Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 10:37:27 // AFD2020/Player2 Player: Demise Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (95) 95 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-115) -115 TOTAL SCORE: 500 Bonus ------- Follower Combat Kills 21 Friendly Fire -136 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Large Storage Unit Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Large Storage Unit Mining Laser [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 9 . 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 4 . 1 Device 2 | 2 . . Storage . | . . . Processor 3 | 2 . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 98 | . 100 98 Engine 13 | . 14 12 Wheel 28 | . 28 28 Device 14 | . 14 14 Processor 14 | . 14 14 Energy Gun 13 | . 14 12 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 8 | 8 8 8 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 2 | 2 2 3 Final Capacity 6 | 4 4 6 Final Carried 4 | 3 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 384 | 326 3 55 Remotely 142 | 142 . . Salvage Created 429 | 250 . 179 Parts 41 | 23 . 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 3 | . . 3 Guns 1 | . . 1 AOE 2 | . . 2 Classes Destroyed 6 | 3 . 3 Worker 2 | 2 . . Builder 3 | . . 3 Tunneler 6 | 5 . 1 Recycler 1 | 1 . . Swarmer 3 | . . 3 Grunt 1 | . . 1 Best Kill Streak 4 | 4 . 3 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 3 | 2 . 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 380 | . . 380 Core 87 | . . 87 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | 12 1 22 Largest 2 | 2 2 2 Hottest 100 | 60 60 100 Shots Fired 63 | 24 2 37 Gun 61 | 24 2 35 Cannon . | . . . Launcher . | . . . Special 2 | . . 2 Kinetic 31 | 12 1 18 Thermal 2 | . . 2 Explosive . | . . . Electromagnetic 30 | 12 1 17 Robot Hit Streak 6 | 6 . 3 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 30 | 14 . 16 Core Hits 19 | 9 . 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 531 | 194 . 337 Guns 420 | 194 . 226 Cannons . | . . . Explosions 111 | . . 111 Melee . | . . . Ramming . | . . . Kinetic 204 | 88 . 116 Thermal 111 | . . 111 Explosive . | . . . Electromagnetic 216 | 106 . 110 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 38 | . . 38 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | 20 . 40 Average Temperature 15 | 20 . 15 Received Heat Transfer 9 | . . 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | . . 150 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 236 | 40 59 236 Average Influence 89 | 15 40 140 Maximum Alert Level 1 | . . 1 Low Security (%) 82 | 100 100 67 Level 1 17 | . . 32 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 2 18 Peak Tracking Total 12 | . 2 12 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 7 | . 7 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 4 | . 4 . Track 1 | . 1 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 4 | . 1 3 Largest Group 4 | . 1 4 Highest-Rated Group 93 | . 53 93 Highest-Rated Ally 57 | . 53 57 Total Orders . | . . . Ally Attacks 35 | . 3 32 Total Damage 291 | . 13 278 Kills 6 | . . 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 487 | 107 113 267 Spaces Moved 426 | 69 129 228 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 421 | 64 129 228 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 79 | 77 80 80 Slowest Speed 80 | 80 80 80 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 37 52 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile 2 | . . 2 AOE 6 | . . 6 Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 506 | 97 137 272 Wait 21 | . 5 16 Move 424 | 68 128 228 Hop . | . . . Pick Up 9 | 6 2 1 Fast Attach 7 | 7 . . Attach 1 | 1 . . Detach . | . . . Swap 4 | 1 . 3 Drop 5 | 2 1 2 Fire 35 | 12 1 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Entered Mines 221 | -10/Mines | Accompanied by 1 ally 226 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 234 | -10/Mines | Met a Derelict bent on vengeance 266 | -10/Mines | Discovered new exit (range 7) 317 | -10/Mines | Build established: Mutant 436 | -10/Mines | Learned 2 Materials zone layouts 444 | -10/Mines | Learned Materials emergency access door positions 445 | -10/Mines | Assembled infested the area 450 | -10/Mines | Assisted by a Guerilla fighting off Assembled 476 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 476 | -10/Mines | Discovered new exit (range 5) 480 | -10/Mines | Core integrity fell below 50% 484 | -10/Mines | Core integrity fell below 20% 488 | -10/Mines | Core destroyed Last Messages --------------- 00418_ Acquired 17 matter. 00425_ Acquired 3 matter. 00436_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 00444_ Acquired derelict log, extracted data. Data stored: Materials emergency access points. 00445_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00450_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 00463_ Lgt. Ion Engine destroyed. 00472_ EM Pulse Gun destroyed. 00472_ Player 2 knocked back. 00476_ "No threat detected, you may enter." 00476_ EXIT=FOUND 00483_ as-86336 destroyed. 00484_ as-92520 destroyed. 00484_ Player 2 system corrupted by crushing effect. 00485_ Wheel destroyed. 00486_ Player 2 attaches Lgt. Ion Engine. 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