Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 16:57:08 Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (81) 405 Value Destroyed (2628) 2628 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (6516) 6516 TOTAL SCORE: 19209 Bonus ------- High Alert Combat Kills 33 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Win Speed 183 Cogmind --------- Core Integrity 1572/1600 Matter 300/300 Energy 426/440 System Corruption 0% Temperature Cool (0) Movement Hovering (13) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (7) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY (14) ----- Experimental Cooling System Large Storage Unit Experimental Terrain Scan Processor Transport Network Coupler Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Cloaking Device Improved Utility Shielding Makeshift Ablative Armor Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite Ghost Barrier > --- WEAPON (2) ------- Vibroblade Longsword +1 > --- INVENTORY (15) --- Light Particle Reactor Cooled Gravmag System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Advanced Power Amplifier Experimental Sensor Array System Purifier Thief Drone Bay (3/3) Vortex Shotgun Vortex Shotgun Neutron Missile Launcher Vortex Lance (40) Vortex Lance (36) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Experimental Terrain Scan Processor Transport Network Coupler Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Cloaking Device Improved Utility Shielding Makeshift Ablative Armor Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite Ghost Barrier > --- WEAPON ----------- Vibroblade Longsword +1 > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Cooled Gravmag System Combat Linear Gravjet Advanced Power Amplifier Experimental Sensor Array System Purifier Thief Drone Bay Vortex Shotgun Vortex Shotgun Neutron Missile Launcher Vortex Lance Vortex Lance [Rating: 171] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Gravmag System Treads Advanced Treads Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Longsword +1 Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . . 2 1 . . 1 . . . . . . 1 . . Utility 12 | . . . 2 . . . . 1 . 2 . . . . . 2 . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 139 | 6 2 2 12 4 . 10 13 4 8 8 15 2 . 13 . 8 20 2 2 8 Power 14 | 1 . . 1 . . 1 . 1 1 . 1 1 . 2 . . 3 . . 2 Engine 6 | 1 . . 1 . . 1 . 1 . . . 1 . . . . 1 . . . Core 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 2 . . 2 . . 2 Propulsion 31 | 2 . . 3 1 . 1 4 1 1 . 7 . . 4 . 1 5 1 . . Treads 7 | 2 . . 3 1 . 1 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . 4 1 1 . 7 . . 4 . 1 5 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 2 2 4 1 . 3 6 2 2 8 7 1 . 6 . 6 5 1 2 6 Device 29 | . . 1 3 1 . 3 5 1 . 1 2 1 . 3 . 3 1 1 . 3 Storage 5 | 1 1 . . . . . . . . . . . . 1 . . 1 . . 1 Processor 11 | . . . . . . . . . . 3 2 . . 1 . . 3 . 1 1 Hackware 6 | . . . . . . . . . . 2 1 . . . . 3 . . . . Protection 14 | . 1 1 1 . . . 1 1 2 2 2 . . 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 . . 4 2 . 5 3 . 4 . . . . 1 . 1 7 . . . Energy Gun 7 | . . . 3 1 . 3 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . 1 1 . 2 . . 2 . . . . . . . 4 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 3 . 2 . . . . . . 1 3 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 1 1 . . . 1 4 . 1 . . 7 . 3 9 . . . Parts Lost 6 | . . . 1 . . 4 . . 1 . . . . . . . . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . . . . Utility 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 1 . . 2 . . 1 . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 86 100 100 93 99 99 99 99 99 100 100 96 94 94 93 95 95 97 Engine 5 | . 14 14 11 11 11 11 9 6 5 . 4 5 5 1 . . . . . . Core 1 | . . . . . . . . . 1 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . 4 5 5 4 4 4 6 Treads 8 | . 28 28 22 22 22 22 . . . . . . . . . . . . . . Hover 21 | . . . . . . . 34 38 38 33 35 35 35 35 35 31 31 33 30 28 Device 14 | . . . 9 22 22 25 20 15 8 10 7 9 11 14 17 10 9 14 13 12 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 5 5 5 5 5 5 5 4 4 4 Processor 7 | . . . . . . . . . . 14 23 18 17 14 11 10 11 14 17 19 Hackware 5 | . . . . . . . . . . 4 1 5 5 5 5 21 18 14 13 12 Protection 6 | . 10 14 10 11 11 1 6 15 21 9 1 . . . . . . . 4 7 Energy Gun 6 | . . . 17 21 22 20 2 . . . . . . . . . . . . . Ballistic Gun 1 | . 28 28 4 . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 15 15 13 13 11 11 11 6 5 5 9 9 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 12 30 30 38 38 38 39 40 42 44 45 44 42 42 66 66 65 68 65 73 78 Greatest Support 118 | 40 40 40 44 44 44 44 42 49 50 50 55 55 55 67 67 68 102 81 81 118 Greatest Overweight (x) 9 | . . . 1 . . . 1 . . 8 . . . 1 . . 9 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 9 11 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 15 Average Carried 13 | 4 8 9 13 14 14 14 14 14 14 14 14 14 14 14 15 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 9 10 15 15 15 13 15 15 14 15 15 14 14 15 15 15 15 15 13 15 Class Distribution -------------------- 56% | Mutant 23% | Hacker-Sprinter 15% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Matter Collected 1743 | 270 . . 193 60 . 136 184 40 30 130 120 40 10 130 . 40 64 196 20 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3698 | 75 . . 334 107 . 365 600 46 459 342 109 58 . . . 541 131 232 27 272 Parts 178 | 2 . . 15 . . 18 31 2 23 11 6 1 . . . 24 12 15 1 17 Haulers Intercepted 10 | . . . . . . . 1 1 3 2 . . . . . 1 . 1 . 1 Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . 8 . . . . . . Prevented 9 | . . . . . . . . . . . . . 1 8 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Combat Hostiles Destroyed 59 | . . . 8 10 . 13 8 . 5 2 1 . . . . 2 4 4 . 2 Melee 27 | . . . . . . . 8 . 5 2 1 . . . . 2 3 4 . 2 Guns 14 | . . . 5 4 . 5 . . . . . . . . . . . . . . AOE 17 | . . . 2 6 . 8 . . . . . . . . . . 1 . . . Classes Destroyed 12 | 1 . . 2 1 . 2 3 . . 2 1 . . . . . . . . . Worker 8 | . . . . . . . . . . 1 . . . . . 3 . . 1 3 Builder 1 | . . . . . . . . . . . 1 . . . . . . . . . Hauler 10 | . . . . . . . 1 1 3 2 . . . . . 1 . 1 . 1 Recycler 3 | 1 . . . . . . 1 . . . . . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . Watcher 9 | . . . . . . . 2 . . 2 . . . . . 3 1 . . 1 Swarmer 14 | . . . . . . 4 . . . . . . . . . . 4 4 . 2 Grunt 22 | . . . 6 . . 8 7 . 1 . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . Sentry 10 | . . . 2 . . . 1 . 4 . 1 . . . . 2 . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . Assembled 10 | . . . . 10 . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 . . 5 10 . 4 4 1 3 2 1 . . . . 5 5 4 1 3 Combat Bots Only 10 | . . . 5 10 . 4 3 . 2 2 1 . . . . 1 4 4 . 2 Max Kills in Single Turn 4 | 1 . . 2 4 . 4 1 1 1 1 1 1 . . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 4 . 4 . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . 1 . 1 1 1 . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Damage Taken 3265 | . . . 584 344 . 523 66 23 367 167 . 37 . . . 235 285 73 . 561 Core 453 | . . . 134 48 . 47 . . 40 63 . . . . . . 93 . . 28 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 125 | . . . . . . . . 15 81 . . . . . . . . . . 29 Core Remaining (%) 92 | 100 . 100 . . . 42 100 . 94 92 . . . . 100 . 91 100 100 98 Volleys Fired 68 | 5 1 . 17 13 . 30 . . . . . . . . . . 2 . . . Largest 2 | 2 2 . 2 2 . 2 . . . . . . . . . . 1 . . . Hottest 260 | 40 40 . 122 122 . 122 . . . . . . . . . . 260 . . . Shots Fired 121 | 10 2 . 33 23 . 51 . . . . . . . . . . 2 . . . Gun 106 | 10 2 . 32 20 . 42 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . 1 3 . 9 . . . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | 10 2 . . . . . . . . . . . . . . . . . . . Thermal 96 | . . . 32 20 . 42 . . . . . . . . . . 2 . . . Explosive 13 | . . . 1 3 . 9 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 5 1 . 12 6 . 21 . . . . . . . . . . . . . . Robot Miss Streak 3 | 3 1 . 2 2 . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 208 | 6 1 . 26 14 . 40 23 4 36 13 3 1 . . . 19 5 5 1 11 Core Hits 113 | 2 . . 12 19 . 24 11 1 8 8 2 1 . . . 9 4 5 . 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . 2 . 2 2 . 6 . . . . . . 2 . . . . Burn 4 | . . . . 2 . 2 . . . . . . . . . . . . . . Sever 9 | . . . . . . . 2 . 6 . . . . . . 1 . . . . Sunder 1 | . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 222 | . . . . . . . 24 4 51 19 9 4 1 2 22 29 16 12 2 27 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 214 | . . . . . . . 24 4 51 19 9 4 1 2 19 24 16 12 2 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . 3 5 . . . . Sneak Attacks 29 | . . . . . . . 3 1 5 5 3 1 . . . 5 1 1 1 3 Combat Hostiles 3 | . . . . . . . . . 1 . 2 . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . 2 1 1 . . . . 4 . . . 2 Damage Inflicted 10011 | 65 6 . 545 494 . 1144 1400 300 1970 725 258 92 . . . 1427 352 290 126 817 Guns 1311 | 65 6 . 436 221 . 583 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 993 | . . . 109 273 . 561 . . . . . . . . . . 50 . . . Melee 7707 | . . . . . . . 1400 300 1970 725 258 92 . . . 1427 302 290 126 817 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 71 | 65 6 . . . . . . . . . . . . . . . . . . . Thermal 1290 | . . . 436 221 . 583 . . . . . . . . . . 50 . . . Explosive 943 | . . . 109 273 . 561 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 7347 | . . . . . . . 1400 300 1970 725 258 92 . . . 1067 302 290 126 817 Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 360 | . . . . . . . . . . . . . . . . 360 . . . . Highest Corruption 2 | . . . . . . . 1 . . . 1 . . . . . 1 . . 2 Average Corruption 1 | . . . . . . . 1 . . . 1 . . . . . 1 . . 1 Corruption Purged 4 | . . . . . . . 1 . . . 1 . . . . . . . . 2 Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 816 | . . . . . . . 262 5 29 56 . . . . . 209 54 . 86 115 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 816 | . . . . . . . 262 5 29 56 . . . . . 209 54 . 86 115 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . 10 35 . 14 . . . . . . . . . . . . . . Shots 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 568 | . 6 . 568 17 . 3 181 . 7 . 161 334 19 55 . . 288 . . . Average Temperature 93 | . 4 . 216 10 . 3 89 . 3 . 61 101 7 20 . . 148 . . . Received Heat Transfer 918 | . . . 222 180 . 270 27 . 117 . . 12 . . . 54 27 . . 9 Effects 10 | . . . 9 . . . . . . . . 1 . . . . . . . . Shutdowns 3 | . . . 2 . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . 4 . . . . . . . . . . . . . . Heat Transferred 3040 | . . . 925 629 . 1406 . . . . . . . . . . 80 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Peak Influence 465 | 5 33 12 252 114 . 203 465 260 412 191 92 . . . . 146 314 425 238 406 Initial 238 | . 3 12 4 39 . . 78 211 118 186 6 . . . . . 71 164 238 79 Average 135 | . 14 12 117 82 . 110 178 242 288 89 54 . . . . 75 175 339 196 221 Maximum Alert Level 2 | . . . 1 . . 1 2 1 2 . . . . . . . 1 2 1 2 Low Security (%) 75 | 100 100 100 71 100 . 97 66 . 29 100 100 . . . . 100 53 14 33 33 Level 1 21 | . . . 28 . . 2 27 100 54 . . . . . . . 46 41 66 65 Level 2 3 | . . . . . . . 6 . 15 . . . . . . . . 43 . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 . . . 3 . 2 4 1 . . . . 2 1 3 . 5 Investigation 8 | . . . . . . . 1 . 2 1 1 . . . . . . 3 . . Extermination 3 | . . . . . . . . . . 1 . . . . . . 1 . . 1 Reinforcement 8 | . . . 1 . . . 2 . . 2 . . . . . 2 . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Distress Signals 7 | . . . 3 . . . . . . . . . . . . 1 . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 131 | . 3 . 12 13 . 16 15 . 9 6 . 5 . 4 . 12 9 9 3 15 Peak Tracking Total 10 | . 3 . 7 7 . 4 3 . 2 2 . 5 . 5 . 4 10 5 . 6 Tactical Retreats 15 | . . . . 1 . 3 1 . 1 . . 3 . . . 1 1 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Traps Triggered 5 | . . . . . . . . 1 1 . . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 2 9 . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Disabled 8 | . . . . . . 1 . . 1 . . . . 1 . 1 2 . . 2 Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . 1 . 1 1 . . 1 Garrison Access 4 | . . . . . . . . . . 1 1 . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Machines Accessed 61 | . 2 1 3 . 2 . 3 3 8 10 7 2 . 3 . 4 2 6 2 3 Terminals 48 | . 2 . 3 . . . 3 3 8 8 5 1 . . . 3 2 6 1 3 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 1 . . . . 1 . . 1 . Total Hacks 138 | . 6 1 8 . 2 . 6 3 15 35 11 2 . 4 . 10 4 19 6 6 Successful 70 | . 2 1 4 . 2 . 2 2 5 21 5 2 . 4 . 6 1 5 3 5 Failed 68 | . 4 . 4 . . . 4 1 10 14 6 . . . . 4 3 14 3 1 Catastrophic 10 | . 1 . 1 . . . 1 . 2 . 1 . . . . 1 1 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 6 . 8 . 1 . 6 1 7 21 7 . . . . 7 3 9 . 1 Terminals 119 | . 6 . 8 . . . 6 3 15 31 9 1 . . . 8 4 19 3 6 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 2 1 . . . . 2 . . 3 . Terminal Hacks 47 | . 2 1 3 . 2 . 2 2 5 12 . 2 . 4 . 2 1 3 2 4 Record 4 | . . . . . 1 . . . . . . 1 . 2 . . . . . . Robot Analysis 6 | . 1 . 2 . . . 1 . . 1 . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . . . . 2 1 . . . . . . . . . . Open Door 6 | . . 1 . . . . . . 1 . . 1 . 2 . . 1 . . . Level Access Points 6 | . . . . . . . 1 1 1 . . . . . . 1 . . 1 1 Branch Access Points 4 | . . . . . . . . . . 1 . . . . . 1 . 1 . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . . . . . 1 1 1 . . . . . . . 1 . . Alert Level 2 | . . . . . . . . . . 2 . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . . . . 2 . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . . . . . . Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 1 . . . . 1 . . 1 . Seal Access 4 | . . . . . . . . . . 1 1 . . . . 1 . . 1 . Unauthorized Hacks 17 | . . . 1 . . . . . . 7 3 . . . . 3 . 2 . 1 Terminals 17 | . . . 1 . . . . . . 7 3 . . . . 3 . 2 . 1 Track 2 | . . . . . . . . . . 2 . . . . . . . . . . Assimilate 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Botnet 11 | . . . 1 . . . . . . 3 2 . . . . 2 . 2 . 1 Operators 1 | . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . 3 . . . 3 3 7 9 3 . . . . 2 1 6 2 3 Full Trace Events 6 | . . . . . . . 1 . 1 1 1 . . . . . . 2 . . Feedback Events 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Corruption 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Total Allies 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . 1 1 1 . . . 1 . . . . Highest-Rated Group 26 | . . . . . . . . . . 10 10 10 . . . 26 . . . . Highest-Rated Ally 26 | . . . . . . . . . . 10 10 10 . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Robot Analysis Total 6 | . 1 . 2 . . . 1 . . 1 . . . . . . . . . 1 Derelict Logs Recovered 3 | . . 2 . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Turns Passed 5787 | 93 156 116 302 174 581 672 371 146 347 496 248 257 99 298 94 570 292 141 68 266 Spaces Moved 7631 | 43 93 71 148 92 400 387 425 275 437 846 375 353 145 738 186 838 492 319 226 742 Core 4 | 2 . . . . . . . . . 1 . . . . . . 1 . . . Treads 1241 | 41 93 71 148 92 400 387 9 . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 6386 | . . . . . . . 416 275 437 845 375 353 145 738 186 838 491 319 226 742 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 13 | 50 160 160 145 145 145 145 48 44 42 42 25 25 25 25 30 30 14 26 26 13 Average Speed 52 | 154 160 160 148 145 145 146 58 44 43 42 34 25 25 28 30 30 29 26 26 25 Slowest Speed 500 | 160 160 160 225 145 145 152 240 44 44 450 38 25 25 100 30 30 500 26 26 26 Overloaded Moves 51 | . . . . . . . . . . . . . . . . . 23 . . 28 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 17 13 15 19 71 75 37 9 68 26 9 65 36 90 33 19 23 15 14 20 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . 1 . . . . . . 1 1 . 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 . 1 1 1 1 1 1 . . 1 . . Scrap Searched 6 | . . . . 1 . 1 . . . . . 2 1 . 1 . . . . . Spaces Dug 94 | . . . . 10 . 14 . . 9 3 6 2 1 . 19 8 7 5 1 9 Terrain Destroyed 174 | . . . 7 26 . 62 . . 9 3 6 2 1 . 19 8 16 5 1 9 Melee 70 | . . . . . . . . . 9 3 6 2 1 . 19 8 7 5 1 9 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 104 | . . . 7 26 . 62 . . . . . . . . . . 9 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Fac Upp Upp War Pro Fac Arm Res Res Acc Total 9121 | 59 98 74 195 109 401 438 530 295 553 975 488 518 205 824 204 1136 628 369 232 790 Wait 859 | . . . 5 . . 9 28 10 39 81 77 154 60 41 . 249 66 28 3 9 Move 7610 | 42 92 70 147 91 399 386 424 274 436 845 374 352 144 737 185 837 491 318 225 741 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 96 | 6 2 . 6 . 1 2 17 1 8 11 5 3 . 10 . 7 8 6 . 3 Fast Attach 65 | 6 2 1 5 1 . . 7 1 4 3 3 1 . 10 . 3 14 . . 4 Attach 27 | . . 1 . 1 . 4 2 2 2 3 4 . . 1 . 2 . 2 2 1 Detach 24 | . 1 2 1 1 . . 5 1 1 3 1 . . 3 . . 3 . . 2 Swap 47 | . . . 7 2 . 6 4 1 2 2 8 1 . 2 . 3 6 . . 3 Drop 124 | . . . 7 . 1 1 20 1 14 11 8 4 . 18 . 10 23 4 . 2 Fire 68 | 5 1 . 17 13 . 30 . . . . . . . . . . 2 . . . Melee 200 | . . . . . . . 23 4 47 16 8 3 1 2 19 24 15 11 2 25 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / Upp x2 / Ext x2 / *Arm) -4/Armory -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Entered Mines 268 | -10/Mines | Learned Materials terminal intel 269 | -10/Mines | Met a Derelict bent on vengeance 298 | -10/Mines | Discovered new exit (range 11) 312 | -10/Mines | Build established: Mutant 315 | -10/Mines | Found the Drone Emporium 318 | -10/Mines | Learned 2 Materials zone layouts 323 | -10/Mines | Found Prototype Device 323 | -10/Mines | Identified Thief Drone Bay 366 | -10/Mines | Entered Materials 366 | -9/Materials | Evolved 2 slots: Utility x2 367 | -9/Materials | Identified exit to Materials 368 | -9/Materials | Loaded intel: 12 terminal locations 402 | -9/Materials | Discovered new exit (range 15) 668 | -9/Materials | Entered Mines 701 | -9/Mines | Assembled infested the area 706 | -9/Mines | Assisted by a Guerilla fighting off Assembled 793 | -9/Mines | Destroyed 10 combat bots 816 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 819 | -9/Mines | Found Prototype Device 819 | -9/Mines | Identified Exp. Sensor Array 835 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 837 | -9/Mines | Discovered new exit (range 5) 842 | -9/Mines | Entered Exiles 879 | -9/Exiles | Met 8R-AWN 902 | -9/Exiles | Met EX-HEX 941 | -9/Exiles | Met EX-BIN 960 | -9/Exiles | Met EX-DEC 967 | -9/Exiles | Learned location of Zion (-6) 1103 | -9/Exiles | Discovered new exit (range 10) 1228 | -9/Exiles | Aligned with FarCom system 1230 | -9/Exiles | Given EX-Vault access code 1263 | -9/Exiles | Opened EX-Vault 1277 | -9/Exiles | Found Longsword +1 1309 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1423 | -9/Exiles | Left Exiles lab with Longsword +1 1423 | -9/Exiles | Entered Mines 1901 | -8/Mines | Core integrity fell below 50% 2070 | -8/Mines | Discovered exit to Materials (range 9) 2095 | -8/Mines | Entered Materials 2095 | -8/Materials | Evolved 2 slots: Propulsion x2 2459 | -8/Materials | Identified exit to Factory 2466 | -8/Materials | Entered Factory 2466 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -7/Factory | Identified exit to Factory 2570 | -7/Factory | Discovered new exit (range 5) 2612 | -7/Factory | Entered Storage 2815 | -7/Storage | Discovered exit to Factory (range 7) 2911 | -7/Storage | Found Prototype Launcher 2911 | -7/Storage | Identified Rocket Array 2959 | -7/Storage | Entered Factory 2959 | -6/Factory | Evolved 2 slots: Utility x2 3220 | -6/Factory | Identified exit to Lower Caves 3327 | -6/Factory | Discovered new exit (range 20) 3455 | -6/Factory | Entered another Factory area 3455 | -5/Factory | Accompanied by 1 ally 3455 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3634 | -5/Factory | Discovered new exit (range 12) 3703 | -5/Factory | Entered Upper Caves 3703 | -5/Upper Caves | Accompanied by 1 ally 3708 | -5/Upper Caves | Learned location of Armory (-4) 3733 | -5/Upper Caves | Spotted B-75 Beast 3855 | -5/Upper Caves | Build established: Sprinter 3956 | -5/Upper Caves | Discovered new exit (range 3) 3960 | -5/Upper Caves | Entered another Upper Caves area 4025 | -5/Upper Caves | Encountered a Warlord checkpoint 4035 | -5/Upper Caves | Discovered new exit (range 15) 4059 | -5/Upper Caves | Entered Warlord 4138 | -5/Warlord | Visited the Vortex Lab 4140 | -5/Warlord | Found Prototype Piercing Weapon 4140 | -5/Warlord | Identified Vortex Lance 4142 | -5/Warlord | Found Vortex Lance 4145 | -5/Warlord | Found Prototype Energy Gun 4146 | -5/Warlord | Found Prototype Energy Gun 4160 | -5/Warlord | Warlord's base attacked by MAIN.C 4170 | -5/Warlord | Met Warlord 4179 | -5/Warlord | Found Prototype Reactor 4179 | -5/Warlord | Identified Vortex Chain Reactor 4198 | -5/Warlord | Found Prototype Processor 4198 | -5/Warlord | Identified Spectral Analyzer 4201 | -5/Warlord | Found Prototype Device 4201 | -5/Warlord | Identified System Purifier 4206 | -5/Warlord | Found Prototype Hackware 4334 | -5/Warlord | Opened side exit 4355 | -5/Warlord | Discovered new exit (range 9) 4357 | -5/Warlord | Entered Proximity Caves 4450 | -4/Proximity Caves | Discovered new exit (range 6) 4451 | -4/Proximity Caves | Entered Factory 4451 | -4/Factory | Evolved 2 slots: Utility x2 4451 | -4/Factory | Identified Ghost Barrier 4494 | -4/Factory | Identified exit to Research 4756 | -4/Factory | Build established: Hacker-Sprinter 4976 | -4/Factory | Identified exit to Upper Caves 4976 | -4/Factory | Identified exit to Extension 4976 | -4/Factory | Identified exit to Armory 4986 | -4/Factory | Found Prototype Slashing Weapon 4986 | -4/Factory | Identified Vibroblade 5021 | -4/Factory | Entered Armory 5194 | -4/Armory | Found Fusion Bomb Launcher 5216 | -4/Armory | Found Prototype Processor 5216 | -4/Armory | Identified Exp. Terrain Scan Processor 5281 | -4/Armory | Found Prototype Launcher 5281 | -4/Armory | Identified Com. Tesla Bomb Launcher 5311 | -4/Armory | Discovered exit to Research (range 4) 5313 | -4/Armory | Entered Research 5313 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5369 | -3/Research | Identified exit to Quarantine 5451 | -3/Research | Discovered new exit (range 8) 5454 | -3/Research | Entered another Research area 5454 | -2/Research | Warlord forces began assault on 0b10 5454 | -2/Research | Evolved 2 slots: Utility x2 5474 | -2/Research | Met up with Warlord 5499 | -2/Research | Identified exit to Access 5522 | -2/Research | Entered Access 5522 | -1/Access | Evolved 2 slots: Utility x2 5575 | -1/Access | Spotted B-99 Colossus 5583 | -1/Access | Garrison activated, responded to threat 5703 | -1/Access | Identified exit to Command 5719 | -1/Access | Spotted B-99 Colossus 5721 | -1/Access | Identified exit to Surface 5775 | -1/Access | Spotted B-99 Colossus 5775 | -1/Access | Spotted B-99 Colossus 5788 | *** | Escaped! Last Messages --------------- Destroyed Com. Wheel. K-01 Serf destroyed. Acquired 28 matter. K-01 Serf destroyed. Acquired 2 matter. Sneak attack on K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. Acquired Cmb. Linear Gravjet. ALERT: Rogue bot located, Programmers report to Access Zone 5Y. Penetrated by Slug. Slug penetrates Wall. Knocked back. Penetrated by Slug. Slug penetrates Wall. Sealed Heavy Doors breached. Penetrated by Slug. Slug penetrates Reinforced Barrier. Slug penetrates Sealed Heavy Doors. Main Access Shell breached. Map ----- +----------------------------------------------------+ | "" ?# # # # ?????????????????????????? | | " # ######### # ?????????????????????????? | | # ######### ##"##+###########????????????? | | + ???????????? | | # ???????????? | | ##### ??????????? | | ????# ???????????? | | ################ ####??????????????????? | | #?????????????## #?????????????????????? | | ###+####???????????###" ####??????????????????? | | ???????????????????# % #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# BB #??????????????????? | | ???????????????????# BB BB #??????????????????? | | ???????????????????# BB #??????????????????? | | ?????????Y?????????#""""""""" #??????????????????? | | ??????????????????????????"" "#??????????????????? | | ?????????????????????????"" ""???????????????????? | | ???????????????????#"""""" """#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """" " #??????????????????? | | ??????????????????????" " #??????????????????? | | ??????????????????????" "" "? #??????????????????? | | ??????????????????????" "@ "? #??????????????????? | | ??????????????????????" "??#??????????????????? | | ??????????????????????""""""?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 1010 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Melee Accuracy 16 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed AbsorptionMakeshiftWings Manual? 0 Play Time 01:39:16 Cumulative 308.2 hours Start 2022.04.25 @ 15:17:04 End 2022.04.25 @ 16:57:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 299 Rogue 299 Adventurer 0 Explorer 0 Win Type 0 Total 18 Types 12/0/4/2/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14833fda-8e68-4aa7-b95f-c25b3f1d2be1