Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.18 @ 00:49:30 // Winter2019/RPGLIKE Player: Hermelin Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (145) 725 Value Destroyed (3554) 3554 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 8428 Bonus ------- High Alert Combat Kills 128 Friendly Fire -79 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 165/310 System Corruption 9% Temperature Cool (5) Movement Flying (24) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY (9) ------ Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Force Field Hacking Suite Hacking Suite System Backup Module > --- WEAPON (3) ------- Advanced Beam Cannon Improved Assault Rifle Power Sword > --- INVENTORY (3) ---- Gravmag System Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Force Field Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle Power Sword > --- INVENTORY -------- Gravmag System Hacking Suite System Backup Module [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Processor Improved Targeting Computer Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 15 | 3 2 1 5 . . . 3 . 1 Power 1 | . . . 1 . . . . . . Propulsion 4 | 1 1 1 . . . . 1 . . Utility 8 | 2 . . 3 . . . 2 . 1 Weapon 2 | . 1 . 1 . . . . . . Parts Attached 74 | 5 10 10 23 . . 1 15 2 8 Power 11 | 1 1 . 3 . . 1 4 . 1 Engine 6 | 1 . . 2 . . . 2 . 1 Core 5 | . 1 . 1 . . 1 2 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 3 9 4 . . . 2 . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . Hover 1 | . 1 . . . . . . . . Flight 17 | . 2 9 4 . . . 2 . . Utility 27 | 1 5 . 7 . . . 6 2 6 Device 17 | 1 3 . 3 . . . 4 1 5 Storage . | . . . . . . . . . . Processor 5 | . 2 . 2 . . . . 1 . Hackware 5 | . . . 2 . . . 2 . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 1 1 1 9 . . . 3 . 1 Energy Gun 5 | 1 . . 4 . . . . . . Energy Cannon 5 | . . 1 3 . . . 1 . . Ballistic Gun 3 | . . . 1 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . 1 . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . Parts Lost 2 | . . . . . . . . . 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 2 | . . . . . . . . . 2 Weapon . | . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . . . 2 Average Slot Usage (%) 99 | . 97 100 98 100 100 100 99 100 99 Engine 5 | . 7 . 6 6 6 6 5 5 5 Core 6 | . 6 10 7 6 6 6 5 5 5 Wheel 1 | . 9 . . . . . . . . Flight 26 | . 17 35 30 26 26 26 25 27 26 Device 15 | . 28 10 10 13 13 13 15 16 15 Processor 12 | . 10 20 14 13 13 13 11 11 10 Hackware 10 | . . . 8 13 13 13 15 16 19 Energy Gun 5 | . 13 10 7 6 6 6 . . . Energy Cannon 4 | . . 4 4 6 6 6 4 5 5 Ballistic Gun 2 | . . . 2 . . . 4 5 5 Slashing Weapon 4 | . 1 5 3 6 6 6 5 5 5 Naked Turns . | . . . . . . . . . . Heaviest Build 34 | 5 9 10 27 26 26 26 27 22 34 Greatest Support 40 | 32 32 21 34 34 34 34 40 40 40 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 3 3 3 3 3 3 3 Average Capacity 2 | 1 2 2 2 3 3 3 3 3 3 Most Carried 3 | 2 2 2 3 3 3 3 3 3 3 Average Carried 2 | 1 1 1 2 3 3 3 2 3 2 Final Capacity 3 | 2 2 2 3 3 3 3 3 3 3 Final Carried 3 | 2 1 2 3 3 3 3 3 3 2 Class Distribution -------------------- 43% | Scavenger-Sprinter 24% | Hacker-Sprinter 9% | Mutant 8% | Sprinter 7% | Scavenger-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Scout | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1586 | 250 100 100 518 . . 10 441 47 120 Remotely . | . . . . . . . . . . Salvage Created 3792 | 91 432 165 1377 220 . 51 1120 135 201 Parts 292 | 5 31 23 117 11 . 11 81 4 9 Haulers Intercepted 9 | . 2 . 6 . . . 1 . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 113 | . 12 11 38 8 . 7 33 1 3 Melee 3 | . . . 2 . . . . . 1 Guns 73 | . 12 11 31 5 . 5 6 1 2 Cannons 37 | . . . 5 3 . 2 27 . . Classes Destroyed 14 | 2 5 . 3 . . 1 2 . 1 Worker 2 | . . . 2 . . . . . . Builder 1 | . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . Hauler 9 | . 2 . 6 . . . 1 . . Recycler 2 | 1 . . . . . . 1 . . Operator 5 | . 1 . 3 . . . 1 . . Watcher 12 | . 3 . 5 . . . 3 1 . Swarmer 52 | . 3 11 16 6 . 6 10 . . Grunt 34 | . 9 . 11 2 . . 11 . 1 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 21 | . . . 10 . . . 10 1 . Hunter 2 | . . . . . . 1 . . 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 11 | 1 3 5 8 3 . 3 11 1 1 Combat Bots Only 9 | . 3 5 6 3 . 3 9 1 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 2 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Damage Taken 5419 | . 547 311 1272 242 . 222 1688 301 836 Core 4376 | . 449 251 1021 190 . 180 1364 247 674 Absorbed by Shields 271 | . . . . . . . . . 271 Redirected to Core 3529 | . 321 180 827 167 . 138 1140 173 583 Core Remaining (%) 55 | 100 . 67 . . . 52 46 13 . Volleys Fired 436 | 13 88 33 136 21 . 11 105 9 20 Largest 2 | 1 1 2 2 2 . 2 2 2 2 Hottest 124 | 40 40 100 124 124 . 124 91 91 91 Shots Fired 719 | 13 88 43 268 42 . 22 195 18 30 Gun 499 | 13 88 33 207 21 . 11 97 9 20 Cannon 220 | . . 10 61 21 . 11 98 9 10 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 198 | . . . 72 . . . 97 9 20 Thermal 521 | 13 88 43 196 42 . 22 98 9 10 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 33 | 3 8 6 18 14 . 4 33 15 19 Robot Miss Streak 5 | 3 2 5 4 1 . 1 2 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 503 | 8 63 19 186 31 . 12 146 12 26 Core Hits 206 | 3 33 11 70 9 . 8 59 5 8 Critical Hits 16 | . . . 1 . . . 13 . 2 Critical Kills 6 | . . . 1 . . . 5 . . Critical Parts Destroyed 9 | . . . . . . . 7 . 2 Melee Attacks 66 | . . 2 19 . 6 . 5 4 30 Impact . | . . . . . . . . . . Slashing 66 | . . 2 19 . 6 . 5 4 30 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9295 | 98 721 252 3744 596 . 247 2940 246 451 Guns 5057 | 98 721 187 2372 350 . 197 877 74 181 Cannons 3193 | . . 18 608 246 . 50 1967 172 132 Explosions . | . . . . . . . . . . Melee 1045 | . . 47 764 . . . 96 . 138 Ramming . | . . . . . . . . . . Kinetic 1809 | . . . 677 . . . 877 74 181 Thermal 6441 | 98 721 205 2303 596 . 247 1967 172 132 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 1045 | . . 47 764 . . . 96 . 138 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . 4 Corruption Purged 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 148 | . . 7 122 6 . . 13 . . Projectiles 11 | . . . 5 6 . . . . . Explosions . | . . . . . . . . . . Melee 137 | . . 7 117 . . . 13 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 366 | . 84 351 366 138 . 36 1 . 21 Average Temperature 78 | . 32 87 89 49 . 17 1 . 12 Received Heat Transfer 1294 | . 249 . 315 57 . . 567 78 28 Effects 7 | . . 1 6 . . . . . . Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 2 | . . . 2 . . . . . . Interference 2 | . . . 2 . . . . . . Short Circuit 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 21 | . 1 . 12 2 . 4 2 . . Heat Transferred 12170 | 225 1650 462 4727 1036 . 444 3108 296 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 614 | 10 206 276 614 385 . 179 297 177 175 Average Influence 195 | 4 113 188 400 324 . 78 136 111 56 Maximum Alert Level 2 | . 1 1 2 1 . . 1 . . Low Security (%) 58 | 100 85 39 3 10 . 100 74 100 100 Level 1 28 | . 14 60 48 89 . . 25 . . Level 2 12 | . . . 47 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 3 . 2 . . . 5 . 1 Investigation 3 | . 2 . . . . . 1 . . Extermination 1 | . . . . . . . . . 1 Reinforcement 4 | . 1 . 2 . . . 1 . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 10 | . 2 . 2 . . . 5 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 200 | . 20 13 52 8 . 9 80 12 6 Peak Tracking Total 16 | . 4 5 7 3 . 4 16 10 3 Tactical Retreats 16 | . . 1 . . . 1 12 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 7 | . . . 6 . . . 1 . . Max in Single Turn 1 | . . . 1 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 41 | . 8 . 12 . . . 14 1 6 Terminals 29 | . 6 . 9 . . . 10 . 4 Fabricators 2 | . . . . . . . . 1 1 Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units 5 | . 2 . 2 . . . 1 . . Scanalyzers 2 | . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 144 | . 26 . 49 . . . 55 2 12 Successful 109 | . 17 . 35 . . . 48 2 7 Failed 35 | . 9 . 14 . . . 7 . 5 Catastrophic 4 | . 1 . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 77 | . 16 . 29 . . . 27 . 5 Terminals 115 | . 20 . 43 . . . 44 . 8 Fabricators 4 | . . . . . . . . 2 2 Repair Stations 7 | . . . 2 . . . 5 . . Recycling Units 11 | . 6 . 4 . . . 1 . . Scanalyzers 6 | . . . . . . . 4 . 2 Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 52 | . 5 . 19 . . . 25 . 3 Record 1 | . . . . . . . . . 1 Part Schematic 5 | . . . 3 . . . 1 . 1 Robot Analysis 2 | . . . 1 . . . 1 . . Prototype ID Bank 7 | . 1 . 3 . . . 3 . . Branch Access Points 4 | . . . 1 . . . 2 . 1 Machine Index 1 | . . . . . . . 1 . . Terminal Index 3 | . 1 . 1 . . . 1 . . Alert Level 2 | . . . . . . . 2 . . Unreport Threat 10 | . 1 . 4 . . . 5 . . Disarm Traps 2 | . . . . . . . 2 . . Security Status 1 | . . . . . . . 1 . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . Registered Components 4 | . 1 . 1 . . . 2 . . Registered Prototypes 2 | . . . 1 . . . 1 . . Zone Layout 5 | . . . 3 . . . 2 . . Fabricator Hacks 4 | . . . . . . . . 2 2 Load Schematic 2 | . . . . . . . . 1 1 Build 2 | . . . . . . . . 1 1 Repair Station Hacks 7 | . . . 2 . . . 5 . . Scan Component 4 | . . . 1 . . . 3 . . Repair 3 | . . . 1 . . . 2 . . Recycling Unit Hacks 9 | . 5 . 3 . . . 1 . . Process 1 | . 1 . . . . . . . . Report Inventory 6 | . 3 . 2 . . . 1 . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer 6 | . . . . . . . 4 . 2 Insert Component 3 | . . . . . . . 2 . 1 Analyze 3 | . . . . . . . 2 . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 69 | . 14 . 26 . . . 27 . 2 Terminals 28 | . 6 . 10 . . . 12 . . Assimilate 7 | . 1 . 2 . . . 4 . . Botnet 21 | . 5 . 8 . . . 8 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . Mask 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 7 . 10 . . . 12 . 6 Full Trace Events 3 | . 2 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . 3 . 2 Parts Built 2 | . . . . . . . . 2 . Matter 336 | . . . . . . . . 146 190 Time 168 | . . . . . . . . 73 95 Total Part Build Rating 6 | . . . . . . . . 6 . Parts Repaired 3 | . . . 1 . . . 2 . . Time 127 | . . . 38 . . . 89 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 118 | . 118 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 11 | . 1 . 10 . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 . 1 Part Schematics Acquired 3 | . . . . . . . 2 . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 5 | . 1 . 2 . . . 2 . . Largest Group 1 | . 1 1 1 . . . 1 1 . Highest-Rated Group 10 | . 10 8 10 . . . 10 10 . Highest-Rated Ally 10 | . 10 8 10 . . . 10 10 . Total Orders 2 | . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 2 | . . . 1 . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 5380 | 82 832 334 1363 304 176 189 902 189 1009 Spaces Moved 7512 | 44 1028 655 1642 828 620 520 1336 315 524 Core 3 | 3 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 268 | 41 227 . . . . . . . . Hover . | . . . . . . . . . . Flight 7241 | . 801 655 1642 828 620 520 1336 315 524 Fastest Speed 23 | 50 37 31 26 26 26 26 23 24 24 Average Speed 30 | 96 50 32 26 26 26 26 24 24 24 Slowest Speed 100 | 100 100 37 31 26 26 26 26 24 24 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 62 | . 6 2 18 10 . 3 14 2 7 Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 71 | 4 98 99 96 99 88 99 98 12 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 5 | . . 1 . 3 . 1 . . . Spaces Dug 34 | . . . 2 . . . 3 4 25 Terrain Destroyed 50 | . . . 6 3 . 4 8 4 25 Melee 34 | . . . 2 . . . 3 4 25 Projectile 16 | . . . 4 3 . 4 5 . . AOE . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Total 9761 | 68 1244 732 2263 863 625 548 1691 401 1326 Wait 1500 | 5 80 19 375 23 . 8 174 73 743 Move 7377 | 43 1015 650 1605 807 619 513 1307 310 508 Hop 62 | . 6 2 18 10 . 3 14 2 7 Pick Up 23 | 2 7 2 7 . . . 3 . 2 Fast Attach 41 | 5 7 2 19 . . . 5 . 3 Attach 9 | . 2 2 1 . . . 2 . 2 Detach . | . . . . . . . . . . Swap 24 | . 1 6 3 . . 1 8 2 3 Drop 58 | . 12 8 21 . . 1 8 1 7 Fire 436 | 13 88 33 136 21 . 11 105 9 20 Melee 66 | . . 2 19 . 6 . 5 4 30 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 164 | . 26 6 59 2 . 11 60 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x2) 11 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 3) 317 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Discovered new exit (range 18) 697 | -10/Materials | Discovered new exit (range 16) 739 | -10/Materials | Identified exit to Materials 757 | -10/Materials | Reached level 2 810 | -10/Materials | Identified exit to Mines 815 | -10/Materials | Upgraded with Propulsion slot (x1) 815 | -10/Materials | Upgraded with Weapon slot (x1) 915 | -10/Materials | Entered Mines 915 | -10/Mines | Accompanied by 1 ally 983 | -10/Mines | Discovered exit to Materials (range 13) 1023 | -10/Mines | Reached level 3 1057 | -10/Mines | Upgraded with Propulsion slot (x1) 1091 | -10/Mines | Discovered exit to Materials (range 9) 1173 | -10/Mines | Learned 2 Materials zone layouts 1187 | -10/Mines | Build established: Scavenger-Scout 1249 | -10/Mines | Entered Materials 1250 | -9/Materials | Identified exit to Materials 1251 | -9/Materials | Reached level 4 1251 | -9/Materials | Upgraded with Power slot (x1) 1483 | -9/Materials | Discovered new exit (range 7) 1520 | -9/Materials | Reached level 5 1551 | -9/Materials | Upgraded with Utility slot (x1) 1695 | -9/Materials | Identified exit to Mines 1709 | -9/Materials | Reached level 6 1712 | -9/Materials | Upgraded with Utility slot (x1) 1714 | -9/Materials | Discovered exit to Materials (range 12) 1824 | -9/Materials | Build established: Sprinter 2014 | -9/Materials | Reached level 7 2017 | -9/Materials | Upgraded with Weapon slot (x1) 2116 | -9/Materials | Discovered exit to Materials (range 17) 2211 | -9/Materials | Build established: Scavenger-Sprinter 2252 | -9/Materials | Repaired Lgt. Nuclear Core 2334 | -9/Materials | Reached level 8 2339 | -9/Materials | Upgraded with Utility slot (x1) 2612 | -9/Materials | Entered Mines 2619 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2621 | -9/Mines | Discovered exit to Materials (range 10) 2762 | -9/Mines | Core integrity fell below 50% 2792 | -9/Mines | Learned location of Zion (-7) 2797 | -9/Mines | Discovered exit to Materials (range 5) 2810 | -9/Mines | Learned Materials stockpile data 2819 | -9/Mines | Learned location of Storage (-7) 2877 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2877 | -9/Mines | Discovered new exit (range 5) 2878 | -9/Mines | Identified exit to Exiles 2916 | -9/Mines | Entered Exiles 2920 | -9/Exiles | Discovered new exit (range 15) 2924 | -9/Exiles | Identified exit to Mines 2929 | -9/Exiles | Met 8R-AWN 2933 | -9/Exiles | Met EX-HEX 2941 | -9/Exiles | Met EX-BIN 2961 | -9/Exiles | Met EX-DEC 2978 | -9/Exiles | Visited The Gauntlet 3012 | -9/Exiles | Discovered exit to Mines (range 15) 3092 | -9/Exiles | Entered Mines 3094 | -8/Mines | Reached level 9 3182 | -8/Mines | Discovered exit to Materials (range 5) 3216 | -8/Mines | Discovered exit to Materials (range 12) 3281 | -8/Mines | Entered Materials 3283 | -8/Materials | Reached level 10 3317 | -8/Materials | Core integrity fell below 50% 3355 | -8/Materials | Reached level 11 3390 | -8/Materials | Upgraded with Utility slot (x2) 3487 | -8/Materials | Garrison activated, responded to threat 3617 | -8/Materials | Core integrity fell below 20% 3621 | -8/Materials | Reached level 12 3642 | -8/Materials | Destroyed 9 combat bots 3649 | -8/Materials | Upgraded with Propulsion slot (x1) 3719 | -8/Materials | Repaired Adv. Beam Cannon 3759 | -8/Materials | Repaired Particle Charger 3926 | -8/Materials | Discovered new exit (range 10) 3934 | -8/Materials | Identified exit to Factory 4089 | -8/Materials | Discovered exit to Factory (range 16) 4162 | -8/Materials | Discovered exit to Factory (range 13) 4183 | -8/Materials | Entered Factory 4183 | -7/Factory | Accompanied by 1 ally 4184 | -7/Factory | Core integrity fell below 50% 4185 | -7/Factory | Reached level 13 4259 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 4332 | -7/Factory | Build established: Hacker-Sprinter 4349 | -7/Factory | Core integrity fell below 20% 4363 | -7/Factory | Discovered new exit (range 13) 4366 | -7/Factory | Identified exit to Factory 4372 | -7/Factory | Entered another Factory area 4373 | -6/Factory | Core integrity fell below 50% 4373 | -6/Factory | Core integrity fell below 20% 4374 | -6/Factory | Reached level 14 4528 | -6/Factory | Identified exit to Lower Caves 4528 | -6/Factory | Identified exit to Extension 4685 | -6/Factory | Reached level 15 4689 | -6/Factory | Upgraded with Utility slot (x1) 5286 | -6/Factory | Discovered new exit (range 17) 5291 | -6/Factory | Identified exit to Factory 5364 | -6/Factory | Crushed by falling debris 5381 | -6/Factory | Crushed by falling debris 5381 | -6/Factory | Smashed by cave-in Last Messages --------------- Initiate build sequence. >>Build Building Nuclear Pulse Thruster... ETC: 95 05299_ G-50 Soldier suffers critical hit. 05299_ Destroyed Carbon-fiber Leg. 05304_ Hvy. Laser severed. 05307_ G-50 Soldier destroyed. 05309_ Acquired 10 matter. 05310_ Dropped Lgt. Deuterium Engine. 05357_ U-05 Engineer builds a Wall. 05364_ The unstable cave ceiling collapses. 05364_ Crushed by falling debris. 05364_ Hacking Suite destroyed. 05364_ System corrupted by crushing effect (+5). 05373_ System Backup Module purges 1% of system corruption (4%). 05381_ The unstable cave ceiling collapses. 05381_ Crushed by falling debris. 05381_ Hacking Suite destroyed. 05381_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ???????????????????????????????## """" """" # | | ????????????????????????????????# """" """" # | | ????????????????????????????????# """" """" + | | ????????????????????????????????# """" """"u# ![ | | ????????????????????????????????# """" """" # ![ | | ????????????????????????????????# """" """" # | | ????????????????????????????????# """" """" # | | ????????????????????????????????# # | | ????????????????????????????????# # | | ????????????????????????????????############## ^"" | | ?????????????????????????????????## ##???????# "" | | ????????????????????????????????## ##????????# "" | | ???????????????????????????????## ##?????????# | | ??????????????????????????????## ##??????????# "" | | ?????????????????????????????## ##???????????# "" | | ????????????????????????????## ##????????????# "" | | ???????????????????????????## ##?????????????#ss | | ??????????????????????????## ##??????????????#s "" | | ?????????????????????????## ##???????????????#/ "" | | ????????????????????????## ##????????????????# "" | | ????????????????????????# ##?????????????????# | | ????????????????????????# #??????????????????# "" | | ????????????????????????# #????????k?????????# "" | | ????????????????????????# #??????????????????+ "" | | ????????????????????????# #??????????????????# | | ????????????????????????#@#?????Y????????????# | | ????????????????????????###??????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????>???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 11 Particle Charging 15 Offensive Hacking 40 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Nuclear Pulse Thruster | -6/Factory | Hacked System Backup Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Maximum Efficiency Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Levels Raised 14 | . 1 1 5 . . 1 3 1 2 XP Earned 24110 | 3000 1675 1750 7134 1006 139 1300 4361 1685 2060 XP Spent 23920 | 2550 1725 1725 7490 . . . 5700 . 4730 Upgrades 49 | 5 7 5 14 . . . 3 . 15 Power Slot 1 | . . . 1 . . . . . . Propulsion Slot 4 | 1 1 1 . . . . 1 . . Utility Slot 8 | 2 . . 3 . . . 2 . 1 Weapon Slot 2 | . 1 . 1 . . . . . . Core Integrity 14 | . . . 3 . . . . . 11 Heat Dissipation 3 | . . 1 2 . . . . . . Energy Generation 2 | . . 1 . . . . . . 1 Energy Storage 2 | . . . . . . . . . 2 Mass Support 2 | . 1 . 1 . . . . . . Inventory Capacity 3 | 2 . . 1 . . . . . . Sight Range 1 | . 1 . . . . . . . . Sensor Range 7 | . 3 2 2 . . . . . . Protomatter Created 1587 | . 270 38 617 10 . 72 580 . . Integrity Restored 3334 | . 483 114 1174 30 . 216 1317 . . Core 3055 | . 392 114 986 30 . 216 1317 . . Parts 279 | . 91 . 188 . . . . . . Protomatter Decayed 462 | . 102 . 219 . . . 141 . . Game ------ Seed TrapBackupTriangulator Manual? 0 Play Time 01:52:55 Cumulative 27.1 hours Start 2020.01.17 @ 22:50:44 End 2020.01.18 @ 00:49:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 43 Gallery% 23 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b18f1429-6935-428e-9f2c-acfcc299ddac