Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.27 @ 18:41:35 Player: Demo Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (145) 725 Value Destroyed (5742) 5742 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1640) 1640 TOTAL SCORE: 13627 Bonus ------- Pacifist 470 High Alert Combat Kills 450 Follower Combat Kills 220 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 262/300 Energy 364/420 System Corruption 35% Temperature Cool (-200) Movement Walking (120) Location -4/Armory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Quantum Reactor > --- PROPULSION (4) --- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (9) ------ Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Improved Core Shielding Graphene Brace > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (20) --- Quantum Reactor Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Thunder Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Improved Cooling System Improved Core Shielding Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Terrain Scan Processor Improved Core Shielding Graphene Brace > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Thunder Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Improved Cooling System Improved Core Shielding Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Improved Plasma Cutter [Rating: 147] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Centrium Leg Treads Armored Treads Leg Centrium Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Improved Melee Analysis Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Spear Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . . . . Utility 7 | . . . . 1 1 . . 2 . 2 1 . Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 179 | 2 2 3 3 5 25 1 21 2 10 22 20 63 Power 20 | . . . . . 2 . 2 . 1 5 2 8 Engine 6 | . . . . . 2 . 2 . 1 1 . . Core 8 | . . . . . . . . . . 3 1 4 Reactor 6 | . . . . . . . . . . 1 1 4 Propulsion 64 | 2 2 1 . 3 9 1 8 . 5 9 7 17 Treads 6 | 2 . . . . 2 . . . . 1 1 . Leg 20 | . . . . 1 2 1 . . 5 3 . 8 Wheel 26 | . 2 1 . . 5 . 8 . . 4 6 . Hover 2 | . . . . 1 . . . . . . . 1 Flight 10 | . . . . 1 . . . . . 1 . 8 Utility 49 | . . 2 1 2 5 . 5 2 4 5 6 17 Device 17 | . . . 1 . . . 2 1 1 1 1 10 Storage 4 | . . . . . 1 . 1 . . . 1 1 Processor 14 | . . 2 . 2 4 . . 1 . 3 1 1 Hackware 1 | . . . . . . . . . . 1 . . Protection 13 | . . . . . . . 2 . 3 . 3 5 Artifact . | . . . . . . . . . . . . . Weapon 46 | . . . 2 . 9 . 6 . . 3 5 21 Energy Gun 12 | . . . . . 2 . . . . . . 10 Energy Cannon 5 | . . . . . . . . . . . . 5 Ballistic Gun 6 | . . . . . 2 . . . . 1 . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . . . 2 . 5 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 . . 1 5 3 Piercing Weapon 6 | . . . . . . . 5 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 . . 4 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 9 | . . . . . . . . . . . . 9 Parts Lost 83 | . 3 1 . 5 20 . 2 . 8 12 18 14 Power 8 | . . . . . 1 . . . . 1 2 4 Propulsion 34 | . 3 1 . 2 8 . 2 . 4 6 6 2 Utility 21 | . . . . 2 1 . . . 3 3 7 5 Weapon 20 | . . . . 1 10 . . . 1 2 3 3 Highest Loss Streak 17 | . 3 1 . 5 5 . 1 . 6 6 17 4 To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 8 | . 3 3 4 5 9 4 5 9 9 8 7 11 Power . | . . . . . . . . . . 1 . . Propulsion 2 | . 1 . . . 2 . . 2 1 . 1 4 Utility 3 | . . 1 2 2 5 2 4 5 4 4 2 1 Weapon 1 | . 1 2 2 3 1 2 . 2 2 1 1 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 1 . 1 . 13 . 3 . . . 5 25 Power 8 | . . . . . 2 . . . . . 1 5 Propulsion 15 | . . . . . 3 . . . . . . 12 Utility 15 | . 1 . 1 . 7 . 3 . . . 2 1 Weapon 9 | . . . . . 1 . . . . . 2 6 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 27 22 35 46 75 39 77 86 94 90 85 75 Engine 2 | . . . . . 4 . 6 6 6 . . . Core 2 | . . . . . . . . . . 4 3 6 Treads 2 | . 26 . . . 5 7 . . . 1 2 . Leg 8 | . . . . 3 3 8 4 . 15 10 4 13 Wheel 6 | . . 8 11 5 12 . 12 26 9 3 10 . Flight 1 | . . . . 1 . . . . . . . 3 Device 5 | . . . 9 5 . . 2 . 1 . 2 14 Storage 3 | . . . . . 4 . 1 6 6 5 3 2 Processor 18 | . . 13 13 9 23 23 21 13 20 33 29 7 Protection 4 | . . . . . . . 4 6 8 2 6 8 Energy Gun 3 | . . . . . 4 . . . . . . 7 Ballistic Gun 1 | . . . . . 3 . . . . . . 2 Launcher 1 | . . . 2 15 9 . . . . . . . Slashing Weapon 2 | . . . . . . . 3 . . 1 6 1 Piercing Weapon 7 | . . . . . . . 16 26 25 20 7 . Peak Build Rating 147 | 2 2 3 7 17 43 35 58 48 64 76 83 147 Average Rating 59 | 1 1 2 3 10 28 34 48 43 55 65 73 90 On Entrance 24 | . 2 1 3 7 14 25 35 41 48 44 76 23 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 132 | . . . 3 3 71 . 36 38 53 38 64 132 Greatest Support 129 | 3 3 3 3 4 48 3 52 52 72 60 60 129 Greatest Overweight (x) 4 | . . . . . 3 . 2 . 4 2 2 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 5 20 5 10 10 10 10 10 20 Average Capacity 10 | 5 5 5 5 5 15 5 5 10 10 10 8 13 Most Carried 20 | . 5 3 5 5 18 5 10 10 10 10 10 20 Average Carried 8 | . 3 3 4 5 9 5 5 9 9 8 7 12 Final Capacity 20 | 5 5 5 5 5 5 5 10 10 10 10 5 20 Final Carried 20 | . 3 3 5 5 5 5 10 8 9 9 3 20 Class Distribution -------------------- 24% | Gladiator 24% | Mutant 20% | Scavenger-Gladiator 17% | Scavenger-Tank 4% | Scavenger-Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/DSF Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Tank | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Matter Collected 2794 | 45 . . . 14 765 . 338 . 135 272 174 1051 Remotely . | . . . . . . . . . . . . . Salvage Created 6248 | . . . . 24 1081 . 1152 . 447 693 1045 1806 Parts 348 | . . . . 7 53 . 61 . 29 45 63 90 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . 2 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Combat Hostiles Destroyed 107 | . . . . 4 21 . 13 . 8 10 16 35 Melee 59 | . . . . . . . 13 . 8 10 16 12 Guns 25 | . . . . . 8 . . . . . . 17 Cannons 2 | . . . . . . . . . . . . 2 AOE 14 | . . . . 4 10 . . . . . . . Classes Destroyed 20 | . . . . 1 7 . 4 . 2 3 . 3 Worker 12 | . . . . . 5 . 4 . . 3 . . Builder 9 | . . . . . 3 . 2 . . 2 2 . Tunneler 2 | . . . . . . . . . . 2 . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 9 | . . . . . 3 . 5 . . . 1 . Mechanic 2 | . . . . . . . 1 . . . 1 . Operator 2 | . . . . . . . 1 . . . . 1 Watcher 1 | . . . . . . . . . . . . 1 Swarmer 30 | . . . . . 7 . 4 . 2 2 5 10 Cutter 4 | . . . . 4 . . . . . . . . Saboteur 2 | . . . . . . . . . . . . 2 Grunt 33 | . . . . . 11 . 5 . 4 1 4 8 Brawler 3 | . . . . . 1 . . . . 1 . 1 Duelist 2 | . . . . . . . . . . 1 . 1 Sentry 5 | . . . . . . . 1 . . 1 1 2 Demolisher 1 | . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . . . . 4 . . Programmer 21 | . . . . . 2 . 3 . . . 6 10 Heavy 1 | . . . . . . . . . 1 . . . Best Kill Streak 11 | . . . . 4 11 . 5 . 3 5 9 7 Combat Bots Only 9 | . . . . 4 9 . 4 . 3 3 9 7 Max Kills in Single Turn 3 | . . . . 2 3 . 1 . 1 2 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 3 | . . . . 2 3 . . . . . . . Melee 2 | . . . . . . . 1 . 1 2 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Hostile Shots Fired 1001 | . 70 13 9 24 132 . 57 . 154 99 182 261 Missed 327 | . 29 4 5 11 37 . 15 . 53 31 59 83 Hits 674 | . 41 9 4 13 95 . 42 . 101 68 123 178 Melee 10 | . . . . 1 . . . . . 2 . 7 Projectile 664 | . 41 9 4 12 95 . 42 . 101 66 123 171 AOE 8 | . . . . 3 . . . . . 1 1 3 Critical Strikes 37 | . 2 . . . 7 . . . 5 2 11 10 Actively Blocked 5 | . . . . . . . . . . . . 5 Part Disruptions 3 | . . . . . . . . . . . . 3 Damage Taken 13384 | . 568 71 94 400 2172 . 631 . 2295 1256 2546 3351 Core 2928 | . 212 46 94 163 492 . 153 . 408 204 466 690 Absorbed by Shields 301 | . . . . . . . . . . . 301 . Redirected to Shielding 46 | . . . . . . . . . . . . 46 Core Remaining (%) 55 | 100 15 . 65 70 . . 7 . 52 79 . . Volleys Fired 147 | . . . . 3 53 . . . . . . 91 Largest 4 | . . . . 2 3 . . . . . . 4 Hottest 370 | . . . . 60 116 . . . . . . 370 Shots Fired 332 | . . . . 6 97 . . . . . . 229 Gun 250 | . . . . . 78 . . . . . . 172 Cannon 57 | . . . . . . . . . . . . 57 Launcher 25 | . . . . 6 19 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 101 | . . . . . 48 . . . . . . 53 Thermal 160 | . . . . . 8 . . . . . . 152 Explosive 19 | . . . . 6 13 . . . . . . . Electromagnetic 52 | . . . . . 28 . . . . . . 24 Robot Hit Streak 10 | . . . . 1 9 . . . . . . 10 Robot Miss Streak 7 | . . . . 1 7 . . . . . . 7 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 1 . . . . . . 4 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 Shots Hit Robots 378 | . . . . 2 63 . 39 . 35 49 50 140 Core Hits 230 | . 2 . . 7 82 . 21 . 15 20 22 61 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 20 | . . . . . 2 . 3 . 2 3 4 6 Burn 1 | . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . 1 Destroy 1 | . . . . . . . . . . . . 1 Corrupt 2 | . . . . . 2 . . . . . . . Sever 8 | . . . . . . . 1 . . . 4 3 Impale 7 | . . . . . . . 2 . 2 3 . . Melee Attacks 277 | . . . . . . . 58 . 46 69 64 40 Thermal 9 | . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . Slashing 105 | . . . . . . . 15 . . 2 57 31 Piercing 163 | . . . . . . . 43 . 46 67 7 . Sneak Attacks 31 | . . . . . . . 15 . 1 7 6 2 Combat Hostiles 3 | . . . . . . . . . 1 . . 2 Follow-up Attacks 40 | . . . . . . . 6 . 13 12 9 . Damage Inflicted 15402 | . 33 . . 242 3013 . 2208 . 990 2041 2801 4074 Guns 3449 | . . . . . 1009 . . . . . . 2440 Cannons 789 | . . . . . . . . . . . . 789 Explosions 2202 | . . . . 242 1960 . . . . . . . Melee 8850 | . . . . . . . 2208 . 960 2041 2796 845 Ramming 112 | . 33 . . . 44 . . . 30 . 5 . Kinetic 1158 | . . . . . 530 . . . . . . 628 Thermal 2946 | . . . . . 484 . . . . . . 2462 Explosive 1050 | . . . . 242 808 . . . . . . . Electromagnetic 1286 | . . . . . 1147 . . . . . . 139 Impact . | . . . . . . . . . . . . . Slashing 4788 | . . . . . . . 1058 . . 194 2691 845 Piercing 4062 | . . . . . . . 1150 . 960 1847 105 . Highest Corruption 35 | . 2 . . 2 4 11 13 . . 3 7 35 Average Corruption 15 | . 2 . . 2 3 8 11 . . 3 3 26 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 171 | . 3 . . 1 11 1 32 . . 5 4 114 Message Errors 26 | . . . . . 3 . 6 . . . 1 16 Matter Fused 34 | . 3 . . 1 3 1 8 . . 1 1 16 Heat Flow Errors 19 | . . . . . 2 . 1 . . . 1 15 Energy Discharges 14 | . . . . . 1 . 5 . . 1 . 7 Parts Rejected 6 | . . . . . . . . . . . 1 5 Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 17 | . . . . . . . 5 . . 2 . 10 Data Loss (major) 13 | . . . . . . . 5 . . 1 . 7 Misfires 3 | . . . . . 1 . . . . . . 2 Alerts 5 | . . . . . 1 . . . . . . 4 Misdirections 11 | . . . . . . . 1 . . . . 10 Weapon Failures 22 | . . . . . . . . . . . . 22 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1181 | . . . . 6 275 . 405 . 15 165 283 32 Projectiles . | . . . . . . . . . . . . . Explosions 281 | . . . . 6 275 . . . . . . . Melee 900 | . . . . . . . 405 . 15 165 283 32 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 757 | . 12 . . 92 651 . . . . . 2 . Shots 16 | . . . . 3 13 . . . . . . . Rammed 13 | . 12 . . . . . . . . . 1 . Targets Rammed 34 | . 12 . . . 17 . . . 4 . 1 . Kicked 21 | . . . . . 17 . . . 4 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 264 | . 2 . . . 177 . 83 . . . 236 264 Average Temperature 61 | . 2 . . . 51 . 42 . . . 132 67 Received Heat Transfer 2411 | . 339 . 24 54 729 . 129 . 402 153 248 333 Effects 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 3 . . . . . . 1 Combat Hostiles 4 | . . . . . 3 . . . . . . 1 Parts Fried 5 | . . . . . 3 . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Melted 11 | . . . . . . . . . . . . 11 Heat Transferred 3498 | . . . . . 469 . . . . . . 3029 Parts Sabotaged 6 | . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Maximum Alert Level 3 | . . . . . 2 1 1 . 1 . 1 3 Low Security (%) 56 | 100 100 100 100 100 63 . 98 100 95 100 29 1 Level 1 18 | . . . . . 8 100 1 . 4 . 70 28 Level 2 21 | . . . . . 28 . . . . . . 58 Level 3 3 | . . . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . Peak Influence 847 | . 60 10 15 92 675 218 200 74 207 98 351 847 Initial 218 | . . 10 . 5 32 218 138 74 55 98 7 120 Average 234 | . 14 4 . 34 253 212 134 74 125 37 218 460 Influence Increases 4620 | . 75 . 15 157 1189 . 422 5 212 344 695 1506 Destroy 0b10 Robot/C 2240 | . . . . 80 420 . 260 . 160 200 340 780 Destroy 0b10 Robot/NC 190 | . . . . . 55 . 70 . . 35 20 10 Destroy Leader 414 | . . . . 10 70 . 62 . 20 40 80 132 Allied During Kill 53 | . . . . . . . . . . . 12 41 Successful Hack 66 | . . . . . . . 12 5 . 14 3 32 Disable Machine 285 | . . . . . 150 . 15 . . 15 . 105 Anti-Garrison Action 350 | . . . . . 150 . . . . . 200 . Destroy Structure 197 | . . . . 37 89 . 3 . 2 10 10 46 Partial Spotted 90 | . 15 . . 15 15 . . . . . . 45 Lose Combat Pursuer 735 | . 60 . 15 15 240 . . . 30 30 30 315 Influence Decreases 3920 | . 50 25 . 100 636 427 466 80 104 516 463 1053 Entered New Map 860 | . . 15 . 10 40 407 60 80 24 89 8 127 Time Decay 2011 | . 20 10 . 40 404 20 386 . . 320 255 556 Lost Part 799 | . 30 . . 50 192 . 20 . 80 107 180 140 Lost Ally 100 | . . . . . . . . . . . 20 80 Purge Threat 150 | . . . . . . . . . . . . 150 Squads Dispatched 33 | . 1 . 1 2 10 . 7 . 1 2 4 5 Investigation 9 | . . . . 1 2 . 4 . . 1 1 . Extermination 11 | . . . . . 3 . 2 . . 1 1 4 Reinforcement 9 | . 1 . 1 1 2 . 1 . 1 . 2 . Assault 4 | . . . . . 3 . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Distress Signals 8 | . . . 1 . 2 . . . . 2 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 229 | . 15 6 6 9 49 3 15 . 16 15 33 62 Peak Tracking Total 14 | . 8 6 6 7 9 3 4 . 8 6 14 8 Tactical Retreats 28 | . 1 . 1 1 8 . . . 1 2 2 12 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Traps Triggered 13 | . 1 . 1 1 4 . 4 . 1 1 . . Indirectly 1 | . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Machines Disabled 20 | . . . . . 11 . 1 . . 1 . 7 Max in Single Turn 7 | . . . . . 7 . 1 . . 1 . 1 Garrison Access 3 | . . . . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Machines Accessed 20 | . . . 1 1 3 . 3 1 . 2 3 6 Terminals 6 | . . . 1 . . . 1 1 . 1 . 2 Fabricators 4 | . . . . . . . . . . . 2 2 Repair Stations 4 | . . . . . . . 2 . . 1 . 1 Recycling Units 3 | . . . . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . 1 . Total Hacks 46 | . . . 5 1 7 . 9 1 . 6 7 10 Successful 19 | . . . 1 1 3 . 2 1 . 1 5 5 Failed 27 | . . . 4 . 4 . 7 . . 5 2 5 Catastrophic 7 | . . . . . 1 . 3 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . . . 2 . . . . 4 3 3 Terminals 15 | . . . 5 . . . 2 1 . 4 . 3 Fabricators 11 | . . . . . . . . . . . 6 5 Repair Stations 10 | . . . . . . . 7 . . 2 . 1 Recycling Units 6 | . . . . . 5 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 2 . . . . . 1 . Terminal Hacks 4 | . . . 1 . . . . 1 . 1 . 1 Open Door 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . . . . . . 2 1 Build 3 | . . . . . . . . . . . 2 1 Repair Station Hacks 3 | . . . . . . . 2 . . . . 1 Scan Component 2 | . . . . . . . 2 . . . . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . 3 2 Terminals . | . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 2 2 Liberate 4 | . . . . . . . . . . . 2 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . . . . 2 . 3 . . 2 1 4 Full Trace Events 6 | . . . . . 2 . 3 . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . 2 2 Authchips . | . . . . . . . . . . . . . Time 339 | . . . . . . . . . . . 152 187 Total Robot Build Rating 24 | . . . . . . . . . . . 10 14 Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . Total Part Build Rating 7 | . . . . . . . . . . . 7 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 75 | . . . . . 75 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 4 Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Total Allies 8 | . . . . . . . . . . . 2 6 Largest Group 4 | . . . . . . . . . . . 2 4 Highest-Rated Group 178 | . . . . . . . . . . . 86 178 Highest-Rated Ally 48 | . . . . . . . . . . . 43 48 Initial Warlord ECA Mod 25 | . . . . . . . . . . 9 8 8 Total Orders . | . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . 19 14 Total Damage 1072 | . . . . . . . . . . . 532 540 Kills 6 | . . . . . . . . . . . 2 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Active Infowar (turns) 444 | . . . 88 72 284 . . . . . . . Optics 302 | . . . . 18 284 . . . . . . . Structural 142 | . . . 88 54 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Turns Passed 5686 | 14 178 45 93 92 968 40 908 4 315 788 609 1632 Spaces Moved 4559 | 22 307 80 168 141 842 74 804 3 166 505 366 1081 Core 1328 | 22 307 80 168 130 368 74 71 . . . 7 101 Treads . | . . . . . . . . . . . . . Legs 1130 | . . . . . 31 . . . 98 370 130 501 Wheels 1611 | . . . . . 443 . 733 3 68 135 229 . Hover . | . . . . . . . . . . . . . Flight 490 | . . . . 11 . . . . . . . 479 Fastest Speed 26 | 50 50 50 50 42 50 50 50 90 90 95 50 26 Average Speed 84 | 50 50 50 50 49 84 50 88 90 111 119 104 81 Slowest Speed 190 | 50 50 50 50 50 145 50 110 90 140 190 120 190 Overloaded Moves 11 | . . . . 11 . . . . . . . . Propulsion Burnouts 1 | . . . . 1 . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 64 14 41 19 19 67 23 . 89 10 14 32 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 . . 1 . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 28 | . . . . . . . 3 . 2 5 5 13 Terrain Destroyed 187 | . . . . 45 86 . 3 . 2 5 5 41 Melee 15 | . . . . . . . 3 . 2 5 5 . Projectile 41 | . . . . . . . . . . . . 41 AOE 131 | . . . . 45 86 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Was Fac Fac DSF Fac Fac Arm Total 5728 | 23 328 82 175 154 1017 76 914 4 246 607 497 1605 Wait 275 | . 1 . . 6 37 . 16 . 11 8 24 172 Move 4542 | 21 306 79 167 140 842 73 803 2 165 504 365 1075 Hop 3 | . . . . . . . . . . . . 3 Pick Up 119 | . 6 . 3 . 27 . 9 . 7 7 12 48 Fast Attach 128 | 2 . 3 3 5 13 1 13 . 8 19 12 49 Attach 51 | . 2 . . . 14 . 2 2 2 8 7 14 Detach 10 | . . . . . . . . . . 3 1 6 Swap 33 | . . . . . 4 . 8 . 1 1 4 15 Drop 113 | . 1 . 2 . 10 2 11 . 11 9 21 46 Fire 147 | . . . . 3 53 . . . . . . 91 Melee 210 | . . . . . . . 44 . 29 48 50 39 Ram 8 | . 7 . . . . . . . . . 1 . Kick 21 | . . . . . 17 . . . 4 . . . Crush 5 | . 5 . . . . . . . . . . . Escape Stasis 16 | . . . . . . . 8 . 8 . . . Rewire 47 | . . . . . . . . . . . . 47 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 15 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 123 | -10/Materials | Discovered new exit (range 16) 140 | -10/Materials | Core integrity fell below 50% 191 | -10/Materials | Core integrity fell below 20% 193 | -10/Materials | Entered another Materials area 193 | -9/Materials | Evolved 2 slots: Propulsion x2 218 | -9/Materials | Lost 3 parts (3n) 229 | -9/Materials | Discovered new exit (range 16) 237 | -9/Materials | Identified exit to Storage 238 | -9/Materials | Entered Storage 301 | -9/Storage | Build established: Mutant 311 | -9/Storage | Discovered new exit (range 16) 330 | -9/Storage | Identified exit to Materials 331 | -9/Storage | Entered Materials 331 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 419 | -8/Materials | Discovered new exit (range 8) 423 | -8/Materials | Entered Factory 423 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 442 | -7/Factory | Lost 5 parts (2n2u1w) 1121 | -7/Factory | Lost 4 parts (1n3w) 1222 | -7/Factory | Core integrity fell below 50% 1223 | -7/Factory | First assault squad dispatched 1271 | -7/Factory | Lost 5 parts (2n1u2w) 1295 | -7/Factory | Destroyed 9 combat bots 1377 | -7/Factory | Lost 4 parts (1p1n2w) 1391 | -7/Factory | Sucked down chute 1391 | -7/Factory | Entered Waste 1403 | -7/Waste | Spotted C-40 Crusher 1406 | -7/Waste | EMP discharged 1406 | -7/Waste | System corruption reached 10% 1414 | -7/Waste | Spotted C-40 Crusher 1414 | -7/Waste | Spotted C-40 Crusher 1417 | -7/Waste | Spotted C-40 Crusher 1419 | -7/Waste | Spotted C-40 Crusher 1423 | -7/Waste | Discovered new exit (range 16) 1431 | -7/Waste | Entered Factory 1524 | -7/Factory | Discovered new exit (range 6) 1739 | -7/Factory | Build established: Gladiator 2068 | -7/Factory | Discovered new exit (range 15) 2109 | -7/Factory | Core integrity fell below 20% 2339 | -7/Factory | Entered another Factory area 2339 | -6/Factory | Evolved 2 slots: Utility x2 2343 | -6/Factory | Identified exit to DSF 2343 | -6/Factory | Entered DSF 2386 | -6/DSF | Additional patrols routed to DSF 2441 | -6/DSF | Build established: Scavenger-Gladiator 2627 | -6/DSF | Discovered new exit (range 16) 2643 | -6/DSF | Sterilization system engaged 2658 | -6/DSF | Entered Factory 2658 | -5/Factory | Evolved 2 slots: Utility x2 2683 | -5/Factory | Lost 6 parts (3n2u1w) 2780 | -5/Factory | Build established: Gladiator 2847 | -5/Factory | Discovered new exit (range 5) 3044 | -5/Factory | Lost 6 parts (1p3n1u1w) 3203 | -5/Factory | Discovered new exit (range 10) 3318 | -5/Factory | Build established: Scavenger-Gladiator 3372 | -5/Factory | Identified exit to Factory 3446 | -5/Factory | Entered another Factory area 3446 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3718 | -4/Factory | Fabricated X-67 Chaingunner? 3782 | -4/Factory | Fabricated Hvy. Siege Treads? 4007 | -4/Factory | Destroyed 9 combat bots 4030 | -4/Factory | Spotted B-86 Titan 4045 | -4/Factory | Discovered new exit (range 13) 4055 | -4/Factory | Entered Armory 4082 | -4/Armory | Lost 17 parts (2p6n6u3w) 4174 | -4/Armory | Core integrity fell below 50% 4194 | -4/Armory | System corruption reached 10% 4231 | -4/Armory | Lost 4 parts (1n1u2w) 4246 | -4/Armory | Fabricated W-44 Eye? 4430 | -4/Armory | Lost 3 parts (2p1w) 4482 | -4/Armory | Core integrity fell below 20% 4579 | -4/Armory | P-70 Sage assimilated allied Swordsman 7d 4623 | -4/Armory | System corruption reached 30% 4638 | -4/Armory | Lost 3 allies 5106 | -4/Armory | Build established: Scavenger-Tank 5513 | -4/Armory | Destroyed 7 combat bots 5555 | -4/Armory | First assault squad dispatched 5618 | -4/Armory | Spotted B-86 Titan 5687 | -4/Armory | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 05633_ System corrupted: Energy discharge (-132). 05635_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 05636_ System corrupted: Enh. Quantum Rifle failed to cycle. 05636_ O-16 Technician destroyed. 05646_ Dropped Neutrino Core. 05648_ System corrupted: Component data lost. 05650_ Dropped Neutrino Core. 05650_ Acquired Quantum Reactor. 05652_ Dropped Lgt. Antimatter Reactor. 05652_ Acquired Quantum Reactor. 05654_ Dropped Mic. Fission Core. 05654_ Acquired Lgt. Antimatter Reactor. 05663_ System corrupted: Substantial component data lost. 05674_ Slug penetrates Wall. 05680_ System corrupted: Heat flow error (+132). 05682_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????? ???????###" #??????????????? | | ???????????? [??????????## ######??????????????? | | ??????????? ?????????????# #???????????????????? | | ????????????????????########+#####???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# =+???????????????? | | ????????????????????# ** %$#???????????????? | | ????????????????????# * * */#???? ??????????? | | ????????????????????# * * #?? ?????????? | | ????????????????????# ** # #????????? | | ??????????????# ????# ** " #????????? | | ??????????????# ???# ** # #????????? | | ??????????????# ??# # #????????? | | ??????????????# ?# #? #????????? | | ??????????????# ######+######"# #????????? | | ??????????????+ ????????? | | ??????????????# ^ ????????? | | ??????????????# ^ ############???????????? | | ??????????????## !! #??????????????????????? | | ???????????????# ! #??????????????????????? | | ???????????????# #??????????????????????? | | ??????????????+ #??????????????????????? | | ??????????????## ###### #??????????????????????? | | ???????????????#+#?????# @#??????????????????????? | | ?????????????? ??????#YY#??????????????????????? | | ?????????????"""???????# *???????????????????? | | ???????????????????????# +?????????????????? | | ???????????????????????###### #?????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 184 Energy Generation 41 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 210 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 72 Melee Accuracy 38 Recoil Reduction 1 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ X-67 Chaingunner | x2 | -4/Factory | Preloaded Hvy. Siege Treads | x1 | -4/Factory | Preloaded W-44 Eye | x2 | -4/Armory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthDrainedInterpreter Manual? 0 Play Time 00:55:56 Cumulative 306.2 hours Start 2025.06.27 @ 17:47:12 End 2025.06.27 @ 18:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10b3c5c5-44b3-44c2-8296-5891627dbbee