Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 23:44:46 Player: Xo-X0-100101 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (2199) 2199 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4556 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 138/300 Energy 166/265 System Corruption 4% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System Targeting Computer > --- WEAPON (3) ------- High-powered Shotgun Grenade Launcher > --- INVENTORY (15) --- Heat Sink Huge Storage Unit High-capacity Matter Pod (200) Improved Targeting Computer Beam Rifle Heavy Assault Rifle High-powered Shotgun Light Cannon Plasma Flamer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Wheel Heat Sink Huge Storage Unit High-capacity Matter Pod Targeting Computer Beam Rifle Heavy Assault Rifle Grenade Launcher Plasma Flamer [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 52 | 5 5 4 . 6 32 Power 9 | 1 1 1 . . 6 Engine 6 | 1 1 . . . 4 Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 13 | 2 . 2 . 1 8 Treads 10 | 2 . . . . 8 Leg . | . . . . . . Wheel 3 | . . 2 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | . 3 . . 1 9 Device 3 | . . . . . 3 Storage 2 | . 2 . . . . Processor 4 | . . . . . 4 Hackware . | . . . . . . Protection 4 | . 1 . . 1 2 Artifact . | . . . . . . Weapon 17 | 2 1 1 . 4 9 Energy Gun 2 | . . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 . . . 3 4 Ballistic Cannon 4 | . 1 . . . 3 Launcher 1 | . . . . . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 26 | . 1 2 . 3 20 Power 5 | . 1 . . 1 3 Propulsion 6 | . . 1 . 1 4 Utility 5 | . . . . . 5 Weapon 10 | . . 1 . 1 8 Highest Loss Streak 5 | . 1 2 . 3 5 To Critical Strikes 1 | . . 1 . . . Average Backups 11 | 3 9 12 13 14 12 Power . | . . . 1 . 1 Propulsion 1 | 1 2 1 1 . 1 Utility 6 | . 4 9 10 10 4 Weapon 2 | . 1 1 1 3 5 Tool/Special . | . . . . . . Unused Backups 6 | . . . . . 6 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 92 98 100 93 88 Engine 5 | . 11 7 . . 5 Core 4 | . . 6 14 9 1 Treads 14 | . 27 13 . . 13 Wheel 10 | . . 12 28 27 3 Device 2 | . . . . . 6 Storage 11 | . 11 14 14 14 9 Processor 6 | . . . . . 19 Protection 10 | . 12 14 14 14 4 Energy Gun 3 | . . 7 14 1 . Ballistic Gun 16 | . 26 6 . 23 14 Ballistic Cannon 6 | . 1 14 14 1 7 Peak Build Rating 25 | 5 8 10 10 14 25 Average Rating 12 | 4 7 8 10 10 20 On Entrance 7 | . 5 8 10 10 10 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 48 | 7 31 31 31 31 48 Greatest Support 46 | 40 40 40 20 20 46 Greatest Overweight (x) 3 | . 1 1 1 2 3 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 13 15 15 15 15 Most Carried 15 | 5 13 13 13 15 15 Average Carried 11 | 3 9 12 13 14 12 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 5 13 13 13 15 9 Class Distribution -------------------- 72% | Mutant 19% | Scavenger-Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 2270 | 234 511 171 . 137 1217 Remotely . | . . . . . . Salvage Created 2179 | . 323 267 . 151 1438 Parts 163 | . 25 20 . 16 102 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 6 8 . 6 35 Guns 22 | . 6 1 . 2 13 Cannons 29 | . . 7 . 4 18 AOE 4 | . . . . . 4 Classes Destroyed 8 | . 3 1 . 1 3 Worker 3 | . . . . . 3 Tunneler 2 | . 1 1 . . . Watcher 3 | . 2 . . . 1 Swarmer 9 | . . 1 . 4 4 Grunt 30 | . 6 7 . . 17 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 14 | . . . . 2 12 Best Kill Streak 7 | . 2 4 . 4 7 Combat Bots Only 4 | . 2 4 . 4 4 Max Kills in Single Turn 2 | . 2 1 . 1 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 410 | . 34 41 . 46 289 Missed 107 | . 9 7 . 9 82 Hits 303 | . 25 34 . 37 207 Melee 4 | . . . . . 4 Projectile 299 | . 25 34 . 37 203 Critical Strikes 16 | . 1 1 . 4 10 Actively Blocked 1 | . . . . 1 . Damage Taken 4457 | . 320 430 . 491 3216 Core 792 | . 27 57 . 157 551 Absorbed by Shields . | . . . . . . Redirected to Shielding 49 | . 6 11 . 32 . Regen/Repaired (Parts) 100 | . . . . . 100 Core Remaining (%) 51 | 100 . . . 3 . Volleys Fired 184 | . 30 22 . 23 109 Largest 3 | . 2 2 . 2 3 Hottest 117 | . 40 70 . 70 117 Shots Fired 411 | . 61 44 . 40 266 Gun 256 | . 61 22 . 34 139 Cannon 141 | . . 22 . 6 113 Launcher 14 | . . . . . 14 Special . | . . . . . . Kinetic 381 | . 61 36 . 34 250 Thermal 2 | . . . . . 2 Explosive 14 | . . . . . 14 Electromagnetic 14 | . . 8 . 6 . Robot Hit Streak 32 | . 4 8 . 26 32 Robot Miss Streak 3 | . 2 3 . 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 256 | . 34 29 . 34 159 Core Hits 118 | . 18 13 . 11 76 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 . . 3 Destroy 1 | . . . . . 1 Blast 4 | . . 2 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4718 | . 458 455 . 322 3483 Guns 2389 | . 458 192 . 248 1491 Cannons 1661 | . . 263 . 74 1324 Explosions 660 | . . . . . 660 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 3916 | . 458 393 . 288 2777 Thermal 38 | . . . . . 38 Explosive 660 | . . . . . 660 Electromagnetic 96 | . . 62 . 34 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 2 2 2 2 4 Average Corruption 2 | . 2 2 2 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 44 | . 16 8 4 9 7 Message Errors 11 | . 2 1 2 4 2 Matter Fused 10 | . 3 1 . 3 3 Heat Flow Errors 4 | . 3 . . 1 . Energy Discharges 7 | . 2 3 1 . 1 Parts Fused 1 | . . 1 . . . Data Loss (minor) 6 | . 3 2 1 . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Alerts 2 | . 1 . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . 1 . . 8 Impact . | . . . . . . Kinetic 9 | . . 1 . . 8 Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . . . 28 Shots 2 | . . . . . 2 Rammed 4 | . . . . . 4 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 249 | . 249 99 . 235 237 Average Temperature 47 | . 72 24 . 53 47 Received Heat Transfer 2106 | . 204 237 . 171 1494 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 76 | 100 100 100 . 100 32 Level 1 22 | . . . . . 65 Level 2 . | . . . . . 2 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 427 | . 72 110 . 90 427 Initial . | . . . . . . Average 94 | . 13 40 . 14 237 Influence Increases 1716 | . 226 235 . 160 1095 Destroy 0b10 Robot/C 1100 | . 120 160 . 120 700 Destroy 0b10 Robot/NC 40 | . 15 5 . . 20 Destroy Leader 286 | . 24 40 . 10 212 Successful Hack 8 | . 6 . . . 2 Disable Machine 15 | . . . . . 15 Destroy Structure 72 | . 1 . . . 71 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 180 | . 45 30 . 30 75 Influence Decreases 1289 | . 226 222 13 160 668 Entered New Map 13 | . . . 13 . . Time Decay 1014 | . 216 182 . 148 468 Lost Part 242 | . 10 20 . 12 200 Lost Ally 20 | . . 20 . . . Squads Dispatched 13 | . . . . . 13 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison 9 | . . . . . 9 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 2 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 14 10 . 8 47 Peak Tracking Total 7 | . 3 3 . 4 7 Tactical Retreats 8 | . 2 1 . 2 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 11 | . 7 . 1 . 3 Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 21 | . 9 . 1 . 11 Successful 13 | . 5 . 1 . 7 Failed 8 | . 4 . . . 4 Catastrophic 5 | . 3 . . . 2 Database Lockouts . | . . . . . . Manual 6 | . 6 . . . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 2 | . 2 . . . . Scanalyzers 5 | . . . . . 5 Garrison Access 3 | . . . . . 3 Terminal Hacks 4 | . 3 . 1 . . Record 2 | . 1 . 1 . . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer 5 | . . . . . 5 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 32 | . . 32 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 58 | . . 58 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4323 | 117 1196 565 449 665 1331 Spaces Moved 2716 | 67 667 381 473 607 521 Core 22 | 1 . . . . 21 Treads 1247 | 66 667 133 . . 381 Legs . | . . . . . . Wheels 1447 | . . 248 473 607 119 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 95 95 95 Average Speed 128 | 158 160 119 95 95 160 Slowest Speed 240 | 160 240 240 95 110 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 61 | 4 74 72 85 91 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 84 | . . . . . 84 Melee . | . . . . . . Projectile 7 | . . . . . 7 AOE 77 | . . . . . 77 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3187 | 76 730 447 472 658 804 Wait 169 | . 17 38 . 13 101 Move 2711 | 66 666 380 472 606 521 Hop . | . . . . . . Pick Up 38 | 5 8 2 . 6 17 Fast Attach 21 | 5 6 . . 1 9 Attach 24 | . 1 3 . 2 18 Detach 2 | . . . . . 2 Swap 19 | . 2 1 . 4 12 Drop 15 | . . 1 . 3 11 Fire 184 | . 30 22 . 23 109 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 14) 476 | -10/Materials | Discovered new exit (range 13) 618 | -10/Materials | Derelicts attacked the area 708 | -10/Materials | Identified exit to Mines 964 | -10/Materials | Discovered new exit (range 16) 1314 | -10/Materials | Entered Mines 1315 | -10/Mines | Assembled infested the area 1367 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1401 | -10/Mines | Learned location of 2 exits from Materials 1742 | -10/Mines | Discovered new exit (range 7) 1849 | -10/Mines | Discovered new exit (range 13) 1875 | -10/Mines | Discovered new exit (range 5) 1879 | -10/Mines | Entered Exiles 1894 | -10/Exiles | Discovered new exit (range 15) 1905 | -10/Exiles | Met 8R-AWN 1922 | -10/Exiles | Met EX-HEX 1971 | -10/Exiles | Met EX-DEC 2032 | -10/Exiles | Discovered new exit (range 14) 2093 | -10/Exiles | Met EX-BIN 2187 | -10/Exiles | Visited The Gauntlet 2328 | -10/Exiles | Entered Mines 2374 | -9/Mines | Met a Derelict bent on vengeance 2397 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2423 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2551 | -9/Mines | Discovered new exit (range 5) 2558 | -9/Mines | Learned 4 Materials zone layouts 2742 | -9/Mines | Core integrity fell below 50% 2756 | -9/Mines | Core integrity fell below 20% 2788 | -9/Mines | Learned Materials trap positions 2803 | -9/Mines | Lost 3 parts (1p1n1w) 2993 | -9/Mines | Entered Materials 2993 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2994 | -8/Materials | Identified exit to Factory 2996 | -8/Materials | Loaded intel: 13 trap records 3080 | -8/Materials | Garrison activated, responded to threat 3397 | -8/Materials | Garrison activated, responded to threat 3565 | -8/Materials | Repaired Hvy. Assault Rifle+ 3931 | -8/Materials | Garrison activated, responded to threat 3957 | -8/Materials | Build established: Scavenger-Gunner 4098 | -8/Materials | Lost 3 parts (1p1n1w) 4284 | -8/Materials | Core integrity fell below 50% 4308 | -8/Materials | Core integrity fell below 20% 4324 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04222_ Lgt. Treads destroyed. 04225_ K-01 Serf collects debris. 04262_ Minigun destroyed. 04263_ Y-45 Defender destroyed. 04272_ Hvy. Laser destroyed. 04282_ Hvy. Assault Rifle+ destroyed. 04282_ Acquired 53 matter. 04284_ Slammed into G-47 Trooper. 04284_ Destabilizing: Core damaged (-27). 04289_ Imp. Targeting Computer destroyed. 04290_ Acquired Imp. Ion Engine. 04305_ Penetrated by Slug. 04312_ Slug penetrates Wall. 04313_ G-47 Trooper destroyed. 04315_ Penetrated by Slug. 04319_ G-47 Trooper destroyed. 04319_ Lgt. Treads destroyed. 04323_ The unstable cave ceiling collapses. 04323_ Destroyed Lgt. Nuclear Core. 04324_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????? 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"????? | | ????????????????????# ! ## ????? | | ????????????????????# # ##??? ????? | | ????????????????????# [ #?????= ?????? | | ????????????????????##### #?#?????? ??????? | | ?????????????????????# o ???????? ???????? | | ?????????????????????# ? ???????????????? | | ?????????????????????# ?? ??????????????? | | ?????????????????????# ?? #?????????????? | | ?????????????????????####???####?????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Core Shielding 20 Evasion (%) 41 Targeting Accuracy 16 Recoil Reduction 2 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 13% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageAssaultWheel Manual? 0 Play Time 00:35:25 Cumulative 51.8 hours Start 2026.07.02 @ 22:33:12 End 2026.07.02 @ 23:44:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 42 Adventurer 32 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 609cb4eb-ea53-4a41-8532-030ab08fdb17