Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 14:38:56 Player: Kinga Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (109) 545 Value Destroyed (3250) 3250 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1032) 1032 TOTAL SCORE: 12987 Bonus ------- High Alert Combat Kills 276 Follower Combat Kills 156 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1450 Matter 274/300 Energy 470/700 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Experimental Energy Well Spectral Analyzer Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Gravity Neutralizer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Spectral Analyzer Improved Utility Shielding Beam Splitter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Phase Gun Enhanced Quantum Rifle > --- INVENTORY -------- Cooled VTOL Module Field Propulsion Array Gravity Neutralizer Advanced ECM Suite Improved Hacking Suite Authchip [R/Combat] Improved Grenade Launcher Scythe [Rating: 131] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Potential Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Slots Evolved 16 | . . 2 . . . 2 2 . . 2 . . . . 2 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . 1 . . . . . . . 1 Utility 12 | . . 2 . . . 2 . . . 1 . . . . 2 2 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 137 | 6 1 5 2 3 . 40 15 . . 17 3 2 1 . 4 6 15 17 Power 16 | 1 . . 1 . . 4 1 . . 4 1 . . . 1 1 1 1 Engine 11 | 1 . . 1 . . 2 1 . . 3 . . . . 1 1 . 1 Core 4 | . . . . . . 2 . . . 1 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 26 | 2 . . . 2 . 2 4 . . 2 . . 1 . . 1 6 6 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 3 | . . . . 2 . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 1 4 . . 2 . . 1 . . 1 6 6 Utility 47 | 1 1 3 . 1 . 11 4 . . 9 . . . . 3 4 6 4 Device 10 | . . 1 . . . 5 . . . 1 . . . . . 1 1 1 Storage 6 | 1 1 1 . . . 1 1 . . . . . . . . . 1 . Processor 8 | . . . . 1 . 4 . . . 1 . . . . 1 . 1 . Hackware 15 | . . 1 . . . 1 3 . . 4 . . . . 2 1 2 1 Protection 8 | . . . . . . . . . . 3 . . . . . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 2 1 . . 23 6 . . 2 2 2 . . . . 2 6 Energy Gun 23 | . . . . . . 11 5 . . 1 1 1 . . . . . 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 11 | 2 . 2 1 . . 6 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 1 1 . . . 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 5 . . . 1 . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 2 . 5 1 . . 2 . . . . . . 2 1 Parts Lost 42 | . . . 1 . . 9 . . . 5 . . . 1 2 1 6 17 Power 8 | . . . 1 . . 2 . . . 2 . . . 1 . . 2 . Propulsion 12 | . . . . . . . . . . . . . . . 2 . 3 7 Utility 11 | . . . . . . 3 . . . 2 . . . . . . . 6 Weapon 11 | . . . . . . 4 . . . 1 . . . . . 1 1 4 Highest Loss Streak 11 | . . . 1 . . 3 . . . 2 . . . 1 2 1 6 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 92 93 86 94 100 97 97 100 100 99 100 100 100 100 91 93 97 72 Engine 6 | . 14 11 9 11 11 5 6 7 7 5 . . . . 3 4 . 1 Core 1 | . . . . . . 2 . . . . 6 6 6 6 . . 3 . Treads 5 | . 28 22 22 10 . . . . . . . . . . . . . . Leg 6 | . . . . 11 22 17 . . . . . . . . . . . . Flight 11 | . . . . . . . 29 30 30 33 33 33 33 33 24 20 21 12 Device 5 | . . 6 11 11 11 10 . . . . . . . . . . 2 . Storage 9 | . 20 21 11 11 11 9 7 7 7 6 6 6 6 6 5 5 6 7 Processor 7 | . . . . 5 11 23 . . . . . . . . . . 1 4 Hackware 21 | . . 10 11 11 11 9 36 38 38 35 33 33 33 33 41 42 42 37 Protection 1 | . . . . . . . . . . 3 6 6 6 6 3 9 6 1 Energy Gun 6 | . . . . . . 10 12 15 15 12 5 5 6 6 5 4 . 3 Ballistic Gun 8 | . 28 22 22 22 22 7 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 6 6 6 6 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 11 21 30 32 32 32 39 29 15 15 25 25 21 21 21 25 27 36 33 Greatest Support 60 | 40 40 40 40 60 60 60 20 20 20 28 28 26 26 28 28 34 40 43 Greatest Overweight (x) 1 | . . . . 1 . 1 1 . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 8 10 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 4 9 11 13 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 2 6 9 12 14 15 14 9 9 10 9 9 10 9 9 8 7 9 7 Final Capacity 15 | 8 10 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 4 9 11 13 15 15 15 10 10 10 10 10 10 10 10 10 10 7 3 Class Distribution -------------------- 28% | Mutant 27% | Skirmisher 20% | Wizard-Sprinter 20% | Hacker-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Matter Collected 2242 | 223 163 64 149 . . 845 70 16 . 270 60 45 22 10 30 35 130 110 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4109 | . 352 197 212 . . 1944 162 . . 837 39 45 . . . 35 175 111 Parts 232 | . 19 22 8 . . 115 8 . . 34 6 6 . . . 3 9 2 Haulers Intercepted 12 | . 1 . . . . 5 1 . . 4 . . . . . . 1 . Recyclers Shooed 5 | . . . 1 . . 4 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 6 6 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Combat Hostiles Destroyed 74 | . 5 5 3 . . 38 3 . . 12 4 3 . . . . . 1 Guns 63 | . 3 5 3 . . 38 3 . . 11 . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . 1 AOE 9 | . 2 . . . . . . . . . 4 3 . . . . . . Classes Destroyed 14 | . 6 2 1 . . 4 . . . 1 . . . . . . . . Worker 3 | . 1 . . . . 1 1 . . . . . . . . . . . Builder 3 | . . . . . . 1 . . . 1 . . . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 12 | . 1 . . . . 5 1 . . 4 . . . . . . 1 . Recycler 3 | . 1 1 1 . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . 3 1 . . 1 . . . . . . . . Watcher 7 | . 1 1 . . . 2 . . . . . . . . . 1 2 . Swarmer 26 | . . 3 . . . 9 . . . 7 4 3 . . . . . . Grunt 30 | . 5 1 2 . . 17 3 . . 1 . . . . . . . 1 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . 1 . . . 9 . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . 4 . . . . . . . . Best Kill Streak 6 | . 5 5 4 . . 6 3 . . 4 4 3 . . . 1 1 1 Combat Bots Only 6 | . 2 4 3 . . 6 2 . . 3 4 3 . . . . . 1 Max Kills in Single Turn 3 | . 3 1 1 . . 2 2 . . 1 2 2 . . . 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . 2 2 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Hostile Shots Fired 639 | . 27 35 10 . . 167 7 1 2 108 2 7 . 26 4 15 72 156 Missed 274 | . 11 9 2 . . 50 3 . 1 60 1 4 . 18 4 11 39 61 Damage Taken 7560 | . 226 247 201 . . 2169 67 . 16 793 14 94 . 136 125 96 668 2708 Core 2570 | . 42 74 . . . 362 32 . . 243 . 11 . 31 59 47 206 1463 Absorbed by Shields 52 | . . . . . . . . . . . . . . . . . 52 . Redirected to Shielding 215 | . . . . . . . . . . 23 . . . . 15 15 16 146 Core Remaining (%) 81 | 100 83 . . . 81 34 . . 95 . . . . 66 94 95 84 . Volleys Fired 299 | . 32 21 11 1 . 126 9 1 . 59 2 4 1 . . 3 14 15 Largest 2 | . 2 2 2 2 . 2 2 2 . 2 1 1 1 . . 1 1 2 Hottest 160 | . 40 46 46 46 . 160 160 122 . 122 36 61 61 . . 61 90 153 Shots Fired 560 | . 64 42 22 2 . 253 18 2 . 114 2 4 1 . . 3 14 19 Gun 527 | . 64 42 22 2 . 252 16 2 . 114 . 1 1 . . 3 . 8 Cannon 23 | . . . . . . . . . . . . . . . . . 14 9 Launcher 10 | . . . . . . 1 2 . . . 2 3 . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 244 | . 64 42 22 2 . 114 . . . . . . . . . . . . Thermal 306 | . . . . . . 138 16 2 . 114 . 1 1 . . 3 14 17 Explosive 10 | . . . . . . 1 2 . . . 2 3 . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | . 6 7 15 . . 19 8 9 . 22 . 1 . . . 1 . 9 Robot Miss Streak 5 | . 3 5 1 . . 4 2 1 . 5 1 2 . . . 2 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 1 2 1 . . 6 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 396 | . 41 24 18 . . 185 13 1 . 89 . 1 . . . 7 6 11 Core Hits 200 | . 18 12 7 . . 99 13 . . 27 6 3 . . . 3 4 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . Critical Strikes 21 | . . . 1 . . 7 . . . 10 . . . . . 3 . . Burn 16 | . . . . . . 7 . . . 9 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . 1 . . . . . 3 . . Melee Attacks 63 | . . . . . . 8 . . . 16 . . . . 2 15 16 6 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 50 | . . . . . . 8 . . . 16 . . . . 2 15 3 6 Piercing 13 | . . . . . . . . . . . . . . . . . 13 . Sneak Attacks 4 | . . . . . . . . . . 2 . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 9033 | . 722 265 294 . . 3458 558 20 . 2190 255 217 . . . 263 309 482 Guns 6605 | . 429 265 280 . . 3344 389 20 . 1670 . 20 . . . 20 . 168 Cannons 165 | . . . . . . . . . . . . . . . . . . 165 Explosions 1059 | . 293 . . . . 4 169 . . . 255 197 . . . . . 141 Melee 1072 | . . . . . . . . . . 520 . . . . . 243 309 . Ramming 132 | . . . 14 . . 110 . . . . . . . . . . . 8 Kinetic 2279 | . 429 265 280 . . 1305 . . . . . . . . . . . . Thermal 4784 | . 293 . . . . 2039 389 20 . 1670 . 20 . . . 20 . 333 Explosive 766 | . . . . . . 4 169 . . . 255 197 . . . . . 141 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 763 | . . . . . . . . . . 520 . . . . . 243 . . Piercing 309 | . . . . . . . . . . . . . . . . . 309 . Highest Corruption 9 | . . . . . . 9 . . . 5 5 5 5 . 1 . 1 1 Average Corruption 6 | . . . . . . 9 . . . 2 5 5 5 . 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . . 59 . . . 9 2 1 . . . . . 3 Message Errors 18 | . . . . . . 16 . . . 1 . . . . . . . 1 Matter Fused 17 | . . . . . . 14 . . . 2 . 1 . . . . . . Heat Flow Errors 8 | . . . . . . 7 . . . 1 . . . . . . . . Energy Discharges 8 | . . . . . . 3 . . . 3 1 . . . . . . 1 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . 1 . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . . 4 . . . . 1 . . . . . . . Data Loss (major) 6 | . . . . . . 6 . . . . . . . . . . . . Misfires 5 | . . . . . . 4 . . . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . . . . Overload Shots 13 | . . . . . . . . . . . . . . . . . 13 . Effects 1 | . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . Overflow Damage 67 | . 30 . . . . . . . . 8 . . . . . 17 . 12 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 42 | . 30 . . . . . . . . . . . . . . . . 12 Melee 25 | . . . . . . . . . . 8 . . . . . 17 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . . . . . . . 45 . . . . . 57 Shots 3 | . . . . . . . . . . . . 2 . . . . . 1 Rammed 8 | . . . 6 . . . . . . . . . . . . . . 2 Targets Rammed 20 | . . . 6 . . 12 . . . . . . . . . . . 2 Kicked 12 | . . . . . . 12 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 356 | . 18 24 . . . 356 234 39 . 285 . 14 14 339 . 14 156 91 Average Temperature 93 | . 8 11 . . . 103 84 19 . 95 . 12 12 157 . 8 81 39 Received Heat Transfer 1637 | . 144 63 18 . . 738 36 . 9 30 . . . 353 . . 75 171 Effects 6 | . . . . . . 5 . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 3 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Melted 21 | . . . . . . 7 . . . 13 . . . . . . . 1 Heat Transferred 9880 | . 150 . . . . 4711 875 37 . 3589 . 37 . . . 37 . 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Peak Influence 900 | . 233 353 124 . . 900 603 . . 591 . . . . 86 191 738 692 Initial 411 | . . 98 59 . . . 409 . . 192 . . . . 12 42 . 411 Average 287 | . 129 194 112 . . 376 487 . . 324 . . . . 38 100 215 515 Maximum Alert Level 3 | . 1 1 . . . 3 2 . . 2 . . . . . . 3 2 Low Security (%) 44 | 100 55 66 100 . 100 31 . . . 3 . . . . 100 100 68 . Level 1 23 | . 44 33 . . . 24 . . . 70 . . . . . . 10 . Level 2 26 | . . . . . . 26 100 . . 25 . . . . . . 18 100 Level 3 5 | . . . . . . 17 . . . . . . . . . . 2 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 1 1 . . 8 5 . . 7 . . . . 1 3 3 4 Investigation 11 | . . 1 1 . . 2 3 . . . . . . . . 3 1 . Extermination 1 | . . . . . . . . . . 1 . . . . . . . . Reinforcement 18 | . 1 . . . . 6 1 . . 3 . . . . 1 . 2 4 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 1 . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . 1 1 Haulers Reinforced 4 | . . . . . . . 1 . . 2 . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Distress Signals 14 | . 1 . 1 . . 3 . . . 1 . . . . . . 5 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 237 | . 12 11 6 . . 57 6 2 3 33 2 3 . 8 3 15 52 24 Peak Tracking Total 26 | . 4 6 3 . . 7 3 1 3 9 2 3 . 6 2 4 26 8 Tactical Retreats 28 | . . 1 . . . 4 3 . . 5 . . . 1 3 1 5 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Traps Triggered 10 | . . . . . . 5 . . . 1 . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Machines Disabled 5 | . 2 . . . . 2 . . . 1 . . . . . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . 2 . . 1 . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Machines Accessed 60 | . 2 3 1 3 . 8 7 . . 10 . . . . 3 11 8 4 Terminals 36 | . 2 3 . . . 7 2 . . 6 . . . . 2 6 5 3 Fabricators 9 | . . . . . . . 2 . . 1 . . . . 1 3 2 . Repair Stations 3 | . . . . . . . 1 . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access 7 | . . . . . . 1 2 . . 1 . . . . . 1 1 1 Total Hacks 212 | . 6 8 1 18 . 20 14 . . 39 . . . . 17 43 28 18 Successful 131 | . 4 2 1 18 . 9 9 . . 15 . . . . 12 27 23 11 Failed 81 | . 2 6 . . . 11 5 . . 24 . . . . 5 16 5 7 Catastrophic 13 | . . . . . . 1 1 . . 6 . . . . . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 92 | . . 2 . 1 . 3 2 . . 17 . . 1 . 14 24 14 14 Terminals 146 | . 6 8 . . . 17 5 . . 22 . . . . 16 33 23 16 Fabricators 19 | . . . . . . . 6 . . 1 . . . . 1 7 4 . Repair Stations 3 | . . . . . . . 1 . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . . . 11 . . . . . . . . Garrison Access 14 | . . . . . . 3 2 . . 4 . . . . . 2 1 2 Terminal Hacks 93 | . 4 2 1 18 . 8 1 . . 6 . . . . 11 17 16 9 Record 19 | . . . . 18 . . . . . . . . . . . 1 . . Part Schematic 5 | . . . . . . . 1 . . . . . . . 2 2 . . Prototype ID Bank 7 | . . 1 . . . 2 . . . 1 . . . . 1 1 . 1 Open Door 1 | . . . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 6 | . 1 . . . . . . . . 1 . . . . 1 1 1 1 Machine Index 2 | . . . . . . . . . . . . . . . . . 1 1 Terminal Index 5 | . . . . . . 1 . . . . . . . . 2 1 1 . Fabricator Index 3 | . . . . . . . . . . . . . . . 1 1 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . 1 . . . . . . . . 1 . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . Locate Traps 3 | . 1 . . . . . . . . . . . . . . 1 1 . Dispatch Records 2 | . . . . . . 1 . . . . . . . . . . . 1 Security Status 3 | . . . . . . . . . . . . . . . . 1 1 1 Patrol Status 2 | . . . . . . . . . . . . . . . . . 1 1 Transport Status 2 | . . . . . . 2 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . 1 . Extermination Status 1 | . . . . . . . . . . . . . . . . . 1 . Recall Investigation 3 | . . . . . . . . . . . . . . . . 2 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 4 | . . . . . . . . . . 1 . . . . 1 1 . 1 Hauler Manifests 7 | . 1 1 . . . 2 . . . . . . . . 1 1 1 . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . . . . . . . 1 . . . . . . 2 2 Fabricator Hacks 18 | . . . . . . . 5 . . 1 . . . . 1 7 4 . Network Status 3 | . . . . . . . 1 . . 1 . . . . . 1 . . Load Schematic 7 | . . . . . . . 2 . . . . . . . . 3 2 . Build 8 | . . . . . . . 2 . . . . . . . 1 3 2 . Repair Station Hacks 3 | . . . . . . . 1 . . 1 . . . . . 1 . . Refit 3 | . . . . . . . 1 . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . 6 . . . . . . . . Insert Component 3 | . . . . . . . . . . 3 . . . . . . . . Analyze 3 | . . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 2 . . 1 . . . . . 1 1 1 Seal Access 6 | . . . . . . . 2 . . 1 . . . . . 1 1 1 Unauthorized Hacks 5 | . . . . . . 1 . . . . . . . . . 1 2 1 Terminals 5 | . . . . . . 1 . . . . . . . . . 1 2 1 Assimilate 5 | . . . . . . 1 . . . . . . . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 2 3 . . . 8 4 . . 8 . . . . . 9 5 4 Full Trace Events 10 | . . 1 . . . 2 3 . . . . . . . . 3 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . Time 111 | . . . . . . . . . . . . . . . . . 111 . Total Robot Build Rating 9 | . . . . . . . . . . . . . . . . . 9 . Part Schematics Acquired 21 | . . . . . . . 1 . . 3 . . 14 . 1 2 . . Parts Built 5 | . . . . . . . 2 . . . . . . . . 2 1 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 631 | . . . . . . . 134 . . . . . . . 117 324 56 . Total Part Build Rating 24 | . . . . . . . 8 . . . . . . . . 10 6 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Total Allies 5 | . . . . . . . . . . . . . . . . 1 3 1 Largest Group 2 | . . . . . . . . . . . . . . . . 1 2 1 Highest-Rated Group 112 | . . . . . . . . . . . . . . . . 26 112 26 Highest-Rated Ally 67 | . . . . . . . . . . . . . . . . 26 67 26 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . 20 . . . . . . . . . . 9 . Total Damage 2792 | . . . . . . 884 . . . . . . . . . . 1908 . Kills 17 | . . . . . . 5 . . . . . . . . . . 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . Turrets Deployed 2 | . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 2 . . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Turns Passed 6529 | 67 307 479 324 636 71 1797 359 81 10 742 72 67 176 44 127 487 346 337 Spaces Moved 10071 | 40 132 253 171 549 79 1343 823 284 36 1832 260 233 660 168 414 1233 849 712 Core 62 | 8 . . . . . . . . . . . . . . . . . 54 Treads 773 | 32 132 253 171 185 . . . . . . . . . . . . . . Legs 1786 | . . . . 364 79 1343 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7450 | . . . . . . . 823 284 36 1832 260 233 660 168 414 1233 849 658 Fastest Speed 11 | 50 160 160 160 90 90 45 26 26 26 20 20 24 24 20 20 20 11 29 Average Speed 47 | 138 160 160 160 113 90 89 26 26 26 23 23 24 24 23 25 26 23 32 Slowest Speed 170 | 160 160 160 160 170 90 170 96 26 26 24 24 24 24 27 95 29 109 100 Overloaded Moves 292 | . . . . . . 13 . . . 73 1 . . 34 23 31 117 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . . . . . 3 2 . 23 . . . 2 3 13 22 27 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 40 | 3 40 20 42 90 18 91 23 52 8 47 51 50 81 46 11 33 38 27 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 2 | . . . . 1 . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . . . . Scrap Searched 9 | . . . 1 . . . . 2 . . 2 . 3 1 . . . . Spaces Dug 34 | . . . . . . 8 . . . . . . . . 2 1 19 4 Terrain Destroyed 149 | . 13 . . . . 18 19 . . . 27 33 . . 2 1 19 17 Melee 21 | . . . . . . 8 . . . . . . . . 2 1 6 4 Projectile 13 | . . . . . . . . . . . . . . . . . 13 . AOE 115 | . 13 . . . . 10 19 . . . 27 33 . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Pro Fac Fac Res Res Total 11084 | 49 170 294 195 558 78 1666 950 286 35 1978 265 238 676 170 429 1349 936 762 Wait 428 | . 1 . 3 . . 86 81 3 . 62 . . 11 3 9 99 43 27 Move 9874 | 39 131 252 170 548 78 1342 816 279 35 1785 259 232 659 164 407 1206 809 663 Hop 84 | . . . . . . . 3 2 . 23 . . . 1 3 13 17 22 Pick Up 79 | 4 5 7 3 3 . 22 8 1 . 8 1 . 2 1 1 4 6 3 Fast Attach 49 | 6 1 1 1 3 . 19 2 . . 3 . . . . 1 1 4 7 Attach 50 | . . 1 1 . . 6 9 . . 6 1 . . . 3 5 9 9 Detach 16 | . . 1 . . . 1 3 . . 2 . . . . 2 2 2 3 Swap 38 | . . 3 . . . 15 4 . . 8 2 2 1 . . . 2 1 Drop 78 | . . 8 . 3 . 29 15 . . 6 . . 2 1 1 1 8 4 Fire 299 | . 32 21 11 1 . 126 9 1 . 59 2 4 1 . . 3 14 15 Melee 61 | . . . . . . 8 . . . 16 . . . . 2 15 14 6 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick 12 | . . . . . . 12 . . . . . . . . . . . . Crush 6 | . . . 6 . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / Upp x2 / DSF) -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 2 exits: *Qua x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 68 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 7) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Utility x2 789 | -9/Materials | Discovered new exit (range 7) 854 | -9/Materials | Entered Mines 966 | -9/Mines | Discovered new exit (range 9) 1019 | -9/Mines | Learned Materials stockpile data 1022 | -9/Mines | Met a Derelict shopkeep closing up shop 1135 | -9/Mines | Assembled infested the area 1171 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1171 | -9/Mines | Discovered new exit (range 5) 1178 | -9/Mines | Entered Exiles 1217 | -9/Exiles | Met 8R-AWN 1254 | -9/Exiles | Met EX-HEX 1300 | -9/Exiles | Met EX-BIN 1425 | -9/Exiles | Aligned with FarCom system 1426 | -9/Exiles | Given EX-Vault access code 1465 | -9/Exiles | Opened EX-Vault 1470 | -9/Exiles | Found Prototype Processor 1470 | -9/Exiles | Identified 0b10 Alert Chip 1477 | -9/Exiles | Found Prototype Leg 1477 | -9/Exiles | Identified Potential Leg 1480 | -9/Exiles | Found Potential Leg 1484 | -9/Exiles | Found Deploy-a-Sentry 1485 | -9/Exiles | Found Deploy-a-Sentry 1488 | -9/Exiles | Found Deploy-a-Sentry 1505 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1532 | -9/Exiles | Met EX-DEC 1537 | -9/Exiles | Learned location of Zion (-6) 1576 | -9/Exiles | Discovered new exit (range 11) 1667 | -9/Exiles | Visited The Gauntlet 1814 | -9/Exiles | Stole three prototypes: Potential Leg, 0b10 Alert Chip, Deploy-a-Sentry 1814 | -9/Exiles | Entered Mines 1874 | -8/Mines | Discovered new exit (range 12) 1885 | -8/Mines | Entered Materials 1885 | -8/Materials | Evolved 2 slots: Utility x2 2099 | -8/Materials | Crushed by falling debris 2134 | -8/Materials | Build established: Skirmisher 2155 | -8/Materials | Discovered new exit (range 13) 2214 | -8/Materials | Lost 3 parts (2u1w) 2370 | -8/Materials | DAS Turret deployed 2527 | -8/Materials | Discovered new exit (range 13) 2734 | -8/Materials | Discovered new exit (range 9) 3290 | -8/Materials | Core integrity fell below 50% 3454 | -8/Materials | DAS Turret deployed 3682 | -8/Materials | Entered Factory 3682 | -7/Factory | Evolved 2 slots: Propulsion x2 3684 | -7/Factory | FarCom data flow suspended 3847 | -7/Factory | Garrison activated, responded to threat 3936 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4002 | -7/Factory | Build established: Hacker-Sprinter 4028 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4039 | -7/Factory | Discovered new exit (range 6) 4041 | -7/Factory | Entered Lower Caves 4041 | -7/Lower Caves | Spotted 3Q-IU5(f) 4042 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 4043 | -7/Lower Caves | Encountered a Master Thief 4074 | -7/Lower Caves | Spotted B-75 Beast 4103 | -7/Lower Caves | Encountered a Warlord checkpoint 4119 | -7/Lower Caves | Discovered new exit (range 11) 4122 | -7/Lower Caves | Entered another Lower Caves area 4128 | -7/Lower Caves | Discovered new exit (range 13) 4132 | -7/Lower Caves | Entered Factory 4132 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4478 | -6/Factory | Garrison activated, responded to threat 4541 | -6/Factory | Discovered new exit (range 15) 4595 | -6/Factory | Identified exit to Factory 4706 | -6/Factory | Identified exit to Lower Caves 4706 | -6/Factory | Identified exit to Extension 4874 | -6/Factory | Entered Lower Caves 4907 | -6/Lower Caves | Spotted B-75 Beast 4937 | -6/Lower Caves | Identified exit to Lower Caves 4946 | -6/Lower Caves | Entered another Lower Caves area 4951 | -6/Lower Caves | Encountered a Warlord checkpoint 5011 | -6/Lower Caves | Discovered new exit (range 9) 5013 | -6/Lower Caves | Entered Zion 5016 | -6/Zion | Given the Hacking Drone Bay 5021 | -6/Zion | System corruption cleaned by Quarantine Array 5080 | -6/Zion | Given A8's code to call for help 5107 | -6/Zion | Learned location of 1 exit from Lower Caves 5185 | -6/Zion | Received a visual enhancement algorithm 5187 | -6/Zion | Discovered new exit (range 10) 5189 | -6/Zion | Entered Proximity Caves 5191 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5195 | -5/Proximity Caves | Spotted B-75 Beast 5205 | -5/Proximity Caves | Learned 4 Factory zone layouts 5230 | -5/Proximity Caves | Discovered exit to Factory (range 16) 5233 | -5/Proximity Caves | Entered Factory 5233 | -5/Factory | Evolved 2 slots: Utility x2 5234 | -5/Factory | Identified exit to Upper Caves 5278 | -5/Factory | Identified exit to DSF 5289 | -5/Factory | Identified exit to Factory 5360 | -5/Factory | Entered another Factory area 5360 | -4/Factory | Evolved 2 slots: Utility x2 5407 | -4/Factory | Discovered new exit (range 3) 5412 | -4/Factory | Identified exit to Upper Caves 5538 | -4/Factory | Build established: Wizard-Sprinter 5570 | -4/Factory | Spotted B-86 Titan 5655 | -4/Factory | Identified exit to Research 5703 | -4/Factory | Fabricated Cld. VTOL Module? 5730 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 5839 | -4/Factory | Spotted B-86 Titan 5847 | -4/Factory | Entered Research 5847 | -3/Research | Evolved 2 slots: Utility x2 5855 | -3/Research | Identified exit to Armory 5855 | -3/Research | Identified exit to Testing 5919 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster (x1) 6101 | -3/Research | Found Prototype Processor 6101 | -3/Research | Identified Spectral Analyzer 6112 | -3/Research | Fabricated D-83 Annihilator? 6164 | -3/Research | Identified exit to Research 6193 | -3/Research | Entered another Research area 6193 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6223 | -2/Research | Lost 6 parts (2p3n1w) 6235 | -2/Research | Spotted B-90 Cyclops 6409 | -2/Research | Identified exit to Quarantine 6422 | -2/Research | Spotted B-90 Cyclops 6428 | -2/Research | Found Prototype Device 6428 | -2/Research | Identified Beam Splitter 6443 | -2/Research | Search patrols dispatched 6482 | -2/Research | Core integrity fell below 50% 6511 | -2/Research | Lost 11 parts (6n3u2w) 6516 | -2/Research | Spotted B-90 Cyclops 6523 | -2/Research | Core integrity fell below 20% 6530 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06523_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06523_ U-05 Engineer builds a Wall. 06524_ Imp. Grenade Launcher destroyed. 06524_ Destroyed Imp. Grenade Launcher. 06524_ U-05 Engineer destroyed. 06524_ Penetrated by Slug. 06525_ Slug penetrates H-88 Terminator. 06526_ U-05 Engineer lays Concrete. 06526_ K-01 Serf collects debris. 06526_ U-05 Engineer lays Concrete. 06527_ Slug penetrates Earth. 06527_ U-05 Engineer destroyed. 06527_ Penetrated by Slug. 06527_ Slug penetrates Earth. 06528_ U-05 Engineer builds a Wall. 06529_ U-05 Engineer lays Concrete. 06529_ Slug penetrates Earth. 06529_ Slug penetrates H-88 Terminator. 06530_ Penetrated by Slug. 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""" # # #????# | | ???# #???????## "# @ ## # ###??# | | ???# #??????#""" B"""# ## # #??# | | ???# #??????###? ### ## ! + #??# | | ???# #???????""" ???# #### # #??# | | ???# #???????## ????###??# # #??####### | | ???# #????????### ?????????## # #######??? | | ???#%#??????????# ?????????? # # # #??? | | ???#=#?????????????????????? # # # #### | | ???# #?????????????????????? # # # T # | | ???? ??????????????????????? ######## #= # | | ???? ??????????????????????? #??????# # ! # " | | ???? ??????????????????????? #??????# + # " | | ???? ??????????????????????? #??????# # # " | | ???? ??????????????????????? #??????# # # | | ???? ??????????????????????? #?????## ####### | | ???? ???????????????????????######## #????# | | ???? ??????????????????????? ## ######### | | ???? ??????????????????????? ## | | ???? ???????????????????????" ## | | ???? ???????????????????????" ## | | ????????????????????????????" ## | | ???????????????????????????? ## """"""" | | ???????????????????????????? ## """"""" | | ???????????????????????????? ## """"""" | | ???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Additional Mass Support 12 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 78 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -7/Factory | Hacked Imp. Utility Shielding | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Variable Charge Gun | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Energy Well | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Beamcaster | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Surge Thruster | -5/Factory | Hacked Lgt. Particle Reactor | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive K-01 Serf | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research D-83 Annihilator | x1 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed ArmorNeutronArmor Manual? 0 Play Time 02:03:28 Cumulative 67.5 hours Start 2024.06.24 @ 12:33:35 End 2024.06.24 @ 14:38:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 82 Adventurer 0 Explorer 2 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0 Lore% 37 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e5f85fe-ce09-4ebe-80c1-109428008026