Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 18:04:12 Player: star Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (1566) 1566 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 4216 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 179 Entered Garrisons 200 Friendly Fire -137 Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 275/280 System Corruption 0% Temperature Warm (198) Movement Core (450) Ox8 Location -8/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun High-powered Shotgun > --- INVENTORY (10) --- Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Heavy EM Pulse Gun Enhanced Autogun Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aerolev Unit > --- UTILITY ---------- Disposable Heat Sink Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Improved Sensor Array Improved Signal Interpreter Insulated Plating Hacking Suite Heavy EM Pulse Gun Beam Cannon Enhanced Autogun [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Insulated Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 43 | 6 1 13 12 9 2 Power 6 | 1 . 2 . 3 . Engine 6 | 1 . 2 . 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 3 1 . Treads 6 | . . 3 3 . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover 1 | . . . . 1 . Flight 1 | . . 1 . . . Utility 10 | 1 . 4 2 2 1 Device 4 | . . 1 1 1 1 Storage 3 | 1 . 2 . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 17 | 2 1 3 7 3 1 Energy Gun 5 | 1 1 2 . 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 8 | 1 . . 5 1 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 1 1 5 . Corrupted Parts 2 | . . 2 . . . System Corruption 5 | . . 5 . . . Parts Lost 18 | . . 6 3 6 3 Power 3 | . . 2 . 1 . Propulsion 7 | . . 1 3 2 1 Utility 2 | . . . . 1 1 Weapon 6 | . . 3 . 2 1 Highest Loss Streak 4 | . . 3 2 4 3 To Critical Strikes . | . . . . . . Average Backups 8 | 2 6 9 9 8 9 Power . | . 1 . 1 . . Propulsion . | 1 2 1 . . . Utility 3 | . 1 2 3 3 4 Weapon 4 | . 2 4 4 4 4 Tool/Special . | . . . . . . Unused Backups 14 | . . 2 5 1 6 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 8 | . . . 2 . 6 Weapon 3 | . . . 3 . . Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 85 81 90 90 80 Engine 9 | . 14 10 9 9 9 Treads 17 | . . 17 24 18 8 Wheel 4 | . 28 9 . . . Device 10 | . . 4 15 12 9 Storage 9 | . 14 11 9 9 9 Processor 13 | . . 9 15 18 18 Protection 1 | . . . . 1 8 Energy Gun 8 | . 21 15 2 3 9 Ballistic Gun 8 | . 6 . 12 13 8 Launcher 1 | . . 3 1 . . Peak Build Rating 29 | 6 6 14 24 29 26 Average Rating 17 | 4 6 10 19 24 25 On Entrance 12 | . 6 6 12 23 25 Naked Turns . | . . . . . . Heaviest Build 42 | 12 12 42 24 28 28 Greatest Support 60 | 20 20 60 60 60 20 Greatest Overweight (x) 7 | . . 2 7 3 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 Average Carried 9 | 2 7 9 9 8 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 8 10 10 9 8 Class Distribution -------------------- 93% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1162 | 155 77 142 288 500 . Remotely . | . . . . . . Salvage Created 1418 | . 77 547 381 365 48 Parts 112 | . 6 48 37 20 1 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 41 | . 1 16 12 11 1 Guns 21 | . 1 8 6 5 1 AOE 19 | . . 7 6 6 . Classes Destroyed 14 | . 2 4 3 4 1 Worker 1 | . . . 1 . . Builder 3 | . 1 1 1 . . Tunneler 1 | . . . 1 . . Hauler 2 | . . 1 1 . . Recycler 1 | . . . . 1 . Operator 1 | . . 1 . . . Swarmer 12 | . . 6 6 . . Grunt 12 | . 1 4 2 5 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Protector 2 | . . . . 2 . Sentry 11 | . . 6 3 2 . Demolisher 2 | . . . . 2 . Hunter 1 | . . . 1 . . Thug 1 | . . . . 1 . Best Kill Streak 10 | . 2 7 6 10 1 Combat Bots Only 9 | . 1 5 3 9 1 Max Kills in Single Turn 4 | . 1 2 4 4 1 Gunslinging . | . . . . . . Exploded 3 | . . 2 3 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 234 | . 10 69 72 50 33 Missed 62 | . 6 18 22 11 5 Hits 172 | . 4 51 50 39 28 Melee 7 | . . . . . 7 Projectile 165 | . 4 51 50 39 21 AOE 14 | . . . . 14 . Critical Strikes 10 | . . 3 2 3 2 Damage Taken 3206 | . 45 763 632 1215 551 Core 738 | . 22 161 148 252 155 Absorbed by Shields . | . . . . . . Core Remaining (%) 83 | 100 91 59 . . . Volleys Fired 173 | . 9 49 45 60 10 Largest 2 | . 2 2 2 2 2 Hottest 90 | . 80 90 60 85 80 Shots Fired 275 | . 18 81 71 85 20 Gun 215 | . 18 69 59 49 20 Cannon 39 | . . . 8 31 . Launcher 21 | . . 12 4 5 . Special . | . . . . . . Kinetic 103 | . . . 52 41 10 Thermal 57 | . . . 8 39 10 Explosive 20 | . . 12 4 4 . Electromagnetic 95 | . 18 69 7 1 . Robot Hit Streak 20 | . 2 20 10 12 9 Robot Miss Streak 3 | . 3 2 2 1 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 146 | . 6 46 43 36 15 Core Hits 104 | . 3 31 27 39 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4444 | . 90 1295 1077 1719 263 Guns 2149 | . 90 574 634 588 263 Cannons . | . . . . . . Explosions 2295 | . . 721 443 1131 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1246 | . . . 634 480 132 Thermal 525 | . . 286 . 108 131 Explosive 2009 | . . 435 443 1131 . Electromagnetic 664 | . 90 574 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . . Average Corruption 4 | . . 4 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 8 . . . Message Errors 4 | . . 4 . . . Matter Fused 1 | . . 1 . . . Heat Flow Errors 1 | . . 1 . . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 104 | . . 62 11 31 . Projectiles . | . . . . . . Explosions 104 | . . 62 11 31 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 248 | . . 92 . 156 . Shots 8 | . . 4 . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | . 186 267 80 145 267 Average Temperature 60 | . 94 47 28 48 165 Received Heat Transfer 894 | . 24 249 135 279 207 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 4 | . . 4 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 731 | . . 250 . 222 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Maximum Alert Level 2 | . . 2 1 1 . Low Security (%) 85 | 100 100 61 84 95 100 Level 1 7 | . . 9 15 4 . Level 2 7 | . . 28 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 491 | . 35 491 296 224 91 Initial 193 | . . 10 193 121 81 Average 139 | . 5 194 143 153 80 Influence Increases 1718 | . 35 731 379 543 30 Destroy 0b10 Robot/C 880 | . 20 320 240 280 20 Destroy 0b10 Robot/NC 60 | . 5 15 20 20 . Destroy Leader 244 | . 10 102 62 60 10 Allied During Kill 102 | . . . . 102 . Successful Hack 14 | . . . . 14 . Disable Machine 225 | . . 150 30 45 . Destroy Structure 178 | . . 129 27 22 . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 1637 | . 10 297 550 705 75 Entered New Map 493 | . . 15 266 167 45 Time Decay 764 | . 10 222 254 278 . Lost Part 180 | . . 60 30 60 30 Lost Ally 200 | . . . . 200 . Squads Dispatched 8 | . 1 4 . 3 . Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 4 | . . 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 1 23 16 19 3 Peak Tracking Total 12 | . 1 6 6 12 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 4 | . 1 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 15 | . . 10 2 3 . Max in Single Turn 6 | . . 6 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 4 | . . 1 . 3 . Terminals 2 | . . . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 9 | . . 2 . 7 . Successful 5 | . . 2 . 3 . Failed 4 | . . . . 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 1 . . 3 . Terminals 4 | . . . . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 2 | . . . . 2 . Robot Schematic 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 12 | . . . . 12 . Largest Group 11 | . . . . 11 . Highest-Rated Group 217 | . . . . 217 . Highest-Rated Ally 31 | . . . . 31 . Total Orders 1 | . . . . 1 . ROAM 1 | . . . . 1 . Ally Attacks 45 | . . . . 45 . Total Damage 541 | . . . . 541 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Active Infowar (turns) 1048 | . . . 383 388 277 Sensors 1048 | . . . 383 388 277 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 2195 | 71 119 565 544 619 277 Spaces Moved 1074 | 74 108 315 225 251 101 Core 6 | 4 . . 2 . . Treads 650 | . . 148 223 178 101 Legs . | . . . . . . Wheels 345 | 70 108 167 . . . Hover 73 | . . . . 73 . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 160 160 240 Average Speed 147 | 78 80 118 167 178 240 Slowest Speed 400 | 80 80 160 400 270 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 20 36 18 30 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . 6 . . . Terrain Destroyed 201 | . . 154 27 20 . Melee . | . . . . . . Projectile . | . . . . . . AOE 201 | . . 154 27 20 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 1429 | 83 121 423 333 348 121 Wait 73 | . . 25 32 16 . Move 1070 | 73 107 314 224 251 101 Hop . | . . . . . . Pick Up 32 | 4 4 8 8 4 4 Fast Attach 19 | 6 . 6 6 . 1 Attach 10 | . . 4 . 4 2 Detach 2 | . . 2 . . . Swap 30 | . 1 8 9 12 . Drop 20 | . . 7 9 1 3 Fire 173 | . 9 49 45 60 10 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 4) 191 | -10/Materials | Entered another Materials area 191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 330 | -9/Materials | Build established: Mutant 458 | -9/Materials | Lost 3 parts (1p1n1w) 709 | -9/Materials | Discovered new exit (range 11) 756 | -9/Materials | Entered another Materials area 756 | -8/Materials | Evolved 2 slots: Utility x2 1271 | -8/Materials | Discovered new exit (range 15) 1297 | -8/Materials | Identified exit to Storage 1300 | -8/Materials | Entered Storage 1323 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1460 | -8/Storage | Met a pair of Derelict thieves 1545 | -8/Storage | Core integrity fell below 50% 1561 | -8/Storage | Lost 11 allies 1577 | -8/Storage | Destroyed 9 combat bots 1577 | -8/Storage | Lost 4 parts (1n1u2w) 1919 | -8/Storage | Identified exit to Garrison 1919 | -8/Storage | Entered Garrison 2173 | -8/Garrison | Core integrity fell below 20% 2196 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01919_ Connecting with Garrison Access... >>Unlock Access door unlocked. 01919_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 02090_ Dropped Broken Disposable Heat Sink. 02090_ Dropped Imp. Signal Interpreter. 02093_ Acquired Authchip [R/Combat]. 02106_ Dropped Enh. Autogun. 02106_ Acquired Authchip [R/Combat]. 02179_ Insulated Plating destroyed. 02181_ Critical hit (Burn: +37). 02182_ Lgt. Treads destroyed. 02184_ Heat Sink severed. 02187_ Acquired Heat Sink. 02188_ Imp. Aluminum Leg melted. 02188_ L-31 Rogue destroyed. 02188_ Switching to secondary target: G-47 Trooper. 02189_ Enh. Autogun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####"""####### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ???????????????????????????????????????###### ### | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ???????????????????????????????????########## #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ##########?? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ???????????????????????????????????# #??????????? | | ????????????????????################ #??????????? | | ????????????????????# g% #??????????? | | ????????????????????# g!@ #??????????? | | ????????????????????# ############# #??????????? | | ????????????????????# ??????????### #######????? | | ????????????????????# ??????????#"" ""#????? | | ????????????????????# ??????????#" !"#????? | | ????????????????????# ???????????#" !"#????? | | ????????????????????# ???????????#"[! !"#????? | | ????????????????????# ???????????#" ! !"#????? | | ????????????????????# ???????????#"! !"#????? | | ???????????????????? ????????????#"! !"#????? | | ???????????????????? ????????????#"" ""#????? | | ???????????????????? ????????????#"""!!!!"""#????? | | ????????????????????#????????????#""""""""""#????? | | ?????????????????????????????????############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 296 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Authchip Count 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularMinesnifferInjector Manual? 0 Play Time 00:18:22 Cumulative 152.2 hours Start 2025.05.31 @ 17:47:04 End 2025.05.31 @ 18:04:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0697d92-1c9f-4272-a014-c50d5f566531