Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 13:17:35 Player: ToasterKoishi Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (3923) 3923 TOTAL SCORE: 9823 Bonus ------- Pacifist 3423 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 293/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Visual Processing Unit Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Antimatter Reactor Improved Plasma Cutter Great Axe [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Improved System Shield Device Advanced Reaction Control System Processor Advanced Visual Processing Unit Hackware Improved System Shield Protection Improved Utility Shielding Weapon Mining Claw Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 . . 4 . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . Utility 10 | . . 2 . 2 . . 2 . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 15 | . . 1 . 1 . 2 1 6 . . . 4 Power 1 | . . . . . . . . 1 . . . . Engine 1 | . . . . . . . . 1 . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . Utility 12 | . . . . . . 2 1 5 . . . 4 Device 1 | . . . . . . . . . . . . 1 Storage . | . . . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 9 | . . . . . . . 1 5 . . . 3 Protection 1 | . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 10 | . . . . . . . . 2 . . . 8 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 9 | . . . . . . . . 1 . . . 8 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 8 | . . . . . . . . 2 . . . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 24 | . . 6 9 12 15 25 29 50 36 36 36 30 Flight 2 | . . . . 4 7 7 5 5 . . . . Processor 2 | . . . . . . 4 5 5 5 5 5 4 Hackware 11 | . . . . . . . 5 27 26 26 26 24 Protection 2 | . . . . . . 5 5 5 5 5 5 . Slashing Weapon 3 | . . 6 9 7 7 7 5 1 . . . . Naked Turns 74 | . 53 21 . . . . . . . . . . Heaviest Build 5 | . . 2 2 2 2 4 4 5 2 2 2 3 Greatest Support 6 | 3 3 3 3 6 6 6 6 6 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 2 2 5 5 5 5 5 5 5 5 5 Average Carried 3 | . 1 1 2 3 5 5 4 4 5 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 2 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 53% | Mutant 40% | Hacker-Mutant 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Matter Collected 265 | 181 . . . . . 42 20 5 . 1 . 16 Remotely . | . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Hostile Shots Fired 216 | . 19 13 . 18 18 . . 10 8 8 12 110 Missed 92 | . 7 3 . 11 13 . . 5 4 . 6 43 Damage Taken 2557 | . 145 127 . 79 66 . . 244 103 155 125 1513 Core 2237 | . 145 117 . 79 66 . . 142 95 155 122 1316 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 31 3 . 1 15 Core Remaining (%) 77 | 100 42 70 100 . . 79 . 85 . . 67 . Volleys Fired . | . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 2 | . . . 1 1 . . . . . . . . Core Hits 1 | . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 6 | . . 4 1 1 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 6 | . . 4 1 1 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . 1 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 111 | . 21 . 52 . . . . . 22 . 6 10 Guns . | . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 52 | . . . 52 . . . . . . . . . Ramming 59 | . 21 . . . . . . . 22 . 6 10 Kinetic . | . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 52 | . . . 52 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 3 3 3 . 2 . . . 9 Average Corruption 3 | . . . . 2 3 3 . 2 . . . 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 4 | . . . . . 1 2 . . . . . 1 Message Errors 1 | . . . . . . 1 . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 28 | . 10 . . . . . . . 10 . 3 5 Shots . | . . . . . . . . . . . . . Rammed 11 | . 5 . . . . . . . 4 . 1 1 Targets Rammed 11 | . 5 . . . . . . . 4 . 1 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 112 | . . . . . 112 . . . . . . . Average Temperature 67 | . . . . . 67 . . . . . . . Received Heat Transfer 306 | . 75 54 . 36 18 . . . 18 . 24 81 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Peak Influence 164 | . 52 39 31 164 163 93 102 74 58 . . 95 Initial 88 | . . 21 16 14 74 63 88 74 28 . . 18 Average 54 | . 25 31 29 55 120 63 100 73 37 . . 44 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 . . 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 10 | . 2 . . 4 3 . . 1 . . . . Investigation 5 | . 1 . . 2 2 . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 5 | . 1 . . 2 1 . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Distress Signals 2 | . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 80 | . 12 6 2 14 9 . . 4 2 2 4 25 Peak Tracking Total 18 | . 11 6 2 10 9 . . 4 3 1 4 18 Tactical Retreats 2 | . . . . 1 . . . . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Traps Triggered 2 | . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Machines Accessed 14 | . 2 . . 2 4 1 2 . . . . 3 Terminals 13 | . 2 . . 2 4 . 2 . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 41 | . 8 . . 4 9 2 4 . . . . 14 Successful 10 | . 1 . . . 3 1 2 . . . . 3 Failed 31 | . 7 . . 4 6 1 2 . . . . 11 Catastrophic 7 | . 2 . . 1 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 5 . . 2 2 2 . . . . . 10 Terminals 39 | . 8 . . 4 9 . 4 . . . . 14 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . 1 . . . 2 . 2 . . . . 3 Open DSF 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . . Terminals 1 | . . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . 2 4 . 1 . . . . 2 Full Trace Events 6 | . 2 . . 2 2 . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Turns Passed 905 | 11 53 49 36 147 43 123 43 36 79 129 25 131 Spaces Moved 1832 | 20 96 69 66 324 106 297 100 56 148 258 48 244 Core 1046 | 20 96 69 66 93 . . . 4 148 258 48 244 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 786 | . . . . 231 106 297 100 52 . . . . Fastest Speed 40 | 50 50 50 50 40 40 40 40 40 50 50 50 50 Average Speed 45 | 50 50 50 50 42 40 40 40 40 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 40 40 40 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . 2 4 5 . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 38 11 12 18 38 84 5 86 8 52 10 18 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . . Spaces Dug 4 | . . 4 . . . . . . . . . . Terrain Destroyed 4 | . . 4 . . . . . . . . . . Melee 4 | . . 4 . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Fac DSF Fac Upp Upp Res Total 1861 | 20 100 74 66 326 101 295 103 67 152 257 48 252 Wait 2 | . . . . 1 . . . . 1 . . . Move 1799 | 19 96 68 65 319 97 287 99 53 147 257 48 244 Hop 11 | . . . . 2 4 4 . 1 . . . . Pick Up 11 | 1 . 1 . 2 . 1 2 3 . . . 1 Fast Attach 12 | . . 1 . 1 . 2 . 5 . . . 3 Attach 3 | . . . . . . . 1 1 . . . 1 Detach . | . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . Drop 8 | . . . . . . 1 1 4 . . . 2 Fire . | . . . . . . . . . . . . . Melee 6 | . . 4 1 1 . . . . . . . . Ram 9 | . 4 . . . . . . . 4 . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -9/Materials -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: [*Res] / Arm / Qua x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Identified exit to Mines 59 | -10/Materials | Discovered new exit (range 8) 64 | -10/Materials | Core integrity fell below 50% 65 | -10/Materials | Entered another Materials area 65 | -9/Materials | Evolved 2 slots: Utility x2 113 | -9/Materials | Discovered new exit (range 3) 114 | -9/Materials | Entered another Materials area 114 | -8/Materials | Evolved 2 slots: Propulsion x2 140 | -8/Materials | Discovered new exit (range 15) 150 | -8/Materials | Entered Factory 150 | -7/Factory | Evolved 2 slots: Utility x2 293 | -7/Factory | Discovered new exit (range 9) 297 | -7/Factory | Entered Storage 318 | -7/Storage | Build established: Mutant 338 | -7/Storage | Used back door to open Recycling access 338 | -7/Storage | Discovered new exit (range 4) 340 | -7/Storage | Entered Recycling 454 | -7/Recycling | Discovered new exit (range 19) 463 | -7/Recycling | Entered Factory 463 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 506 | -5/Factory | Identified exit to DSF 506 | -5/Factory | Entered DSF 537 | -5/DSF | Discovered new exit (range 15) 542 | -5/DSF | Entered Factory 542 | -4/Factory | Evolved 2 slots: Utility x2 616 | -4/Factory | Discovered new exit (range 7) 621 | -4/Factory | Entered Upper Caves 622 | -4/Upper Caves | Encountered a Warlord checkpoint 694 | -4/Upper Caves | P-70 Sage assimilated allied 36-HTF(k) 747 | -4/Upper Caves | Discovered new exit (range 6) 750 | -4/Upper Caves | Entered another Upper Caves area 759 | -4/Upper Caves | Learned 4 Research zone layouts 769 | -4/Upper Caves | Discovered new exit (range 12) 775 | -4/Upper Caves | Entered Research 775 | -3/Research | Evolved 2 slots: Utility x2 776 | -3/Research | Identified exit to Armory 805 | -3/Research | Identified exit to Quarantine 875 | -3/Research | Core integrity fell below 50% 900 | -3/Research | Core integrity fell below 20% 902 | -3/Research | Spotted B-86 Titan 905 | -3/Research | Discovered new exit (range 18) 906 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 00871_ Penetrated by Slug. 00875_ Slug penetrates U-05 Engineer. 00875_ Penetrated by Slug. 00875_ U-05 Engineer destroyed. 00878_ System corrupted: IFF burst signal emitted. 00878_ Penetrated by Slug. 00878_ Slug penetrates U-05 Engineer. 00878_ U-05 Engineer destroyed. 00880_ R-10 Processor collects Terrain Scan Processor. 00883_ Acquired Adv. Reaction Control System. 00887_ R-10 Processor collects Terrain Scanner. 00892_ Adv. Reaction Control System destroyed. 00898_ Connecting with Terminal... >>Traps(Locate) Found 10 traps in 2 arrays: 6x Fusion Bomb Trap 4x Blade Trap Map updated. 00902_ Imp. System Shield destroyed. 00905_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #????????# #? """"""?????????????### + """ | | ###+###### #? """"""" #?????>???### # """ | | ^ # """"""" #?????????### # | | ^ ^ # #?????????### # | | ^ + #?????????""# # | | !! # #?????????### ####### | | !!! #### # #?????????""# #?# #?? | | !! #??# #? #?????????### #?# #?? | | #??# #? #?????????""# #?# #?? | | #??# #??""" 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"""???????????? | | ??????????# ################ """ ??????????? | | ??????????# ^ u """ ??????????? | | ??????????+ k ^ """ ??????????? | | ??????????# @ ^ """ ??????????? | | ??????????+ u ^ ^[[ #?????? | | ??????????######## [[ #?????? | | ?????????????????# [[ ?????? | | ???????????????#BB ?????? | | ???????????????#BB s ??????? | | ???????????????### s s ??????? | | ?????????????????### ####s s#######+### ??????? | | ???????????????????#+#??# #????????????+???????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? Y ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ???###???????????????????###?????????????????????? | | #### #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | " #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 62 Offensive Hacking 40 Defensive Hacking 58 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverAutogunProcessor Manual? 0 Play Time 00:23:56 Cumulative 88.4 hours Start 2024.05.04 @ 12:56:45 End 2024.05.04 @ 13:17:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 11 Types 10/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a0bcad3b-c48a-401c-be62-25e2e68d5d22