Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.02.28 @ 19:12:33 Player: aaa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (784) 3920 Value Destroyed (37173) 37173 Prototype IDs (84) 1680 Alien Tech Used (9) 1800 Bonus (12201) 12201 TOTAL SCORE: 64874 Bonus ------- High Alert Combat Kills 4465 Follower Combat Kills 1236 Used Core Reset Matrix 3000 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 818/1600 Matter 450/450 Energy 580/600 System Corruption 1% Temperature Cool (21) Movement Treading (161) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (6) --- Improved Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Compact Matter Pod Advanced Target Analyzer Matter Filter Improved Heavy Armor Plating Improved Shock Absorption System Advanced Shield Generator Advanced Corruption Screen Experimental Field Recycling Unit > --- WEAPON (5) ------- Linear Accelerator Linear Accelerator (fused) Linear Accelerator Linear Accelerator Z-bomb Delivery System > --- INVENTORY (25) --- Light Quantum Reactor Improved Quantum Reactor Advanced Heat Sink Energy Filter Advanced Force Field Advanced Corruption Screen Heavy Disruptor Cannon Compact HERF Cannon Long-range Phase Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Compact Mass Driver Gamma Bomb Array Neutron Missile Launcher Neutron Missile Launcher Advanced Micro-nuke Launcher Guided Micro-nuke Launcher Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor Matter Drive > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Advanced Energy Well Improved Matter Compressor Experimental Target Analyzer Layered Heavy Armor Plating Phase Armor Advanced Corruption Screen Experimental Field Recycling Unit > --- WEAPON ----------- Long-range Phase Cannon Enhanced Nova Cannon Core Cannon Z-bomb Delivery System > --- INVENTORY -------- Improved Fusion Compressor Quantum Reactor Light Quantum Reactor Heavy Armor Plating Advanced Corruption Screen Advanced Corruption Screen Advanced Plasma Rifle Precision Phase Gun Compact HERF Cannon Long-range Phase Cannon Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Gauss Cannon Linear Accelerator Linear Accelerator Linear Accelerator Gamma Bomb Array Neutron Missile Launcher Neutron Missile Launcher Advanced Micro-nuke Launcher Guided Micro-nuke Launcher Core Stripper [Rating: 243] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Advanced Heavy Siege Treads Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Corruption Screen Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Linear Accelerator Energy Gun Medium Laser Energy Cannon Long-range Phase Cannon Ballistic Gun Minigun Ballistic Cannon Linear Accelerator Launcher Z-bomb Delivery System Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Slots Evolved 19 | . 1 2 . 2 2 . . 2 2 2 . . . 2 . 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 1 . . . 1 . . . . . 2 . . . . Utility 11 | . 1 2 . 1 . . . 1 1 2 . . . . . 1 . 2 Weapon 3 | . . . . . 2 . . . . . . . . . . 1 . . Parts Attached 363 | 7 9 13 22 9 27 10 8 31 15 8 4 8 37 9 41 19 31 55 Power 44 | 1 1 1 3 . 2 . 3 2 1 1 1 2 2 3 5 4 5 7 Engine 12 | 1 1 1 3 . 2 . 2 1 . . . . . . . . 1 . Core 7 | . . . . . . . 1 1 . 1 . . 1 . 2 1 . . Reactor 25 | . . . . . . . . . 1 . 1 2 1 3 3 3 4 7 Propulsion 60 | 2 . 3 4 2 4 2 1 8 4 3 . 1 6 1 6 5 5 3 Treads 40 | 2 . 2 4 2 4 . . . . 3 . 1 5 1 4 5 4 3 Leg 14 | . . . . . . . 1 7 2 . . . 1 . 2 . 1 . Wheel 1 | . . . . . . 1 . . . . . . . . . . . . Hover 3 | . . . . . . 1 . 1 1 . . . . . . . . . Flight 2 | . . 1 . . . . . . 1 . . . . . . . . . Utility 168 | 2 5 5 10 4 9 5 2 14 7 4 2 5 17 3 15 6 14 39 Device 81 | . 2 2 1 2 3 2 1 7 4 2 . 4 5 2 6 3 10 25 Storage 17 | . . 2 1 1 . 1 . 2 1 . . . 2 . 1 . 2 4 Processor 26 | 1 1 . 1 . 2 1 . 1 1 2 . . 1 . 7 1 . 7 Hackware 8 | . . . 3 . . . . . . . . . 4 1 . . . . Protection 34 | 1 2 1 4 1 4 1 1 4 1 . 2 1 5 . 1 2 . 3 Artifact 2 | . . . . . . . . . . . . . . . . . 2 . Weapon 91 | 2 3 4 5 3 12 3 2 7 3 . 1 . 12 2 15 4 7 6 Energy Gun 11 | 1 . 1 1 1 1 1 1 . . . . . 2 . 2 . . . Energy Cannon 10 | . . . 1 . . . . . . . . . 1 . 1 1 3 3 Ballistic Gun 15 | 1 . 1 2 1 1 1 . 3 1 . . . . 1 3 . . . Ballistic Cannon 15 | . . . . . . . . 2 2 . 1 . . 1 4 1 2 2 Launcher 17 | . . 1 1 . 4 . 1 1 . . . . 3 . 4 2 . . Special Weapon 3 | . 3 . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . 1 . 1 . 1 . 1 . . . . 1 . . . 1 . Slashing Weapon 12 | . . . . . 6 . . . . . . . 4 . 1 . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . 3 4 1 3 . . 2 6 . . . 13 2 6 4 15 4 Parts Lost 65 | . . 1 1 . 14 1 . . . 1 . 1 8 3 16 4 3 12 Power 9 | . . . . . 1 . . . . 1 . . 2 . 3 . . 2 Propulsion 10 | . . . . . 4 . . . . . . 1 1 . 4 . . . Utility 33 | . . 1 1 . 5 . . . . . . . 5 2 5 3 3 8 Weapon 13 | . . . . . 4 1 . . . . . . . 1 4 1 . 2 Highest Loss Streak 11 | . . 1 1 . 9 1 . . . 1 . 1 4 2 11 2 1 3 To Critical Strikes 4 | . . . . . . . . . . . . . 1 . 2 . . 1 Average Backups 14 | . 2 4 8 9 16 4 3 9 14 12 14 14 15 20 18 23 21 20 Power . | . . . . 1 . . . . 1 . . . 1 1 . . 1 2 Propulsion . | . . . . . . . . . 2 1 1 1 1 3 . . . . Utility 4 | . 1 3 1 1 8 3 1 5 7 5 5 5 2 3 2 1 2 2 Weapon 9 | . . 1 6 6 7 1 1 2 3 4 7 8 10 12 14 19 17 15 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 1 . 12 3 15 . 1 1 1 1 . 1 6 . . . 6 7 Power 6 | . . . . . 2 . . . . 1 . . . . . . 1 2 Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . Utility 18 | . 1 . 4 . 7 . 1 1 1 . . 1 . . . . 1 1 Weapon 29 | . . . 8 3 6 . . . . . . . 5 . . . 3 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 87 | . 98 94 98 98 97 32 70 99 92 91 91 89 78 66 80 80 77 76 Engine 3 | . 11 9 10 8 6 . 4 . 5 3 . . . . . . . . Reactor 3 | . . . . . . . . . 1 5 9 10 8 7 4 7 7 6 Treads 12 | . 25 19 19 24 20 . . . . 10 15 14 10 13 11 11 11 10 Leg 4 | . . . . . . . 6 22 20 4 . . . . 2 . . . Device 14 | . 8 23 17 14 10 7 12 13 11 18 20 17 14 12 17 13 10 22 Storage 7 | . . 10 10 8 6 2 . 3 5 5 5 5 10 9 11 12 12 6 Processor 7 | . 15 . 5 8 7 5 7 11 11 13 15 14 3 . 6 8 7 4 Protection 10 | . 12 12 16 17 16 6 12 12 12 10 10 12 12 4 . 3 3 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . 4 11 3 Ballistic Gun 3 | . 11 1 6 . . . 7 10 6 10 3 . . . 3 . . . Ballistic Cannon 4 | . . . . . . . . 10 10 10 13 15 2 . 2 8 1 9 Launcher 5 | . . 8 6 3 10 . 5 1 4 . . . 9 4 6 4 4 3 Impact Weapon 1 | . . 6 7 12 1 1 . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . 14 . . . . . . . 4 4 1 . . . Peak Build Rating 243 | 7 11 21 23 29 52 23 37 66 89 113 114 119 161 157 171 199 243 231 Average Rating 106 | 4 8 15 18 24 46 15 33 60 79 105 110 114 129 148 151 187 221 203 On Entrance 79 | . 7 11 17 18 26 1 18 37 66 89 113 110 117 137 141 170 198 231 Avg Prop Armor Cover (%) 3 | . . . . . 8 . 3 2 2 . . . 6 . 4 4 . . Naked Turns 14 | . . . . . 4 10 . . . . . . . . . . . . Heaviest Build 249 | 10 15 35 34 70 94 22 28 67 101 105 109 138 190 154 171 207 249 249 Greatest Support 240 | 40 40 40 43 60 76 12 17 67 66 125 125 127 160 240 240 235 235 235 Greatest Overweight (x) 62 | . . 1 1 1 16 1 2 1 2 2 . 1 40 . 1 1 62 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 5 5 10 10 20 20 10 5 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 17 | 5 5 7 10 14 19 6 5 11 15 15 15 15 20 25 25 25 25 25 Most Carried 25 | . 5 7 10 11 20 5 4 15 15 15 15 15 25 25 25 25 25 24 Average Carried 15 | . 2 4 8 9 16 4 3 9 14 12 14 14 16 23 19 23 23 22 Final Capacity 25 | 5 5 10 10 20 5 5 5 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | . 5 6 10 10 5 4 4 15 15 13 15 14 25 23 24 25 24 23 Class Distribution -------------------- 41% | Hacker-Tank 26% | Hacker-Mutant 13% | Scavenger-Tank 6% | Hacker-Gladiator 3% | Commander-Tank 3% | Alien-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Gladiator | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Derelict-Tank | -7/Lower Caves Hacker-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Waste Hacker-Tank | -4/Factory Hacker-Tank | -4/Armory Hacker-Mutant | -3/Research Hacker-Tank | -3/Testing Hacker-Tank | -2/Research Hacker-Tank | -2/Quarantine Hacker-Tank | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Matter Collected 19077 | 185 351 379 792 126 1030 227 172 2320 1230 186 169 1208 1321 1111 3032 2046 1863 1329 Remotely 3197 | . . . . . . . . . . . . . . 684 886 531 1096 . Salvage Created 25017 | . 592 213 1450 543 2427 40 183 2806 1024 109 . 1436 1688 2078 2709 1898 3249 2572 Parts 1036 | . 30 16 55 17 133 3 8 107 47 5 . 51 64 78 109 60 145 108 Haulers Intercepted 22 | . . . 1 . 2 . . 3 1 . . 3 . 4 . 1 2 5 Recyclers Shooed 16 | . 1 1 . 1 1 . . 4 . . . 1 . 1 1 2 . 3 Parts Field Recycled 210 | . . . . . . . . . . . . . . . . 7 70 133 Retrieved Matter 5360 | . . . . . . . . . . . . . . . . 84 1491 3785 Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Combat Hostiles Destroyed 513 | . 7 9 27 9 39 1 3 34 18 1 . 31 36 39 52 49 73 85 Melee 49 | . . 3 5 3 16 1 . 1 . . . . 13 7 . . . . Guns 38 | . 5 . 8 . . . 2 9 5 1 . . 1 . 7 . . . Cannons 193 | . 2 . . . . . . 20 12 . . 30 8 . 4 25 44 48 AOE 217 | . . 6 9 2 23 . 1 4 1 . . 1 12 31 41 21 28 37 Classes Destroyed 22 | . 4 2 4 1 5 . . . . . . 1 1 1 2 . 1 . Worker 92 | . 4 . 4 3 16 . . 5 . . . 5 . 9 15 6 8 17 Builder 41 | . . . . . 5 . . 2 1 . . 2 . 8 6 3 9 5 Tunneler 10 | . . . . . 2 . . 3 . . . . . . . 2 . 3 Hauler 22 | . . . 1 . 2 . . 3 1 . . 3 . 4 . 1 2 5 Recycler 49 | . 3 . 3 1 12 . . 6 . . . 1 . 3 6 1 6 7 Mechanic 4 | . . . . . 1 . . . . . . . 1 . . . 1 1 Operator 8 | . . . 1 1 1 . . 2 1 . . . . 1 . . . 1 Watcher 36 | . 3 3 2 2 2 . . 6 1 1 . . 1 1 1 5 3 5 Swarmer 51 | . . 4 2 2 5 . . 5 3 . . 2 7 . 2 3 . 16 Saboteur 3 | . . . . . . . . . . . . . . 1 . 1 1 . Grunt 183 | . 7 3 12 1 18 . 2 16 6 . . 8 5 21 25 25 19 15 Brawler 15 | . . . 2 . 1 . 1 1 1 . . . 1 . 3 2 3 . Duelist 18 | . . . 1 . . . . . . . . . 3 4 4 3 2 1 Protector 5 | . . . . . . . . . . . . . . . 2 2 1 . Researcher 6 | . . . . . . . . . . . . . . . 1 . 5 . Sentry 52 | . . 2 10 4 6 . . 6 1 1 . 10 5 1 . 3 . 3 Demolisher 4 | . . . . . . . . . . . . . 4 . . . . . Specialist 10 | . . . . . 1 . . . . . . . 2 . 3 . 2 2 Hunter 81 | . . . . 2 1 . . . 3 . . 5 4 12 9 3 22 20 Programmer 79 | . . . . . 7 1 . 6 5 . . 5 7 . 4 7 22 15 Heavy 2 | . . . . . . . . . . . . 1 . . . . . 1 Q-Series 13 | . . . . . . . . . . . . . . . . . 1 12 Best Kill Streak 34 | . 3 5 4 4 9 1 3 7 4 1 . 9 6 34 21 13 5 11 Combat Bots Only 22 | . 2 4 3 2 7 1 3 5 4 1 . 6 6 22 20 11 5 8 Max Kills in Single Turn 6 | . 1 2 2 1 4 1 1 3 3 1 . 2 4 6 4 6 4 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 2 1 3 . 1 3 1 . . 1 4 5 4 4 4 4 Melee 1 | . . 1 1 1 1 1 . 1 . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Hostile Shots Fired 3131 | . 51 24 131 79 547 42 17 162 65 8 . 226 363 201 398 280 247 290 Missed 889 | . 5 7 28 22 158 16 5 63 21 2 . 66 107 49 131 88 54 67 Hits 2242 | . 46 17 103 57 389 26 12 99 44 6 . 160 256 152 267 192 193 223 Melee 95 | . . . 10 . . . 1 . . . . . 20 1 22 2 6 33 Projectile 2147 | . 46 17 93 57 389 26 11 99 44 6 . 160 236 151 245 190 187 190 AOE 25 | . . . . . 2 . . 1 . . . . 22 . . . . . Critical Strikes 115 | . 1 . 5 2 10 1 . 1 2 . . 3 9 10 20 15 16 20 Part Disruptions 2 | . . . . . . . . . . . . . 2 . . . . . Damage Taken 27073 | . 374 146 814 351 2933 262 151 779 471 64 60 1394 3344 2024 4327 2850 2550 4179 Core 1958 | . 51 13 70 29 352 84 32 74 . . . 25 128 80 411 152 90 367 Absorbed by Shields 2370 | . . 7 181 168 . . . 69 174 25 21 652 213 . . . . 860 Reduced by Siege Mode 884 | . . . . . . . . . . . . 69 . 187 6 102 98 422 Redirected to Shielding 103 | . . . . . . . . . . . . . . . 103 . . . Ignored by Resistances 17791 | . 228 98 624 315 2159 156 89 524 376 55 47 1213 2098 1211 2562 1676 1493 2867 Regen/Repaired (Parts) 692 | . . . 121 143 . . . . . . 153 275 . . . . . . Core Remaining (%) 73 | 100 79 . 79 94 . . 33 91 100 . . . 86 . 62 . 30 51 Volleys Fired 1004 | . 45 16 48 2 36 . 14 93 37 6 . 70 43 44 106 110 136 198 Largest 4 | . 2 2 2 1 3 . 2 4 4 4 . 3 3 1 3 4 4 4 Hottest 555 | . 120 70 56 33 111 . 64 138 185 164 . 158 158 80 120 318 555 525 Shots Fired 2182 | . 89 18 76 2 53 . 17 318 110 24 . 208 79 44 139 247 301 457 Gun 420 | . 83 9 55 . . . 13 156 38 12 . . 4 3 47 . . . Cannon 1411 | . . . . . . . . 152 69 12 . 208 35 . 22 210 280 423 Launcher 345 | . . 9 21 2 53 . 4 10 3 . . . 40 41 70 37 21 34 Special 6 | . 6 . . . . . . . . . . . . . . . . . Kinetic 1378 | . 44 2 55 . . . 13 308 107 24 . 208 33 . 61 103 42 378 Thermal 431 | . 45 4 . . . . . . . . . . 4 3 6 107 217 45 Explosive 294 | . . 9 21 2 53 . . . . . . . 11 41 66 36 21 34 Electromagnetic 78 | . . 3 . . . . 4 10 3 . . . 31 . 6 . 21 . Robot Hit Streak 69 | . 24 30 39 1 21 . 4 25 14 17 . 37 19 23 53 42 39 69 Robot Miss Streak 7 | . 1 1 2 1 3 . 2 7 3 1 . 2 2 1 1 3 2 4 Penetration Max 3 | . . . . . . . . 1 1 . . . 1 . 2 . 3 2 Secondary Targets 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . 1 . . . Shots Hit Robots 1901 | . 73 21 101 40 126 3 10 230 73 14 . 159 105 65 121 184 217 359 Core Hits 1277 | . 30 18 44 9 107 1 7 136 41 5 . 85 71 121 193 121 131 157 Critical Kills 60 | . . . 2 1 . . . 6 6 1 . . . . 5 2 27 10 Critical Parts Destroyed 84 | . 1 1 4 8 . 2 1 10 8 . . . 1 1 13 . 14 20 Critical Strikes 292 | . 4 1 6 9 10 2 1 28 15 1 . 38 17 3 24 16 47 70 Burn 4 | . 3 . . . . . . . . . . . . . 1 . . . Meltdown 5 | . . . . . . . . . . . . . . . . 2 2 1 Destroy 128 | . 1 . . . . . 1 16 14 1 . . 1 1 18 . 41 34 Blast 109 | . . . . . . . . 12 1 . . 38 3 . 2 14 4 35 Smash 18 | . . 1 6 9 . 2 . . . . . . . . . . . . Sever 28 | . . . . . 10 . . . . . . . 13 2 3 . . . Melee Attacks 424 | . . 6 120 40 116 3 . 25 . . . . 68 25 20 . . 1 Thermal 7 | . . . . . . . . . . . . . 7 . . . . . Impact 199 | . . 6 120 40 5 3 . 25 . . . . . . . . . . Slashing 217 | . . . . . 111 . . . . . . . 61 25 20 . . . Piercing 1 | . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 65 | . . . 9 4 26 . . 5 . . . . . 9 12 . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks 13 | . . . . 3 9 . . . . . . . 1 . . . . . Damage Inflicted 138635 | . 964 864 2696 1239 8608 122 284 6214 2243 301 . 7513 6415 11637 15016 15436 25930 33153 Guns 4743 | . 868 158 690 . . . 143 1867 214 76 . . 100 73 554 . . . Cannons 53111 | . . . . . . . . 2697 1768 225 . 7311 1299 . 858 6510 15267 17176 Explosions 66982 | . . 593 752 208 4486 . 141 1148 261 . . 137 2430 9193 12118 8897 10663 15955 Melee 13554 | . . 113 1254 1031 4122 122 . 469 . . . . 2586 2371 1486 . . . Ramming 149 | . . . . . . . . 33 . . . 65 . . . 29 . 22 Kinetic 33583 | . 421 13 690 . . . 143 4564 1982 301 . 7311 1224 . 1171 3293 868 11602 Thermal 24388 | . 543 51 . . 348 . . 188 22 . . . 116 92 247 3217 13845 5719 Explosive 64105 | . . 593 752 208 4138 . . 321 . . . 137 1619 9174 11793 8897 10663 15810 Electromagnetic 2856 | . . 94 . . . . 141 639 239 . . . 870 . 319 . 554 . Impact 3112 | . . 113 1254 1031 123 122 . 469 . . . . . . . . . . Slashing 10442 | . . . . . 3999 . . . . . . . 2586 2371 1486 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 4 1 1 . 1 . . 3 10 . 5 . . 1 Average Corruption 2 | . . . . . 1 1 1 . 1 . . 1 6 . 2 . . 1 Corruption Purged 12 | . . . . . 8 . . . . . . . . . 4 . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . 3 8 5 Effects 144 | . . . . . 8 2 3 . 11 . . 9 60 . 18 . . 33 Message Errors 36 | . . . . . 2 . 1 . 3 . . . 18 . 4 . . 8 Matter Fused 31 | . . . . . 2 1 1 . 3 . . 4 11 . 1 . . 8 Heat Flow Errors 21 | . . . . . 2 . . . 1 . . 1 9 . 2 . . 6 Energy Discharges 13 | . . . . . 2 . . . 1 . . . 6 . 3 . . 1 Parts Rejected 3 | . . . . . . . . . . . . 1 2 . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 25 | . . . . . . 1 1 . 3 . . 1 11 . 3 . . 5 Data Loss (major) 5 | . . . . . . . . . . . . . 3 . 1 . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . . . . . . 2 . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 12196 | . . 51 258 303 865 92 . 219 56 . . 193 139 688 884 1361 2927 4160 Projectiles 4571 | . . . . . . . . 58 56 . . 144 62 . . 372 1793 2086 Explosions 5536 | . . 37 . . 451 . . 30 . . . 14 33 345 429 989 1134 2074 Melee 2089 | . . 14 258 303 414 92 . 131 . . . 35 44 343 455 . . . Knockbacks 207 | . . . 4 1 . 1 . 27 14 . . 40 3 . 7 25 4 81 Impact 13 | . . . 4 1 . 1 . 6 . . . . . . . 1 . . Kinetic 183 | . . . . . . . . 18 14 . . 36 3 . 7 23 4 78 Secondary 11 | . . . . . . . . 3 . . . 4 . . . 1 . 3 Self-Inflicted Damage 1353 | . . 14 31 . 37 . 22 18 43 . . . 47 160 615 55 . 311 Shots 42 | . . 1 1 . 2 . 2 1 1 . . . 3 4 20 3 . 4 Rammed 4 | . . . . . . . . . . . . 2 . . . 2 . . Targets Rammed 7 | . . . . . . . . 2 . . . 2 . . . 2 . 1 Kicked 2 | . . . . . . . . 2 . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 Highest Temperature 732 | . 421 . 24 13 128 . 33 277 528 . . 520 61 . 26 615 594 732 Average Temperature 142 | . 127 . 7 12 29 . 13 69 175 . . 250 24 . 26 187 127 204 Received Heat Transfer 5069 | . 369 51 411 159 1131 12 63 396 90 24 . 285 182 441 704 594 63 94 Effects 70 | . 9 . . . . . . . 14 . . 7 . . . 1 5 34 Shutdowns 22 | . 1 . . . . . . . 8 . . 1 . . . . 1 11 Energy Bleed 4 | . 1 . . . . . . . . . . . . . . . 1 2 Interference 12 | . 5 . . . . . . . 1 . . 2 . . . . 2 2 Matter Decay 5 | . 1 . . . . . . . 1 . . . . . . . 1 2 Short Circuit 7 | . 1 . . . . . . . 2 . . 1 . . . . . 3 Damage (minor) 6 | . . . . . . . . . 1 . . . . . . 1 . 4 Damage (major) 13 | . . . . . . . . . 1 . . 3 . . . . . 9 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 50 | . . . . . . . . . . . . 4 1 2 1 1 16 25 Total Turns 1713 | . . . . . . . . . . . . 149 25 35 4 31 879 590 Longest Duration 384 | . . . . . . . . . . . . 47 25 21 4 31 384 77 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 25 | . . . 9 8 1 . . 3 . . . 1 3 . . . . . Combat Hostiles 11 | . . . 5 4 . . . . . . . . 2 . . . . . Parts Fried 41 | . . 1 9 7 5 . . 6 1 . . 1 8 . 2 . 1 . Impact Corruptions 44 | . . 1 15 15 2 2 . 6 . . . 3 . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . 3 2 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 3 1 . Parts Melted 18 | . 4 . . . . . . . 2 . . . . . 1 3 8 . Heat Transferred 11991 | . 1754 148 . . 150 . . 250 50 . . . 198 161 374 3256 4847 803 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . 2 . . . . 3 2 8 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Maximum Alert Level 4 | . . . . . 1 . . . . . . 1 1 4 4 4 2 2 Low Security (%) 73 | 100 100 100 100 100 93 . . 100 100 100 100 93 95 66 . . 22 52 Level 1 11 | . . . . . 6 . . . . . . 6 4 7 . 23 38 36 Level 2 8 | . . . . . . . . . . . . . . 9 27 22 38 11 Level 3 5 | . . . . . . . . . . . . . . 7 71 45 . . Level 4 . | . . . . . . . . . . . . . . 9 . 9 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1167 | . 71 140 96 70 342 . . 144 132 19 21 239 243 1145 1109 1167 669 512 Initial 478 | . . . 30 . . . . . . . 2 . 75 71 470 356 478 54 Average 162 | . 6 26 18 9 41 . . 17 24 2 1 79 46 286 789 742 349 186 Influence Increases 20295 | . 234 306 1067 311 1640 45 115 1425 1049 51 36 1382 1278 1541 1900 1852 2762 3301 Destroy 0b10 Robot/C 10800 | . 140 180 540 180 780 20 60 740 660 20 . 740 760 780 1020 940 1540 1700 Destroy 0b10 Robot/NC 1365 | . 50 15 55 35 205 . . 135 20 5 . 90 10 130 145 100 150 220 Destroy Leader 2404 | . 36 66 176 74 228 10 10 216 144 12 . 226 162 130 152 162 240 360 Allied During Kill 117 | . . . . . . . . 8 61 . . 41 7 . . . . . Trap Triggered on 0b10 10 | . . . 10 . . . . . . . . . . . . . . . Successful Hack 372 | . 5 . 37 4 33 . . 62 49 . . 4 . 39 21 . 33 85 Disable Machine 560 | . . 4 36 . 124 . . 144 20 . . 8 28 12 28 8 112 36 Destroy Structure 4217 | . 3 41 123 18 255 . . 75 80 14 36 258 236 450 534 567 672 855 Partial Spotted 15 | . . . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 435 | . . . 90 . 15 15 45 30 15 . . 15 75 . . 75 15 45 Influence Decreases 19914 | . 234 203 1170 311 1640 45 115 1425 1049 42 45 1173 1303 610 2170 1564 3775 3040 Entered New Map 2182 | . . . 73 . . . . . . . 7 . 134 113 645 489 655 66 Time Decay 16620 | . 234 193 1087 311 1563 45 115 1425 786 34 38 909 1099 437 1365 1035 3090 2854 Lost Part 535 | . . 10 10 . 77 . . . . 8 . 10 50 20 160 40 30 120 Lost Ally 577 | . . . . . . . . . 263 . . 254 20 40 . . . . Squads Dispatched 159 | . . 2 4 . 21 . . 17 9 . . 12 7 11 26 12 22 16 Investigation 12 | . . . . . 3 . . 2 1 . . . 1 1 1 . 3 . Extermination 50 | . . . . . 7 . . 7 3 . . 3 4 1 3 3 8 11 Reinforcement 58 | . . 2 3 . 8 . . 3 2 . . 2 2 6 13 4 8 5 Assault 15 | . . . . . . . . . . . . . . 1 6 5 3 . Garrison 24 | . . . 1 . 3 . . 5 3 . . 7 . 2 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 14 | . . 1 1 . 1 . . 2 . . . 1 . 1 3 2 1 1 Haulers Reinforced 11 | . . . . . 1 . . 1 1 . . . . 3 . 2 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Distress Signals 30 | . . 2 . 3 1 . . 3 . . . 2 2 4 5 2 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 651 | . 10 12 31 17 57 2 5 42 30 2 6 39 56 42 61 65 77 97 Peak Tracking Total 9 | . 2 4 4 5 7 1 3 4 5 1 4 8 6 9 8 7 5 7 Tactical Retreats 24 | . . . 4 . 1 1 2 2 1 . . 1 4 . . 4 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Traps Triggered 22 | . . 4 3 . 1 . . 3 1 1 . 1 3 1 1 . 1 2 Indirectly 4 | . . . . . . . . 2 . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 8 | . 8 . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . 5 . . . . . . . . 4 . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Machines Disabled 146 | . . 1 9 . 31 . . 36 5 . . 7 7 3 7 2 29 9 Max in Single Turn 13 | . . 1 2 . 7 . . 13 2 . . 1 1 2 2 1 2 1 Garrison Access 5 | . . . 1 . 1 . . 1 . . . . . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Machines Accessed 105 | . 6 2 11 5 15 . . 16 10 1 . 7 3 4 5 3 9 8 Terminals 58 | . 5 1 6 2 10 . . 10 4 . . 3 2 1 2 . 7 5 Fabricators 12 | . . . . . 2 . . 1 4 . . . 1 1 1 1 . 1 Repair Stations 7 | . . . 2 1 1 . . . . . . 1 . . . 1 . 1 Recycling Units 8 | . 1 . 2 . . . . 3 . 1 . . . . . . . 1 Scanalyzers 13 | . . 1 . 2 1 . . 1 2 . . 1 . 1 2 1 1 . Garrison Access 7 | . . . 1 . 1 . . 1 . . . 2 . 1 . . 1 . Total Hacks 272 | . 16 8 41 15 24 . . 41 35 2 . 22 7 9 11 6 17 18 Successful 178 | . 13 7 26 15 13 . . 26 27 2 . 14 3 6 8 2 7 9 Failed 94 | . 3 1 15 . 11 . . 15 8 . . 8 4 3 3 4 10 9 Catastrophic 9 | . . . 1 . 3 . . 1 1 . . 1 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 17 | . . . . . . . . . . . . 7 . 2 . . 5 3 Terminals 138 | . 14 3 28 3 14 . . 24 10 . . 7 4 1 4 . 14 12 Fabricators 37 | . . . . . 5 . . 6 15 . . . 3 2 2 3 . 1 Repair Stations 16 | . . . 4 6 1 . . . . . . 2 . . . 1 . 2 Recycling Units 23 | . 2 . 8 . . . . 8 . 2 . . . . . . . 3 Scanalyzers 47 | . . 5 . 6 2 . . 2 10 . . 9 . 4 5 2 2 . Garrison Access 11 | . . . 1 . 2 . . 1 . . . 4 . 2 . . 1 . Terminal Hacks 76 | . 11 2 17 3 7 . . 14 4 . . 4 2 1 2 . 4 5 Record 5 | . . . . . . . . 1 . . . 1 . . . . 2 1 Part Schematic 15 | . . . 6 . 2 . . 4 2 . . . . . . . 1 . Robot Schematic 4 | . . . . . 1 . . 1 2 . . . . . . . . . Prototype ID Bank 5 | . . . 2 1 . . . 2 . . . . . . . . . . Open Door 3 | . . . 1 . . . . . . . . . 1 . . . . 1 Open DSF 4 | . . . . . 1 . . 1 . . . 1 . 1 . . . . Branch Access Points 2 | . . 1 1 . . . . . . . . . . . . . . . Emergency Access Points 4 | . 2 . . . . . . 2 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . Locate Traps 13 | . 3 . 2 . 1 . . 1 . . . 1 1 . 1 . 1 2 Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . 2 . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . 1 . . . . . . 1 . . . . . . . . . . Zone Layout 7 | . . . 1 2 2 . . . . . . . . . 1 . . 1 Fabricator Hacks 29 | . . . . . 3 . . 6 13 . . . 1 1 2 2 . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 Load Schematic 14 | . . . . . 2 . . 3 6 . . . 1 . 1 1 . . Build 14 | . . . . . 1 . . 3 7 . . . . 1 1 1 . . Repair Station Hacks 13 | . . . 4 6 . . . . . . . 2 . . . . . 1 Scan Component 7 | . . . 2 3 . . . . . . . 1 . . . . . 1 Repair 6 | . . . 2 3 . . . . . . . 1 . . . . . . Recycling Unit Hacks 14 | . 2 . 4 . . . . 5 . 2 . . . . . . . 1 Retrieve Matter 2 | . . . 1 . . . . . . 1 . . . . . . . . Retrieve Components 12 | . 2 . 3 . . . . 5 . 1 . . . . . . . 1 Scanalyzer 38 | . . 5 . 6 2 . . . 10 . . 7 . 3 4 . 1 . Insert Component 20 | . . 3 . 3 1 . . . 5 . . 3 . 2 2 . 1 . Analyze 18 | . . 2 . 3 1 . . . 5 . . 4 . 1 2 . . . Garrison Access Hacks 4 | . . . 1 . 1 . . 1 . . . . . . . . 1 . Seal Access 4 | . . . 1 . 1 . . 1 . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . . . . . . . . 1 . 1 . . 1 1 Terminals 2 | . . . . . . . . . . . . . . . . . 1 1 Botnet 2 | . . . . . . . . . . . . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . 1 . . . . Reprogram 2 | . . . . . . . . . . . . 1 . 1 . . . . Data Cores Recovered 3 | . . . . 1 . . . 2 . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . Hacking Detections 82 | . 4 1 6 3 13 . . 11 9 1 . 5 3 3 5 3 7 8 Full Trace Events 9 | . . . . 1 2 . . 1 1 . . . 1 . 1 . 2 . Feedback Events 2 | . . . . . 1 . . . 1 . . . . . . . . . Corruption 2 | . . . . . 1 . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . 1 . . 1 2 . . . . . 3 . 5 . Robots Built 27 | . . . . . . . . 9 18 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 986 | . . . . . . . . 348 638 . . . . . . . . . Total Robot Build Rating 81 | . . . . . . . . 27 54 . . . . . . . . . Part Schematics Acquired 57 | . . 2 6 2 3 . . 4 5 . . 2 . 1 22 . 10 . Parts Built 6 | . . . . . 1 . . . 2 . . . . 1 1 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 543 | . . . . . 73 . . . 139 . . . . 74 204 53 . . Total Part Build Rating 44 | . . . . . 3 . . . 18 . . . . 9 8 6 . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 3 . . . . . . . 1 . . . . . . Time 198 | . . . 52 84 . . . . . . . 62 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 49 | . 9 . 10 . . . . 18 . 2 . . . . . . . 10 Parts Scanalyzed 17 | . . 2 . 3 1 . . . 4 . . 3 . 2 2 . . . Part Schematics Acquired 13 | . . 2 . 2 1 . . . 3 . . 2 . 1 2 . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . 4 . . . . 3 . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . . . Programmers 7 | . . . . . . . . . 4 . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . 10 . . . . . Allies Hacked 4 | . . . . . . . . . 2 . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Total Allies 58 | . . . . . . . . 9 18 . 19 . 10 2 . . . . Largest Group 19 | . . . . . . . . 9 10 . 19 17 7 2 . . . . Highest-Rated Group 702 | . . . . . . . . 144 160 . 702 652 278 94 . . . . Highest-Rated Ally 50 | . . . . . . . . 16 16 . 50 50 47 47 . . . . Total Orders 6 | . . . . . . . . . . . . 2 4 . . . . . EXPLORE 6 | . . . . . . . . . . . . 2 4 . . . . . Ally Attacks 489 | . . . . . . . . 26 243 . 147 54 11 8 . . . . Total Damage 11237 | . . . . . . . . 341 3107 . 5241 1895 358 295 . . . . Kills 44 | . . . . . . . . 3 18 . 8 13 2 . . . . . Allies Corrupted 6 | . . . . . . . . . 3 . . . 3 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Active Infowar (turns) 9905 | . . . . . 2 . . 4421 2153 258 540 1353 86 . 1088 . . 4 Optics 2276 | . . . . . . . . . . 186 540 1353 57 . 140 . . . Sensors 7661 | . . . . . . . . 4421 2153 258 540 289 . . . . . . IFF 8 | . . . . . . . . 8 . . . . . . . . . . Terrain 2 | . . . . . . . . . . . . . . . . . . 2 Structural 948 | . . . . . . . . . . . . . . . 948 . . . Traps 2 | . . . . . 2 . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . 2 Cloaking 29 | . . . . . . . . . . . . . 29 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . 2 4 . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . 3 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Turns Passed 35027 | 97 876 714 2673 998 5374 331 802 4462 2153 258 540 1466 2234 638 1835 1386 4130 4060 Spaces Moved 14603 | 58 425 360 1104 390 1968 359 473 2047 937 128 321 671 808 268 708 587 1321 1670 Core 36 | 5 . . . . 11 18 . . . . . . 1 . . . 1 . Treads 10747 | 53 425 360 1104 390 1957 . . . . 106 321 671 807 268 708 587 1320 1670 Legs 3355 | . . . . . . . 349 2047 937 22 . . . . . . . . Wheels 266 | . . . . . . 266 . . . . . . . . . . . . Hover 199 | . . . . . . 75 124 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 60 120 190 155 155 150 155 160 160 155 150 161 Average Speed 176 | 150 160 160 160 198 243 85 160 127 201 173 155 155 210 160 175 164 200 168 Slowest Speed 3150 | 160 160 240 240 243 850 105 200 200 260 260 155 232 2050 160 250 250 3150 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 64 30 89 28 30 58 42 36 12 3 92 16 52 9 62 15 77 34 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . 3 2 . . . . . . . . . . . Spaces Dug 120 | . 1 . 37 . 43 . . 7 . 2 . . 5 . 2 . 10 13 Terrain Destroyed 2545 | . 2 54 142 16 322 . . 73 45 7 . 87 175 309 463 236 291 323 Melee 41 | . . . 12 . 14 . . 7 . . . . 5 . 2 . . 1 Projectile 472 | . 2 . . . . . . 22 21 7 . 61 10 . 3 38 190 118 AOE 2032 | . . 54 130 16 308 . . 44 24 . . 26 160 309 458 198 101 204 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Fac Fac Was Fac Arm Res Tes Res Qua Acc Total 21334 | 64 520 459 1722 547 2337 374 501 3652 1125 153 364 940 1159 374 1105 805 2565 2568 Wait 4178 | . 19 34 356 85 138 . . 1400 116 . 29 169 76 17 195 47 951 546 Move 14585 | 57 424 359 1103 389 1967 358 472 2046 936 128 320 670 807 267 707 586 1320 1669 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 163 | . 9 6 22 11 22 . 2 14 1 3 2 4 22 2 9 6 18 10 Fast Attach 343 | 7 6 15 17 4 17 9 7 30 15 5 5 8 33 7 30 20 52 56 Attach 102 | . 2 5 3 2 13 1 2 3 2 4 . 3 13 4 13 6 13 13 Detach 58 | . 2 1 2 . 9 . 1 1 3 . 1 . 6 1 8 2 10 11 Swap 92 | . 5 10 19 6 8 . . 9 . . 1 2 3 2 8 6 3 10 Drop 348 | . 8 7 32 11 25 3 3 29 15 7 6 12 41 5 9 20 62 53 Fire 1004 | . 45 16 48 2 36 . 14 93 37 6 . 70 43 44 106 110 136 198 Melee 402 | . . 6 120 37 100 3 . 25 . . . . 65 25 20 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . 2 . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 2 . . . 2 . 1 Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . . . 50 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 98 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Evolved 1 slot: Utility x1 113 | -10/Materials | Identified exit to Mines 113 | -10/Materials | Discovered exit to Mines (range 16) 138 | -10/Materials | Discovered exit to Mines (range 14) 325 | -10/Materials | Build established: Hacker-Mutant 501 | -10/Materials | Identified exit to Materials 501 | -10/Materials | Discovered exit to Materials (range 15) 881 | -10/Materials | Discovered exit to Materials (range 12) 974 | -10/Materials | Entered another Materials area 974 | -9/Materials | Evolved 2 slots: Utility x2 1068 | -9/Materials | Identified exit to Mines 1068 | -9/Materials | Identified exit to Storage 1116 | -9/Materials | Met 8R-AWN 1688 | -9/Materials | Entered Storage 1809 | -9/Storage | Identified exit to Recycling 2784 | -9/Storage | Garrison activated, responded to threat 4126 | -9/Storage | Repaired Lgt. Armor Plating 4323 | -9/Storage | Repaired Lgt. Armor Plating 4348 | -9/Storage | Identified exit to Materials 4348 | -9/Storage | Discovered exit to Materials (range 9) 4361 | -9/Storage | Entered Materials 4361 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4787 | -8/Materials | Repaired Hvy. Hammer 4816 | -8/Materials | Repaired Hcp. Battery 4843 | -8/Materials | Repaired Hammer 5136 | -8/Materials | Build established: Hacker-Gladiator 5210 | -8/Materials | Identified exit to Factory 5210 | -8/Materials | Discovered exit to Factory (range 15) 5359 | -8/Materials | Entered Factory 5359 | -7/Factory | Evolved 2 slots: Weapon x2 6783 | -7/Factory | Cargo convoy interrupted 7445 | -7/Factory | Garrison activated, responded to threat 7493 | -7/Factory | Build established: Hacker-Gunner 7503 | -7/Factory | Destroyed 7 combat bots 7626 | -7/Factory | Garrison activated, responded to threat 7656 | -7/Factory | Destroyed 7 combat bots 7960 | -7/Factory | Build established: Hacker-Tank 8867 | -7/Factory | Build established: Hacker-Mutant 10504 | -7/Factory | Fabricated Imp. Grenade Launcher (x1) 10693 | -7/Factory | Identified exit to Lower Caves 10693 | -7/Factory | Discovered exit to Lower Caves (range 14) 10729 | -7/Factory | Released all parts (3) 10733 | -7/Factory | Entered Lower Caves 10734 | -7/Lower Caves | Core integrity fell below 50% 10759 | -7/Lower Caves | Lost 9 parts (1p3n4u1w) 10782 | -7/Lower Caves | Spotted B-75 Beast 10876 | -7/Lower Caves | Encountered a Warlord checkpoint 11056 | -7/Lower Caves | Learned Factory security intel 11058 | -7/Lower Caves | Identified exit to Lower Caves 11058 | -7/Lower Caves | Discovered exit to Lower Caves (range 8) 11064 | -7/Lower Caves | Entered another Lower Caves area 11133 | -7/Lower Caves | Found DCF Scrap (11 items) 11247 | -7/Lower Caves | Identified exit to Factory 11247 | -7/Lower Caves | Discovered exit to Factory (range 11) 11551 | -7/Lower Caves | Encountered a Warlord checkpoint 11565 | -7/Lower Caves | Build established: Derelict-Tank 11866 | -7/Lower Caves | Entered Factory 11866 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12280 | -6/Factory | Build established: Hacker-Tank 12914 | -6/Factory | Garrison activated, responded to threat 13256 | -6/Factory | Garrison activated, responded to threat 13729 | -6/Factory | Garrison activated, responded to threat 14246 | -6/Factory | Build established: Hacker-Gunner 14593 | -6/Factory | Build established: Hacker-Tank 15838 | -6/Factory | Identified exit to Factory 15838 | -6/Factory | Discovered exit to Factory (range 10) 16015 | -6/Factory | Fabricated G-47 Trooper (x3) 16139 | -6/Factory | Fabricated G-47 Trooper (x3) 16264 | -6/Factory | Fabricated G-47 Trooper (x3) 16328 | -6/Factory | Entered another Factory area 16328 | -5/Factory | Accompanied by 8 allies 16328 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16426 | -5/Factory | Build established: Commander-Tank 16556 | -5/Factory | Fabricated Enh. Hardcell Cannon (x2) 16680 | -5/Factory | Fabricated G-47 Trooper? 16902 | -5/Factory | Fabricated G-47 Trooper (x3) 16993 | -5/Factory | Lost 3 allies 17029 | -5/Factory | Fabricated G-47 Trooper? 17123 | -5/Factory | Fabricated G-47 Trooper? 17158 | -5/Factory | Fabricated G-47 Trooper? 17232 | -5/Factory | Garrison activated, responded to threat 17371 | -5/Factory | Lost 6 allies 17379 | -5/Factory | Fabricated G-47 Trooper? 17622 | -5/Factory | Build established: Scavenger-Tank 17813 | -5/Factory | Identified exit to Factory 17813 | -5/Factory | Discovered exit to Factory (range 13) 18481 | -5/Factory | Entered another Factory area 18481 | -4/Factory | Evolved 2 slots: Utility x2 18739 | -4/Factory | Sucked down chute 18739 | -4/Factory | Entered Waste 18739 | -4/Waste | Spotted C-40 Crusher 18751 | -4/Waste | Spotted C-40 Crusher 18790 | -4/Waste | Spotted C-40 Crusher 18796 | -4/Waste | Spotted C-40 Crusher 18799 | -4/Waste | Spotted C-40 Crusher 18805 | -4/Waste | Spotted C-40 Crusher 18827 | -4/Waste | Warlord forces began an assault 18830 | -4/Waste | Allies destroyed C-40 Crusher 18837 | -4/Waste | Allies destroyed C-40 Crusher 18840 | -4/Waste | Allies destroyed C-40 Crusher 18845 | -4/Waste | Allies destroyed C-40 Crusher 18854 | -4/Waste | Allies destroyed C-40 Crusher 18971 | -4/Waste | Allies destroyed C-40 Crusher 19163 | -4/Waste | Identified exit to Factory 19163 | -4/Waste | Discovered exit to Factory (range 22) 19279 | -4/Waste | Entered Factory 19279 | -4/Factory | Accompanied by 17 allies 19447 | -4/Factory | Repaired Imp. Heavy Treads 19513 | -4/Factory | Identified exit to Research 19513 | -4/Factory | Discovered exit to Research (range 19) 19521 | -4/Factory | Garrison activated, responded to threat 19616 | -4/Factory | Lost 12 allies 19769 | -4/Factory | Garrison activated, responded to threat 20097 | -4/Factory | Build established: Hacker-Tank 20104 | -4/Factory | Garrison activated, responded to threat 20625 | -4/Factory | Identified exit to Armory 20625 | -4/Factory | Discovered exit to Armory (range 16) 20745 | -4/Factory | Entered Armory 20952 | -4/Armory | Lost 7 allies 21219 | -4/Armory | Found Fusion Bomb Launcher 22444 | -4/Armory | Lost 4 parts (2p1n1u) 22468 | -4/Armory | Found Prototype Launcher 22468 | -4/Armory | Identified Mni. Smartbomb Launcher 22568 | -4/Armory | Build established: Hacker-Mutant 22911 | -4/Armory | System corruption reached 10% 22944 | -4/Armory | Discovered exit to Research (range 13) 22979 | -4/Armory | Entered Research 22979 | -3/Research | Evolved 2 slots: Propulsion x2 23012 | -3/Research | Garrison activated, responded to threat 23390 | -3/Research | Garrison activated, responded to threat 23414 | -3/Research | Fabricated Exp. Core Analyzer? 23446 | -3/Research | Destroyed 8 combat bots 23567 | -3/Research | Identified exit to Testing 23567 | -3/Research | Discovered exit to Testing (range 12) 23581 | -3/Research | Destroyed 22 combat bots 23617 | -3/Research | Entered Testing 23660 | -3/Testing | Found Gamma Bomb Array 23740 | -3/Testing | Protovariant out of control (PP-ISPVY1NYHZ) 23785 | -3/Testing | Found Prototype Launcher 23785 | -3/Testing | Identified Z-bomb Delivery System 23978 | -3/Testing | Garrison activated, responded to threat 24040 | -3/Testing | Destroyed 20 combat bots 24042 | -3/Testing | Lost 11 parts (2p3n4u2w) 24367 | -3/Testing | First assault squad dispatched 24419 | -3/Testing | Fabricated Exp. Target Analyzer (x1) 24538 | -3/Testing | Destroyed 11 combat bots 24720 | -3/Testing | Found Prototype Launcher 24720 | -3/Testing | Identified Containment Facilitator 24736 | -3/Testing | Lost 3 parts (1n1u1w) 24832 | -3/Testing | Identified exit to Research 24832 | -3/Testing | Discovered exit to Research (range 10) 25110 | -3/Testing | Found Prototype Processor 25110 | -3/Testing | Identified Spectral Analyzer 25227 | -3/Testing | Watched by a mysterious "MATRIX" hacker. 25260 | -3/Testing | Found Prototype Launcher 25260 | -3/Testing | Identified Smartbomb Launcher 25405 | -3/Testing | Build established: Hacker-Tank 25452 | -3/Testing | Entered Research 25452 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 25658 | -2/Research | Identified exit to Access 25658 | -2/Research | Discovered exit to Access (range 10) 25820 | -2/Research | Destroyed 7 combat bots 25942 | -2/Research | Found Prototype Processor 25942 | -2/Research | Identified Exp. Melee Analysis Suite 25952 | -2/Research | First assault squad dispatched 26155 | -2/Research | Destroyed 11 combat bots 26377 | -2/Research | Destroyed 10 combat bots 26450 | -2/Research | Found Prototype Launcher 26450 | -2/Research | Identified Gui. Micro-nuke Launcher 26603 | -2/Research | Identified exit to Quarantine 26603 | -2/Research | Discovered exit to Quarantine (range 16) 26684 | -2/Research | Fabricated Lyr. Heavy Armor Plating (x1) 26744 | -2/Research | Found Prototype Launcher 26744 | -2/Research | Identified Adv. Micro-nuke Launcher 26838 | -2/Research | Entered Quarantine 26897 | -2/Quarantine | Found Alien Artifact 26897 | -2/Quarantine | Identified Subatomic Replicator 27703 | -2/Quarantine | Found Alien Energy Cannon 27703 | -2/Quarantine | Identified Core Cannon 28044 | -2/Quarantine | Found Alien Artifact 28046 | -2/Quarantine | Identified Phase Redirector 28346 | -2/Quarantine | Found Alien Artifact 28346 | -2/Quarantine | Identified Phase Armor 28683 | -2/Quarantine | Scanned by Researcher 28704 | -2/Quarantine | Found Alien Slashing Weapon 28877 | -2/Quarantine | Identified Sigix Broadsword 28964 | -2/Quarantine | Used Subatomic Replicator to replicate 58 Matter 29087 | -2/Quarantine | Found Alien Impact Weapon 29087 | -2/Quarantine | Identified Core Stripper 29088 | -2/Quarantine | First assault squad dispatched 29195 | -2/Quarantine | Core integrity fell below 50% 29467 | -2/Quarantine | Discovered exit to Access (range 16) 29550 | -2/Quarantine | Found Alien Reactor 29550 | -2/Quarantine | Identified Matter Drive 30063 | -2/Quarantine | Found Alien Artifact 30063 | -2/Quarantine | Identified Terrabomb 30063 | -2/Quarantine | Used Terrabomb 30095 | -2/Quarantine | Found Alien Artifact 30095 | -2/Quarantine | Identified Core Reset Matrix 30095 | -2/Quarantine | Used Core Reset Matrix 30099 | -2/Quarantine | Detected hypermatrix surge 30099 | -2/Quarantine | Sensed 1 artifact in vicinity 30389 | -2/Quarantine | Build established: Alien-Tank 30930 | -2/Quarantine | Discovered exit to Access (range 15) 30968 | -2/Quarantine | Entered Access 30968 | -1/Access | Evolved 2 slots: Utility x2 31207 | -1/Access | Energy Cycler disabled 31434 | -1/Access | Lost 3 parts (3u) 31501 | -1/Access | Build established: Hacker-Tank 32058 | -1/Access | Found Prototype Device 32058 | -1/Access | Identified Exp. Actuator Array 32475 | -1/Access | Build established: Scavenger-Tank 32572 | -1/Access | Destroyed 8 combat bots 33934 | -1/Access | Found Unknown Device 33934 | -1/Access | Identified Quantum Capacitor 34035 | -1/Access | Build established: Hacker-Tank 34789 | -1/Access | Identified exit to Surface 34789 | -1/Access | Discovered exit to Surface (range 7) 35028 | *** | Heading to fleet! Last Messages --------------- 34970_ U-05 Engineer builds a Wall. 34970_ U-05 Engineer lays Concrete. 34972_ K-01 Serf collects debris. 34973_ U-05 Engineer lays Concrete. 34973_ U-05 Engineer builds a Wall. 34974_ Exp. Field Recycling Unit collects Med. Matter Pod, recycling 6 matter... 34974_ U-05 Engineer lays Concrete. 34975_ K-01 Serf collects debris. 34977_ U-05 Engineer builds a Wall. 34986_ Exp. Field Recycling Unit collects Terrain Scanner, recycling 4 matter... 34987_ Exp. Field Recycling Unit collects Unknown Storage, recycling 4 matter... 34991_ Exp. Field Recycling Unit collects Unknown Wheel, recycling 12 matter... 34994_ Exp. Field Recycling Unit collects Unknown Wheel, recycling 9 matter... 34995_ K-01 Serf collects debris. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | #???##########???????????# # % | | #???# #???????????### ###### | | #???# #?????????????######## ##???? | | " #???# #??????????????????# ## ###???? | | " #???# #???????????????????# # ###???? | | "" #???# #????????????????????## ##"#### | | " #???# #?????????????????????# ## | | #???# #?????????????????????# ## | | #???# #?????????????????????# ## | | #???# % #????????????????????## ## | | ###############+######################## # | | % % % % %"" # | | % % %% % u T" + | | #+################### ""#########% # | | #?????####????# ""#?????######## | | #?????????????# ""#????????????# | | " #?????????????# T#????????????# | | """ #?????????????# ""#????????????# | | """ #?????????????# ""#????????????###### | | " #????????????## ""##????????????????? | | #????????????# #????????????????? | | #????????????## ##????????????????? | | #?????????????# #?????????????????? | | #######?????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 53 Energy Capacity 1100 Matter Stores 610 Matter Capacity 750 Sight Range 24 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 4 Base Temperature (-) 200 EM Shielding 4 Corruption Containment 16 Corruption Block 20 Armor Coverage 2400 Resistance: KI 60 Resistance: TH 45 Resistance: EX 85 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 66 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 10 Melee Accuracy 5 Target Analysis 14 Core Analysis 6 Recoil Reduction 6 Matter Filtering 45 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Grenade Launcher | x1 | -7/Factory G-47 Trooper | x3 | -6/Factory G-47 Trooper | x3 | -6/Factory G-47 Trooper | x3 | -6/Factory Enh. Hardcell Cannon | x2 | -5/Factory | Preloaded G-47 Trooper | x3 | -5/Factory G-47 Trooper | x3 | -5/Factory G-47 Trooper | x3 | -5/Factory G-47 Trooper | x3 | -5/Factory G-47 Trooper | x3 | -5/Factory G-47 Trooper | x3 | -5/Factory Exp. Core Analyzer | x1 | -3/Research | Preloaded Exp. Target Analyzer | x1 | -3/Testing Lyr. Heavy Armor Plating | x1 | -2/Research Repaired ---------- Lgt. Armor Plating | 15% | -9/Storage Lgt. Armor Plating | 50% | -9/Storage Hvy. Hammer | 35% | -8/Materials Hcp. Battery | 33% | -8/Materials Hammer | 71% | -8/Materials Imp. Heavy Treads | 50% | -4/Factory Studied --------- None Alien Tech Used ----------------- Subatomic Replicator Core Cannon Phase Redirector Phase Armor Sigix Broadsword Core Stripper Matter Drive Terrabomb Core Reset Matrix Achievements -------------- Botjacking Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% DIY Cooler Deadly Precision Ew, Corruption Explosive Keycard Fancy Inventory Follow The Leader For Emergencies Only Ghost 'Em Hammer Time Heavy Suspicion I Have A Map? IP Theft Immobile And Lovin' It Jackpot Like A Rock Live, Flee, And Rebuild Maybe Next Time I'll Detach My Launcher My Business Is Booming On My Own Terms Organ Harvest Origins Overwhelming Plot Armor Resistances Are Futile Spot Them First Tailor-made Tank Life There's More Where That Came From Thread The Needle Around The Corner Throw Away The Key Treasure Hunter Well Done Challenges ------------ None Game ------ Seed AntimatterHardcellLayer Manual? 0 Play Time 09:20:03 Cumulative 168.6 hours Start 2026.02.22 @ 18:17:37 End 2026.02.28 @ 19:12:33 Sessions 15 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 25 Rogue 1 Adventurer 11 Explorer 13 Win Type 2 Total 6 Types 4/0/2/0/0/0/0/0/0/0 Lore% 31 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f40bb2e-d78b-4939-b5b3-68c2f7cf9b6f