Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 16:43:08 Player: Moodge Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (393) 393 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1548 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 294/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Terrain Scan Processor Authchip [Device] Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Small Storage Unit Signal Interpreter Improved Targeting Computer ECM Suite Authchip [Device] Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 22 | 1 10 7 4 Power 5 | . 1 3 1 Engine 4 | . 1 3 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 4 | . 2 1 1 Treads 3 | . 2 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 1 2 3 2 Device 3 | . 1 1 1 Storage 2 | 1 1 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | . 5 . . Energy Gun 4 | . 4 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 6 6 Power 3 | . . 2 1 Propulsion 4 | . . 1 3 Utility 2 | . . 1 1 Weapon 3 | . . 2 1 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Backups 7 | 5 7 7 5 Power 1 | 1 2 . . Propulsion . | 1 . . . Utility 4 | . 3 5 4 Weapon 1 | 1 1 1 . Tool/Special . | . . . . Unused Backups 6 | . 1 2 3 Power 2 | . . 2 . Propulsion . | . . . . Utility 3 | . . . 3 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 86 | . 95 83 33 Engine 15 | . 14 19 . Treads 23 | . 27 21 3 Device 10 | . 12 10 3 Storage 12 | . 14 11 11 Processor 4 | . . 9 11 Energy Gun 17 | . 25 8 . Launcher 1 | . 1 1 1 Peak Build Rating 15 | 1 12 15 10 Average Rating 10 | . 10 11 4 On Entrance 4 | . 1 9 6 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 35 | 5 32 35 25 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 6 | 1 . 1 6 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 13 15 15 Most Carried 12 | 7 12 12 8 Average Carried 7 | 5 7 7 5 Final Capacity 15 | 8 15 15 15 Final Carried 12 | 7 12 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 425 | 193 107 110 15 Remotely . | . . . . Salvage Created 537 | . 349 140 48 Parts 28 | . 13 12 3 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | . 6 3 1 Guns 8 | . 5 3 . AOE 2 | . 1 . 1 Classes Destroyed 4 | . 2 2 . Recycler 1 | . 1 . . Swarmer 1 | . . 1 . Grunt 7 | . 6 . 1 Sentry 2 | . . 2 . Best Kill Streak 5 | . 5 2 1 Combat Bots Only 4 | . 4 2 1 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 137 | . 24 66 47 Missed 33 | . 7 14 12 Hits 104 | . 17 52 35 Projectile 104 | . 17 52 35 Critical Strikes 1 | . . . 1 Damage Taken 1366 | . 314 566 486 Core 433 | . 31 121 281 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 40 | . 28 10 2 Largest 2 | . 2 2 1 Hottest 100 | . 100 90 30 Shots Fired 69 | . 51 16 2 Gun 64 | . 48 16 . Cannon . | . . . . Launcher 5 | . 3 . 2 Special . | . . . . Kinetic . | . . . . Thermal 20 | . 20 . . Explosive 5 | . 3 . 2 Electromagnetic 44 | . 28 16 . Robot Hit Streak 16 | . 6 16 2 Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 39 | . 22 15 2 Core Hits 18 | . 12 5 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 1 . Burn 2 | . 2 . . Corrupt 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 841 | . 524 197 120 Guns 541 | . 348 193 . Cannons . | . . . . Explosions 282 | . 176 . 106 Melee . | . . . . Ramming 18 | . . 4 14 Kinetic . | . . . . Thermal 341 | . 341 . . Explosive 106 | . . . 106 Electromagnetic 376 | . 183 193 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 156 | . 102 . 54 Shots 6 | . 4 . 2 Rammed 9 | . . 1 8 Targets Rammed 9 | . . 1 8 Kicked . | . . . . Crushed . | . . . . Highest Temperature 405 | . 405 31 2 Average Temperature 110 | . 148 14 2 Received Heat Transfer 474 | . 123 132 219 Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 929 | . 929 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 40 42 Initial 18 | . . 18 . Average 17 | . 29 5 5 Influence Increases 356 | . 209 90 57 Destroy 0b10 Robot/C 200 | . 120 60 20 Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 70 | . 30 30 10 Successful Hack 12 | . 12 . . Disable Machine 15 | . 15 . . Destroy Structure 39 | . 27 . 12 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 351 | . 164 135 52 Entered New Map 27 | . . 27 . Time Decay 252 | . 164 66 22 Lost Part 72 | . . 42 30 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 8 11 7 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 3 | . . 2 1 ECM-based Alert Blocks 3 | . . 3 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 6 | . 5 1 . Terminals 5 | . 4 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 12 2 . Successful 7 | . 6 1 . Failed 7 | . 6 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 9 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Robot Analysis 1 | . 1 . . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 337 | . . 337 . ECM 337 | . . 337 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1241 | 55 645 461 80 Spaces Moved 610 | 47 285 258 20 Core 63 | 47 . . 16 Treads 545 | . 285 258 2 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 2 | . . . 2 Fastest Speed 50 | 50 160 160 150 Average Speed 156 | 91 160 160 216 Slowest Speed 350 | 100 160 240 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 39 32 7 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 49 | . 29 . 20 Melee . | . . . . Projectile . | . . . . AOE 49 | . 29 . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 806 | 58 423 288 37 Wait 87 | 3 84 . . Move 607 | 46 284 257 20 Hop . | . . . . Pick Up 28 | 8 13 6 1 Fast Attach . | . . . . Attach 15 | 1 6 4 4 Detach 1 | . 1 . . Swap 10 | . 4 5 1 Drop 9 | . 3 5 1 Fire 40 | . 28 10 2 Melee . | . . . . Ram 8 | . . . 8 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 11) 701 | -10/Materials | Entered another Materials area 701 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1033 | -9/Materials | Discovered new exit (range 15) 1162 | -9/Materials | Entered Mines 1201 | -9/Mines | Lost 7 parts (2p2n1u2w) 1201 | -9/Mines | Core integrity fell below 50% 1237 | -9/Mines | Core integrity fell below 20% 1242 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01186_ U-05 Engineer lays Concrete. 01199_ K-01 Serf collects debris. 01200_ U-05 Engineer lays Concrete. 01204_ K-01 Serf collects debris. 01205_ U-05 Engineer lays Concrete. 01206_ Discarded Terrain Scan Processor. 01207_ U-05 Engineer lays Concrete. 01208_ Dropped Imp. Targeting Computer. 01209_ U-05 Engineer lays Concrete. 01210_ Flight Unit destroyed. 01219_ Lgt. Nuclear Core destroyed. 01221_ Critical hit (Burn: +37). 01227_ Slammed into G-47 Trooper. 01227_ Destabilizing: System interference. 01227_ Weight Redist. System temporarily disabled. 01231_ Slammed into G-47 Trooper. 01235_ Weight Redist. System destroyed. 01238_ Slammed into G-47 Trooper. 01241_ Destabilizing: Core damaged (-4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######???????????????????????????? | | ????????????????# # ###?????????????????????????? | | ???????????????## # ####??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #%=%% #??????????????????????? | | ???????????????# = #??????????????????????? | | ???????????????# # #??????????????????????? | | ???????????????# # #??????????????????????? | | ???????????????## #??????????????????????? | | ????????????????## ! #??????????????????????? | | ?????????????????####### ##??########## #??????? | | ???????????????????????# #???# ??? | | ???????????????????????# #####s#########?????????? | | ???????????????????????#g@ s #?????????????????? | | ???????????????????????# #######?????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????##### ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 17 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperFortressMembrane Manual? 0 Play Time 00:12:55 Cumulative 18.3 hours Start 2025.10.25 @ 16:31:02 End 2025.10.25 @ 16:43:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1af8fa0b-7bb5-480c-a97e-9a351611d4be