Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 01:12:36 Player: Storyteller Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (174) 174 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1129 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 196/300 Energy 80/100 System Corruption 2% Temperature Cool (240) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Structural Scanner Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Medium Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 44 | 6 27 11 Power 8 | 1 6 1 Engine 8 | 1 6 1 Core . | . . . Reactor . | . . . Propulsion 15 | 2 11 2 Treads 5 | . 4 1 Leg 1 | . . 1 Wheel 4 | 2 2 . Hover . | . . . Flight 5 | . 5 . Utility 12 | 1 6 5 Device 7 | . 3 4 Storage 4 | 1 2 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 2 | . 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 16 | . 7 9 Power 2 | . . 2 Propulsion 6 | . 2 4 Utility 2 | . 1 1 Weapon 6 | . 4 2 Highest Loss Streak 9 | . 4 9 Average Slot Usage (%) 70 | . 74 52 Engine 12 | . 13 7 Treads 3 | . 4 . Wheel 10 | . 11 . Flight 8 | . 7 14 Device 9 | . 8 16 Storage 8 | . 10 . Processor 1 | . . 11 Ballistic Gun 11 | . 13 . Special Weapon 2 | . 3 . Naked Turns . | . . . Heaviest Build 14 | 10 14 9 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 6 Average Capacity 5 | 5 5 4 Most Carried 6 | 5 6 4 Average Carried 4 | 2 4 3 Final Capacity 6 | 6 4 4 Final Carried 5 | 5 4 1 Class Distribution -------------------- 86% | Mutant 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 447 | 221 226 . Remotely . | . . . Salvage Created 205 | . 191 14 Parts 12 | . 11 1 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 5 1 Melee 1 | . 1 . Guns 5 | . 4 1 Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 3 | . 2 1 Grunt 3 | . 3 . Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1809 | . 917 892 Core 652 | . 242 410 Absorbed by Shields . | . . . Core Remaining (%) 51 | 100 3 . Volleys Fired 34 | . 31 3 Largest 2 | . 2 1 Hottest 200 | . 200 45 Shots Fired 50 | . 47 3 Gun 46 | . 43 3 Cannon . | . . . Launcher . | . . . Special 4 | . 4 . Kinetic 37 | . 37 . Thermal 10 | . 10 . Explosive . | . . . Electromagnetic 3 | . . 3 Robot Hit Streak 5 | . 5 1 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 30 | . 28 2 Core Hits 18 | . 16 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 233 | . 212 21 Guns 208 | . 198 10 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 25 | . 14 11 Kinetic 148 | . 148 . Thermal 50 | . 50 . Explosive . | . . . Electromagnetic 10 | . . 10 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 2 Average Corruption 5 | . 6 1 Corruption Purged . | . . . Effects 5 | . 3 2 Message Errors 3 | . 2 1 Heat Flow Errors 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 12 | . 7 5 Targets Rammed 12 | . 7 5 Kicked . | . . . Crushed . | . . . Highest Temperature 279 | . 279 . Average Temperature 66 | . 66 . Received Heat Transfer 429 | . 351 78 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . 148 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 157 | . 157 25 Average Influence 42 | . 53 10 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 13 23 Peak Tracking Total 11 | . 3 11 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 3 | . 1 2 Successful 2 | . . 2 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 996 | 87 761 148 Spaces Moved 1070 | 95 707 268 Core 46 | 9 2 35 Treads 66 | . 63 3 Legs 1 | . . 1 Wheels 442 | 86 356 . Hover . | . . . Flight 515 | . 286 229 Fastest Speed 37 | 50 37 37 Average Speed 72 | 77 82 42 Slowest Speed 280 | 80 280 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 2 | . . 2 Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 33 | 5 65 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 4 | . 4 . Melee . | . . . Projectile 4 | . 4 . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1234 | 105 832 297 Wait 41 | . 34 7 Move 1065 | 94 706 265 Hop 1 | . . 1 Pick Up 8 | 4 4 . Fast Attach 28 | 6 16 6 Attach 13 | . 8 5 Detach 13 | 1 10 2 Swap 3 | . 3 . Drop 16 | . 13 3 Fire 34 | . 31 3 Melee . | . . . Ram 5 | . . 5 Kick . | . . . Crush 7 | . 7 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 11) 563 | -10/Materials | Lost 4 parts (1n1u2w) 708 | -10/Materials | Discovered new exit (range 5) 714 | -10/Materials | Crushed by falling debris 714 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Core integrity fell below 20% 845 | -10/Materials | Discovered new exit (range 5) 847 | -10/Materials | Identified exit to Materials 849 | -10/Materials | Entered another Materials area 849 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Core integrity fell below 50% 986 | -9/Materials | Core integrity fell below 20% 997 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00952_ Flight Unit destroyed. 00955_ S-10 Pest destroyed. 00957_ R-06 Scavenger collects Flight Unit. 00958_ Imp. EM Shotgun destroyed. 00959_ Slammed into S-10 Pest. 00960_ Destabilizing: System corrupted (+1). 00961_ Imp. Sensor Array destroyed. 00961_ R-06 Scavenger collects Lgt. Assault Rifle. 00962_ Slammed into R-06 Scavenger. 00962_ Destabilizing: System corrupted (+1). 00963_ Slammed into R-06 Scavenger. 00970_ / OZEMLUTS|AOOQ|8RQN&QLE=F 00980_ Acquired Aluminum Leg. 00988_ Mining Laser destroyed. 00991_ S-10 Pest destroyed. 00991_ Ion Engine destroyed. 00992_ Aluminum Leg destroyed. 00993_ Lgt. Treads destroyed. 00995_ S-10 Pest destroyed. 00997_ System corrupted: Heat flow error (+234). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????????????????######?##+ | | ?????????????????????????????????? ? | | ??????????????????????????????+ ? | | ??????????????????????????????# """ """ | | ??????????????????????????????# """ """ | | ????????????????????????????+## """ """ | | ????????????????????????????? * """ | | ????????????????????????????? | | ???????????????????????????????? * | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# ##### | | ???????????????????????????????????# #???? | | ???????????????????????????????????## ##???? | | ????????????????????????????????????#/###### | | ???????????????###########??????????# | | ???????????????# #??????????#""" | | ???????????????# #??????????#""" | | ???????????????# """ #??????????#""" | | ???????????????# *%[ """ #??????????# | | ???????????????#"=%@s""" #?######???# !!! | | ???????????????#T [%sg ###!!!!##??# !! | | ???????????????#" s ##! !#??# !! | | ???????????????# ##! !#??# | | ???????????##+########Y#### ########+## | | ??????? | | ??????? | | ??????? | | ???????? #################+######+######### | | ????????????????????????? ??# #?? | | ???????????????????????# #""""" %#?? | | ???????????????????????# [#"""""%* #?? | | ???????????????????????# #"""""= #?? | | ???????????????????????# #""""" #?? | | ???????????????????????# ]*!#""""" #?? | | ???????????????????????# ! #""""" #?? | | ???????????????????????# ] #""""" #?? | | ???????????????????????# # #?? | | ???????????????????????###################?? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Unlikely Earthworm Challenges ------------ None Game ------ Seed ElectronReinforcedEngine Manual? 0 Play Time 00:27:55 Cumulative 15.6 hours Start 2020.06.02 @ 00:40:56 End 2020.06.02 @ 01:12:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05b873ef-53f6-4eda-99f8-31ab4f29d654