cooling System Coolant Injector Improved Medium Armor Plating Shield Generator Authchip [Armor] Relay Coupler [Brawler] Heavy Laser Beamcaster Remote Datajack Remote Datajack Power Maul [Rating: 67] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . . . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 3 | . . . . . 1 . . . 2 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 112 | 7 8 2 1 3 19 21 6 16 6 7 7 . 3 1 5 Power 12 | 1 2 1 . 1 2 . 1 2 1 1 . . . . . Engine 8 | 1 1 1 . 1 2 . 1 . 1 . . . . . . Core 3 | . 1 . . . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . 1 . . . . . Propulsion 32 | 2 . . . . 7 8 3 7 . 3 . . 1 . 1 Treads 25 | 2 . . . . 5 8 3 3 . 2 . . 1 . 1 Leg 5 | . . . . . . . . 4 . 1 . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 32 | 1 3 1 1 1 6 3 2 2 3 3 3 . . . 3 Device 14 | . 2 1 . . 3 2 . . 3 2 1 . . . . Storage 5 | 1 1 . . 1 1 . 1 . . . . . . . . Processor 2 | . . . 1 . . . . . . . . . . . 1 Hackware 3 | . . . . . . . . 1 . 1 . . . . 1 Protection 8 | . . . . . 2 1 1 1 . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 3 3 . . 1 4 10 . 5 2 . 4 . 2 1 1 Energy Gun 12 | 1 . . . . . 4 . . 1 . 3 . 2 1 . Energy Cannon 10 | . 2 . . . 1 4 . 2 . . 1 . . . . Ballistic Gun 7 | 2 1 . . . 2 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 1 . . 1 . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . . . . . Parts Lost 46 | . . . . . 5 5 . 17 . . . . 3 . 16 Power 5 | . . . . . . 1 . 2 . . . . . . 2 Propulsion 15 | . . . . . 3 . . 8 . . . . 1 . 3 Utility 9 | . . . . . . . . 3 . . . . . . 6 Weapon 17 | . . . . . 2 4 . 4 . . . . 2 . 5 Highest Loss Streak 17 | . . . . . 2 2 . 17 . . . . 3 . 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 2 8 9 10 11 13 14 15 12 13 14 14 14 13 11 8 Power 1 | . 1 . . . 1 . 1 . 2 2 1 1 1 1 . Propulsion 2 | 2 2 3 3 3 2 3 2 2 . 1 1 1 1 1 . Utility 5 | . 2 3 4 4 6 8 7 5 5 6 5 6 5 5 4 Weapon 3 | . 2 2 3 3 4 1 4 3 3 3 3 4 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 19 | 1 3 1 . . 2 2 1 . 1 2 3 1 . . 2 Power 5 | . 1 . . . 2 . . . 1 . 1 . . . . Propulsion 4 | 1 1 . . . . . . . . 2 . . . . . Utility 7 | . . . . . . 2 1 . . . 2 . . . 2 Weapon 3 | . 1 1 . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 100 100 97 97 100 93 92 90 84 84 83 61 72 Engine 5 | . 7 5 14 14 9 8 9 6 5 3 . . . . . Core 1 | . 7 8 . . . . . 2 1 . . . . . . Reactor 2 | . . . . . . . . . . 3 7 7 7 7 5 Treads 23 | . 28 28 28 28 32 36 36 28 . 8 15 15 14 15 12 Leg 2 | . . . . . . . . 3 30 13 . . . . . Device 13 | . 12 14 2 5 9 9 9 12 22 25 23 15 15 15 13 Storage 9 | . 14 14 14 14 9 9 9 8 7 7 7 7 7 7 5 Processor 1 | . . . 11 8 . . . . . . . . . . 1 Protection 5 | . . . . . 8 9 9 4 . . 6 15 14 15 11 Energy Gun 8 | . 8 . . . . 8 . . 4 7 19 23 23 . 18 Energy Cannon 12 | . 10 28 28 28 19 6 27 24 11 13 3 . . . . Ballistic Gun 3 | . 8 . . . 6 10 . . . . . . . . . Peak Build Rating 67 | 6 10 12 10 15 23 30 34 37 51 67 67 67 67 67 67 Average Rating 34 | 4 8 10 8 9 20 24 31 32 46 58 66 67 65 52 50 On Entrance 34 | . 6 10 10 8 15 19 30 34 37 50 67 67 67 66 67 Avg Prop Armor Cover (%) 4 | . . . . . 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 72 | 14 22 22 22 36 46 54 54 54 54 61 69 69 71 72 69 Greatest Support 140 | 40 40 40 40 40 80 80 82 82 64 140 140 140 140 140 140 Greatest Overweight (x) 7 | . . . . . 2 . . 7 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 13 15 15 15 14 15 15 15 15 15 15 13 Most Carried 15 | 4 10 10 10 14 15 15 15 15 15 15 15 15 15 14 11 Average Carried 12 | 3 8 9 9 11 13 14 14 12 13 14 14 14 14 11 8 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 10 10 10 14 15 15 15 11 15 15 15 15 11 11 5 Class Distribution -------------------- 57% | Scavenger-Tank 26% | Mutant 7% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Matter Collected 2561 | 187 306 20 . 60 294 566 55 292 67 225 205 82 81 . 121 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6425 | . 798 85 . 189 1039 1213 59 1051 67 501 693 39 235 . 456 Parts 319 | . 56 6 . 12 52 58 4 62 2 12 27 3 9 . 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . 5 9 . 21 Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 145 | . 22 2 . 6 19 24 1 29 1 3 18 2 6 . 12 Guns 70 | . 12 . . . 5 20 . . . . 16 2 5 . 10 Cannons 56 | . 10 2 . 6 11 4 1 17 1 3 1 . . . . AOE 11 | . . . . . . . . 11 . . . . . . . Classes Destroyed 14 | . 5 . . . 2 2 . 3 . 1 . . 1 . . Worker 1 | . . . . . 1 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 5 | . 1 . . . 1 1 . 1 . . 1 . . . . Swarmer 37 | . 6 . . 3 . 4 . 3 . 1 7 2 3 . 8 Grunt 69 | . 16 2 . 3 13 14 . 13 . . 4 . 2 . 2 Brawler 2 | . . . . . . . . 1 . . 1 . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . Sentry 19 | . . . . . 6 4 1 3 1 . 3 . . . 1 Specialist 2 | . . . . . . . . 2 . . . . . . . Hunter 4 | . . . . . . 1 . 1 . . 1 . . . 1 Programmer 8 | . . . . . . 1 . 5 . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Compactor 2 | . . . . . . . . . . 2 . . . . . Best Kill Streak 9 | . 5 2 . 3 4 9 1 9 1 1 5 2 3 . 4 Combat Bots Only 9 | . 5 2 . 3 3 9 1 9 1 1 5 2 3 . 4 Max Kills in Single Turn 3 | . 1 1 . 1 2 1 1 3 1 1 1 1 1 . 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Hostile Shots Fired 948 | . 63 8 . 30 92 164 2 166 18 3 182 6 62 . 152 Missed 241 | . 14 3 . 8 22 40 . 29 5 1 69 4 11 . 35 Hits 707 | . 49 5 . 22 70 124 2 137 13 2 113 2 51 . 117 Melee 15 | . . . . . . . . . . . . . . . 15 Projectile 692 | . 49 5 . 22 70 124 2 137 13 2 113 2 51 . 102 Critical Strikes 23 | . . . . . 3 6 . 7 . . . . . . 7 Part Disruptions 3 | . . . . . . . . 3 . . . . . . . Damage Taken 10561 | . 501 69 . 209 1056 1853 31 2304 98 32 1069 32 865 . 2442 Core 1381 | . 43 . . 81 97 207 . 228 . . 105 18 . . 602 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 214 | . . . . . . . . . . . 38 . 38 . 138 Regen/Repaired (Parts) 43 | . . . . . 43 . . . . . . . . . . Core Remaining (%) 51 | 100 . . . 50 . . . 3 . . . . . . . Volleys Fired 375 | . 55 5 . 17 47 75 3 44 6 31 40 4 19 . 29 Largest 3 | . 2 2 . 2 3 3 3 3 3 3 3 3 3 . 3 Hottest 240 | . 120 120 . 120 180 144 240 240 180 180 180 169 169 . 225 Shots Fired 914 | . 110 10 . 33 132 192 5 99 10 75 118 10 50 . 70 Gun 541 | . 82 . . . 33 172 . . 2 22 108 10 50 . 62 Cannon 353 | . 28 10 . 32 99 20 5 94 4 44 10 . . . 7 Launcher 6 | . . . . 1 . . . 5 . . . . . . . Special 14 | . . . . . . . . . 4 9 . . . . 1 Kinetic 172 | . 41 . . . 33 98 . . . . . . . . . Thermal 722 | . 69 10 . 32 99 94 5 94 6 66 118 10 50 . 69 Explosive 6 | . . . . 1 . . . 5 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 13 10 . 5 23 15 3 7 8 9 14 4 9 . 26 Robot Miss Streak 6 | . 2 2 . 5 3 4 . 3 1 2 6 5 3 . 5 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 21 | . 2 . . . . 8 . . . . 5 . 1 . 5 Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . 1 . 1 . 1 Shots Hit Robots 616 | . 64 6 . 17 98 128 1 63 9 55 88 4 31 . 52 Core Hits 284 | . 35 4 . 6 40 57 1 52 2 6 45 4 12 . 20 Critical Kills 2 | . . . . . 2 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 24 | . 1 . . . 2 5 . . . 4 5 . 3 . 4 Burn 22 | . 1 . . . . 5 . . . 4 5 . 3 . 4 Meltdown 2 | . . . . . 2 . . . . . . . . . . Melee Attacks 4 | . . . . . . . . 2 2 . . . . . . Impact 2 | . . . . . . . . . 2 . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13155 | . 889 106 . 340 1769 2023 28 2708 143 1323 1965 81 670 . 1110 Guns 6679 | . 648 . . . 307 1756 . . 39 356 1861 81 670 . 961 Cannons 5396 | . 241 106 . 332 1462 267 28 1655 104 967 104 . . . 130 Explosions 1061 | . . . . 8 . . . 1053 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 19 | . . . . . . . . . . . . . . . 19 Kinetic 1602 | . 302 . . . 307 993 . . . . . . . . . Thermal 10473 | . 587 106 . 332 1462 1030 28 1655 143 1323 1965 81 670 . 1091 Explosive 1061 | . . . . 8 . . . 1053 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 3 3 9 . 27 28 28 28 28 28 Average Corruption 18 | . . . . . . 2 3 4 . 13 27 28 28 28 28 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 186 | . . . . . . 9 4 19 . 14 67 18 20 8 27 Message Errors 35 | . . . . . . 3 2 2 . 2 13 1 5 . 7 Matter Fused 44 | . . . . . . 2 1 2 . 3 16 8 4 2 6 Heat Flow Errors 22 | . . . . . . . 1 4 . . 6 2 4 3 2 Energy Discharges 27 | . . . . . . . . 4 . 3 11 4 2 . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 26 | . . . . . . 2 . 4 . 2 7 2 3 2 4 Data Loss (major) 7 | . . . . . . . . . . 1 5 . 1 . . Misfires 8 | . . . . . . . . 3 . . 3 1 . . 1 Alerts 2 | . . . . . . 1 . . . . 1 . . . . Misdirections 5 | . . . . . . . . . . 3 . . . . 2 Weapon Failures 8 | . . . . . . 1 . . . . 5 . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 103 | . . . . . . . . 91 10 2 . . . . . Projectiles 27 | . . . . . . . . 15 10 2 . . . . . Explosions 76 | . . . . . . . . 76 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . 22 . . . 216 . . . . . . 9 Shots 6 | . . . . 1 . . . 5 . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 382 | . 162 129 . 330 378 278 252 382 5 . 240 197 229 230 140 Average Temperature 105 | . 50 64 . 149 114 91 88 127 5 . 120 108 93 134 33 Received Heat Transfer 3084 | . 198 21 . 48 504 873 9 567 30 . 249 . 54 . 531 Effects 9 | . . . . . 4 3 . 2 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . Energy Bleed 4 | . . . . . 1 1 . 2 . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . 2 1 3 . 3 Total Turns 147 | . . . . . . . . . . . 24 4 46 . 73 Longest Duration 49 | . . . . . . . . . . . 15 4 31 . 49 Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 3 . . 1 . . 1 . 1 . 2 Combat Hostiles 8 | . . . . . 3 . . 1 . . 1 . 1 . 2 Parts Melted 48 | . . . . . 6 7 . 8 1 1 13 1 1 . 10 Heat Transferred 22813 | . 1554 222 . 666 3034 2713 50 3100 274 2899 4331 174 1548 . 2248 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Maximum Alert Level 2 | . 1 . . . . 2 1 2 1 . 1 . . . . Low Security (%) 66 | 100 80 100 . 100 100 22 50 16 39 100 93 . . . . Level 1 15 | . 19 . . . . 15 49 24 60 . 6 . . . . Level 2 18 | . . . . . . 62 . 58 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 670 | . 286 144 . 50 164 670 326 634 332 70 224 . . . . Initial 332 | . . 94 . . 8 81 326 52 332 49 . . . . . Average 185 | . 92 93 . 9 74 395 190 406 225 10 120 . . . . Influence Increases 3954 | . 679 50 . 131 541 639 34 772 32 21 520 50 155 . 330 Destroy 0b10 Robot/C 2860 | . 440 40 . 120 380 480 20 580 20 20 360 40 120 . 240 Destroy 0b10 Robot/NC 50 | . 15 . . . 10 15 . 5 . . 5 . . . . Destroy Leader 448 | . 104 10 . 10 102 20 10 30 10 . 92 10 20 . 30 Allied During Kill 1 | . . . . . . . . . . 1 . . . . . Successful Hack 52 | . 23 . . . 15 14 . . . . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . Disable Machine 45 | . . . . . 30 . . 15 . . . . . . . Anti-Garrison Action 100 | . . . . . . 100 . . . . . . . . . Destroy Structure 68 | . 7 . . 1 4 10 4 37 2 . 3 . . . . Lose Combat Pursuer 270 | . 30 . . . . . . 105 . . 60 . 15 . 60 Influence Decreases 3954 | . 437 248 44 109 437 95 624 218 524 163 362 208 128 27 330 Entered New Map 1104 | . . 148 44 . 14 45 344 28 302 93 . 59 . 27 . Time Decay 2261 | . 437 100 . 109 373 . 130 . 222 50 362 149 118 . 211 Lost Part 380 | . . . . . 50 50 . 170 . . . . 10 . 100 Lost Ally 59 | . . . . . . . . 20 . 20 . . . . 19 Purge Threat 150 | . . . . . . . 150 . . . . . . . . Squads Dispatched 13 | . 7 . . . 3 . . . . . 2 . . . 1 Investigation 5 | . 5 . . . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 . . . . Reinforcement 4 | . 2 . . . 2 . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Distress Signals 2 | . 2 . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 198 | . 32 6 . 10 27 25 1 30 2 7 25 2 7 . 24 Peak Tracking Total 11 | . 4 4 . 3 5 4 . 11 2 2 6 2 4 . 7 Tactical Retreats 10 | . 1 . . . . . . 3 . . 2 . 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Traps Triggered 9 | . 4 . . . . 2 . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Machines Disabled 3 | . . . . . 2 . . 1 . . . . . . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Machines Accessed 33 | . 6 . 1 1 5 2 5 2 3 . 4 . . 4 . Terminals 19 | . 4 . . . 2 2 3 2 2 . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . . . Total Hacks 87 | . 12 . 7 1 11 3 8 2 4 . 7 . . 32 . Successful 63 | . 8 . 7 1 8 1 5 . 1 . . . . 32 . Failed 23 | . 4 . . . 3 2 2 2 3 . 7 . . . . Catastrophic 7 | . 1 . . . . . 2 1 1 . 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 27 | . 10 . . . 5 . 5 . 3 . 4 . . . . Terminals 35 | . 10 . . . 5 3 5 2 3 . 7 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 2 . . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . . . . Terminal Hacks 49 | . 6 . 7 1 1 1 1 . . . . . . 32 . Record 19 | . 1 . 7 . . . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . . . . . 11 . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . Robot Analysis 5 | . 4 . . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Open Door 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . 1 . . . . . . . . Retrieve Study 3 | . . . . . 2 . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 2 . . . 2 . 2 . . . . . . . . Terminals 4 | . . . . . 2 . 2 . . . . . . . . Botnet 4 | . . . . . 2 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 5 1 3 2 2 . 4 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . 1 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 36 | . . . . . 36 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 11 | . . . . . . . . 1 3 6 . . . . 1 Non-combat 3 | . . . . . . . . . 3 . . . . . . Combat 8 | . . . . . . . . 1 . 6 . . . . 1 Robot Hacks Applied 11 | . . . . . . . . 1 3 6 . . . . 1 find_chute 3 | . . . . . . . . . 3 . . . . . . ignore_targets 6 | . . . . . . . . . . 6 . . . . . formatsys_high 2 | . . . . . . . . 1 . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . Attached 3 | . . . . . . . . 1 . 1 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Total Allies 16 | . . . . . . . . 1 . 1 12 . . . 2 Largest Group 8 | . . . . . . . . 1 . 1 8 . . . 1 Highest-Rated Group 180 | . . . . . . . . 15 . 31 180 . . . 96 Highest-Rated Ally 96 | . . . . . . . . 15 . 31 31 . . . 96 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 2 . 10 . . . . 4 Total Damage 373 | . . . . . . . . 31 . 187 . . . . 155 Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Active Infowar (turns) 484 | . . . . . . . . . 3 . 481 . . . . Traps 327 | . . . . . . . . . . . 327 . . . . Jamming 157 | . . . . . . . . . 3 . 154 . . . . Robot Analysis Total 5 | . 4 . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Turns Passed 9299 | 75 1227 214 273 620 892 1433 264 809 463 345 1259 369 418 157 481 Spaces Moved 4752 | 43 611 95 170 278 383 700 155 383 334 153 670 217 206 94 260 Core 98 | 9 . . . . . . . 7 . . . . . . 82 Treads 4174 | 34 611 95 170 278 376 700 155 312 . 78 670 217 206 94 178 Legs 472 | . . . . . . . . 63 334 75 . . . . . Wheels 8 | . . . . . 7 . . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 160 156 115 120 120 160 160 160 160 50 Average Speed 154 | 136 160 160 160 160 159 160 159 155 120 140 160 160 160 160 136 Slowest Speed 400 | 160 160 160 160 160 160 160 160 400 120 160 160 160 160 160 165 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 92 34 52 73 43 70 15 40 12 90 26 44 37 68 46 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . 2 1 1 . . . . . . . . . . 1 . Known Exits Taken 4 | . . . 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . . 1 . 1 1 . Scrap Searched 8 | . . . . 2 . . . . . . . 1 3 . 2 Spaces Dug 4 | . . . . . . . 2 . 2 . . . . . . Terrain Destroyed 40 | . . . . 1 . . 4 33 2 . . . . . . Melee 2 | . . . . . . . . . 2 . . . . . . Projectile 6 | . . . . . . . 4 2 . . . . . . . AOE 32 | . . . . 1 . . . 31 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Low Low Dat Pro Total 5948 | 57 755 149 172 419 564 861 172 508 385 232 758 231 252 102 331 Wait 496 | . 59 43 . 113 89 31 . 41 18 23 24 7 22 . 26 Move 4740 | 42 610 94 169 277 383 699 155 382 334 152 669 216 205 93 260 Hop . | . . . . . . . . . . . . . . . . Pick Up 76 | 7 10 2 1 5 10 8 1 7 10 3 4 2 1 3 2 Fast Attach 38 | 4 6 . . 1 7 8 . 5 1 2 2 . 1 . 1 Attach 49 | 2 . 1 1 . 8 6 . 13 3 1 . . 3 3 8 Detach 3 | . . . . . 1 . . 1 . . 1 . . . . Swap 71 | 1 4 1 . 4 6 14 6 10 6 8 11 . . . . Drop 92 | 1 11 3 1 2 13 20 7 3 5 11 7 2 1 3 2 Fire 375 | . 55 5 . 17 47 75 3 44 6 31 40 4 19 . 29 Melee 4 | . . . . . . . . 2 2 . . . . . . Ram 3 | . . . . . . . . . . 1 . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 10) 576 | -10/Materials | Discovered new exit (range 5) 735 | -10/Materials | Discovered new exit (range 16) 939 | -10/Materials | Discovered new exit (range 11) 1195 | -10/Materials | Discovered new exit (range 10) 1303 | -10/Materials | Entered Mines 1304 | -10/Mines | Assembled infested the area 1340 | -10/Mines | Met 8R-AWN 1433 | -10/Mines | Learned location of Zion (-6) 1511 | -10/Mines | Discovered new exit (range 5) 1517 | -10/Mines | Entered Exiles 1540 | -10/Exiles | Discovered new exit (range 15) 1563 | -10/Exiles | Identified exit to Mines 1600 | -10/Exiles | Welcomed by 8R-AWN 1624 | -10/Exiles | Met EX-HEX 1667 | -10/Exiles | Met EX-BIN 1690 | -10/Exiles | Met EX-DEC 1771 | -10/Exiles | Discovered exit to Mines (range 14) 1790 | -10/Exiles | Entered Mines 2041 | -9/Mines | Excavation squad dispatched 2041 | -9/Mines | A large section of the Mines collapsed 2245 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2381 | -9/Mines | Discovered new exit (range 9) 2410 | -9/Mines | Entered Materials 2410 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2673 | -8/Materials | Repaired Broken Lgt. Treads 2925 | -8/Materials | Build established: Scavenger-Tank 3031 | -8/Materials | Discovered new exit (range 12) 3115 | -8/Materials | Garrison activated, responded to threat 3302 | -8/Materials | Identified exit to Garrison 3302 | -8/Materials | Entered Garrison 3582 | -8/Garrison | Triggered checkpoint 3768 | -8/Garrison | Triggered checkpoint 3861 | -8/Garrison | Destroyed 9 combat bots 3917 | -8/Garrison | Discovered new exit (range 12) 3968 | -8/Garrison | Triggered checkpoint 4278 | -8/Garrison | Triggered checkpoint 4346 | -8/Garrison | Triggered checkpoint 4365 | -8/Garrison | Core integrity fell below 50% 4412 | -8/Garrison | Discovered new exit (range 7) 4412 | -8/Garrison | Discovered new exit (range 72) 4412 | -8/Garrison | Discovered new exit (range 50) 4662 | -8/Garrison | Installed Relay Interface Framework 4735 | -8/Garrison | Entered Materials 4895 | -8/Materials | Central database locked down 4999 | -8/Materials | Identified exit to Garrison 4999 | -8/Materials | Entered Garrison 5121 | -8/Garrison | Triggered checkpoint 5162 | -8/Garrison | Destroyed 7 combat bots 5237 | -8/Garrison | Triggered checkpoint 5291 | -8/Garrison | Triggered checkpoint 5483 | -8/Garrison | Triggered checkpoint 5486 | -8/Garrison | Discovered new exit (range 10) 5591 | -8/Garrison | Triggered checkpoint 5631 | -8/Garrison | Core integrity fell below 20% 5643 | -8/Garrison | Destroyed 9 combat bots 5713 | -8/Garrison | Lost 17 parts (2p8n3u4w) 5755 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5808 | -8/Garrison | Entered Factory 5808 | -7/Factory | Evolved 2 slots: Utility x2 5809 | -7/Factory | Identified exit to Storage 6097 | -7/Factory | Discovered new exit (range 12) 6271 | -7/Factory | Sucked down chute 6271 | -7/Factory | Entered Waste 6272 | -7/Waste | Met a frightened Derelict 6286 | -7/Waste | EMP discharged 6292 | -7/Waste | Spotted C-40 Crusher 6355 | -7/Waste | Spotted C-40 Crusher 6368 | -7/Waste | Spotted C-40 Crusher 6375 | -7/Waste | Spotted C-40 Crusher 6382 | -7/Waste | Spotted C-40 Crusher 6386 | -7/Waste | EMP discharged 6386 | -7/Waste | System corruption reached 10% 6399 | -7/Waste | Spotted C-40 Crusher 6412 | -7/Waste | Destroyed C-40 Crusher 6486 | -7/Waste | EMP discharged 6501 | -7/Waste | Destroyed C-40 Crusher 6586 | -7/Waste | EMP discharged 6602 | -7/Waste | Discovered new exit (range 10) 6616 | -7/Waste | Entered Factory 7054 | -7/Factory | Found Powered Armor 7267 | -7/Factory | Discovered new exit (range 8) 7642 | -7/Factory | Discovered new exit (range 14) 7875 | -7/Factory | Entered Lower Caves 8032 | -7/Lower Caves | Identified exit to Lower Caves 8244 | -7/Lower Caves | Entered another Lower Caves area 8265 | -7/Lower Caves | Discovered new exit (range 8) 8428 | -7/Lower Caves | Spotted B-75 Beast 8437 | -7/Lower Caves | Destroyed B-75 Beast 8606 | -7/Lower Caves | Lost 3 parts (1n2w) 8652 | -7/Lower Caves | Discovered new exit (range 6) 8662 | -7/Lower Caves | Entered Data Miner 8664 | -7/Data Miner | Discovered new exit (range 6) 8694 | -7/Data Miner | Met Data Miner 8723 | -7/Data Miner | Learned location of Section 7 (-2) 8723 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8749 | -7/Data Miner | Received God Mode back door access code from Data Miner 8819 | -7/Data Miner | Entered Proximity Caves 9161 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9231 | -6/Proximity Caves | Core integrity fell below 50% 9264 | -6/Proximity Caves | Lost 12 parts (2p2n4u4w) 9274 | -6/Proximity Caves | Spotted B-75 Beast 9279 | -6/Proximity Caves | Escorted by Enhanced Grunt 9295 | -6/Proximity Caves | Core integrity fell below 20% 9300 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09234_ G-50 Soldier system corrupted by crushing effect. 09240_ Imp. Melee Analysis Suite fries itself beyond repair. 09242_ Carbon-fiber Leg fries itself beyond repair. 09250_ G7YGLVI#F3E#OVRQI0GGV & 09275_ Remote Datajack destroyed. 09279_ Enhanced Grunt: "Protecting LRC-V3." 09280_ Enhanced Grunt suffers critical hit (Burn). 09282_ Enhanced Grunt critical meltdown. 09291_ System corrupted: Heat flow error (+174). 09292_ Slammed into B-75 Beast. 09292_ Imp. Cooling System broken. 09292_ Destabilizing: Short circuit. 09293_ Slammed into B-75 Beast. 09294_ Broken Imp. Cooling System destroyed. 09300_ M-28 Smith repairs G-67 Veteran Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######??????####?????????????????????? | | #########?## #####?## ##????????????????????? | | ## ## ### ### ###??????????????????? | | ## #??????????????????? | | ### @ #??????????????????? | | ## ### #??????????????????? | | #?# ! l ##??????????????????? | | ## ### !%* gg ##???????????????????? | | ## ###mg%#????????????????????? | | ####+### ###; %;#????????????????????? | | # #??# "# #?## ; ????????????????????? | | # # "# #??#% ;#????????????????????? | | # + "# ####??# ;#??? #####???????????? | | # + "# ###?????# ;## ##??????????? | | # # "# ##???????#% BB ???????? | | # # # "# ##????????# %BB ???????? | | ######## ####?????????##### ???????? | | ?????? ?????????????????? ???????? | | ?????####?????????????????? ????????? | | ???????????????????????????? ###?????????? | | # ???????????????????????????? #???????????? | | ? ???????????????????????????? #???????????? | | ? ?????????????????????????????# ??????????? | | ? ?????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ????????????????????????????????? ????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1250 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 1 Relay Coupler Value 37 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 69% | -8/Materials | Broken Studied --------- Lgt. Treads | -8/Materials | Hacked Wheel | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumSurgeDistortion Manual? 0 Play Time 01:07:18 Cumulative 281.7 hours Start 2026.08.19 @ 21:07:09 End 2026.08.19 @ 22:55:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 214 Adventurer 54 Explorer 0 Win Type - Total 11 Types 7/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0744e0bc-3b9c-4e9e-8a98-dab9472378c6