Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 13:36:18 Player: J1ang-5h1 Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (63) 315 Value Destroyed (2048) 2048 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1868) 1868 TOTAL SCORE: 9251 Bonus ------- High Alert Combat Kills 158 Follower Combat Kills 1279 Registered with UFD 300 Met Imprinter 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 65/310 System Corruption 6% Temperature Cool (12) Movement Core (1700) Ox33 Location -5/Extension Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Experimental Core Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- Guided EMP Blaster > --- INVENTORY (25) --- Improved Coolant Injector Improved Coolant Injector Improved Matter Compressor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Weapon Cycler Transmission Jammer Improved Thermal Shield Improved Hardlight Generator Advanced Shield Generator Point Defense System Long-range Tractor Beam Phasing AFG Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Spectral Analyzer 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Experimental Melee Analysis Suite Experimental Core Analyzer Makeshift Hacking Suite > --- WEAPON ----------- Power Sword Heavy Pick > --- INVENTORY -------- Neutrino Core Scrap Suit Improved Coolant Injector Improved Coolant Injector Improved Matter Compressor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Makeshift Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer Enhanced Scrap Shield Improved Thermal Shield Improved Hardlight Generator Advanced Shield Generator Point Defense System Long-range Tractor Beam Phasing AFG Long-range Proton Cannon Disruptor Cannon Disruptor Cannon Guided EMP Blaster [Rating: 99] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Makeshift Light Armor Plating Weapon Ripper Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . . . 8 . . . . 2 . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 7 | . . . . . 5 . . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 111 | 9 22 25 1 4 6 3 3 10 3 11 14 Power 13 | . 4 . . 1 1 1 . . . 2 4 Engine 6 | . 3 . . 1 1 . . . . 1 . Core 7 | . 1 . . . . 1 . . . 1 4 Reactor . | . . . . . . . . . . . . Propulsion 30 | 5 7 4 . 1 1 . 3 1 3 1 4 Treads 8 | 4 . . . 1 . . 1 . 1 . 1 Leg 6 | . . 2 . . 1 . . 1 . 1 1 Wheel 12 | 1 4 2 . . . . 2 . 2 . 1 Hover 4 | . 3 . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 32 | 1 5 4 . 1 4 1 . 7 . 7 2 Device 10 | 1 1 2 . 1 1 . . 2 . 1 1 Storage 5 | . 2 . . . . . . 1 . 2 . Processor 7 | . . . . . 1 . . 3 . 3 . Hackware 3 | . . . . . 2 . . . . 1 . Protection 7 | . 2 2 . . . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 36 | 3 6 17 1 1 . 1 . 2 . 1 4 Energy Gun 9 | . 2 6 . . . 1 . . . . . Energy Cannon 3 | . . . . 1 . . . . . . 2 Ballistic Gun 5 | 3 2 . . . . . . . . . . Ballistic Cannon 5 | . . 5 . . . . . . . . . Launcher 3 | . . 2 . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 5 | . 2 3 . . . . . . . . . Slashing Weapon 5 | . . 1 1 . . . . 2 . . 1 Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 1 . 4 . 1 1 Parts Lost 37 | . 5 9 . . . . . . . 3 20 Power 7 | . 1 . . . . . . . . 1 5 Propulsion 14 | . 2 3 . . . . . . . 1 8 Utility 9 | . 1 4 . . . . . . . . 4 Weapon 7 | . 1 2 . . . . . . . 1 3 Highest Loss Streak 10 | . 2 3 . . . . . . . 1 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 94 91 96 83 67 80 80 77 92 93 74 Engine 10 | . 12 14 14 14 6 11 6 6 6 5 . Core 2 | . 1 . . . . 1 6 6 6 5 7 Treads 4 | . 9 . . 1 6 6 11 13 7 4 . Leg 1 | . . 7 . . . 6 1 . 2 . 1 Wheel 13 | . 14 14 28 18 6 6 5 6 16 17 6 Device 5 | . 6 5 . 2 13 8 6 6 6 5 1 Storage 8 | . 14 14 14 11 . . . 4 6 4 5 Processor 5 | . . . . . 6 6 6 6 20 28 28 Hackware 3 | . . . . . 12 13 13 7 6 5 5 Protection 6 | . 7 7 14 11 . 3 6 1 . . 3 Energy Gun 3 | . 7 8 . . . 5 6 4 . . . Energy Cannon 3 | . . . . 9 6 . . . . . 4 Ballistic Gun 2 | . 14 . . . . . . . . . . Ballistic Cannon 2 | . . 12 21 . . . . . . . . Impact Weapon 1 | . 3 4 . . . . . . . . . Slashing Weapon 6 | . . . 3 14 6 6 6 6 13 7 3 Peak Build Rating 99 | 7 14 18 19 28 53 58 60 80 82 99 99 Average Rating 36 | 6 9 15 18 22 47 54 58 54 80 91 86 On Entrance 43 | 6 7 14 18 19 28 53 58 58 80 80 99 Naked Turns . | . . . . . . . . . . . . Heaviest Build 130 | 15 55 58 58 62 37 48 48 87 72 113 130 Greatest Support 46 | 40 40 36 36 36 23 16 46 8 24 24 24 Greatest Overweight (x) 27 | 4 6 3 1 3 2 2 5 10 8 4 27 Average Overweight (x) 2 | . . 2 1 2 1 2 4 7 2 2 6 Largest Inventory Capacity 25 | 8 20 20 20 20 5 5 5 20 20 25 25 Average Capacity 15 | 8 12 20 20 17 5 5 5 16 20 20 25 Most Carried 25 | 8 20 20 20 20 5 5 5 20 20 25 25 Average Carried 14 | 6 11 19 19 15 2 4 5 13 20 18 20 Final Capacity 25 | 8 20 20 20 5 5 5 5 20 20 25 25 Final Carried 25 | 6 20 19 20 5 5 5 5 20 20 25 17 Class Distribution -------------------- 62% | Mutant 12% | Hacker-Mutant 10% | Commander-Mutant 8% | Scavenger-Scrapper 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Commander-Mutant | -6/Zion Scavenger-Scrapper | -5/Proximity Caves Scavenger-Scrapper | -5/Factory Derelict-Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Matter Collected 2639 | 326 492 435 . 429 49 538 38 96 34 86 116 Remotely . | . . . . . . . . . . . . Salvage Created 2678 | 197 934 225 . . 49 210 100 . 74 319 570 Parts 134 | 19 36 15 . . 2 13 6 . 5 17 21 Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 4 | . 2 . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 88 | . . 5 . . . 33 29 . 21 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 45 | . 15 12 . . 1 2 2 . 2 5 6 Melee 17 | . 2 . . . 1 2 1 . 2 5 4 Guns 13 | . 10 2 . . . . 1 . . . . Cannons 6 | . . 5 . . . . . . . . 1 AOE 5 | . . 5 . . . . . . . . . Classes Destroyed 14 | 2 3 3 . . . 2 . . . 3 1 Tunneler 5 | 5 . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 5 | 1 3 . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . Swarmer 7 | . . 5 . . . . 1 . 1 . . Grunt 22 | . 15 . . . 1 1 1 . 1 1 2 Duelist 1 | . . . . . . 1 . . . . . Sentry 3 | . . . . . . . . . . 1 2 Hunter 2 | . . . . . . . . . . 2 . Programmer 3 | . . . . . . . . . . 1 2 Subdweller 7 | . . 7 . . . . . . . . . Scrapoid 1 | . . . . . . 1 . . . . . Best Kill Streak 4 | 3 3 4 . . 1 2 1 . 1 1 3 Combat Bots Only 3 | . 3 3 . . 1 2 1 . 1 1 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Melee 1 | . 1 . . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 457 | . 84 75 . . 2 8 8 . 35 44 201 Missed 115 | . 17 26 . . 2 3 3 . 11 7 46 Damage Taken 6852 | . 864 1156 . . . 185 98 . 520 881 3148 Core 1356 | . 104 131 . . . 18 12 . 87 176 828 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 14 | . 14 . . . . . . . . . . Regen/Repaired (Parts) 274 | . . . . . 10 . 17 . . 247 . Core Remaining (%) 64 | 100 . . . 6 . . . . 86 . . Volleys Fired 144 | 16 59 44 . . . 5 4 . . . 16 Largest 2 | 2 2 2 . . . 1 1 . . . 2 Hottest 162 | 40 130 130 . . . 60 69 . . . 162 Shots Fired 247 | 32 117 71 . . . 6 5 . . . 16 Gun 189 | 32 117 29 . . . 6 5 . . . . Cannon 46 | . . 30 . . . . . . . . 16 Launcher 12 | . . 12 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 161 | 32 99 30 . . . . . . . . . Thermal 51 | . 18 29 . . . . 4 . . . . Explosive 12 | . . 12 . . . . . . . . . Electromagnetic 23 | . . . . . . 6 1 . . . 16 Robot Hit Streak 17 | 13 17 13 . . . 4 1 . . . 4 Robot Miss Streak 7 | 2 7 3 . . . 1 3 . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 218 | 17 86 53 . . 2 6 4 . 7 15 28 Core Hits 99 | 6 31 29 . . 1 6 2 . 3 8 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 4 | . 4 . . . . . . . . . . Critical Strikes 14 | . 4 3 . . . . 1 . 1 2 3 Burn 1 | . . 1 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Smash 3 | . 3 . . . . . . . . . . Sever 4 | . . . . . . . 1 . 1 1 1 Impale 2 | . . . . . . . . . . 1 1 Melee Attacks 131 | . 28 34 . . 4 3 3 . 18 24 17 Impact 59 | . 28 31 . . . . . . . . . Slashing 49 | . . 3 . . 4 3 3 . 18 9 9 Piercing 23 | . . . . . . . . . . 15 8 Sneak Attacks 4 | . . . . . 1 . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . . 2 2 5 Damage Inflicted 5479 | 212 1490 1314 . . 119 171 142 . 309 648 1074 Guns 1639 | 212 892 388 . . . 109 38 . . . . Cannons 667 | . . 450 . . . . . . . . 217 Explosions 550 | . . 476 . . . . . . . . 74 Melee 2620 | . 595 . . . 119 62 104 . 309 648 783 Ramming 3 | . 3 . . . . . . . . . . Kinetic 1434 | 212 772 450 . . . . . . . . . Thermal 620 | . 120 388 . . . . 38 . . . 74 Explosive 476 | . . 476 . . . . . . . . . Electromagnetic 326 | . . . . . . 109 . . . . 217 Impact 595 | . 595 . . . . . . . . . . Slashing 1391 | . . . . . 119 62 104 . 309 339 458 Piercing 634 | . . . . . . . . . . 309 325 Highest Corruption 6 | . . 4 4 . . 1 1 1 . 5 6 Average Corruption 3 | . . 4 4 . . 1 1 1 . 3 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . . 10 4 . . 5 7 . . 8 17 Message Errors 13 | . . 3 1 . . . . . . 4 5 Matter Fused 12 | . . 3 1 . . 2 1 . . 2 3 Heat Flow Errors 8 | . . 2 1 . . . 3 . . 1 1 Energy Discharges 4 | . . 1 . . . . 1 . . . 2 Data Loss (minor) 8 | . . . 1 . . 1 1 . . 1 4 Data Loss (major) 2 | . . 1 . . . 1 . . . . . Misfires 2 | . . . . . . 1 1 . . . . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 332 | . 122 2 . . . . . . . 86 122 Projectiles . | . . . . . . . . . . . . Explosions 2 | . . 2 . . . . . . . . . Melee 330 | . 122 . . . . . . . . 86 122 Knockbacks 8 | . 6 2 . . . . . . . . . Impact 6 | . 6 . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 276 | . 84 151 268 . . 28 276 . . 150 269 Average Temperature 68 | . 25 35 135 . . 11 115 . . 68 87 Received Heat Transfer 1784 | . 495 117 . . . 36 18 . 72 92 954 Effects 1 | . . . . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . 3 . . . . . . . . . 1 Combat Hostiles 4 | . 3 . . . . . . . . . 1 Parts Fried 6 | . 4 . . . . . . . . . 2 Impact Corruptions 6 | . 6 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . Heat Transferred 1419 | . 296 999 . . . . 74 . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Peak Influence 1126 | 30 287 . 97 . 22 . . . . 1126 387 Initial 932 | . 19 . 52 . . . . . . 932 359 Average 273 | 21 103 . 82 . 15 . . . . 948 303 Maximum Alert Level 4 | . 1 . . . . . . . . 4 1 Low Security (%) 65 | 100 92 . 100 . 100 . . . . . 27 Level 1 17 | . 7 . . . . . . . . . 72 Level 2 . | . . . . . . . . . . . . Level 3 16 | . . . . . . . . . . 98 . Level 4 . | . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 4 . . . 2 . 1 . . 2 1 Investigation 5 | . 3 . . . 1 . . . . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 3 | . 1 . . . 1 . . . . . 1 Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Distress Signals 3 | . 1 . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 26 27 1 . 5 9 14 . 19 13 18 Peak Tracking Total 7 | . 3 6 1 . 5 3 6 . 7 4 5 Tactical Retreats 7 | . 1 2 1 . . . . . 2 1 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Traps Triggered 5 | . 2 . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . Most Traps Carried 2 | . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Machines Disabled 6 | . . 3 . . . . 1 . 2 . . Max in Single Turn 2 | . . 2 . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Machines Accessed 29 | . 9 2 1 8 1 . . . . 5 3 Terminals 11 | . 7 . . . . . . . . 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units 5 | . 2 . 1 . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 104 | . 34 3 3 41 6 . . . . 11 6 Successful 84 | . 23 3 2 41 5 . . . . 7 3 Failed 20 | . 11 . 1 . 1 . . . . 4 3 Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 21 . 2 . 2 . . 1 . 4 . Terminals 37 | . 27 . . . . . . . . 4 6 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . Recycling Units 18 | . 7 . 3 . 6 . . . . 2 . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 57 | . 10 3 . 41 . . . . . . 3 Record 34 | . . 1 . 33 . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 12 | . 5 . . 7 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 4 | . . 1 . . . . . . . . 3 Alert Level 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . Release Object 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 9 | . 4 . 1 . 3 . . . . 1 . Process 2 | . 1 . . . 1 . . . . . . Report Inventory 5 | . 2 . 1 . 1 . . . . 1 . Retrieve Matter 2 | . 1 . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks 15 | . 9 . 1 . 2 . . . . 3 . Terminals 9 | . 7 . . . . . . . . 2 . Botnet 3 | . 2 . . . . . . . . 1 . Skim 6 | . 5 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . Recycling Units 4 | . 2 . 1 . 1 . . . . . . Mask 1 | . . . . . 1 . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . Scrapoids 2 | . . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 8 . . . 1 . . . . 3 2 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 13 | . . . . . . . . . . 13 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 213 | . 204 . . . 9 . . . . . . Retrieved Matter 213 | . 204 . . . 9 . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 . . . 3 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Total Allies 34 | . . . . 1 5 5 2 7 . 5 9 Largest Group 12 | . . . . 1 6 9 6 12 12 5 8 Highest-Rated Group 367 | . . . . 52 198 367 225 329 329 235 225 Highest-Rated Ally 52 | . . . . 52 52 50 47 47 47 47 39 Total Orders . | . . . . . . . . . . . . Ally Attacks 295 | . . . . . 10 55 78 . 78 28 46 Total Damage 5474 | . . . . . 153 1104 1562 . 1216 593 846 Kills 40 | . . . . . . 8 11 . 13 4 4 Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Robot Analysis Total 12 | . 5 . . 7 . . . . . . . Derelict Logs Recovered 8 | . . 1 . 5 . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 52 | . . . . . . . . . . 24 28 Traps 17 | . . . . . . . . . . 8 9 Emergency Access 7 | . . . . . . . . . . 5 2 Items 14 | . . . . . . . . . . 4 10 Machines 5 | . . . . . . . . . . . 5 Garrisons 2 | . . . . . . . . . . 2 . Patrols 4 | . . . . . . . . . . 3 1 Guards 1 | . . . . . . . . . . 1 . Exits 2 | . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Turns Passed 12439 | 247 1855 1849 125 3440 315 715 448 1581 401 681 782 Spaces Moved 8039 | 112 1169 1052 106 2420 110 492 340 1032 366 549 291 Core 7 | 1 5 . . . . . . . . . 1 Treads 563 | 98 230 . . 129 104 . 2 . . . . Legs 192 | 13 . 167 . . 6 . . . . . 6 Wheels 7194 | . 851 885 106 2291 . 492 338 1032 366 549 284 Hover 83 | . 83 . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 80 | 120 90 115 117 115 190 130 120 120 90 80 110 Average Speed 137 | 156 127 150 117 137 239 130 123 148 98 99 195 Slowest Speed 1400 | 250 350 330 117 240 260 130 240 170 150 110 1400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . Exploration Rate (%) 52 | 6 97 72 28 92 3 73 57 86 56 13 42 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 10 | . 4 1 1 3 . . . 1 . . . Known Exits Taken 4 | . 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 7 | 1 . 1 . 1 . 1 1 1 1 . . Scrap Searched 20 | . . 8 . 5 . . 2 5 . . . Spaces Dug 9 | . 2 2 . . . . . . 1 4 . Terrain Destroyed 55 | . 2 44 . . . . . . 1 4 4 Melee 9 | . 2 2 . . . . . . 1 4 . Projectile 1 | . . 1 . . . . . . . . . AOE 45 | . . 41 . . . . . . . . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Pro Fac Ext Total 9044 | 153 1376 1198 107 2553 157 560 361 1084 385 648 462 Wait 338 | 5 54 7 . 64 32 49 . 14 . 26 87 Move 8026 | 111 1168 1051 105 2419 109 491 339 1029 365 548 291 Hop 1 | . . . . . . . . 1 . . . Pick Up 155 | 6 28 21 . 32 6 4 . 19 . 31 8 Fast Attach 23 | 1 6 1 . . 1 . 3 5 3 3 . Attach 55 | 3 8 10 . 3 5 1 . 5 . 6 14 Detach 6 | . 2 . 1 . . . . 1 . 1 1 Swap 33 | 5 8 14 1 1 . 2 . . . 2 . Drop 103 | 6 14 15 . 34 . 5 5 10 3 10 1 Fire 144 | 16 59 44 . . . 5 4 . . . 16 Melee 119 | . 28 34 . . 4 3 3 . 14 21 12 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . 16 Rewire 24 | . . 1 . . . . 7 . . . 16 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / *Ext) -5/Extension (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 248 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 6) 863 | -10/Materials | Discovered new exit (range 10) 979 | -10/Materials | Discovered new exit (range 8) 1379 | -10/Materials | Learned location of Mines (-9) 1403 | -10/Materials | Discovered new exit (range 9) 1422 | -10/Materials | Learned Storage trap positions 1457 | -10/Materials | Learned 4 Recycling zone layouts 1484 | -10/Materials | Learned location of 2 exits from Mines 1502 | -10/Materials | Learned location of Recycling (-9) 1512 | -10/Materials | Learned Storage emergency access door positions 1531 | -10/Materials | Identified exit to Mines 1531 | -10/Materials | Identified exit to Subcaves 1595 | -10/Materials | Learned Storage emergency access door positions 2103 | -10/Materials | Entered Subcaves 2142 | -10/Subcaves | Learned location of Zion (-6) 2142 | -10/Subcaves | Met a Zionite searching for "candidates" 2160 | -10/Subcaves | Ambushed by swarm of Subdwellers 2292 | -10/Subcaves | Discovered new exit (range 8) 2294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2369 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2381 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2444 | -10/Subcaves | Core integrity fell below 50% 2473 | -10/Subcaves | Lost 3 parts (1n1u1w) 2891 | -10/Subcaves | Lost 3 parts (1n1u1w) 3167 | -10/Subcaves | Learned Materials security intel 3177 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3235 | -10/Subcaves | Crushed by falling debris 3404 | -10/Subcaves | Disturbed a concealed Subdweller 3533 | -10/Subcaves | Core integrity fell below 20% 3643 | -10/Subcaves | Discovered new exit (range 11) 3726 | -10/Subcaves | Disturbed a concealed Subdweller 3952 | -10/Subcaves | Entered Recycling 3953 | -9/Recycling | Identified exit to Scraptown 4044 | -9/Recycling | Scanned before Scraplab entrance 4063 | -9/Recycling | Entered Scraplab 4077 | -9/Recycling | Entered Scraptown 4077 | -9/Scraptown | System corruption cleaned by C-Scrubber 4247 | -9/Scraptown | Visited Symbiants 4276 | -9/Scraptown | Visited The Evicted 4297 | -9/Scraptown | Visited Spacefarers 4362 | -9/Scraptown | Visited Assassins FH 4385 | -9/Scraptown | Visited Awakened 4417 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4419 | -9/Scraptown | Learned location of 1 exit from Research 4420 | -9/Scraptown | Learned location of Testing (-2) 4421 | -9/Scraptown | Learned Research terminal intel 4423 | -9/Scraptown | Learned 8 Factory zone layouts 4452 | -9/Scraptown | Discovered new exit (range 3) 4909 | -9/Scraptown | Visited IN-MT5's Study 4936 | -9/Scraptown | Visited UFD Registry 4936 | -9/Scraptown | Registered with UFD as "Protoncycle" 4952 | -9/Scraptown | Visited Cyclists 4972 | -9/Scraptown | Entered Cyclist Reading Room 5041 | -9/Scraptown | Visited Junk Repository 5098 | -9/Scraptown | Visited Scrap Suit Storage 5124 | -9/Scraptown | Visited Botcube Research 5142 | -9/Scraptown | Found Botcube 5191 | -9/Scraptown | Delivered Scrap Shield to a Scientist 5327 | -9/Scraptown | Visited LU-1G1's Boring Crew 5388 | -9/Scraptown | Visited Research Penetration Think Tank 5513 | -9/Scraptown | Visited Scrapoid Pod Storage 5522 | -9/Scraptown | Found Scrapoid Pod 5605 | -9/Scraptown | Discovered new exit (range 5) 5663 | -9/Scraptown | Found Scrap Suit 5737 | -9/Scraptown | Visited Analyses Database 5775 | -9/Scraptown | Visited Science Guys 6523 | -9/Scraptown | Found Scrap Suit 6803 | -9/Scraptown | Botcube activated 6825 | -9/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 7517 | -9/Scraptown | Entered Factory 7517 | -6/Factory | Accompanied by 1 ally 7517 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7518 | -6/Factory | Identified exit to Lower Caves 7669 | -6/Factory | Discovered exit to Lower Caves (range 6) 7732 | -6/Factory | Scrapoid reinforcements arrived 7832 | -6/Factory | Entered Lower Caves 7832 | -6/Lower Caves | Accompanied by 5 allies 7834 | -6/Lower Caves | UFD Scientist delivered a prototype 7851 | -6/Lower Caves | Found Prototype Protection 7963 | -6/Lower Caves | Encountered a Warlord checkpoint 8002 | -6/Lower Caves | Spotted B-75 Beast 8037 | -6/Lower Caves | Build established: Commander-Mutant 8115 | -6/Lower Caves | Scrapoid Pod released 06L10-D (x5) 8116 | -6/Lower Caves | Identified Enh. Scrap Shield 8179 | -6/Lower Caves | Found Scrap Suit 8351 | -6/Lower Caves | Build established: Hacker-Mutant 8525 | -6/Lower Caves | Discovered new exit (range 9) 8547 | -6/Lower Caves | Entered another Lower Caves area 8547 | -6/Lower Caves | Accompanied by 6 allies 8638 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8977 | -6/Lower Caves | Discovered new exit (range 6) 8995 | -6/Lower Caves | Entered Zion 8995 | -6/Zion | Accompanied by 5 allies 9034 | -6/Zion | System corruption cleaned by Quarantine Array 9107 | -6/Zion | Discovered new exit (range 14) 9127 | -6/Zion | Gained Derelict followers 9190 | -6/Zion | Given A8's code to call for help 9443 | -6/Zion | Found Prototype Device 9480 | -6/Zion | Identified Bomb Factory No. 2 9654 | -6/Zion | Build established: Commander-Mutant 9672 | -6/Zion | Learned location of Warlord (-5) 9705 | -6/Zion | Learned location of 1 exit from Factory 9796 | -6/Zion | Gained Derelict followers 9924 | -6/Zion | Found Prototype Device 10041 | -6/Zion | Received a hallucinogenic algorithm 10134 | -6/Zion | Turned away by Imprinter 10465 | -6/Zion | Found Prototype Processor 10465 | -6/Zion | Identified Spectral Analyzer 10469 | -6/Zion | Found Prototype Processor 10469 | -6/Zion | Identified Exp. Core Analyzer 10472 | -6/Zion | Found Prototype Processor 10472 | -6/Zion | Identified Exp. Melee Analysis Suite 10494 | -6/Zion | Found Prototype Processor 10576 | -6/Zion | Entered Proximity Caves 10576 | -5/Proximity Caves | Accompanied by 12 allies 10584 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 10635 | -5/Proximity Caves | Attracted the attention of an 0b10 base 10682 | -5/Proximity Caves | Lost 11 allies 10722 | -5/Proximity Caves | Spotter reported a threat 10729 | -5/Proximity Caves | Spotted B-75 Beast 10754 | -5/Proximity Caves | Spotter reported a threat 10807 | -5/Proximity Caves | Spotter reported a threat 10899 | -5/Proximity Caves | Spotter reported a threat 10902 | -5/Proximity Caves | Spotter reported a threat 10955 | -5/Proximity Caves | Spotter reported a threat 10956 | -5/Proximity Caves | Discovered new exit (range 11) 10970 | -5/Proximity Caves | Learned Factory stockpile data 10977 | -5/Proximity Caves | Entered Factory 10977 | -5/Factory | Evolved 2 slots: Utility x2 10978 | -5/Factory | Identified exit to Extension 11017 | -5/Factory | Build established: Scavenger-Scrapper 11019 | -5/Factory | Scrapoid reinforcements arrived 11074 | -5/Factory | Repaired Hcp. Storage Unit 11078 | -5/Factory | Identified Exp. Target Analyzer 11229 | -5/Factory | Found Scrap Suit 11242 | -5/Factory | Lost 3 allies 11277 | -5/Factory | Search patrols dispatched 11479 | -5/Factory | Identified exit to Upper Caves 11577 | -5/Factory | Search patrols dispatched 11594 | -5/Factory | Discovered new exit (range 19) 11658 | -5/Factory | Entered Extension 11853 | -5/Extension | Lost 7 parts (3p3n1u) 11917 | -5/Extension | Lost 3 parts (1n1u1w) 12043 | -5/Extension | Rescued a captive Derelict 12044 | -5/Extension | Rescued a captive Derelict 12125 | -5/Extension | Rescued a captive Derelict 12126 | -5/Extension | Rescued a captive Derelict 12269 | -5/Extension | Rescued a captive Derelict 12279 | -5/Extension | Rescued a captive Derelict 12307 | -5/Extension | Spotted B-75 Beast 12331 | -5/Extension | Build established: Derelict-Mutant 12406 | -5/Extension | Identified exit to Factory 12413 | -5/Extension | Spotted B-75 Beast 12418 | -5/Extension | Core integrity fell below 50% 12422 | -5/Extension | Lost 6 allies 12438 | -5/Extension | Core integrity fell below 20% 12440 | -5/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 12423_ Neutrino Core destroyed. 12425_ Carbon-fiber Leg destroyed. 12425_ Com. Wheel destroyed. 12425_ Exp. Melee Analysis Suite destroyed. 12426_ Slug penetrates G-50 Soldier. 12426_ G-50 Soldier destroyed. 12427_ B-75 Beast suffers critical hit (Burn). 12428_ System corrupted: Matter fused (-6). 12428_ YS-VFM(g) destroyed. 12428_ Imp. Treads destroyed. 12429_ Penetrated by Slug. 12431_ Antigrav System destroyed. 12433_ Penetrated by Slug. 12434_ Slug penetrates Wall. 12434_ Machine disabled. 12437_ Power Sword destroyed. 12437_ Spectral Analyzer blasted off. 12438_ Penetrated by Slug. 12439_ Identified Gui. EMP Blaster. 12440_ Slug penetrates Wall. 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