Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 23:42:30 Player: P9H Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (82) 410 Value Destroyed (2583) 2583 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (163) 163 TOTAL SCORE: 8376 Bonus ------- High Alert Combat Kills 163 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Filter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Gyrokinetic Inverter Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Railgun Kinetic Spear > --- INVENTORY -------- Linear Gravjet Advanced Power Amplifier Matter Filter Phase Gun [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Flight Unit Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Improved Grenade Launcher Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 5 | . . . 1 . 1 2 . 1 Utility 8 | . . 2 1 1 1 . 2 1 Weapon . | . . . . . . . . . Parts Attached 94 | 6 3 9 13 17 4 20 11 11 Power 16 | 1 1 1 1 4 . 4 1 3 Engine 9 | 1 1 1 1 2 . 3 . . Core 3 | . . . . 2 . 1 . . Reactor 4 | . . . . . . . 1 3 Propulsion 30 | 2 1 1 6 4 1 8 3 4 Treads 2 | . 1 1 . . . . . . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover 11 | . . . 5 . . 4 1 1 Flight 15 | . . . 1 4 1 4 2 3 Utility 24 | 1 1 2 5 3 1 5 4 2 Device 14 | . 1 1 2 1 1 3 3 2 Storage 3 | 1 . . 2 . . . . . Processor 4 | . . 1 1 1 . 1 . . Hackware 3 | . . . . 1 . 1 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 . 5 1 6 2 3 3 2 Energy Gun 6 | 1 . 1 . 2 . 1 1 . Energy Cannon 3 | . . . . 2 . . . 1 Ballistic Gun 3 | 1 . . . . . 1 1 . Ballistic Cannon 3 | . . . . 1 . 1 . 1 Launcher 7 | . . 4 1 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . 1 1 1 Parts Lost 62 | . 1 3 7 4 6 11 17 13 Power 10 | . . . 1 2 . 3 2 2 Propulsion 23 | . 1 1 3 1 2 5 6 4 Utility 16 | . . . 2 . 1 2 7 4 Weapon 13 | . . 2 1 1 3 1 2 3 Highest Loss Streak 16 | . 1 3 5 3 6 10 16 9 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 5 | 3 4 6 7 6 4 4 4 2 Power . | . 1 2 1 . . . . . Propulsion 1 | 1 2 2 2 3 2 . . . Utility 1 | . . . 1 1 1 3 3 1 Weapon . | . 1 . 2 1 1 . 1 . Tool/Special . | . . . . . . . . . Unused Backups 12 | 1 . 4 2 2 1 . 2 . Power . | . . . . . . . . . Propulsion 5 | 1 . 2 1 1 . . . . Utility 5 | . . 1 1 1 1 . 1 . Weapon 2 | . . 1 . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 95 95 88 92 84 68 86 28 Engine 7 | . 14 11 9 11 . 2 4 . Core 1 | . . . . 2 6 4 . . Treads 4 | . 3 19 . . . . . . Wheel 3 | . 24 2 . . . . . . Hover 5 | . . . 22 2 . 9 14 5 Flight 7 | . . . . 17 23 9 8 6 Device 14 | . 10 20 11 18 23 9 13 1 Storage 5 | . 14 11 12 1 . . . . Processor 12 | . . 11 16 15 13 16 14 5 Hackware 4 | . . . . 5 6 5 13 3 Energy Gun 3 | . 14 7 . . 3 1 3 . Energy Cannon 1 | . . . . 6 4 . . . Ballistic Gun 2 | . 14 2 . . . 3 4 . Launcher 4 | . . 9 17 5 . . . . Peak Build Rating 96 | 6 7 14 29 39 40 78 96 87 Average Rating 34 | 4 6 10 22 33 35 50 86 49 On Entrance 24 | . 6 7 13 26 35 26 78 25 Avg Prop Armor Cover (%) 6 | . 14 13 . . 4 9 6 2 Naked Turns 57 | . . . . . . . . 57 Heaviest Build 48 | 11 12 23 48 28 21 33 38 42 Greatest Support 40 | 26 26 40 25 25 28 33 40 40 Greatest Overweight (x) 3 | . . . 3 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 10 5 5 5 5 Average Capacity 6 | 6 8 7 9 6 5 5 5 5 Most Carried 10 | 5 6 8 10 10 5 5 5 3 Average Carried 5 | 3 4 6 7 6 4 4 4 1 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 Final Carried 9 | 4 6 8 9 5 3 5 2 1 Class Distribution -------------------- 79% | Mutant 10% | Hacker-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1639 | 260 50 116 191 623 20 89 84 206 Remotely 97 | . . . 97 . . . . . Salvage Created 2068 | . 269 379 360 709 80 161 110 . Parts 139 | . 13 32 28 46 5 8 7 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 57 | . 6 14 13 16 1 3 4 . Guns 14 | . 6 2 . . . 2 4 . Cannons 12 | . . . . 11 . 1 . . AOE 31 | . . 12 13 5 1 . . . Classes Destroyed 12 | . 1 7 1 3 . . . . Worker 11 | . . 2 3 5 1 . . . Builder 6 | . . 2 . 4 . . . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . Operator 5 | . . 1 1 1 1 1 . . Watcher 1 | . . 1 . . . . . . Swarmer 19 | . . 7 3 5 . . 4 . Grunt 29 | . 6 5 8 6 1 3 . . Sentry 4 | . . 2 2 . . . . . Specialist 2 | . . . . 2 . . . . Hunter 2 | . . . . 2 . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 16 | . 5 6 16 7 2 2 4 . Combat Bots Only 12 | . 5 4 12 3 1 2 4 . Max Kills in Single Turn 5 | . 1 4 3 5 2 1 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 2 2 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 673 | . 30 43 36 55 9 95 143 262 Missed 265 | . 8 14 13 19 3 25 66 117 Hits 408 | . 22 29 23 36 6 70 77 145 Melee 2 | . . . . . . 2 . . Projectile 406 | . 22 29 23 36 6 68 77 145 Critical Strikes 21 | . . 3 2 2 1 3 3 7 Damage Taken 7631 | . 261 483 498 573 380 1217 1548 2671 Core 2808 | . 66 96 135 98 110 447 541 1315 Absorbed by Shields 159 | . . . . . . 84 . 75 Core Remaining (%) 75 | 100 73 76 75 86 87 55 52 . Volleys Fired 132 | . 25 36 11 27 5 20 8 . Largest 2 | . 2 2 2 2 2 2 2 . Hottest 134 | . 70 72 69 134 120 99 123 . Shots Fired 221 | . 50 59 18 51 8 21 14 . Gun 124 | . 50 46 . 2 2 10 14 . Cannon 52 | . . . . 36 5 11 . . Launcher 45 | . . 13 18 13 1 . . . Special . | . . . . . . . . . Kinetic 68 | . 25 15 . . . 20 8 . Thermal 80 | . 25 31 . 12 5 1 6 . Explosive 44 | . . 13 18 13 . . . . Electromagnetic 29 | . . . . 26 3 . . . Robot Hit Streak 14 | . 8 10 7 9 5 14 4 . Robot Miss Streak 5 | . 5 4 2 3 2 1 2 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 141 | . 31 37 11 31 3 18 10 . Core Hits 125 | . 15 31 33 33 1 8 4 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 4 | . 1 1 . . . 2 . . Burn 2 | . 1 1 . . . . . . Destroy 1 | . . . . . . 1 . . Blast 1 | . . . . . . 1 . . Melee Attacks 17 | . . . . . 5 . 12 . Impact 5 | . . . . . 5 . . . Slashing . | . . . . . . . . . Piercing 12 | . . . . . . . 12 . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6277 | . 308 1096 1445 1874 668 516 357 13 Guns 1158 | . 308 332 . 33 51 247 187 . Cannons 927 | . . . . 632 26 269 . . Explosions 3989 | . . 764 1445 1189 591 . . . Melee 159 | . . . . . . . 159 . Ramming 44 | . . . . 20 . . 11 13 Kinetic 793 | . 111 76 . . . 498 108 . Thermal 1501 | . 197 256 . 334 617 18 79 . Explosive 3280 | . . 764 1445 1071 . . . . Electromagnetic 500 | . . . . 449 51 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 159 | . . . . . . . 159 . Highest Corruption 7 | . . . . 2 . . 7 3 Average Corruption 2 | . . . . 1 . . 3 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . 5 . . . . Message Errors 1 | . . . . 1 . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . 1 . . . . Misfires 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 452 | . . 19 110 2 222 . 99 . Projectiles 2 | . . . . 2 . . . . Explosions 418 | . . 19 110 . 222 . 67 . Melee 32 | . . . . . . . 32 . Knockbacks 2 | . . . . . . 2 . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 727 | . . 99 154 41 193 . 235 5 Shots 10 | . . 2 2 1 3 . 2 . Rammed 9 | . . . . 6 . . . 3 Targets Rammed 9 | . . . . 6 . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 439 | . 283 96 18 439 17 45 387 14 Average Temperature 113 | . 127 22 7 130 10 17 190 5 Received Heat Transfer 1213 | . 147 150 198 45 36 384 36 217 Effects 4 | . . . . 1 . . 3 . Shutdowns 3 | . . . . 1 . . 2 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . 3 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 2 2 . 2 1 . . . Heat Transferred 2391 | . 666 744 . 396 437 37 111 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 2 | . . 1 2 2 1 . . 1 Low Security (%) 72 | 100 100 80 16 35 . 100 100 90 Level 1 16 | . . 19 31 31 100 . . 9 Level 2 11 | . . . 52 33 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 576 | . 100 391 553 576 340 158 109 240 Initial 269 | . . 29 157 240 269 158 . . Average 137 | . 23 91 373 303 284 35 28 69 Influence Increases 3089 | . 150 568 571 881 164 96 224 435 Destroy 0b10 Robot/C 1140 | . 120 280 260 320 20 60 80 . Destroy 0b10 Robot/NC 125 | . . 35 25 50 10 5 . . Destroy Leader 214 | . 30 62 52 60 . . 10 . Successful Hack 38 | . . 16 . 14 8 . . . Disable Machine 510 | . . 60 105 240 75 . 30 . Destroy Structure 477 | . . 115 114 122 36 16 74 . Partial Spotted 120 | . . . 15 15 . . 30 60 Lose Combat Pursuer 465 | . . . . 60 15 15 . 375 Influence Decreases 2849 | . 78 267 416 858 392 419 224 195 Entered New Map 994 | . . 43 216 288 282 165 . . Time Decay 1195 | . 68 208 130 380 50 151 103 105 Lost Part 510 | . 10 16 70 40 60 103 121 90 Purge Threat 150 | . . . . 150 . . . . Squads Dispatched 20 | . 3 1 1 5 1 3 2 4 Investigation 2 | . 2 . . . . . . . Extermination 5 | . . . . 2 . 1 1 1 Reinforcement 12 | . 1 1 1 2 1 2 1 3 Assault 1 | . . . . 1 . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 8 | . . 1 . 1 . 2 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 191 | . 9 21 19 25 10 37 27 43 Peak Tracking Total 21 | . 4 4 9 7 6 12 7 21 Tactical Retreats 21 | . . 2 . 2 1 5 5 6 ECM-based Alert Blocks 35 | . . 2 . . . 23 10 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 1 . . 1 . 2 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 34 | . . 4 7 16 5 . 2 . Max in Single Turn 5 | . . 3 2 4 5 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 13 | . 2 2 . 3 3 2 . 1 Terminals 12 | . 2 2 . 3 2 2 . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . 4 4 . 8 8 4 . 1 Successful 7 | . . 1 . 5 1 . . . Failed 22 | . 4 3 . 3 7 4 . 1 Catastrophic 7 | . . 1 . 2 1 2 . 1 Database Lockouts . | . . . . . . . . . Manual 24 | . 4 4 . 6 5 4 . 1 Terminals 26 | . 4 4 . 8 5 4 . 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . 1 . 5 1 . . . Record 1 | . . . . 1 . . . . Level Access Points 2 | . . . . 1 1 . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Security Status 1 | . . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 1 . 3 3 2 . 1 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 3070 | . 308 858 125 660 1 626 408 84 Optics 1118 | . . . . . . 626 408 84 Sensors 1291 | . 308 858 125 . . . . . Seismic 615 | . . . . 614 1 . . . ECM 1603 | . . 749 39 46 . 409 360 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 3969 | 69 404 858 262 894 114 641 435 292 Spaces Moved 4193 | 61 255 424 326 1248 201 588 588 502 Core 118 | 3 . . . . . . . 115 Treads 362 | . 1 361 . . . . . . Legs . | . . . . . . . . . Wheels 375 | 58 254 63 . . . . . . Hover 1122 | . . . 325 112 . 134 516 35 Flight 2216 | . . . 1 1136 201 454 72 352 Fastest Speed 28 | 50 90 100 42 32 29 28 37 37 Average Speed 66 | 87 92 151 61 59 32 54 47 51 Slowest Speed 250 | 90 160 160 250 115 37 120 70 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . 2 . 2 . 1 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 4 45 36 34 36 9 19 26 31 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 10 | . . . . . 2 . 8 . Terrain Destroyed 506 | . . 118 148 140 44 10 46 . Melee 9 | . . . . . 2 . 7 . Projectile 13 | . . . . 1 1 10 1 . AOE 484 | . . 118 148 139 41 . 38 . Terrain Rammed 2 | . . . . . . . 2 . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 5120 | 74 377 590 370 1358 231 881 710 529 Wait 565 | 1 92 97 6 27 11 245 79 7 Move 4175 | 60 254 423 325 1243 200 583 587 500 Hop 5 | . . . . 2 . 2 . 1 Pick Up 54 | 6 3 11 7 14 2 7 3 1 Fast Attach 46 | 5 1 2 6 5 1 13 3 10 Attach 41 | 1 1 6 6 11 4 7 3 2 Detach 11 | . . 3 3 1 1 2 . 1 Swap 18 | . 1 4 1 5 1 . 6 . Drop 40 | 1 . 8 5 17 1 . 7 1 Fire 132 | . 25 36 11 27 5 20 8 . Melee 17 | . . . . . 5 . 12 . Ram 11 | . . . . 6 . . 2 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . 2 . 3 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 16) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x2 611 | -9/Materials | Discovered new exit (range 15) 691 | -9/Materials | Lost 3 parts (1n2w) 893 | -9/Materials | Identified exit to Storage 1290 | -9/Materials | Discovered new exit (range 16) 1330 | -9/Materials | Identified exit to Materials 1332 | -9/Materials | Entered another Materials area 1332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1503 | -8/Materials | Destroyed 12 combat bots 1509 | -8/Materials | Lost 5 parts (1p2n2u) 1592 | -8/Materials | Discovered new exit (range 4) 1593 | -8/Materials | Identified exit to Factory 1594 | -8/Materials | Entered Factory 1594 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2176 | -7/Factory | Identified exit to Factory 2394 | -7/Factory | First assault squad dispatched 2488 | -7/Factory | Entered another Factory area 2488 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2497 | -6/Factory | Lost 3 parts (1p1n1w) 2570 | -6/Factory | Identified exit to Factory 2602 | -6/Factory | Entered another Factory area 2602 | -5/Factory | Evolved 2 slots: Propulsion x2 2615 | -5/Factory | Lost 6 parts (2n1u3w) 2615 | -5/Factory | Discovered new exit (range 12) 2630 | -5/Factory | Identified exit to Upper Caves 2817 | -5/Factory | Lost 10 parts (3p4n2u1w) 3241 | -5/Factory | Discovered new exit (range 6) 3243 | -5/Factory | Identified exit to Factory 3243 | -5/Factory | Entered another Factory area 3243 | -4/Factory | Evolved 2 slots: Utility x2 3301 | -4/Factory | Spotted B-86 Titan 3553 | -4/Factory | Build established: Hacker-Mutant 3666 | -4/Factory | Discovered new exit (range 15) 3678 | -4/Factory | Entered Research 3678 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3696 | -3/Research | Lost 16 parts (2p5n7u2w) 3784 | -3/Research | Spotted B-86 Titan 3803 | -3/Research | Lost 4 parts (1n1u2w) 3874 | -3/Research | Allied Derelicts emerged from ambush trap array 3894 | -3/Research | Core integrity fell below 50% 3913 | -3/Research | Released all parts (3) 3914 | -3/Research | Core integrity fell below 20% 3920 | -3/Research | Lost 3 allies 3926 | -3/Research | Build established: Mutant 3939 | -3/Research | Lost 9 parts (2p3n3u1w) 3970 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03915_ R-10 Processor collects Gyrokinetic Inverter. 03915_ W-44 Eye destroyed. 03915_ Door malfunctions. 03916_ P-80 Master resets K-01 Serf, system corruption cleaned. 03916_ K-01 Serf collects debris. 03916_ Slug penetrates Wall. 03916_ Penetrated by Slug. 03917_ Acquired 49 matter. 03917_ K-01 Serf collects debris. 03918_ R-10 Processor collects Imp. Gyrokinetic Inverter. 03918_ Acquired 11 matter. 03920_ Slug penetrates H-77 Assassin. 03920_ K-01 Serf collects debris. 03923_ Slug penetrates Wall. 03923_ K-01 Serf collects debris. 03925_ U-05 Engineer repairs door. 03943_ M-36 Artificer repairs S-43 Plague. Map ----- +----------------------------------------------------+ | +????????????????? | | #????????????????? | | #????????????????? | | #????????????????? | | ###+#############+####### #######????????????????? | | ? ?????????? ?????# #??????????????????????? | | ???????? ?????# #??????????????????????? | | = #?????? ????# #??????????????????????? | | #?????? ????# #??????????????????????? | | ! #????? ???# #??????????????????????? | | #????? ???# #??????????????????????? | | #???? ??# #??????????????????????? | | #???? ??# #??????????????????????? | | #???####/######?# #??????????????????????? | | #########??????# ???????#s#?######???????????????? | | ??????????????? ???????#s# #???????????????? | | ?????????????# ######s# ] #???????????????? | | ?????????????+ k + #???????????????? | | ?????????????# ###### # #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# #? #???????????????? | | ????????????????????????# #?######???????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ??????????????????????? +??????????????????????? | | ??????????????????????### #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 42 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GreatHellfireWarhead Manual? 0 Play Time 01:18:35 Cumulative 85.3 hours Start 2026.08.10 @ 22:13:51 End 2026.08.10 @ 23:42:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 38 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4ede14a-8128-4b6f-a42f-38b003cd6ebf